Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 00:55:21 Player: bluemonk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (716) 716 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1701 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Particle Charger > --- WEAPON (2) ------- High-powered Shotgun Missile Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads Advanced Weight Redist. System Insulated Plating Beam Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Particle Charger > --- WEAPON ----------- High-powered Shotgun Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Disposable Heat Sink Disposable Heat Sink Beam Rifle Subdweller Laser Subdweller Machine Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 3 . 15 5 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 3 | . . . 2 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 . 6 3 Energy Gun 3 | 1 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . . 4 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 . 6 1 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 4 | . 2 . 1 1 Highest Loss Streak 2 | . 2 . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 95 100 99 100 Engine 13 | . 14 14 13 14 Treads 10 | . . . 18 . Leg 14 | . 28 28 7 . Wheel 3 | . . . . 28 Device 7 | . . . 11 14 Storage 14 | . 14 14 14 14 Processor 5 | . 9 14 2 . Energy Gun 7 | . 14 14 3 6 Ballistic Gun 9 | . 7 . 12 14 Launcher 10 | . 6 14 11 7 Peak Build Rating 17 | 6 7 7 12 17 Average Rating 9 | 4 6 7 10 16 On Entrance 6 | . 6 7 7 12 Naked Turns . | . . . . . Heaviest Build 24 | 14 15 15 19 24 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 6 8 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 5 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 846 | 213 89 . 491 53 Remotely . | . . . . . Salvage Created 460 | . 145 . 264 51 Parts 33 | . 10 . 19 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 23 | . 8 . 14 1 Guns 12 | . 6 . 5 1 AOE 11 | . 2 . 9 . Classes Destroyed 5 | . 2 . 2 1 Turret 2 | . . . 2 . Swarmer 10 | . 6 . 4 . Grunt 2 | . 2 . . . Sentry 1 | . . . . 1 Subdweller 10 | . . . 10 . Best Kill Streak 4 | . 3 . 4 1 Combat Bots Only 4 | . 3 . 4 1 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 199 | . 65 . 130 4 Missed 70 | . 20 . 49 1 Damage Taken 1386 | . 410 . 930 46 Core 260 | . 90 . 155 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 90 | . 29 . 60 1 Largest 2 | . 2 . 2 2 Hottest 100 | . 80 . 100 90 Shots Fired 139 | . 56 . 81 2 Gun 96 | . 52 . 42 2 Cannon . | . . . . . Launcher 29 | . 4 . 25 . Special 14 | . . . 14 . Kinetic 45 | . 23 . 21 1 Thermal 65 | . 29 . 35 1 Explosive 29 | . 4 . 25 . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 9 . 25 3 Robot Miss Streak 4 | . 3 . 4 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 75 | . 29 . 44 2 Core Hits 42 | . 13 . 27 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 4 . . . Burn 4 | . 4 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2550 | . 596 . 1916 38 Guns 858 | . 329 . 491 38 Cannons . | . . . . . Explosions 1692 | . 267 . 1425 . Melee . | . . . . . Ramming . | . . . . . Kinetic 339 | . 93 . 227 19 Thermal 519 | . 236 . 264 19 Explosive 1692 | . 267 . 1425 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 131 | . 131 . 26 30 Average Temperature 42 | . 48 . 12 17 Received Heat Transfer 390 | . 72 . 309 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1349 | . 999 . 325 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 256 | . 256 99 . 86 Initial 99 | . . 99 . 69 Average 84 | . 142 68 . 82 Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 57 100 . 100 Level 1 9 | . 42 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 10 . 20 2 Peak Tracking Total 6 | . 3 . 6 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 3 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 3 . . 7 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 1 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 6 . . 21 Successful 13 | . 3 . . 10 Failed 14 | . 3 . . 11 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . . 11 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 13 | . 3 . . 10 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . . . . 2 Patrol Status 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 1 . . 6 Report Inventory 5 | . 1 . . 4 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . . 4 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2481 | 69 264 576 1322 250 Spaces Moved 1311 | 55 141 154 765 196 Core 18 | 18 . . . . Treads 504 | . . . 504 . Legs 565 | 37 141 154 233 . Wheels 224 | . . . 28 196 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 110 Average Speed 133 | 97 120 120 145 115 Slowest Speed 160 | 120 120 120 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 39 40 58 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . 7 . 84 . Melee . | . . . . . Projectile . | . . . . . AOE 91 | . 7 . 84 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1875 | 69 180 545 863 218 Wait 396 | . . 391 1 4 Move 1307 | 54 140 153 764 196 Hop . | . . . . . Pick Up 34 | 9 6 . 12 7 Fast Attach 4 | 3 1 . . . Attach 13 | 3 2 . 7 1 Detach . | . . . . . Swap 12 | . . . 8 4 Drop 18 | . 2 . 11 5 Fire 90 | . 29 . 60 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Entered Mines 346 | -10/Mines | Learned 2 Materials zone layouts 889 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Identified exit to Subcaves 910 | -10/Mines | Entered Subcaves 973 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1218 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1318 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1325 | -10/Subcaves | Core integrity fell below 50% 2138 | -10/Subcaves | Core integrity fell below 20% 2193 | -10/Subcaves | Discovered new exit (range 16) 2232 | -10/Subcaves | Entered Recycling 2482 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Imp. Heat Sink (27%) Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Com. Battery (26%) Trap Scanner (60%) >>Retrieve(Components) Retrieving 2 components... Trap Scanner Com. Battery Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty Connecting with Recycling Unit... Y-45 Defender springs to life. 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