Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 15:55:20 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (3785) 3785 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 9677 Bonus ------- High Alert Combat Kills 187 Friendly Fire -105 Cogmind --------- Core Integrity 844/850 Matter 128/300 Energy 148/160 System Corruption 8% Temperature Hot (213) Movement Flying (23) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Rocket Launcher Heavy Hammer > --- INVENTORY (10) --- VTOL Module ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Enhanced Autogun Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Rocket Launcher > --- INVENTORY -------- VTOL Module ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Hammer Enhanced Force Lance [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . Utility 5 | . . . 1 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 186 | 5 23 6 44 7 3 5 54 17 . 9 12 . 1 Power 11 | . 2 1 2 . . . 5 . . . 1 . . Engine 8 | . 2 1 2 . . . 3 . . . . . . Core 3 | . . . . . . . 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 3 . 12 . . . 13 5 . 3 1 . . Treads 29 | 2 3 . 12 . . . 12 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 9 | . . . . . . . . 5 . 3 1 . . Utility 56 | 2 6 . 12 1 . 2 12 8 . 3 10 . . Device 19 | 2 2 . 3 . . 1 3 2 . 2 4 . . Storage 7 | . 3 . 2 . . . 1 1 . . . . . Processor 3 | . . . . . . . 3 . . . . . . Hackware 5 | . . . . . . . . 2 . . 3 . . Protection 22 | . 1 . 7 1 . 1 5 3 . 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 80 | 1 12 5 18 6 3 3 24 4 . 3 . . 1 Energy Gun 24 | . 6 3 9 1 1 2 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 37 | 1 6 . 8 2 1 . 16 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 1 . 1 . 1 5 2 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . 1 . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 1 1 . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 4 . . 1 1 . . Parts Lost 16 | . . . 1 . . . 13 . . . 2 . . Power 6 | . . . 1 . . . 4 . . . 1 . . Propulsion 3 | . . . . . . . 3 . . . . . . Utility 6 | . . . . . . . 5 . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . . . 1 . . . 3 . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 97 99 100 100 98 100 100 Engine 10 | . 14 14 11 11 11 11 8 . . . . . . Treads 27 | . 28 28 33 33 33 33 26 . . . . . . Flight 2 | . . . . . . . . 38 38 38 33 33 33 Device 9 | . 11 14 10 11 11 10 5 . . 3 4 6 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 Processor 5 | . . . . . . . 18 15 15 15 13 13 13 Protection 7 | . 2 . 11 11 11 11 9 6 7 3 1 . . Energy Gun 9 | . 18 14 13 11 8 10 . . . . . . . Ballistic Gun 11 | . 9 13 8 6 7 11 17 14 15 11 6 6 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 13 90 92 100 101 98 99 104 24 24 25 25 23 23 Greatest Support 63 | 40 40 40 63 63 63 63 63 24 24 25 26 26 29 Greatest Overweight (x) 7 | . 2 2 1 1 1 1 2 . . . 7 . 7 Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 Average Capacity 23 | 8 18 25 25 25 25 25 25 10 10 10 10 10 10 Most Carried 25 | 6 21 22 25 25 25 25 25 24 10 10 10 10 10 Average Carried 21 | 3 14 21 22 24 25 24 24 10 10 9 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 Final Carried 25 | 4 21 21 25 25 25 25 24 10 10 10 10 10 10 Class Distribution -------------------- 66% | Mutant 25% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Matter Collected 4542 | 298 328 187 879 163 . 156 2001 357 . 68 105 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5946 | 197 809 222 1622 47 . 223 2417 341 . 68 . . . Parts 366 | 13 49 17 109 5 . 17 140 14 . 2 . . . Haulers Intercepted 15 | . 2 . 6 . . . 5 2 . . . . . Recyclers Shooed 7 | 1 1 . 2 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 100 | . 11 7 28 11 . 7 35 1 . . . . . Melee 1 | . . 1 . . . . . . . . . . . Guns 74 | . 10 3 28 3 . 2 27 1 . . . . . AOE 25 | . 1 3 . 8 . 5 8 . . . . . . Classes Destroyed 15 | 2 7 1 3 . . 1 1 . . . . . . Worker 7 | . 2 . 2 . . 1 2 . . . . . . Builder 7 | . 1 . . . . 1 5 . . . . . . Tunneler 7 | 5 . . . 1 . 1 . . . . . . . Hauler 15 | . 2 . 6 . . . 5 2 . . . . . Recycler 9 | 1 2 1 . . . . 2 2 . 1 . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . Operator 9 | . 1 . 2 . . . 4 2 . . . . . Watcher 13 | . 3 . 5 . . . 5 . . . . . . Swarmer 17 | . 2 3 9 . . 3 . . . . . . . Grunt 50 | . 9 3 9 . . 3 25 1 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . Sentry 15 | . . . 9 . . . 6 . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . Assembled 12 | . . 1 . 11 . . . . . . . . . Best Kill Streak 11 | 3 4 4 5 6 . 5 11 2 . 1 . . . Combat Bots Only 6 | . 3 3 5 6 . 3 5 1 . . . . . Max Kills in Single Turn 3 | 1 3 2 2 3 . 2 3 2 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 . 1 3 . . . . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 494 | . 41 17 148 13 . 26 200 3 . 11 35 . . Missed 141 | . 11 5 42 6 . 7 46 1 . 9 14 . . Damage Taken 4942 | . 381 132 1236 177 . 288 2500 34 . 17 177 . . Core 493 | . 105 22 134 14 . 12 200 . . . 6 . . Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 421 | . . . 247 . . . 77 97 . . . . . Core Remaining (%) 74 | 100 . 49 . . . 60 63 . . 100 . . . Volleys Fired 448 | 16 54 7 116 17 . 13 190 21 . 7 7 . . Largest 2 | 2 2 2 2 1 . 2 2 2 . 2 1 . . Hottest 90 | 70 90 90 90 65 . 79 84 50 . 50 25 . . Shots Fired 846 | 32 110 11 232 17 . 20 372 36 . 9 7 . . Gun 803 | 32 110 8 232 9 . 15 356 30 . 4 7 . . Cannon . | . . . . . . . . . . . . . . Launcher 43 | . . 3 . 8 . 5 16 6 . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 542 | 16 41 . 90 . . 7 347 30 . 4 7 . . Thermal 90 | 16 18 . 30 9 . 8 9 . . . . . . Explosive 43 | . . 3 . 8 . 5 16 6 . 5 . . . Electromagnetic 171 | . 51 8 112 . . . . . . . . . . Robot Hit Streak 29 | 9 11 2 14 4 . 5 29 7 . 4 5 . . Robot Miss Streak 6 | 3 4 2 6 5 . 3 4 3 . . 4 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 3 1 6 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 555 | 20 68 5 158 11 1 12 256 19 . 3 2 . . Core Hits 288 | 7 30 8 74 24 . 15 116 11 . 1 2 . . Critical Kills 2 | . . . 1 . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . Critical Strikes 11 | 1 . . 7 . . . 3 . . . . . . Burn 5 | 1 . . 4 . . . . . . . . . . Destroy 4 | . . . 1 . . . 3 . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . Melee Attacks 11 | . . 3 2 3 1 . 1 . . . . . 1 Impact 7 | . . 3 . 2 . . 1 . . . . . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11905 | 262 1188 328 2403 718 . 671 5896 338 . 51 50 . . Guns 8578 | 262 1008 62 2367 71 . 104 4265 338 . 51 50 . . Cannons . | . . . . . . . . . . . . . . Explosions 3256 | . 175 244 29 631 . 567 1610 . . . . . . Melee 22 | . . 22 . . . . . . . . . . . Ramming 49 | . 5 . 7 16 . . 21 . . . . . . Kinetic 6076 | 112 318 . 1031 . . 50 4126 338 . 51 50 . . Thermal 1128 | 150 350 . 364 71 . 54 139 . . . . . . Explosive 3052 | . . 244 . 631 . 567 1610 . . . . . . Electromagnetic 1578 | . 515 62 1001 . . . . . . . . . . Impact 22 | . . 22 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . . . . 8 8 Average Corruption 1 | . 1 1 . . . . . . . . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . 11 15 . . . . . . . . . 1 3 Message Errors 11 | . 3 6 . . . . . . . . . 1 1 Matter Fused 7 | . 4 3 . . . . . . . . . . . Heat Flow Errors 3 | . . 2 . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Fused 3 | . . 3 . . . . . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 129 | . 11 10 . 62 . 15 31 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 129 | . 11 10 . 62 . 15 31 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 15 . 73 . 53 68 . . . . . . Shots 8 | . . 1 . 3 . 2 2 . . . . . . Rammed 8 | . 3 . 1 2 . . 2 . . . . . . Targets Rammed 8 | . 3 . 1 2 . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 303 | 90 216 144 303 96 . 48 278 85 20 46 22 . 257 Average Temperature 50 | 35 60 70 99 44 . 17 31 21 11 9 6 . 220 Received Heat Transfer 1893 | . 168 24 378 . . 36 1188 36 . 6 57 . . Effects 4 | . . . 4 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . 2 . 6 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | 1 . . 2 . . 1 . . . . . . . Heat Transferred 2669 | 518 718 . 936 85 . 116 296 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Peak Influence 741 | 30 204 96 448 171 . 238 741 637 152 314 226 9 7 Initial 332 | . 19 . . 171 . . . 332 152 106 153 9 6 Average 132 | 16 80 16 178 45 . 77 172 511 152 199 186 9 6 Maximum Alert Level 3 | . 1 . 2 . . 1 3 2 . 1 1 . . Low Security (%) 77 | 100 95 100 59 100 . 72 79 . 100 57 43 100 100 Level 1 12 | . 4 . 25 . . 27 5 18 . 42 56 . . Level 2 7 | . . . 14 . . . 8 81 . . . . . Level 3 1 | . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 3 . . . 10 2 . 3 2 . . Investigation 9 | . 2 . 1 . . . 2 . . 2 2 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 4 1 . 1 . . . Assault 4 | . . . . . . . 3 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Distress Signals 12 | . 1 . 3 3 . . 2 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 21 7 39 10 . 8 58 10 2 7 13 6 . Peak Tracking Total 6 | . 3 3 5 5 . 3 6 5 2 4 6 6 . Tactical Retreats 20 | . 1 1 3 . . 1 3 4 . 2 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Traps Triggered 10 | . 3 . 1 . . . . 1 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . 12 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Disabled 10 | . 3 . 2 . . . 4 1 . . . . . Max in Single Turn 2 | . 1 . 2 . . . 1 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Accessed 46 | . 7 . 10 1 1 . 10 5 . 5 7 . . Terminals 29 | . 7 . 8 1 . . 5 2 . 1 5 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . 2 . . . 1 1 . . . . . Recycling Units 3 | . . . . . . . 1 1 . 1 . . . Scanalyzers 4 | . . . . . . . 2 . . 1 1 . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . Total Hacks 138 | . 16 . 33 4 1 . 41 11 . 13 19 . . Successful 68 | . 5 . 17 3 1 . 19 6 . 7 10 . . Failed 70 | . 11 . 16 1 . . 22 5 . 6 9 . . Catastrophic 8 | . 2 . . . . . 2 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 11 . 10 1 . . 10 5 . 7 6 . . Terminals 79 | . 16 . 24 4 . . 15 4 . 2 14 . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 17 | . . . 9 . . . 5 3 . . . . . Recycling Units 10 | . . . . . . . 4 2 . 4 . . . Scanalyzers 20 | . . . . . . . 15 . . 3 2 . . Garrison Access 8 | . . . . . . . 2 2 . 1 3 . . Terminal Hacks 20 | . 3 . 8 3 1 . 2 . . . 3 . . Record 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 5 | . 1 . 2 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . 7 . . . 3 2 . . . . . Scan Component 7 | . . . 4 . . . 2 1 . . . . . Repair 5 | . . . 3 . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 12 . . 1 2 . . Insert Component 7 | . . . . . . . 5 . . 1 1 . . Analyze 8 | . . . . . . . 7 . . . 1 . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 1 1 . . Seal Access 4 | . . . . . . . 1 1 . 1 1 . . Unauthorized Hacks 16 | . 2 . 2 . . . 1 3 . 4 4 . . Terminals 9 | . 2 . 2 . . . . 2 . . 3 . . Assimilate 5 | . 1 . 1 . . . . 1 . . 2 . . Operators 4 | . 1 . 1 . . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 1 . 3 . . . Reject 1 | . . . . . . . . . . 1 . . . Recyclers 3 | . . . . . . . 1 1 . 1 . . . Mask 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 38 | . 6 . 9 . . . 9 5 . 3 6 . . Full Trace Events 6 | . 1 . 1 . . . 2 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . . 1 1 . . . . . Time 135 | . . . 78 . . . 38 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 . . 1 . . . Part Schematics Acquired 6 | . . . . . . . 5 . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 1 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . Combat 2 | . . . . 1 1 . . . . . . . . Robot Hacks Applied 4 | . . . 2 1 1 . . . . . . . . parse_system 3 | . . . 1 1 1 . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total Allies 3 | . . . 1 . . . . 1 . . 1 . . Largest Group 1 | . . . 1 . . . . 1 . . 1 . . Highest-Rated Group 23 | . . . 10 . . . . 10 . . 23 . . Highest-Rated Ally 23 | . . . 10 . . . . 10 . . 23 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Turns Passed 17566 | 121 2024 2002 4260 1725 582 1069 4457 404 14 363 416 24 105 Spaces Moved 8724 | 33 780 612 1382 693 240 427 1511 1014 59 825 815 92 241 Core 2 | . . . . . . . . . . . 1 . 1 Treads 5678 | 33 780 612 1382 693 240 427 1511 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3044 | . . . . . . . . 1014 59 825 814 92 240 Fastest Speed 23 | 160 160 320 240 240 240 240 240 23 23 23 23 23 23 Average Speed 169 | 160 229 320 240 240 240 240 242 23 23 23 23 23 24 Slowest Speed 400 | 160 320 320 240 240 240 240 325 23 23 23 400 23 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 8 . 4 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 97 97 94 88 58 89 79 20 78 13 24 95 6 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 92 | . . . . 47 . 23 1 . . 20 . . 1 Terrain Destroyed 356 | . 3 27 . 75 . 58 117 29 . 46 . . 1 Melee 4 | . . . . 2 . . 1 . . . . . 1 Projectile 1 | . . . . . . . 1 . . . . . . AOE 351 | . 3 27 . 73 . 58 115 29 . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total 10792 | 71 898 639 2092 731 245 450 2071 1151 58 984 1022 95 285 Wait 1195 | 7 17 10 486 1 . 4 237 93 . 140 175 . 25 Move 8668 | 32 779 611 1381 692 239 426 1510 998 58 816 794 91 241 Hop 22 | . . . . . . . . 8 . 4 10 . . Pick Up 95 | 4 15 1 22 4 1 1 33 5 . 2 4 2 1 Fast Attach 30 | 1 . . 4 . . . 17 2 . 3 3 . . Attach 28 | 2 . . 6 . . . 11 5 . . 4 . . Detach 2 | . . . . . . . . . . 1 1 . . Swap 128 | 2 23 6 34 7 3 5 26 10 . 6 5 . 1 Drop 114 | 7 7 1 28 5 1 1 44 9 . 5 3 2 1 Fire 448 | 16 54 7 116 17 . 13 190 21 . 7 7 . . Melee 11 | . . 3 2 3 1 . 1 . . . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . 3 . 1 2 . . 2 . . . . . . Escape Stasis 31 | . . . . . . . . . . . 16 . 15 Rewire . | . . . . . . . . . . . . . . Trap 12 | . . . 12 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Discovered new exit (range 11) 749 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 15) 1969 | -10/Materials | Discovered new exit (range 10) 2146 | -10/Materials | Entered Mines 2205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2698 | -10/Mines | Learned location of Zion (-6) 2906 | -10/Mines | Learned 4 Materials zone layouts 3018 | -10/Mines | Discovered new exit (range 6) 3444 | -10/Mines | Discovered new exit (range 13) 3868 | -10/Mines | Excavation squad dispatched 3868 | -10/Mines | A large section of the Mines collapsed 3960 | -10/Mines | Core integrity fell below 50% 4148 | -10/Mines | Entered Materials 4148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4149 | -9/Materials | Identified exit to Materials 4149 | -9/Materials | Identified exit to Mines 4897 | -9/Materials | Repaired Lgt. Armor Plating 5064 | -9/Materials | Discovered exit to Materials (range 12) 5223 | -9/Materials | Repaired Lgt. Armor Plating 6486 | -9/Materials | Discovered new exit (range 8) 6867 | -9/Materials | Discovered exit to Mines (range 9) 6919 | -9/Materials | Repaired Lgt. Treads 8010 | -9/Materials | Discovered exit to Materials (range 9) 8244 | -9/Materials | Build established: Scavenger-Mutant 8408 | -9/Materials | Entered Mines 8435 | -9/Mines | Met a Derelict bent on vengeance 8543 | -9/Mines | Discovered exit to Materials (range 5) 8564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8564 | -9/Mines | Discovered new exit (range 5) 8636 | -9/Mines | Build established: Mutant 9144 | -9/Mines | Assembled infested the area 9149 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9729 | -9/Mines | Build established: Scavenger-Mutant 9744 | -9/Mines | Learned Materials emergency access door positions 10133 | -9/Mines | Entered Exiles 10165 | -9/Exiles | Discovered new exit (range 15) 10193 | -9/Exiles | Met 8R-AWN 10240 | -9/Exiles | Met EX-HEX 10371 | -9/Exiles | Met EX-DEC 10686 | -9/Exiles | Discovered new exit (range 14) 10715 | -9/Exiles | Entered Mines 11109 | -8/Mines | Discovered exit to Materials (range 16) 11784 | -8/Mines | Entered Materials 11784 | -8/Materials | Evolved 2 slots: Utility x2 12280 | -8/Materials | Build established: Mutant 12660 | -8/Materials | Discovered new exit (range 11) 13004 | -8/Materials | Garrison activated, responded to threat 13527 | -8/Materials | Discovered new exit (range 20) 13566 | -8/Materials | Build established: Scavenger-Mutant 14492 | -8/Materials | Build established: Mutant 14734 | -8/Materials | Repaired Broken Enh. Autogun 15662 | -8/Materials | Lost 3 parts (1p1n1u) 15784 | -8/Materials | First assault squad dispatched 15892 | -8/Materials | Lost 3 parts (2p1n) 16164 | -8/Materials | Build established: Scavenger-Mutant 16238 | -8/Materials | Identified exit to Factory 16241 | -8/Materials | Entered Factory 16241 | -7/Factory | Evolved 2 slots: Propulsion x2 16358 | -7/Factory | Repaired Imp. Light Armor Plating 16564 | -7/Factory | Build established: Sprinter 16641 | -7/Factory | First assault squad dispatched 16645 | -7/Factory | Sucked down chute 16645 | -7/Factory | Entered Waste 16647 | -7/Waste | Spotted C-40 Crusher 16648 | -7/Waste | Spotted C-40 Crusher 16649 | -7/Waste | Spotted C-40 Crusher 16653 | -7/Waste | Spotted C-40 Crusher 16653 | -7/Waste | Spotted C-40 Crusher 16654 | -7/Waste | Discovered new exit (range 19) 16659 | -7/Waste | Identified exit to Factory 16659 | -7/Waste | Entered Factory 16773 | -7/Factory | Discovered new exit (range 4) 16774 | -7/Factory | Identified exit to Factory 17022 | -7/Factory | Entered another Factory area 17022 | -6/Factory | Evolved 2 slots: Utility x2 17127 | -6/Factory | Discovered new exit (range 15) 17131 | -6/Factory | Identified exit to Lower Caves 17144 | -6/Factory | Identified exit to Factory 17319 | -6/Factory | Build established: Hacker-Sprinter 17438 | -6/Factory | Manually triggered Chute Trap 17438 | -6/Factory | Sucked down chute 17438 | -6/Factory | Entered Waste 17439 | -6/Waste | Found Broken Enh. Force Lance 17450 | -6/Waste | Spotted C-40 Crusher 17450 | -6/Waste | Spotted C-40 Crusher 17451 | -6/Waste | Spotted C-40 Crusher 17453 | -6/Waste | EMP discharged 17453 | -6/Waste | Spotted C-40 Crusher 17459 | -6/Waste | Spotted C-40 Crusher 17460 | -6/Waste | Discovered new exit (range 12) 17460 | -6/Waste | Spotted C-40 Crusher 17462 | -6/Waste | Identified exit to Factory 17462 | -6/Waste | Entered Factory 17567 | -6/Factory | Self-destructed Last Messages --------------- 17537_ Field strength at 95. 17538_ Field strength at 89. 17539_ Field strength at 83. 17540_ Field strength at 77. 17541_ Field strength at 71. 17542_ Field strength at 65. 17543_ Field strength at 59. 17544_ Field strength at 53. 17545_ Field strength at 47. 17546_ Field strength at 41. 17547_ Field strength at 35. 17548_ Field strength at 29. 17549_ Field strength at 23. 17550_ Field strength at 17. 17551_ Field strength at 11. 17552_ Field strength at 5. 17553_ Stasis field depleted. 17557_ System corrupted: Heat flow error (+258). 17558_ K-01 Serf collects debris. 17563_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ???????????????????#################T ###########+ | | ???????????????????# | | ???????????????????# k ^ | | ???????????????????# u | | ???????????????????# ^ u | | ???????????????????# | | ???????????????????# ################# ####+ | | ?????############### #???????????????? #???? | | ?????# #???????????????? #???? | | ?????# #???????????????? #???? | | ?????# #????????????????? #???? | | ?????# #????????????????? #???? | | ?????# k #????????????????? #???? | | ?????# ###/######+#########????????????? ???? | | ?????# # ??????# ! #????????????? #???? | | ?????# # ???????# #????????????? #???? | | ?????# #????A???# @ #??????????????#???? | | ?????# #????????# """""" #??????????????????? | | ?????# #?????g??# """""" #??????????????????? | | ?????# ^ #????g???# """""" #??????????????????? | | #????# #???u????# """""" #??????????????????? | | #????# #????????# #??????????????????? | | #????# #? ?????###########??????????????????? | | #????# ##+#??????????????????????????????????? | | #????# #??#############???????????????????? | | #????# #??# #???????????????????? | | ?????# #??# ] o #???????????????????? | | ?????# #### #???????????????????? | | ###### + #???????????????????? | | # #???????????????????? | | #?? ????????????????????? | | +???? ??????????????????????? | | ###############???????????????????????? | | # ! ##???????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # #????????????????????????? | | # """ """ #????????????????????????? | | + """ """ #????????????????????????? | | # """ """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Wheee! Challenges ------------ None Game ------ Seed AluminumSpectralArray Manual? 0 Play Time 02:29:41 Cumulative 95.7 hours Start 2024.05.12 @ 23:43:12 End 2024.05.13 @ 15:55:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2cc108b-007e-47a2-8259-efe96191c3bc