Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 00:54:26 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1044) 1044 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2440) 2440 TOTAL SCORE: 9004 Bonus ------- Follower Combat Kills 1340 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Targeting Computer Targeting Computer Advanced Melee Analysis Suite Transmission Jammer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Structural Scanner Improved Medium Armor Plating Improved System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Zionite Biocell Targeting Computer Weapon Cycler Zionite Weapon Casing > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Improved Terrain Scanner Stasis Canceller Makeshift Hammer [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Hover Unit Treads Armored Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Bomb Factory No. 2 Device Bomb Factory No. 2 Storage Zionite Biocell Processor Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Phasing Sabre Energy Gun Storm Laser Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . . 1 . . Utility 6 | . . . . . . 3 . . 1 . 2 Weapon 2 | . . . . . . 2 . . . . . Parts Attached 77 | 4 5 3 2 6 7 25 4 4 . 1 16 Power 10 | 1 . 1 1 . . 5 . . . . 2 Engine 5 | 1 . 1 1 . . 2 . . . . . Core 3 | . . . . . . 2 . . . . 1 Reactor 2 | . . . . . . 1 . . . . 1 Propulsion 25 | . 2 . . . 6 7 4 . . . 6 Treads 2 | . . . . . . 2 . . . . . Leg 13 | . . . . . . 5 4 . . . 4 Wheel 1 | . . . . . 1 . . . . . . Hover 5 | . 2 . . . 1 . . . . . 2 Flight 4 | . . . . . 4 . . . . . . Utility 29 | 1 2 . . 2 1 12 . 4 . 1 6 Device 14 | 1 1 . . 1 1 7 . 1 . . 2 Storage 2 | . . . . . . 2 . . . . . Processor 10 | . 1 . . 1 . 1 . 3 . 1 3 Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 2 1 4 . 1 . . . . 2 Energy Gun 5 | 2 . 1 . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . 1 . 5 . . . . 1 Corrupted Parts 2 | . . . . . 1 1 . . . . . System Corruption 7 | . . . . . 3 4 . . . . . Parts Lost 23 | . . 2 2 . 1 5 7 3 . 3 . Power 4 | . . 1 1 . . . 1 1 . . . Propulsion 9 | . . . 1 . 1 4 1 2 . . . Utility 8 | . . . . . . 1 4 . . 3 . Weapon 2 | . . 1 . . . . 1 . . . . Highest Loss Streak 7 | . . 2 2 . 1 2 7 3 . 3 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | 1 3 5 5 2 1 4 4 1 1 . 1 Power . | . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . 1 2 1 . 1 3 1 1 . . Weapon 1 | . 1 2 2 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . . 1 1 . 4 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 5 | . . . 1 . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 55 | . 48 75 58 43 66 72 73 43 23 21 49 Engine 1 | . 3 10 1 . . 3 . . . . . Treads 1 | . . . . . . 9 1 . . . . Leg 3 | . . . . . . 6 30 15 . . 7 Hover 9 | . 9 22 12 11 9 7 . . . . . Flight 3 | . . . . . 17 4 . . . . . Device 13 | . 17 11 11 11 10 25 10 . . . 9 Processor 3 | . 6 11 11 1 . 2 6 23 23 21 22 Energy Gun 1 | . 10 6 7 . . 5 5 . . . . Impact Weapon 5 | . . . . 9 11 . . . . . . Slashing Weapon 7 | . . . . 11 11 . . . . . . Peak Build Rating 81 | 6 9 9 9 25 34 78 81 34 4 9 69 Average Rating 33 | 1 5 8 7 23 29 58 71 18 4 4 37 On Entrance 16 | . 4 9 9 7 25 26 78 26 4 4 2 Avg Prop Armor Cover (%) 9 | . . . . . 10 8 9 . . . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 7 9 10 14 37 37 45 45 6 . . 24 Greatest Support 107 | 3 12 12 12 6 18 83 107 87 3 3 81 Greatest Overweight (x) 9 | 2 . . 2 6 9 1 . . . . . Average Overweight (x) 1 | . . . . 3 3 . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 3 1 1 5 Average Carried 4 | 1 3 4 4 4 4 4 4 1 1 . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 1 1 1 5 Class Distribution -------------------- 70% | Mutant 7% | Scavenger-Skirmisher 6% | Messiah-Gunner 6% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Messiah-Gunner | -6/Extension Messiah-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Matter Collected 1301 | 240 . 27 . 197 234 253 150 . . . 200 Remotely . | . . . . . . . . . . . . Salvage Created 1330 | 170 . 50 20 . . 849 241 . . . . Parts 56 | 13 . 3 1 . . 29 10 . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . 1 7 . . . . . . Prevented 2 | . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Combat Hostiles Destroyed 18 | . . 3 2 . . 11 2 . . . . Guns 12 | . . . . . . 10 2 . . . . AOE 6 | . . 3 2 . . 1 . . . . . Classes Destroyed 11 | 3 . 2 1 . . 5 . . . . . Worker 2 | 1 . . . . . 1 . . . . . Builder 3 | . . . . . . 2 1 . . . . Tunneler 4 | 3 . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 3 | 1 . . . . . 1 1 . . . . Operator 1 | . . 1 . . . . . . . . . Swarmer 2 | . . . . . . 2 . . . . . Grunt 6 | . . 3 . . . 3 . . . . . Sentry 4 | . . . 2 . . 1 1 . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 2 | . . . . . . 2 . . . . . Thug 1 | . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . 1 . . . . Best Kill Streak 4 | 4 . 4 2 . . 4 1 . . . . Combat Bots Only 3 | . . 3 2 . . 3 1 . . . . Max Kills in Single Turn 2 | 1 . 1 1 . . 2 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 1 . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Hostile Shots Fired 304 | . . 22 12 . . 121 100 22 . 17 10 Missed 111 | . . 12 4 . . 39 41 6 . 5 4 Hits 193 | . . 10 8 . . 82 59 16 . 12 6 Melee 2 | . . . . . . . . . . 2 . Projectile 191 | . . 10 8 . . 82 59 16 . 10 6 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 7 | . . 1 1 . . 1 4 . . . . Damage Taken 3909 | 12 . 142 115 . 71 1484 1261 426 . 310 88 Core 1094 | . . 12 . . 12 350 314 137 . 269 . Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 161 | . . . . . . . 161 . . . . Core Remaining (%) 74 | 100 100 . . . 94 . . 5 . 73 . Volleys Fired 65 | 24 . 8 6 . . 24 3 . . . . Largest 2 | 2 . 2 2 . . 1 1 . . . . Hottest 250 | 80 . 70 60 . . 250 250 . . . . Shots Fired 76 | 27 . 10 9 . . 25 5 . . . . Gun 60 | 27 . 3 . . . 25 5 . . . . Cannon . | . . . . . . . . . . . . Launcher 16 | . . 7 9 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 30 | . . . . . . 25 5 . . . . Explosive 16 | . . 7 9 . . . . . . . . Electromagnetic 30 | 27 . 3 . . . . . . . . . Robot Hit Streak 16 | 4 . 7 16 . . 8 6 . . . . Robot Miss Streak 14 | 5 . . . . . 14 5 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 51 | 11 . 3 9 . . 23 4 . . . 1 Core Hits 63 | 5 . 9 7 . . 34 8 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 4 | . . . . 2 . . . . . . 2 Impact 1 | . . . . 1 . . . . . . . Slashing 1 | . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2940 | 189 . 279 230 . . 1954 288 . . . . Guns 2232 | 148 . 27 . . . 1783 274 . . . . Cannons . | . . . . . . . . . . . . Explosions 678 | 41 . 252 230 . . 155 . . . . . Melee . | . . . . . . . . . . . . Ramming 30 | . . . . . . 16 14 . . . . Kinetic . | . . . . . . . . . . . . Thermal 2098 | 41 . . . . . 1783 274 . . . . Explosive 637 | . . 252 230 . . 155 . . . . . Electromagnetic 175 | 148 . 27 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 5 5 5 . 14 . Average Corruption 3 | . . . . . 3 4 5 5 . 6 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . . . 13 24 12 2 . 2 . Message Errors 10 | . . . . . 3 5 . 1 . 1 . Matter Fused 13 | . . . . . 3 6 4 . . . . Heat Flow Errors 7 | . . . . . 4 1 2 . . . . Energy Discharges 9 | . . . . . 2 6 1 . . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . . 5 . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 3 | . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 66 | 31 . . . . . 35 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 66 | 31 . . . . . 35 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 112 | 12 . . . . . 100 . . . . . Shots 2 | 1 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 4 1 . . . . Kicked 5 | . . . . . . 4 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | 54 . 62 20 . 265 199 241 . . . . Average Temperature 82 | 20 . 33 11 . 103 102 78 . . . . Received Heat Transfer 801 | . . 96 54 . . 123 465 63 . . . Effects 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . . . 10 . . . . . Heat Transferred 3025 | 50 . . . . . 2575 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 1 . . . 1 Low Security (%) 66 | 100 100 100 100 . . 52 37 100 100 100 93 Level 1 33 | . . . . . . 47 62 . . . 6 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 332 | 15 16 75 66 . . 332 285 85 19 13 300 Initial 332 | . 6 . 13 . . 332 153 85 19 13 . Average 137 | 3 5 23 25 . . 205 206 61 19 9 20 Influence Increases 2429 | 25 27 105 73 . 430 942 485 . . . 342 Destroy 0b10 Robot/C 1140 | . . 60 40 . 220 380 260 . . . 180 Destroy 0b10 Robot/NC 105 | 25 . 5 . . 10 35 10 . . . 20 Destroy Leader 194 | . . 10 . . 30 104 20 . . . 30 Allied During Kill 398 | . . . . . 170 43 108 . . . 77 Successful Hack 58 | . 27 17 . . . . 14 . . . . Disable Machine 60 | . . . . . . 30 30 . . . . Destroy Structure 99 | . . 13 18 . . 35 13 . . . 20 Advance Influence 300 | . . . . . . 300 . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 60 | . . . . . . 15 30 . . . 15 Influence Decreases 2149 | 15 36 71 108 . 377 681 645 119 16 19 62 Entered New Map 300 | . 4 1 22 . . 21 161 69 16 6 . Time Decay 1326 | 15 32 50 66 . 347 510 254 20 . . 32 Lost Part 213 | . . 20 20 . 10 50 70 30 . 13 . Lost Ally 310 | . . . . . 20 100 160 . . . 30 Squads Dispatched 13 | . . . . . . 5 3 . . 1 4 Investigation 4 | . . . . . . 2 2 . . . . Extermination 3 | . . . . . . 2 . . . . 1 Reinforcement 4 | . . . . . . 1 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Distress Signals 7 | . . . . . . 2 2 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . . 10 2 . 8 22 19 5 . 4 21 Peak Tracking Total 12 | . . 6 2 . 4 4 7 5 . 4 12 Tactical Retreats 3 | . . . . . . 1 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Traps Triggered 4 | . . . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Machines Disabled 6 | . . . 2 . . 2 2 . . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Machines Accessed 16 | . 4 3 . . . 3 4 . 1 . 1 Terminals 12 | . 4 3 . . . . 4 . 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 31 | . 6 8 . . . 6 9 . 1 . 1 Successful 10 | . 4 2 . . . . 2 . 1 . 1 Failed 21 | . 2 6 . . . 6 7 . . . . Catastrophic 8 | . 1 2 . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . 8 . 2 . 3 2 . . . 4 Terminals 24 | . 6 8 . . . . 9 . 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 7 | . 4 . . . . . 2 . 1 . . Open Door 2 | . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 2 . . . 3 2 . . . . Full Trace Events 3 | . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Total Allies 26 | . . . . 9 . 2 11 . . . 4 Largest Group 9 | . . . . 9 9 7 9 . . . 4 Highest-Rated Group 389 | . . . . 300 300 241 389 . . . 315 Highest-Rated Ally 96 | . . . . 42 42 85 85 . . . 96 Zionite Dispatches 4 | . . . . . . 1 1 . . . 2 Heavy 2 | . . . . . . 1 1 . . . . Light 1 | . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . 2 . . . 3 FOLLOW 1 | . . . . . . . . . . . 1 GUARD 2 | . . . . . . . 2 . . . . DROP 2 | . . . . . . . . . . . 2 Ally Attacks 207 | . . . . . 43 37 81 . . . 46 Total Damage 6778 | . . . . . 843 1693 2210 . . . 2032 Kills 49 | . . . . . 13 10 13 . . . 13 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Active Infowar (turns) 2149 | 11 87 195 175 415 . 832 . . . . 434 Sensors 434 | . . . . . . . . . . . 434 Terrain 1715 | 11 87 195 175 415 . 832 . . . . . Decoding 430 | . . . . . . . . . . . 430 Jamming 142 | . . . . . . . . . . . 142 ECM 2 | . 2 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . . . . . 42 Items 31 | . . . . . . . . . . . 31 Garrisons 3 | . . . . . . . . . . . 3 Patrols 6 | . . . . . . . . . . . 6 Guards 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Turns Passed 7987 | 108 87 195 175 3718 1207 1385 553 51 8 35 465 Spaces Moved 4063 | 55 142 175 142 1234 642 791 351 60 15 62 394 Core 404 | 55 101 . . . . . . 34 15 62 137 Treads 321 | . . . . . . 321 . . . . . Legs 922 | . . . . . . 308 351 26 . . 237 Wheels 461 | . . . . . 461 . . . . . . Hover 1940 | . 41 175 142 1234 166 162 . . . . 20 Flight 15 | . . . . . 15 . . . . . . Fastest Speed 50 | 50 50 56 56 60 61 61 112 50 50 50 50 Average Speed 171 | 57 51 56 65 288 180 140 113 76 50 50 94 Slowest Speed 755 | 150 60 56 180 420 755 240 116 112 50 50 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 30 25 34 90 67 19 57 23 1 66 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . 4 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 56 | 2 . 11 19 . . 24 . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 56 | 2 . 11 19 . . 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac DSF Fac Total 4942 | 103 153 262 214 1392 686 1007 500 66 14 65 480 Wait 582 | 16 . 74 60 136 30 122 82 . . . 62 Move 4052 | 54 141 174 141 1233 641 790 350 59 14 61 394 Hop . | . . . . . . . . . . . . Pick Up 38 | 3 4 2 1 2 1 17 3 . . 1 4 Fast Attach 48 | 2 3 . 1 5 8 11 3 . . 1 14 Attach 24 | 2 3 2 . 3 . 7 1 4 . 1 1 Detach 9 | 2 1 . . 1 . 3 . 1 . . 1 Swap 21 | . 1 1 2 . 1 11 4 . . . 1 Drop 50 | . . 1 3 11 5 18 8 2 . 1 1 Fire 65 | 24 . 8 6 . . 24 3 . . . . Melee 3 | . . . . 1 . . . . . . 2 Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . 4 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 45 | . . . . . . . 45 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 381 | -9/Materials | Discovered new exit (range 16) 391 | -9/Materials | Entered Mines 546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 566 | -9/Mines | Entered Zion 599 | -7/Zion | Found CR-A16's Pointy Stick 638 | -7/Zion | Received a visual enhancement algorithm 639 | -7/Zion | Ran a visual enhancement algorithm 645 | -7/Zion | Ran a visual enhancement algorithm 817 | -7/Zion | Discovered new exit (range 13) 869 | -7/Zion | Found Prototype Device 869 | -7/Zion | Identified Bomb Factory No. 2 938 | -7/Zion | Gained Derelict followers 987 | -7/Zion | Found Prototype Energy Gun 2835 | -7/Zion | Visited the Megawrench Repair Shop 3310 | -7/Zion | Met Imprinter 3390 | -7/Zion | Imprinted 3394 | -7/Zion | Declared Zion's savior 4284 | -7/Zion | Entered Proximity Caves 4284 | -6/Proximity Caves | Accompanied by 9 allies 4293 | -6/Proximity Caves | Learned Factory interactive machine intel 4488 | -6/Proximity Caves | Spotter reported a threat 4837 | -6/Proximity Caves | Spotter reported a threat 5132 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5458 | -6/Proximity Caves | Discovered new exit (range 10) 5491 | -6/Proximity Caves | Entered Factory 5491 | -6/Factory | Accompanied by 7 allies 5491 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 5492 | -6/Factory | Loaded intel: 54 interactive machine locations 5505 | -6/Factory | Identified Storm Laser 5752 | -6/Factory | Lost 4 allies 5764 | -6/Factory | P-60 Hacker assimilated allied YM-IQF(M) 5769 | -6/Factory | P-60 Hacker assimilated allied KU-S94(g) 6015 | -6/Factory | Build established: Scavenger-Skirmisher 6504 | -6/Factory | Zion Heavy squad teleported in 6560 | -6/Factory | Ran a visual enhancement algorithm 6591 | -6/Factory | Build established: Scavenger-Gunner 6758 | -6/Factory | Discovered new exit (range 16) 6831 | -6/Factory | Found Prototype Protection 6831 | -6/Factory | Identified Zio. Weapon Casing 6842 | -6/Factory | Terminal network hard line cut 6876 | -6/Factory | Entered Extension 6876 | -6/Extension | Accompanied by 1 ally 6920 | -6/Extension | Zion Heavy squad teleported in 6940 | -6/Extension | Rescued a captive Derelict 6948 | -6/Extension | Rescued a captive Derelict 7122 | -6/Extension | Build established: Messiah-Gunner 7261 | -6/Extension | Rescued a captive Derelict 7305 | -6/Extension | Spotted B-75 Beast 7310 | -6/Extension | Spotted B-75 Beast 7315 | -6/Extension | Lost 5 allies 7315 | -6/Extension | Core integrity fell below 50% 7406 | -6/Extension | Lost 7 parts (1p1n4u1w) 7413 | -6/Extension | Discovered new exit (range 16) 7413 | -6/Extension | Discovered new exit (range 16) 7429 | -6/Extension | Entered Cetus 7449 | -6/Cetus | Spotted Cetus Guard 7449 | -6/Cetus | Spotted Cetus Guard 7452 | -6/Cetus | Core integrity fell below 20% 7452 | -6/Cetus | Spotted Cetus Guard 7453 | -6/Cetus | Spotted Cetus Guard 7472 | -6/Cetus | Discovered new exit (range 16) 7480 | -6/Cetus | Entered Factory 7480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7481 | -5/Factory | Identified exit to Upper Caves 7486 | -5/Factory | Lost 3 parts (1p2n) 7487 | -5/Factory | Identified exit to DSF 7488 | -5/Factory | Entered DSF 7503 | -5/DSF | Additional patrols routed to DSF 7515 | -5/DSF | System corruption reached 10% 7516 | -5/DSF | Discovered new exit (range 13) 7523 | -5/DSF | Entered Factory 7523 | -4/Factory | Evolved 2 slots: Utility x2 7545 | -4/Factory | Lost 3 parts (3u) 7547 | -4/Factory | Zion Infowar Resupply teleported in 7620 | -4/Factory | Discovered new exit (range 8) 7812 | -4/Factory | Build established: Mutant 7824 | -4/Factory | Zion Light squad teleported in 7960 | -4/Factory | Garrison activated, responded to threat 7963 | -4/Factory | Garrison activated, responded to threat 7988 | -4/Factory | Self-destructed Last Messages --------------- 07963_ ALERT: Activating Garrison Access F001. 07964_ R-10 Processor collects Adv. Heat Sink. 07965_ Acquired Structural Scanner. 07967_ >> DECODED: Patrol location. 07967_ R-10 Processor collects Imp. Treads. 07968_ Acquired Flexi-carbon Leg. 07970_ R-10 Processor collects Wheel. 07971_ R-10 Processor collects Imp. Ion Engine. 07971_ P-70 Sage fails to hack CR-4RY(z). 07971_ Acquired 10 matter. 07973_ >> DECODED: Adv. Datajack location. 07983_ U-05 Engineer builds a Door. 07983_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07984_ U-05 Engineer builds a Wall. 07984_ Slug penetrates RQ-OCE(z). 07986_ Y-64 Sentinel destroyed. 07987_ U-05 Engineer destroyed. 07987_ RQ-OCE(z) destroyed. 07988_ >> DECODED: Adv. Focal Shield location. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????!??/ | | ???????????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????"" ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????"" ^???????????????? | | ????????????????????????""" ???????????????? | | ????????????????????????""" ????????#??????? | | ??????????????????????? ? #?????? ?????? | | ?????????????????????" ?"" #?????? ?????? | | "?? "?????????????" ?"" """ ####?? """?????? | | "" """ ????????""" """ """ ##"##? """ T" | | G ???? ss # """ "" | | "" ??? sk # "? | | " ???? s [ / """ ??? | | ????ss*%| [|!# """ | | ????? %=!! [ *!# """ | | #???????#*^ *%= !|%[%% | | #???????# ^ %==% % !! ! | | #???????# ^% %=%!! %[=# | | * #???????# * =% %!=! #######+#### | | +???***?# ^ [% = ###### #?? | | "" ""? ????***?# ^ z " +?? | | ""G"?? ?????**?#u @ z######"###### #?? | | #######?# #??????## #?# #?????? | | #???# #??????## """"""" #?# [ #?????? | | #???# #???????# """""""s #?# [ #?????? | | #???# #???????# """"""" #?# [[ #?????? | | """ #???# #???????# """""""ss##############????? | | """ #???# #???????# s# #????? | | """ #???# #???????# = # #????? | | ##### #???????########%= # #????? | | + #??????????????# # // #????? | | ######### #?????########## ? # // #????? | | ????????# #?????# + # / #????? | | ??????### ###???# """ # / #????? | | ?###### #???# """ # # #????? | | ?# ##### """ # # #????? | | ?# + ##### # #????? | | ?# ##### """ #???# # #????? | | ?# ## #???# """ #???# +% #????? | | ## ########???# """ #???# ##############?!?!? | | #??????????# #???# ##????????????????? | | #??????????##########???#+#??????????????!??? | | #???????????????????????? ??????????????????? | | #########?????????????????????"??????????????????? | | #?????????????????????"??????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 225 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed EncryptedFieldthrustNetwork Manual? 0 Play Time 00:52:56 Cumulative 44.4 hours Start 2026.06.26 @ 13:27:49 End 2026.06.27 @ 00:54:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 61507e4e-2dd9-4181-a0a5-44b1fcca96e9