Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 16:01:32 Player: Fleshy Vegetable Bird Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (6013) 6013 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 13980 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 202 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 116/300 Energy 100/100 System Corruption 14% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator A0-MCA's Component Scanner Overtuned Quantum Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Improved Kinecellerator Improved Focal Shield > --- WEAPON ----------- Coil Gun Coil Gun Scythe > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Wheel Matter Compressor Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Weapon Cycler Reflective Plating Remote Force Field Hacking Suite A0-MCA's Component Scanner Overtuned Quantum Rifle Coil Gun KE Penetrator Railgun Hardcell Cannon Hardcell Cannon Missile Launcher CPS Tube [Rating: 107] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . 2 . Utility 6 | . . . 1 . . . . 2 . . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 184 | 9 2 6 9 8 2 6 30 26 14 5 6 29 32 Power 20 | 1 . 1 1 1 . . 2 . 4 . . 2 8 Engine 10 | 1 . 1 1 1 . . 1 . 4 . . . 1 Core 5 | . . . . . . . 1 . . . . 2 2 Reactor 5 | . . . . . . . . . . . . . 5 Propulsion 55 | 4 . 3 1 4 . 2 10 8 3 2 1 9 8 Treads 13 | . . . . 1 . . 5 3 . . . 3 1 Leg 6 | . . . . . . . . . . . . . 6 Wheel 35 | 4 . 3 1 3 . 2 5 5 3 2 . 6 1 Hover 1 | . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . Utility 59 | 2 2 . 1 1 2 1 7 15 3 3 4 10 8 Device 18 | 1 . . . . . 1 . 2 2 3 2 4 3 Storage 7 | 1 1 . . 1 2 . . 1 . . 1 . . Processor 13 | . . . . . . . 1 4 1 . 1 3 3 Hackware 8 | . . . 1 . . . 1 3 . . . 2 1 Protection 13 | . 1 . . . . . 5 5 . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 . 2 6 2 . 3 11 3 4 . 1 8 8 Energy Gun 6 | . . . 3 1 . 1 . . . . . 1 . Energy Cannon 2 | . . . 1 1 . . . . . . . . . Ballistic Gun 28 | 2 . 1 2 . . 1 6 1 2 . . 5 8 Ballistic Cannon 6 | . . . . . . 1 1 1 2 . 1 . . Launcher 5 | . . 1 . . . . 3 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 3 1 2 . . . . Parts Lost 73 | . 3 5 . 9 . 5 11 . 3 2 . 3 32 Power 12 | . 1 . . 1 . . 2 . 1 . . . 7 Propulsion 27 | . 1 3 . 3 . 2 4 . 1 1 . . 12 Utility 14 | . 1 . . 1 . . 2 . 1 . . 3 6 Weapon 20 | . . 2 . 4 . 3 3 . . 1 . . 7 Highest Loss Streak 15 | . 2 4 . 7 . 4 3 . 1 1 . 2 15 To Critical Strikes 4 | . 1 . . . . . . . . . . . 3 Average Backups 15 | 2 4 6 8 6 9 7 16 19 19 18 17 19 17 Power . | . 1 1 1 1 3 2 1 . . . . . 1 Propulsion . | 1 . . . . 2 . . 1 2 2 . . . Utility 8 | . 1 4 4 3 3 3 9 10 9 9 10 11 8 Weapon 5 | . 2 1 3 1 1 1 5 6 7 7 5 6 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | 2 1 1 . . . 4 6 1 . . 2 3 5 Power 8 | . . . . . . 4 4 . . . . . . Propulsion 4 | 2 . . . . . . . . . . 1 . 1 Utility 8 | . . 1 . . . . 1 . . . 1 3 2 Weapon 4 | . 1 . . . . . 1 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 82 84 92 88 100 96 85 95 91 99 93 93 83 Engine 7 | . 9 3 11 10 11 11 7 7 7 7 7 5 2 Treads 8 | . . . . 4 . 9 16 7 8 7 7 11 8 Wheel 16 | . 18 25 20 12 22 11 12 18 13 22 19 18 6 Device 8 | . 9 . . . . 7 2 12 11 9 13 11 7 Storage 8 | . 14 14 13 17 22 14 9 7 7 7 5 5 4 Processor 8 | . . . . . . . . 11 15 15 15 11 22 Hackware 4 | . . . 3 11 11 11 10 3 . . . 3 2 Protection 2 | . 1 14 11 3 . . 3 1 2 4 . . . Energy Gun 1 | . . . 8 10 11 1 1 . . . . 1 . Energy Cannon 1 | . . . 7 9 22 9 . . . . . . . Ballistic Gun 13 | . 28 20 9 7 . 9 13 17 14 15 14 7 9 Ballistic Cannon 2 | . . . . . . 10 5 1 4 . . 2 1 Slashing Weapon 2 | . . . . . . . . 2 3 6 7 4 2 Peak Build Rating 107 | 7 7 8 19 18 18 19 34 53 54 47 57 79 107 Average Rating 39 | 5 5 7 14 15 17 18 26 45 49 44 46 65 80 On Entrance 27 | . 7 6 7 18 17 18 19 30 49 42 47 47 78 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 12 17 18 33 36 59 60 67 71 72 80 80 94 89 Greatest Support 120 | 32 20 20 22 23 20 20 65 40 48 42 42 54 120 Greatest Overweight (x) 18 | 3 1 3 2 3 2 18 6 3 2 3 2 2 8 Average Overweight (x) 1 | . . . 1 1 1 4 2 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 10 15 20 20 20 20 20 17 20 18 Most Carried 20 | 6 7 8 10 10 10 11 20 20 20 20 20 20 20 Average Carried 15 | 2 4 6 8 6 9 7 16 19 19 18 17 19 17 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 7 10 7 10 11 20 20 17 20 20 20 4 Class Distribution -------------------- 18% | Commander-Mutant 14% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Assassin 8% | Scavenger-Tank 6% | Assassin 4% | Skirmisher 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Matter Collected 7730 | 260 231 205 112 275 . 238 1644 1018 751 632 479 1080 805 Remotely . | . . . . . . . . . . . . . . Salvage Created 8430 | 161 271 187 159 262 . 433 1845 834 1032 1171 . 1283 792 Parts 481 | 14 30 12 9 33 . 28 113 46 43 33 . 67 53 Haulers Intercepted 12 | . 1 . . . . . 5 2 3 . . 1 . Recyclers Shooed 6 | . . 1 . . . 1 1 . . 1 . 2 . Parts Field Recycled 99 | . . . . . . . . . . 68 31 . . Retrieved Matter 597 | . . . . . . . . . . 254 343 . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 133 | . 9 6 6 16 . 5 37 12 13 1 . 17 11 Melee 10 | . . . . . . . . 2 2 . . 5 1 Guns 67 | . 9 3 4 14 . . 11 8 4 1 . 5 8 Cannons 30 | . . . 1 . . 5 11 2 7 . . 4 . AOE 26 | . . 3 1 2 . . 15 . . . . 3 2 Classes Destroyed 16 | 2 4 . 1 3 . 1 3 1 1 . . . . Worker 15 | . . . . 1 . 1 5 1 2 . . 5 . Builder 10 | . . . . 1 . . 2 . . 2 . 3 2 Tunneler 17 | 5 . 2 . 2 . 4 2 1 . . . . 1 Hauler 12 | . 1 . . . . . 5 2 3 . . 1 . Recycler 19 | 1 . . . . . 2 3 1 3 7 . 2 . Mechanic 2 | . . . . . . . 1 . . . . 1 . Operator 4 | . 2 . . . . . 1 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 39 | . 6 1 4 14 . . 10 . . . . 4 . Grunt 41 | . 3 4 . . . 4 15 5 1 . . 6 3 Brawler 2 | . . . . . . . 1 . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 25 | . . . 2 . . . 11 2 7 . . 2 1 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . 1 . . 1 . . . 5 Programmer 15 | . . . . . . . . 5 2 1 . 5 2 Best Kill Streak 12 | 4 5 2 4 7 . 3 12 2 7 3 . 6 3 Combat Bots Only 7 | . 4 2 4 7 . 3 5 2 6 1 . 6 2 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 3 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . 2 . . . . 2 2 Melee 1 | . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 1420 | . 43 32 30 58 . 39 159 103 286 13 . 153 504 Missed 451 | . 16 9 8 12 . 12 40 39 93 3 . 42 177 Hits 969 | . 27 23 22 46 . 27 119 64 193 10 . 111 327 Melee 5 | . . . . . . . 3 . 2 . . . . Projectile 964 | . 27 23 22 46 . 27 116 64 191 10 . 111 327 AOE 22 | . . 7 . 11 . . . . 1 . . 2 1 Critical Strikes 30 | . 1 . . . . 3 8 2 . . . 1 15 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 12975 | . 224 456 213 741 . 454 1797 701 1412 304 . 1843 4830 Core 2297 | . 32 120 49 204 . 89 185 29 110 135 . 189 1155 Absorbed by Shields 463 | . . . . . . . . . 272 27 . 138 26 Redirected to Shielding 53 | . . 23 11 19 . . . . . . . . . Ignored by Resistances 1281 | . . . . . . . . 75 9 9 . 260 928 Regen/Repaired (Parts) 311 | . . . . . . . 211 100 . . . . . Core Remaining (%) 60 | 100 . 39 . . . 14 66 . . . 60 81 . Volleys Fired 403 | 16 38 25 11 29 . 20 95 38 42 3 . 44 42 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 3 3 Hottest 205 | 40 40 50 151 144 . 169 126 90 93 93 . 186 205 Shots Fired 945 | 32 76 41 28 69 . 54 208 113 119 9 . 90 106 Gun 706 | 32 76 32 17 62 . 14 137 96 80 7 . 56 97 Cannon 198 | . . . 10 5 . 40 50 17 39 2 . 31 4 Launcher 41 | . . 9 1 2 . . 21 . . . . 3 5 Special . | . . . . . . . . . . . . . . Kinetic 820 | 32 76 32 10 37 . 34 177 113 119 9 . 84 97 Thermal 84 | . . . 17 30 . 20 10 . . . . 3 4 Explosive 29 | . . 9 1 2 . . 9 . . . . 3 5 Electromagnetic 12 | . . . . . . . 12 . . . . . . Robot Hit Streak 13 | 6 8 8 11 6 . 8 10 13 8 1 . 10 13 Robot Miss Streak 9 | 1 6 6 2 4 . 5 9 4 4 1 . 5 5 Penetration Max 1 | . . . . . . . 1 . 1 . . 1 1 Secondary Targets 9 | . 2 . . 6 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 Shots Hit Robots 665 | 18 43 25 18 39 . 30 125 87 85 28 . 87 80 Core Hits 335 | 8 19 15 7 22 . 17 79 30 38 12 . 46 42 Critical Kills 10 | . 1 . . 1 . . 3 . . . . . 5 Critical Parts Destroyed 8 | 1 . . . . . . . . . . . . 7 Critical Strikes 45 | 1 1 . . 1 . 1 12 1 5 . . 7 16 Burn 1 | . . . . . . . 1 . . . . . . Destroy 17 | 1 1 . . 1 . . 2 . . . . . 12 Blast 10 | . . . . . . 1 7 . . . . 2 . Smash 2 | . . . . . . . 2 . . . . . . Sever 15 | . . . . . . . . 1 5 . . 5 4 Melee Attacks 186 | . . . . . . . 11 22 33 27 . 65 28 Impact 11 | . . . . . . . 11 . . . . . . Slashing 175 | . . . . . . . . 22 33 27 . 65 28 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . 5 5 5 12 . 13 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19693 | 191 465 509 316 815 . 645 4924 2068 2275 1646 . 3571 2268 Guns 7557 | 191 465 197 192 616 . 140 1416 1241 912 44 . 954 1189 Cannons 3974 | . . . 104 82 . 505 1574 229 642 62 . 649 127 Explosions 3047 | . . 312 20 117 . . 1627 . . . . 492 479 Melee 5094 | . . . . . . . 307 598 706 1540 . 1476 467 Ramming 21 | . . . . . . . . . 15 . . . 6 Kinetic 10417 | 191 465 197 91 351 . 356 2873 1470 1554 106 . 1521 1242 Thermal 1148 | . . . 205 347 . 289 151 . . . . 82 74 Explosive 2248 | . . 312 20 117 . . 868 . . . . 452 479 Electromagnetic 765 | . . . . . . . 725 . . . . 40 . Impact 307 | . . . . . . . 307 . . . . . . Slashing 4787 | . . . . . . . . 598 706 1540 . 1476 467 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . 3 3 3 5 4 4 4 10 . 17 14 Average Corruption 4 | . . . 2 3 3 4 3 2 4 7 . 10 3 Corruption Purged 3 | . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 185 | . . . 2 16 4 22 33 16 16 35 . 28 13 Message Errors 40 | . . . 1 6 . 5 7 5 2 9 . 2 3 Matter Fused 52 | . . . . 4 4 2 6 6 4 12 . 11 3 Heat Flow Errors 20 | . . . . . . 3 3 2 2 7 . 3 . Energy Discharges 18 | . . . 1 . . 4 3 1 3 1 . 1 4 Parts Rejected 2 | . . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . 1 . . 1 1 . . . . . Data Loss (minor) 23 | . . . . 3 . 2 5 1 3 1 . 7 1 Data Loss (major) 13 | . . . . 1 . 4 3 . . 2 . 2 1 Misfires 7 | . . . . . . 2 1 . 1 2 . 1 . Alerts 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 5 | . . . . 1 . . 2 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 881 | . . . . . . . 122 87 48 351 . 266 7 Projectiles 108 | . . . . . . . 42 . . . . 64 2 Explosions 21 | . . . . . . . 16 . . . . . 5 Melee 752 | . . . . . . . 64 87 48 351 . 202 . Knockbacks 20 | . . . . . . 2 7 1 2 1 . 5 2 Impact 2 | . . . . . . . 2 . . . . . . Kinetic 18 | . . . . . . 2 5 1 2 1 . 5 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 45 . . . . 154 . 7 . . 27 3 Shots 10 | . . 3 . . . . 6 . . . . 1 . Rammed 5 | . . . . . . 1 . . 1 . . . 3 Targets Rammed 5 | . . . . . . 1 . . 1 . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 359 | . 1 9 231 208 . 336 228 255 316 249 . 234 359 Average Temperature 79 | . 1 7 100 71 . 97 41 90 114 94 . 84 67 Received Heat Transfer 1960 | . 12 72 42 . . 288 702 183 312 9 . 81 259 Effects 2 | . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . 4 . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 . 1 . . . . . . . Heat Transferred 2285 | . . . 407 740 . 518 420 . . . . 100 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . . . . . . 2 . . . . 2 1 Low Security (%) 87 | 100 100 100 100 100 . 100 50 100 100 100 . 82 91 Level 1 7 | . . . . . . . 28 . . . . 5 8 Level 2 5 | . . . . . . . 20 . . . . 12 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 550 | 15 120 80 89 189 . 54 550 105 173 63 . 433 221 Initial 209 | . . 18 27 26 . . 8 105 18 63 . . 209 Average 92 | 2 66 18 35 77 . 7 205 42 59 11 . 125 157 Influence Increases 5257 | 30 252 225 182 403 . 155 1304 408 482 189 . 964 663 Destroy 0b10 Robot/C 2720 | . 180 100 120 320 . 100 740 240 260 40 . 400 220 Destroy 0b10 Robot/NC 485 | 30 15 10 . 20 . 35 100 30 40 95 . 95 15 Destroy Leader 698 | . 42 30 30 50 . 20 192 74 116 . . 84 60 Allied During Kill 75 | . . . . . . . . . . 20 . 55 . Successful Hack 190 | . . . 5 . . . 39 41 . 32 . 49 24 Disable Machine 225 | . . . . . . . 30 15 45 . . 90 45 Destroy Structure 429 | . . 55 12 13 . . 98 8 21 2 . 116 104 Partial Spotted 30 | . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 405 | . 15 30 15 . . . 90 . . . . 75 180 Influence Decreases 5091 | 30 203 202 185 472 . 132 1094 599 361 352 . 536 925 Entered New Map 605 | . . 31 45 43 . . 15 128 24 100 . . 219 Time Decay 3323 | 30 173 161 140 339 . 117 519 471 307 234 . 446 386 Lost Part 627 | . 30 10 . 90 . 15 100 . 30 2 . 30 320 Lost Ally 86 | . . . . . . . 10 . . 16 . 60 . Purge Threat 450 | . . . . . . . 450 . . . . . . Squads Dispatched 44 | . 4 . . . . . 6 7 9 . . 10 8 Investigation 14 | . 1 . . . . . 2 1 2 . . 5 3 Extermination 11 | . . . . . . . . 4 1 . . 3 3 Reinforcement 13 | . 3 . . . . . 1 2 3 . . 2 2 Assault 1 | . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Distress Signals 12 | . . . 2 . . . 4 . 3 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 219 | . 14 9 9 16 . 7 63 19 18 3 . 31 30 Peak Tracking Total 16 | . 3 3 5 4 . 3 10 4 5 2 . 6 16 Tactical Retreats 18 | . 1 1 1 . . . 5 . . . . 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Traps Triggered 12 | . 2 . 2 . . . 2 1 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Disabled 15 | . . . . . . . 2 1 3 . . 6 3 Max in Single Turn 2 | . . . . . . . 1 1 1 . . 2 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Accessed 78 | . . . 3 1 1 . 14 19 6 7 4 18 5 Terminals 39 | . . . 2 1 . . 9 9 5 4 . 6 3 Fabricators 7 | . . . . . . . . 4 . . . 3 . Repair Stations 7 | . . . . . . . 2 2 1 . . 2 . Recycling Units 12 | . . . . . . . 1 . . 3 . 6 2 Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . 1 . Total Hacks 209 | . . . 9 4 23 . 43 40 12 16 17 38 7 Successful 111 | . . . 6 1 23 . 26 16 2 7 17 9 4 Failed 98 | . . . 3 3 . . 17 24 10 9 . 29 3 Catastrophic 24 | . . . . . . . 1 7 3 2 . 8 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 103 | . . . 6 4 . . 24 20 9 8 . 26 6 Terminals 101 | . . . 7 4 . . 30 18 10 12 . 15 5 Fabricators 14 | . . . . . . . . 9 . . . 5 . Repair Stations 20 | . . . . . . . 6 5 2 . . 7 . Recycling Units 17 | . . . . . . . 2 . . 4 . 9 2 Scanalyzers 8 | . . . 2 . . . 2 4 . . . . . Garrison Access 9 | . . . . . . . 3 4 . . . 2 . Terminal Hacks 58 | . . . 2 1 23 . 8 3 1 3 17 . . Record 40 | . . . . . 23 . . . . . 17 . . Part Schematic 2 | . . . . . . . . 1 . 1 . . . Robot Analysis 2 | . . . . 1 . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . 3 . . 1 . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 11 | . . . . . . . 6 2 1 . . 2 . Scan Component 7 | . . . . . . . 3 1 1 . . 2 . Repair 4 | . . . . . . . 3 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . Scanalyzer 5 | . . . 2 . . . 2 1 . . . . . Insert Component 3 | . . . 1 . . . 1 1 . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 30 | . . . 2 . . . 9 7 . 2 . 6 4 Terminals 23 | . . . 2 . . . 9 5 . 2 . 3 2 Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 22 | . . . 2 . . . 8 5 . 2 . 3 2 Fabricators 2 | . . . . . . . . 2 . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 3 2 Fedlink 5 | . . . . . . . . . . . . 3 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 65 | . . . 2 1 . . 14 18 6 5 . 16 3 Full Trace Events 3 | . . . . . . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 1 . 1 . . . Parts Built 3 | . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . Time 131 | . . . . . . . . 131 . . . . . Total Part Build Rating 17 | . . . . . . . . 17 . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . . Time 167 | . . . . . . . 148 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . . . . . 2 . Robots Rewired 7 | . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total Allies 13 | . . . . . . . 1 . . 7 5 . . Largest Group 10 | . . . . . . . 1 . . 7 10 10 . Highest-Rated Group 341 | . . . . . . . 26 . . 132 341 341 . Highest-Rated Ally 50 | . . . . . . . 26 . . 32 47 50 . Total Orders 2 | . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . Ally Attacks 70 | . . . . . . . . . . 10 . 60 . Total Damage 1483 | . . . . . . . . . . 299 . 1184 . Kills 14 | . . . . . . . . . . 2 . 12 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 6916 | . 285 . . . . 646 688 1444 673 494 372 1400 914 Sensors 4173 | . . . . . . . . 1406 646 . 371 1375 375 Terrain 3971 | . . . . . . . . 1260 599 494 47 1251 320 Seismic 1619 | . 285 . . . . 646 688 . . . . . . Machine Analysis 910 | . . . . . . . . . . . . . 910 Robot Analysis Total 2 | . . . . 1 . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Turns Passed 14255 | 148 423 678 289 953 189 923 2336 1585 863 1107 2171 1676 914 Spaces Moved 9290 | 86 322 637 203 579 178 530 1014 1175 362 785 1841 1064 514 Core 135 | 9 . 10 . . . 1 . . . . . . 115 Treads 649 | . . . . 162 . . 280 6 17 . . 102 82 Legs 109 | . . . . . . . . . . . . . 109 Wheels 8397 | 77 322 627 203 417 178 529 734 1169 345 785 1841 962 208 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 110 95 95 105 101 93 95 50 Average Speed 116 | 96 90 82 100 135 103 155 152 101 114 111 113 116 117 Slowest Speed 950 | 200 95 200 110 240 110 950 320 385 245 125 130 250 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 4 59 96 27 93 54 99 80 33 60 97 89 31 14 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . 1 . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched 11 | . . 1 . 2 . 1 . . . . 7 . . Spaces Dug 51 | . . . . . . . 2 5 11 2 . 25 6 Terrain Destroyed 381 | . . 69 10 13 . . 139 5 21 2 . 70 52 Melee 44 | . . . . . . . 2 5 9 2 . 20 6 Projectile 66 | . . . . . . . 23 . 12 . . 17 14 AOE 269 | . . 69 10 13 . . 114 . . . . 33 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total 11616 | 120 383 748 262 683 184 579 1596 1468 683 974 1923 1318 695 Wait 1042 | . 16 76 31 61 . 10 380 119 189 58 32 48 22 Move 9277 | 85 321 636 202 578 177 529 1013 1174 361 784 1840 1063 514 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 6 4 4 4 2 3 7 21 20 5 4 21 15 12 Fast Attach 90 | 7 2 4 5 5 1 2 24 6 5 3 7 8 11 Attach 58 | 2 . 2 1 5 . 3 6 3 7 2 2 6 19 Detach 8 | . . . . 1 . . 4 . . 1 . . 2 Swap 186 | . 1 . 4 1 1 2 21 53 31 4 9 41 18 Drop 126 | 4 1 1 4 1 2 4 21 25 9 2 12 28 12 Fire 403 | 16 38 25 11 29 . 20 95 38 42 3 . 44 42 Melee 186 | . . . . . . . 11 22 33 27 . 65 28 Ram 5 | . . . . . . 1 . . 1 . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 8 . . . . 12 Rewire 87 | . . . . . . 1 . . . 86 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered Mines 607 | -10/Mines | Build established: Mutant 696 | -10/Mines | Discovered new exit (range 8) 773 | -10/Mines | Learned location of 1 exit from Materials 778 | -10/Mines | Learned location of Storage (-7) 814 | -10/Mines | Discovered new exit (range 12) 841 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 912 | -10/Mines | Destroyed YI-UF0 941 | -10/Mines | Lost 4 parts (2n2w) 1200 | -10/Mines | Core integrity fell below 50% 1216 | -10/Mines | Build established: Scavenger-Mutant 1250 | -10/Mines | Entered Materials 1250 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -9/Materials | Identified exit to Mines 1534 | -9/Materials | Discovered exit to Mines (range 6) 1539 | -9/Materials | Entered Mines 1584 | -9/Mines | Discovered new exit (range 14) 1679 | -9/Mines | Destroyed 7 combat bots 1857 | -9/Mines | Assembled infested the area 1886 | -9/Mines | Core integrity fell below 50% 1920 | -9/Mines | Lost 7 parts (1p2n1u3w) 1954 | -9/Mines | Identified exit to Exiles 2158 | -9/Mines | Discovered new exit (range 11) 2177 | -9/Mines | Build established: Mutant 2492 | -9/Mines | Entered Exiles 2521 | -9/Exiles | Met 8R-AWN 2537 | -9/Exiles | Met EX-HEX 2625 | -9/Exiles | Met EX-DEC 2631 | -9/Exiles | Learned location of Zion (-6) 2667 | -9/Exiles | Discovered new exit (range 14) 2681 | -9/Exiles | Entered Mines 2747 | -8/Mines | Lost 4 parts (2n2w) 2839 | -8/Mines | Discovered new exit (range 10) 3093 | -8/Mines | Discovered new exit (range 8) 3247 | -8/Mines | Build established: Scavenger-Gunner 3468 | -8/Mines | Core integrity fell below 20% 3604 | -8/Mines | Entered Materials 3604 | -8/Materials | Evolved 2 slots: Propulsion x2 4292 | -8/Materials | Garrison activated, responded to threat 4656 | -8/Materials | Discovered new exit (range 16) 4659 | -8/Materials | Lost 3 parts (1p1n1w) 5078 | -8/Materials | Lost 3 parts (1n1u1w) 5515 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5604 | -8/Materials | First assault squad dispatched 5615 | -8/Materials | Identified exit to Factory 5757 | -8/Materials | Repaired Adv. Treads 5819 | -8/Materials | Repaired Enh. Autogun 5940 | -8/Materials | Entered Factory 5940 | -7/Factory | Evolved 2 slots: Utility x2 6305 | -7/Factory | Fabricated Hardcell Cannon (x2) 6381 | -7/Factory | Repaired Hrd. Medium Armor Plating 6506 | -7/Factory | Build established: Scavenger-Skirmisher 7101 | -7/Factory | Identified exit to Storage 7101 | -7/Factory | Identified exit to Lower Caves 7211 | -7/Factory | Build established: Skirmisher 7427 | -7/Factory | Fabricated Hacking Suite? 7525 | -7/Factory | Entered Storage 7579 | -7/Storage | Build established: Assassin 7787 | -7/Storage | Garrison activated, responded to threat 8385 | -7/Storage | Used back door to open Recycling access 8385 | -7/Storage | Discovered new exit (range 4) 8387 | -7/Storage | Identified exit to Recycling 8388 | -7/Storage | Entered Recycling 8476 | -7/Recycling | Scanned before Scraplab entrance 8657 | -7/Recycling | Build established: Scavenger-Mutant 8666 | -7/Recycling | Crushed by falling debris 8884 | -7/Recycling | System corruption reached 10% 9247 | -7/Recycling | Discovered new exit (range 9) 9327 | -7/Recycling | Build established: Commander-Mutant 9459 | -7/Recycling | Entered Scraplab 9468 | -7/Recycling | Discovered new exit (range 3) 9469 | -7/Recycling | Identified exit to Scraptown 9495 | -7/Recycling | Entered Scraptown 9495 | -7/Scraptown | Accompanied by 5 allies 9495 | -7/Scraptown | System corruption cleaned by C-Scrubber 9710 | -7/Scraptown | Discovered new exit (range 11) 9925 | -7/Scraptown | Visited Bundlers 10016 | -7/Scraptown | Visited Comm Corps 10077 | -7/Scraptown | Visited CPS Storage 10086 | -7/Scraptown | Visited Cyclists 10129 | -7/Scraptown | Visited UFD Registry 10129 | -7/Scraptown | Registered with UFD as "Monoroller" 10215 | -7/Scraptown | Entered Cyclist Reading Room 10284 | -7/Scraptown | Visited Fellowship of the Rings 10299 | -7/Scraptown | Visited Red Mages 10686 | -7/Scraptown | Visited LU-1G1's Boring Crew 10704 | -7/Scraptown | Visited Science Testing Area 10725 | -7/Scraptown | Visited Chapter 10 10813 | -7/Scraptown | Visited Modified Component R&D 10844 | -7/Scraptown | Visited A0-MCA Data Center 10856 | -7/Scraptown | Given a C+ rating by A0-MCA 10866 | -7/Scraptown | Found A0-MCA's Component Scanner 10888 | -7/Scraptown | Visited Supply Room 10905 | -7/Scraptown | Visited Scrapoid Pod Storage 10912 | -7/Scraptown | Found Scrapoid Pod 11206 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 11252 | -7/Scraptown | Visited Supply Room 11273 | -7/Scraptown | Visited Curators Association 11286 | -7/Scraptown | Visited Scrap Suit Storage 11493 | -7/Scraptown | Discovered new exit (range 5) 11585 | -7/Scraptown | Met Optimus 11585 | -7/Scraptown | Accepted into 0bPrime 11653 | -7/Scraptown | Identified exit to Factory 11666 | -7/Scraptown | Entered Factory 11666 | -5/Factory | Accompanied by 10 allies 11666 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11951 | -5/Factory | Build established: Scavenger-Assassin 12425 | -5/Factory | Loaded intel: 8 recycling unit locations 12468 | -5/Factory | Learned location of Protoforge (-2) 12518 | -5/Factory | Spotted B-75 Beast 12760 | -5/Factory | Discovered new exit (range 5) 12763 | -5/Factory | Identified exit to Factory 12770 | -5/Factory | Discovered exit to Factory (range 12) 13055 | -5/Factory | System corruption reached 10% 13342 | -5/Factory | Entered another Factory area 13342 | -4/Factory | Evolved 2 slots: Utility x2 13506 | -4/Factory | Loaded intel: 8 recycling unit locations 13623 | -4/Factory | Lost 3 parts (2p1w) 13687 | -4/Factory | Lost 5 parts (2n2u1w) 13864 | -4/Factory | Lost 6 parts (2p2n2w) 14181 | -4/Factory | System corruption reached 10% 14182 | -4/Factory | Core integrity fell below 50% 14213 | -4/Factory | Discovered new exit (range 12) 14218 | -4/Factory | Lost 15 parts (2p7n3u3w) 14246 | -4/Factory | Core integrity fell below 20% 14256 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14234_ Field strength at 64. 14235_ Field strength at 58. 14236_ Imp. Terrain Scanner destroyed. 14236_ Field strength at 42. 14237_ Field strength at 36. 14238_ Field strength at 30. 14239_ Field strength at 13. 14240_ Field strength at 7. 14241_ Field strength at 1. 14242_ Stasis field depleted. 14245_ Fusion Modulator explodes. 14245_ K-01 Serf destroyed. 14245_ Terminal disabled. 14250_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6V. 14253_ Penetrated by Slug. 14253_ Slammed into G-67 Veteran. 14255_ Destabilizing: System corrupted (+2). 14255_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ] #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ??????????????????????""# #???????????? | | ??????????T???????????""# ###########+? | | ??????????????????????Y"# # ? | | ??????????????????????""# # | | ??????????????????????""# # ? | | ????????????????????????# # ??? | | ????????????????????????# [ # ????? | | ????????????????????????# # #?????? | | ?????????????????###+#####+#######+### #?????? | | ?????????? @ #?????? | | ?????????? gg #?????? | | ?????????? ][ #?????? | | ??????????? [[ #?????? | | ??????????? o A Y uu #?????? | | ???????????? ##/###########; "######### | | ???????????? ?# ?? ! "" " | | ???????????? ???# """"" #" " | | ????????????? ????#?""T"" !! " " | | ???????????????????????? ![ "" " | | ??????????????????????? ""% " | | ?????????????????????###########""" " | | ?????????????????????# """" " " ] | | ?????????????????????# ""T"" / # ! | | ?????????????????????# ################ | | ?????????????????????# ! #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????+ """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# "" "" #??????????????? | | ?????????????????????# "" "" #??????????????? | | ???????????"""?#?????# #??????????????? | | ???????????"""?# ???# #??????????????? | | ???????????"""?# ??# #??????????????? | | ???????????????# ?####+#########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 25 Resistance: TH 10 Resistance: EM 20 Core Shielding 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Cloaking Device | -7/Factory | Hacked Weapon Cycler | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Repaired ---------- Lgt. Angular Momentum Engine | 13% | -8/Materials Adv. Treads | 40% | -8/Materials Enh. Autogun | 64% | -8/Materials Hrd. Medium Armor Plating | 58% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisConstructStick Manual? 0 Play Time 02:37:39 Cumulative 394.3 hours Start 2025.06.21 @ 17:26:13 End 2025.06.23 @ 16:01:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b337237a-90cc-4230-8724-ef05de2e966e