Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.01 @ 18:04:51 Player: Terminus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (274) 1370 Value Destroyed (8126) 8126 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (817) 817 TOTAL SCORE: 15233 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 21 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 325/325 System Corruption 30% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Powered Armor Hacking Suite > --- WEAPON (3) ------- Precision Assault Rifle Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Machine Analyzer Improved Targeting Computer Weapon Cycler Layered Medium Armor Plating Hacking Suite Long-range Tractor Beam Gauss Rifle Gauss Rifle Precision Assault Rifle Makeshift Axe Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Powered Armor Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Machine Analyzer Improved Targeting Computer Weapon Cycler Layered Medium Armor Plating Powered Armor Hacking Suite Long-range Tractor Beam Gauss Rifle Gauss Rifle Heavy Rocket Launcher Makeshift Axe Spear Makeshift Spear [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 259 | 6 23 . 35 5 1 12 32 48 3 48 17 13 13 3 Power 18 | 1 2 . 3 . . . 2 3 1 5 . . 1 . Engine 17 | 1 2 . 3 . . . 2 3 1 5 . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 71 | 2 10 . 10 1 . 3 14 5 2 11 7 2 3 1 Treads . | . . . . . . . . . . . . . . . Leg 68 | 2 10 . 10 1 . 3 14 5 2 8 7 2 3 1 Wheel 3 | . . . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 78 | 1 6 . 9 1 1 1 7 27 . 10 3 7 4 1 Device 41 | . 3 . 6 . . 1 3 14 . 6 2 4 2 . Storage 6 | 1 2 . 1 . 1 . 1 . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . Hackware 3 | . . . . . . . 1 2 . . . . . . Protection 26 | . 1 . 2 1 . . 2 10 . 4 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | 2 5 . 13 3 . 8 9 13 . 22 7 4 5 1 Energy Gun 10 | 1 3 . 4 . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 57 | 1 1 . 8 2 . 5 7 10 . 15 4 . 4 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 14 | . . . 1 1 . 3 2 2 . 2 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 2 . 1 . . Piercing Weapon 6 | . . . . . . . . . . 1 3 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 3 . . . 1 1 . 1 1 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . 3 . System Corruption 11 | . . . . . . . . . . . . . 11 . Parts Lost 55 | . 1 . 5 1 . 4 3 7 2 23 1 . 5 3 Power 6 | . . . 1 . . . . 1 . 4 . . . . Propulsion 19 | . . . . . . 2 1 1 1 8 1 . 3 2 Utility 17 | . 1 . 3 1 . 1 1 3 1 4 . . 1 1 Weapon 13 | . . . 1 . . 1 1 2 . 7 . . 1 . Highest Loss Streak 7 | . 1 . 2 1 . 3 2 4 2 7 1 . 5 3 Average Slot Usage (%) 97 | . 96 100 99 99 100 98 99 99 65 92 99 100 92 94 Engine 8 | . 14 14 10 11 11 11 8 7 5 6 7 7 5 . Leg 23 | . 28 28 22 22 22 22 26 22 22 15 23 28 21 22 Device 11 | . 9 14 16 11 11 13 10 13 4 6 8 13 9 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 Processor 3 | . . . . . . . . 7 7 7 7 7 9 14 Hackware 8 | . . . . . . . 9 14 15 15 14 14 11 7 Protection 4 | . 2 . 5 10 11 7 7 . . 5 5 . 4 7 Energy Gun 3 | . 9 28 6 . . . . . . 1 . . . . Ballistic Gun 20 | . 10 . 26 32 33 32 26 21 1 17 21 15 12 21 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 14 35 34 42 42 42 43 69 71 62 79 79 81 79 79 Greatest Support 86 | 20 20 20 23 28 28 28 40 52 52 55 53 60 71 86 Greatest Overweight (x) 21 | 2 1 1 2 1 1 2 2 1 1 21 2 1 5 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 15 15 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 2 15 14 15 15 15 15 20 20 20 20 20 20 20 17 Average Carried 16 | 1 9 13 14 14 15 14 19 19 19 16 18 19 17 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 14 15 15 15 13 20 17 20 20 20 20 17 16 Class Distribution -------------------- 19% | Tank 17% | Scavenger-Tank 15% | Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 8789 | 264 594 107 1365 258 . 175 1964 1144 . 957 771 427 544 219 Remotely 506 | . . . . . . . . 208 . 298 . . . . Salvage Created 10224 | 76 851 14 2270 291 . 236 2662 1187 . 1354 502 225 255 301 Parts 590 | . 57 . 139 19 . 25 144 87 . 76 11 12 11 9 Haulers Intercepted 17 | . 2 . 6 . . . 6 2 . 1 . . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 9 16 . 8 Prevented 6 | . . . . . . . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 194 | . 16 2 46 13 . 14 41 19 . 27 5 7 3 1 Melee 4 | . . . . . . . . . . 4 . . . . Guns 143 | . 7 2 42 10 . 3 39 15 . 13 5 3 3 1 Cannons 9 | . 9 . . . . . . . . . . . . . AOE 36 | . . . 3 3 . 11 2 4 . 9 . 4 . . Classes Destroyed 21 | 1 4 2 7 1 . 1 . 1 . 2 1 1 . . Worker 13 | . . . 6 . . . 1 2 . 4 . . . . Builder 13 | . . . 2 . . 1 3 3 . 4 . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . Hauler 17 | . 2 . 6 . . . 6 2 . 1 . . . . Recycler 16 | 1 2 . 3 . . . 5 3 . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 8 | . 2 . 3 . . . . 1 . 2 . . . . Watcher 14 | . 3 . 3 . . . 3 3 . 2 . . . . Swarmer 47 | . . . 11 7 . 11 7 3 . 3 1 4 . . Grunt 89 | . 16 . 22 4 . 2 24 7 . 10 2 2 . . Brawler 3 | . . . 2 . . . 1 . . . . . . . Duelist 3 | . . . 1 . . . . . . . 1 1 . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 23 | . . . 8 . . . 9 3 . 2 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 8 | . . . . . . 1 . 1 . 5 . . . 1 Programmer 10 | . . . . . . . . 5 . 5 . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 3 | . . 1 . 2 . . . . . . . . . . Best Kill Streak 10 | 1 3 1 10 4 . 4 8 7 . 10 3 4 1 1 Combat Bots Only 8 | . 3 1 6 4 . 4 8 5 . 5 3 4 1 1 Max Kills in Single Turn 8 | 1 1 1 3 2 . 2 2 3 . 8 1 2 1 1 Gunslinging 2 | . . . 2 . . . 1 . . . . . . . Exploded 4 | . . . 2 1 . 2 1 2 . 4 . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 12029 | . 784 209 1464 212 . 661 1707 1820 54 3337 381 160 831 409 Core 1572 | . 119 82 220 32 . 140 274 189 . 385 17 16 45 53 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 42 | 100 . 19 . . . 2 50 . . . . . . . Volleys Fired 602 | 4 86 6 126 21 . 23 140 72 . 65 11 12 22 14 Largest 3 | 2 2 2 3 3 . 3 3 3 . 3 3 3 3 3 Hottest 168 | 70 112 112 168 69 . 74 74 81 . 160 84 84 84 84 Shots Fired 1572 | 8 172 12 363 57 . 57 412 200 . 125 35 30 64 37 Gun 1468 | 8 108 12 361 54 . 51 410 192 . 113 35 26 64 34 Cannon 64 | . 64 . . . . . . . . . . . . . Launcher 40 | . . . 2 3 . 6 2 8 . 12 . 4 . 3 Special . | . . . . . . . . . . . . . . . Kinetic 1373 | 4 145 . 267 54 . 51 410 192 . 91 35 26 64 34 Thermal 159 | 4 27 12 94 . . . . . . 22 . . . . Explosive 32 | . . . 2 3 . 6 2 8 . 4 . 4 . 3 Electromagnetic 8 | . . . . . . . . . . 8 . . . . Robot Hit Streak 24 | 3 17 6 11 9 . 7 24 13 . 15 8 12 12 8 Robot Miss Streak 9 | 1 4 3 9 5 . 3 5 5 . 5 4 2 2 1 Penetration Max 1 | . . . . . . 1 1 1 . . . . . . Secondary Targets 22 | . . . 12 1 . . 6 1 . 1 1 . . . Max Gunslinging Chain 2 | . . . 2 1 . . 1 1 . 1 1 . . . Shots Hit Robots 1034 | 6 112 7 226 30 . 31 276 122 . 103 30 15 54 22 Core Hits 502 | 2 41 4 110 18 . 24 109 61 . 81 14 13 17 8 Critical Kills 4 | . . . 1 . . . 2 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . . . . Critical Strikes 16 | . 3 . 8 . . . 3 1 . 1 . . . . Burn 8 | . 1 . 7 . . . . . . . . . . . Destroy 6 | . . . 1 . . . 3 1 . 1 . . . . Blast 2 | . 2 . . . . . . . . . . . . . Melee Attacks 81 | . . . . . . . . 12 . 35 13 16 5 . Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . 12 . 22 . . . . Piercing 47 | . . . . . . . . . . 13 13 16 5 . Sneak Attacks 6 | . . . . . . . . . . 4 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24026 | 77 1688 121 3942 796 . 1050 4699 3600 . 4849 950 729 1139 386 Guns 16291 | 77 938 121 3588 554 . 523 4492 2344 . 1448 474 298 1059 375 Cannons 715 | . 715 . . . . . . . . . . . . . Explosions 5389 | . . . 342 242 . 523 169 1222 . 2454 . 426 . 11 Melee 1516 | . . . . . . . . 34 . 926 476 . 80 . Ramming 115 | . 35 . 12 . . 4 38 . . 21 . 5 . . Kinetic 15231 | 52 1432 . 2615 554 . 523 4492 2344 . 1013 474 298 1059 375 Thermal 1775 | 25 221 121 973 . . . . . . 435 . . . . Explosive 5166 | . . . 342 242 . 523 169 1222 . 2231 . 426 . 11 Electromagnetic 223 | . . . . . . . . . . 223 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 801 | . . . . . . . . 34 . 767 . . . . Piercing 715 | . . . . . . . . . . 159 476 . 80 . Highest Corruption 30 | . . . . . . . . 1 19 21 19 19 30 30 Average Corruption 18 | . . . . . . . . 1 12 18 19 19 20 30 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Effects 286 | . . . . . . . . . 8 92 58 81 29 18 Message Errors 59 | . . . . . . . . . 1 17 13 22 3 3 Matter Fused 78 | . . . . . . . . . 3 23 16 22 8 6 Heat Flow Errors 38 | . . . . . . . . . . 15 11 8 2 2 Energy Discharges 36 | . . . . . . . . . . 12 6 12 6 . Parts Rejected 3 | . . . . . . . . . . 2 . . 1 . Data Loss (minor) 30 | . . . . . . . . . 1 7 5 9 5 3 Data Loss (major) 10 | . . . . . . . . . 1 4 1 1 2 1 Misfires 11 | . . . . . . . . . . 4 2 3 . 2 Alerts 10 | . . . . . . . . . . 3 3 4 . . Misdirections 4 | . . . . . . . . . 2 1 1 . . . Weapon Failures 7 | . . . . . . . . . . 4 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 557 | . . . 45 30 . 13 . 89 . 276 102 2 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 232 | . . . 45 30 . 13 . 89 . 53 . 2 . . Melee 325 | . . . . . . . . . . 223 102 . . . Knockbacks 18 | . 18 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . 13 . . . . . . . . . . . . . Secondary 5 | . 5 . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . . . 44 . . . 229 . . . . Shots 5 | . . . . . . 2 . . . 3 . . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 24 | . 8 . 5 . . 2 5 . . 3 . 1 . . Kicked 23 | . 8 . 5 . . 2 5 . . 2 . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | 56 193 48 403 . . . 9 40 . 423 247 231 228 231 Average Temperature 76 | 35 57 21 65 . . . 9 10 . 114 99 98 61 47 Received Heat Transfer 3753 | . 453 . 489 54 . 162 918 543 . 876 114 36 108 . Effects 4 | . . . . . . . . . . 4 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . . . . 2 . 1 2 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 16 | . 2 . 14 . . . . . . . . . . . Heat Transferred 4564 | 74 629 259 2627 . . . . . . 975 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 968 | 5 238 93 968 369 . 399 651 421 165 363 . . . . Initial 249 | . 3 19 . 249 . . 87 142 135 101 . . . . Average 267 | 1 101 40 555 208 . 222 420 132 150 232 . . . . Maximum Alert Level 3 | . 1 . 3 1 . 1 2 2 . 1 . . . . Low Security (%) 48 | 100 96 100 9 62 . 40 6 76 100 35 . . . . Level 1 28 | . 3 . 19 37 . 59 39 20 . 64 . . . . Level 2 18 | . . . 42 . . . 53 3 . . . . . . Level 3 4 | . . . 29 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 . 4 . . . 6 7 . 10 . . . . Investigation 7 | . 3 . . . . . 1 . . 3 . . . . Extermination 7 | . . . . . . . . 4 . 3 . . . . Reinforcement 16 | . 3 . 2 . . . 4 3 . 4 . . . . Assault 2 | . . . 2 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 15 | . 1 . 1 2 . . 6 1 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 280 | . 29 5 64 12 . 18 55 29 6 46 5 5 3 3 Peak Tracking Total 7 | . 4 1 6 4 . 6 5 5 6 7 3 4 1 3 Tactical Retreats 15 | . 2 . 5 . . 3 1 3 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . 2 . . . . . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 21 | . . . 5 3 . 3 2 2 . 5 . . 1 . Max in Single Turn 4 | . . . 1 2 . 1 1 1 . 4 . . 1 . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 56 | . 7 . 6 1 1 . 13 14 . 9 . 1 4 . Terminals 31 | . 5 . 6 1 . . 7 8 . 4 . . . . Fabricators 6 | . . . . . . . . 2 . 4 . . . . Repair Stations 4 | . 1 . . . . . 2 1 . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . . . 1 2 . 1 . . . . Total Hacks 183 | . 25 . 20 3 4 . 39 34 . 28 . 1 29 . Successful 132 | . 14 . 12 2 4 . 30 24 . 16 . 1 29 . Failed 50 | . 11 . 8 1 . . 9 10 . 11 . . . . Catastrophic 4 | . 1 . . . . . 1 2 . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 83 | . 18 . 17 3 . . 18 18 . 9 . . . . Terminals 97 | . 22 . 20 3 . . 20 18 . 14 . . . . Fabricators 14 | . . . . . . . . 4 . 10 . . . . Repair Stations 20 | . 2 . . . . . 13 5 . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . Scanalyzers 7 | . . . . . . . 2 5 . . . . . . Garrison Access 8 | . . . . . . . 2 2 . 4 . . . . Terminal Hacks 72 | . 8 . 7 1 4 . 9 7 . 6 . 1 29 . Record 15 | . . . . . 4 . . . . . . . 11 . Part Schematic 11 | . . . . . . . . 2 . 1 . . 8 . Robot Schematic 7 | . . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . 1 . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Alert Level 9 | . 2 . 3 . . . 2 1 . 1 . . . . Unreport Threat 5 | . . . 2 . . . 3 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . 1 . . . . Zone Layout 6 | . 2 . 1 . . . 1 1 . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 17 | . 1 . . . . . 12 4 . . . . . . Scan Component 9 | . 1 . . . . . 6 2 . . . . . . Repair 8 | . . . . . . . 6 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 5 . . . . . . Insert Component 3 | . . . . . . . 1 2 . . . . . . Analyze 4 | . . . . . . . 1 3 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . . . . Seal Access 3 | . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 28 | . 5 . 5 1 . . 6 7 . 4 . . . . Terminals 23 | . 4 . 5 1 . . 4 5 . 4 . . . . Track 1 | . . . . . . . . . . 1 . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . . . Botnet 20 | . 4 . 4 1 . . 4 4 . 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Report 1 | . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 42 | . 6 . 6 1 . . 9 12 . 8 . . . . Full Trace Events 3 | . 1 . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 4 . 1 . . 8 . Parts Built 2 | . . . . . . . . . . 2 . . . . Matter 336 | . . . . . . . . . . 336 . . . . Time 168 | . . . . . . . . . . 168 . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . Parts Repaired 8 | . . . . . . . 6 2 . . . . . . Time 324 | . . . . . . . 242 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . 1 . 2 . . . 1 . . . . . . Largest Group 2 | . . 1 . 2 . . . 1 . . . . . . Highest-Rated Group 39 | . . 31 . 39 . . . 10 . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . 5 . 2 . . . . . . . . . . Total Damage 106 | . . 84 . 22 . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 19568 | 79 2020 938 2226 1076 307 503 3191 2844 177 2003 1318 1948 569 369 Spaces Moved 7894 | 48 867 457 833 498 154 188 1117 1108 123 786 461 910 157 187 Core 23 | 14 . . . . . . . . . 9 . . . . Treads . | . . . . . . . . . . . . . . . Legs 7592 | 34 867 457 833 498 154 188 1117 1108 123 498 461 910 157 187 Wheels 279 | . . . . . . . . . . 279 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 200 200 200 200 200 126 110 200 200 200 120 Average Speed 200 | 116 173 200 205 200 200 214 200 203 139 190 263 201 263 172 Slowest Speed 1100 | 150 200 200 280 200 200 280 280 206 210 1100 280 202 520 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 94 72 56 99 55 43 87 38 85 21 63 77 79 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . 1 . . . 1 . . . . . . . 1 1 Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . . . 3 8 . . Spaces Dug 46 | . . . . . . . . 18 . 9 3 16 . . Terrain Destroyed 312 | . . . 10 8 . 43 15 90 . 57 4 50 . 35 Melee 31 | . . . . . . . . 11 . 9 3 8 . . Projectile 12 | . . . . . . 2 3 5 . 1 1 . . . AOE 269 | . . . 10 8 . 41 12 74 . 47 . 42 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 10254 | 60 1207 470 1092 537 155 240 1755 1543 131 1105 517 983 254 205 Wait 1145 | 1 190 7 41 14 . 15 405 275 . 134 2 14 47 . Move 7881 | 47 866 456 832 497 153 187 1116 1108 122 785 460 909 156 187 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 2 15 1 21 . . . 27 13 . 22 7 8 3 . Fast Attach 60 | 6 5 . 7 . . 2 12 5 1 13 3 . 5 1 Attach 55 | . 1 . 6 1 . 3 5 9 2 21 4 1 1 1 Detach 8 | . . . . . . . 1 . 5 2 . . . . Swap 145 | . 17 . 22 4 1 7 15 34 . 14 11 12 7 1 Drop 125 | . 19 . 32 . 1 1 29 15 1 6 6 10 5 . Fire 602 | 4 86 6 126 21 . 23 140 72 . 65 11 12 22 14 Melee 81 | . . . . . . . . 12 . 35 13 16 5 . Ram 1 | . . . . . . . . . . 1 . . . . Kick 23 | . 8 . 5 . . 2 5 . . 2 . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire 1 | . . . . . . . . . . . . . . 1 Trap 3 | . . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 839 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Discovered new exit (range 15) 2100 | -10/Materials | Entered Mines 2103 | -10/Mines | Received a Mining Laser from a helpful Derelict 2372 | -10/Mines | Assembled infested the area 2716 | -10/Mines | Core integrity fell below 50% 2722 | -10/Mines | Core integrity fell below 20% 2746 | -10/Mines | Discovered new exit (range 9) 2828 | -10/Mines | Discovered new exit (range 10) 3038 | -10/Mines | Entered Materials 3038 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3039 | -9/Materials | Identified exit to Storage 3549 | -9/Materials | Build established: Scavenger-Gunner 3728 | -9/Materials | Discovered new exit (range 4) 4238 | -9/Materials | First assault squad dispatched 4469 | -9/Materials | Discovered new exit (range 10) 4937 | -9/Materials | Build established: Tank 4966 | -9/Materials | Core integrity fell below 50% 5264 | -9/Materials | Entered Mines 5392 | -9/Mines | Excavation squad dispatched 5392 | -9/Mines | A large section of the Mines collapsed 5607 | -9/Mines | Discovered new exit (range 8) 6081 | -9/Mines | Discovered new exit (range 10) 6332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6332 | -9/Mines | Discovered new exit (range 5) 6340 | -9/Mines | Entered Exiles 6390 | -9/Exiles | Met 8R-AWN 6422 | -9/Exiles | Met EX-HEX 6517 | -9/Exiles | Met EX-DEC 6555 | -9/Exiles | Learned location of Zion (-6) 6625 | -9/Exiles | Discovered new exit (range 14) 6647 | -9/Exiles | Entered Mines 6887 | -8/Mines | Discovered new exit (range 7) 6982 | -8/Mines | Core integrity fell below 20% 7006 | -8/Mines | Lost 3 parts (1n1u1w) 7150 | -8/Mines | Entered Materials 7150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7276 | -8/Materials | Build established: Scavenger-Gunner 7989 | -8/Materials | Destroyed 8 combat bots 8081 | -8/Materials | Discovered new exit (range 13) 8236 | -8/Materials | Build established: Tank 8655 | -8/Materials | Garrison activated, responded to threat 8819 | -8/Materials | Repaired Carbon-fiber Leg 8871 | -8/Materials | Repaired Imp. Assault Rifle 8924 | -8/Materials | Repaired Hvy. Ion Engine 9179 | -8/Materials | Repaired Hrd. Medium Armor Plating 9207 | -8/Materials | Repaired Aluminum Leg 9493 | -8/Materials | Discovered new exit (range 7) 9721 | -8/Materials | Build established: Scavenger-Tank 9946 | -8/Materials | Repaired Carbon-fiber Leg 10091 | -8/Materials | Discovered new exit (range 16) 10341 | -8/Materials | Entered Factory 10341 | -7/Factory | Evolved 2 slots: Utility x2 10744 | -7/Factory | Build established: Hacker-Skirmisher 10991 | -7/Factory | Discovered new exit (range 16) 11036 | -7/Factory | Identified exit to Factory 11342 | -7/Factory | Build established: Scavenger-Skirmisher 11530 | -7/Factory | Identified exit to Lower Caves 11939 | -7/Factory | Found Powered Armor 11942 | -7/Factory | Found Powered Armor 12191 | -7/Factory | Build established: Scavenger-Mutant 12253 | -7/Factory | Discovered exit to Factory (range 8) 12788 | -7/Factory | Repaired Carbon-fiber Leg 12833 | -7/Factory | Repaired Imp. Titanium Leg 13069 | -7/Factory | Lost 4 parts (1p2u1w) 13185 | -7/Factory | Sucked down chute 13185 | -7/Factory | Entered Waste 13199 | -7/Waste | Spotted C-40 Crusher 13200 | -7/Waste | EMP discharged 13200 | -7/Waste | System corruption reached 10% 13209 | -7/Waste | Spotted C-40 Crusher 13216 | -7/Waste | Spotted C-40 Crusher 13239 | -7/Waste | Spotted C-40 Crusher 13242 | -7/Waste | Spotted C-40 Crusher 13273 | -7/Waste | Spotted C-40 Crusher 13287 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13300 | -7/Waste | EMP discharged 13348 | -7/Waste | Discovered new exit (range 10) 13360 | -7/Waste | Identified exit to Factory 13362 | -7/Waste | Entered Factory 13785 | -7/Factory | Build established: Hacker-Mutant 13894 | -7/Factory | Lost 3 parts (1n2w) 14184 | -7/Factory | Found Powered Armor 14388 | -7/Factory | Build established: Scavenger-Tank 14410 | -7/Factory | Discovered exit to Factory (range 10) 14553 | -7/Factory | Fabricated Gauss Rifle (x2) 14635 | -7/Factory | Core integrity fell below 50% 14686 | -7/Factory | Lost 6 parts (1p2n1u2w) 14849 | -7/Factory | Core integrity fell below 20% 14856 | -7/Factory | Lost 7 parts (2p1n2u2w) 15210 | -7/Factory | Central database locked down 15365 | -7/Factory | Entered Lower Caves 15711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15801 | -7/Lower Caves | Spotted B-75 Beast 16034 | -7/Lower Caves | Learned 4 Factory zone layouts 16536 | -7/Lower Caves | Discovered new exit (range 12) 16569 | -7/Lower Caves | Identified exit to Lower Caves 16606 | -7/Lower Caves | Found Alien Artifact 16606 | -7/Lower Caves | Identified Core Expander 16606 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 16683 | -7/Lower Caves | Entered another Lower Caves area 16852 | -7/Lower Caves | Learned Factory trap positions 16912 | -7/Lower Caves | Build established: Scavenger-Skirmisher 17487 | -7/Lower Caves | Discovered new exit (range 13) 17826 | -7/Lower Caves | Build established: Scavenger-Mutant 18626 | -7/Lower Caves | Identified exit to Data Miner 18631 | -7/Lower Caves | Entered Data Miner 18631 | -7/Data Miner | Discovered new exit (range 6) 18670 | -7/Data Miner | Met Data Miner 18708 | -7/Data Miner | Learned location of Section 7 (-2) 18708 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18737 | -7/Data Miner | Received God Mode back door access code from Data Miner 18854 | -7/Data Miner | Data Conduit disabled 19038 | -7/Data Miner | Lost 5 parts (3n1u1w) 19179 | -7/Data Miner | System corruption reached 30% 19198 | -7/Data Miner | Identified exit to Proximity Caves 19200 | -7/Data Miner | Entered Proximity Caves 19488 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 19569 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 19540_ System corrupted: Matter fused (-6). 19541_ Wall collapses. 19542_ Powered Armor destroyed. 19542_ Penetrated by Slug. 19544_ Destroyed Unknown Device. 19545_ Carbon-fiber Leg destroyed. 19547_ H-66 Slayer destroyed. 19552_ Targeting Computer fries itself beyond repair. 19553_ Gauss Rifle fries itself beyond repair. 19561_ VZAYYXMUQU=<24O,NGTHNM 19561_ Flexi-carbon Leg fries itself beyond repair. 19562_ Lgt. Fission Core fries itself beyond repair. 19562_ Penetrated by Slug. 19562_ Slug penetrates Wall. 19562_ Carbon-fiber Leg destroyed. 19565_ Penetrated by Slug. 19566_ The unstable cave ceiling collapses. 19566_ Slug penetrates Wall. 19568_ The unstable cave ceiling collapses. 19568_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #???? ????## ##????????????? | | ?# ##??? ???## ##?????????????? | | ## ### #??? ???# ##??????????????? | | #?## ### #### #####????????????? | | #### ### ## ##???????????? | | ######## ### #???????????? | | #??????# #?## ##??????????? | | #??????# ### #??????????? | | ##### #??????# ## #??????????? | | ###???# #??????# #??????????? | | #?????# ## #??????# ##??????????? | | ##?????# ## ?????# ## ##???????????? | | ##??????# ## ##### ## ##### #????????????? | | ????????# ## ######???#####????????????? | | ????????# #?###### ###?????????????????????????? | | ????????# #??????# #?###???????????????????????? | | ????????# #??????# #?# ##??????????????????????? | | ????????? #??????# ### ##?????????????????????? | | ????????? #??????# ## #??????#####??????????? | | ????????? #??????# # ####?? ??????????? | | ?????????????????## # ## ??????????? | | ????????????????## h?????????? | | ????????????????# h?????????? | | ????????????????# ????????? | | ????????????????# ????????? | | ????????????????# ### @ % #????????????? | | ????????????????# #?####; #???????????? | | ??????????????? #?????? #???????????? | | ????????????? ??????? # #???????????? | | ??????????? #??????????? #???????????? | | ?????????? ###????????????? ##???????????? | | ?????????? #??????????????????????????????? | | ??????????## ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 55 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked F-cell Engine | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSpacefoldField Manual? 0 Play Time 01:39:56 Cumulative 1306.0 hours Start 2021.07.01 @ 16:20:26 End 2021.07.01 @ 18:04:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4912f22-ad83-45a4-943b-b1efbe61e60c