Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 20:23:12 Player: meta Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (3417) 3417 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 8293 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 717 Entered Garrisons 200 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 90/100 System Corruption 3% Temperature Cool (33) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Hybrid Antimatter Reactor Plasma Cannon Improved Light Cannon Gauss Cannon Heavy Mass Driver Mini Grenade Launcher Mini Grenade Launcher Welding Torch Plasma Cutter [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 2 1 2 . . Weapon . | . . . . . . . . Parts Attached 85 | 7 14 2 21 19 6 9 7 Power 15 | 1 4 . 4 4 . 1 1 Engine 12 | 1 4 . 4 2 . 1 . Core 2 | . . . . 2 . . . Reactor 1 | . . . . . . . 1 Propulsion 19 | 2 2 1 4 4 2 3 1 Treads 8 | 2 2 1 . . . 3 . Leg 11 | . . . 4 4 2 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 1 7 6 2 4 1 Device 8 | 1 . 1 1 3 1 . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . 1 1 . 1 . Protection 10 | . . . 4 2 1 3 . Artifact . | . . . . . . . . Weapon 27 | 2 7 . 6 5 2 1 4 Energy Gun 2 | . . . 1 1 . . . Energy Cannon 4 | . 1 . 1 . 2 . . Ballistic Gun 12 | 2 5 . 4 1 . . . Ballistic Cannon 3 | . . . . . . 1 2 Launcher 5 | . . . . 3 . . 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 36 | . . 2 6 10 1 . 17 Power 5 | . . . . 3 . . 2 Propulsion 9 | . . 1 1 2 1 . 4 Utility 14 | . . 1 2 4 . . 7 Weapon 8 | . . . 3 1 . . 4 Highest Loss Streak 14 | . . 1 3 4 1 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 95 93 90 96 89 Engine 9 | . 14 14 11 3 7 7 6 Treads 15 | . 28 27 3 . . 16 20 Leg 9 | . . . 17 26 21 6 1 Device 7 | . 14 13 3 7 22 1 1 Storage 10 | . 14 14 11 9 7 7 6 Hackware 11 | . . . 8 14 15 22 22 Protection 11 | . . . 13 9 1 21 20 Energy Cannon 4 | . 4 . 3 3 12 7 . Ballistic Gun 9 | . 19 14 16 8 . . . Ballistic Cannon 1 | . . . . . . 3 6 Special Weapon 2 | . 4 14 1 . . . . Peak Build Rating 49 | 7 9 11 22 29 40 43 49 Average Rating 23 | 6 7 10 17 24 35 40 42 On Entrance 19 | . 7 9 11 20 24 40 43 Naked Turns . | . . . . . . . . Heaviest Build 64 | 14 30 29 36 41 54 64 64 Greatest Support 60 | 40 40 40 40 44 42 60 60 Greatest Overweight (x) 1 | . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 14 Most Carried 15 | 5 8 13 15 13 15 15 15 Average Carried 10 | 2 7 9 11 9 11 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 8 12 14 6 15 14 1 Class Distribution -------------------- 58% | Mutant 39% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 2152 | 342 249 37 588 203 87 251 395 Remotely . | . . . . . . . . Salvage Created 2739 | 191 471 106 952 498 87 70 364 Parts 186 | 18 34 4 73 25 5 3 24 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 6 | . . . 2 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 67 | . 16 3 22 13 1 . 12 Guns 36 | . 10 2 20 4 . . . Cannons 16 | . 5 1 2 . . . 8 AOE 13 | . . . . 9 . . 4 Classes Destroyed 14 | 3 2 . 2 2 1 . 4 Worker 7 | 1 . 1 1 1 . . 3 Builder 2 | . . . . . . . 2 Tunneler 5 | 4 . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 3 | 1 . . . . . . 2 Mechanic 1 | . . . . 1 . . . Operator 2 | . . . . . 1 . 1 Watcher 1 | . . . 1 . . . . Swarmer 20 | . 7 2 5 . . . 6 Grunt 26 | . 9 1 8 8 . . . Sentry 13 | . . . 9 3 1 . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . 2 . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | 2 3 2 3 5 1 . 8 Combat Bots Only 4 | . 3 2 3 4 1 . 4 Max Kills in Single Turn 4 | 1 2 2 1 3 1 . 4 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 597 | . 96 23 133 90 36 . 219 Missed 150 | . 18 9 31 19 14 . 59 Damage Taken 6673 | . 730 151 1279 1441 170 42 2860 Core 1333 | . 142 40 280 168 17 . 686 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 107 | . . . 50 57 . . . Core Remaining (%) 56 | 100 . 27 30 69 . . . Volleys Fired 250 | 18 44 9 77 35 4 21 42 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 130 | 40 80 40 91 91 130 130 75 Shots Fired 435 | 36 88 15 146 66 8 29 47 Gun 287 | 36 68 9 139 35 . . . Cannon 115 | . 20 . 7 15 8 29 36 Launcher 27 | . . . . 16 . . 11 Special 6 | . . 6 . . . . . Kinetic 327 | 36 68 9 130 35 . 13 36 Thermal 72 | . 20 6 7 15 8 16 . Explosive 27 | . . . . 16 . . 11 Electromagnetic 9 | . . . 9 . . . . Robot Hit Streak 20 | 7 12 10 18 20 7 6 6 Robot Miss Streak 5 | 3 3 2 5 2 1 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 2 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 295 | 23 59 10 105 56 6 9 27 Core Hits 156 | 9 23 7 38 37 1 6 35 Critical Kills 4 | 1 1 . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 1 1 . 2 . 1 . 6 Meltdown 2 | . 1 . . . 1 . . Destroy 2 | 1 . . 1 . . . . Blast 6 | . . . . . . . 6 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8417 | 236 700 146 1538 2077 163 382 3175 Guns 2523 | 236 440 101 1324 422 . . . Cannons 2652 | . 226 . 144 222 163 382 1515 Explosions 3020 | . . . . 1433 . . 1587 Melee . | . . . . . . . . Ramming 177 | . 34 . 70 . . . 73 Kinetic 4145 | 236 440 101 1211 422 . 220 1515 Thermal 1076 | . 226 45 144 336 163 162 . Explosive 2906 | . . . . 1319 . . 1587 Electromagnetic 113 | . . . 113 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 . . . 3 Average Corruption 1 | . . . 1 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 15 . . . 4 Message Errors 4 | . . . 2 . . . 2 Matter Fused 6 | . . . 5 . . . 1 Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 3 | . . . 2 . . . 1 Data Loss (major) 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 311 | . . . . 46 13 38 214 Projectiles 186 | . . . . 4 13 38 131 Explosions 121 | . . . . 42 . . 79 Melee 4 | . . . . . . . 4 Knockbacks 16 | . . . . . . 2 14 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 2 10 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 616 | . . . . 278 . . 338 Shots 18 | . . . . 8 . . 10 Rammed 16 | . 4 . 2 . . . 10 Targets Rammed 29 | . 4 . 13 . . . 12 Kicked 11 | . . . 11 . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 333 | . 140 5 149 333 42 144 218 Average Temperature 56 | . 37 5 33 124 21 39 54 Received Heat Transfer 1368 | . 198 51 459 444 54 12 150 Effects 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 4 | . . . 1 . . . 3 Robots Melted 2 | . 1 . . . 1 . . Combat Hostiles 2 | . 1 . . . 1 . . Parts Melted 4 | . 1 . 1 . 2 . . Heat Transferred 1789 | . 481 148 259 457 222 222 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 2396 | 30 289 113 410 583 231 2396 1672 Initial 1257 | . . 83 1 161 190 21 1257 Average 482 | 15 148 43 207 369 170 1091 1373 Maximum Alert Level 5 | . 1 . 2 2 1 5 5 Low Security (%) 43 | 100 47 100 48 17 48 18 . Level 1 29 | . 52 . 47 44 51 12 . Level 2 4 | . . . 4 38 . 5 . Level 3 3 | . . . . . . 14 . Level 4 10 | . . . . . . 18 93 Level 5 8 | . . . . . . 30 6 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 . 4 4 1 . 10 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 12 | . 2 . 4 3 . . 3 Assault 3 | . . . . 1 . . 2 Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 7 | . 3 . 1 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 33 5 48 20 3 . 44 Peak Tracking Total 13 | . 4 3 4 4 1 . 13 Tactical Retreats 7 | . 2 . 1 . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 5 | . . . 3 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 27 | . 6 9 1 4 . 5 2 Max in Single Turn 2 | . 1 1 1 2 . 2 1 Garrison Access 1 | . . . . 1 . . . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled 15 | . 6 9 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 21 | . 5 . 10 1 2 3 . Terminals 13 | . 3 . 5 1 1 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 11 . 27 1 2 3 . Successful 36 | . 9 . 22 1 2 2 . Failed 8 | . 2 . 5 . . 1 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 7 . 7 1 1 3 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 11 | . 4 . 7 . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . 5 . 5 1 1 2 . Record 5 | . 2 . 2 1 . . . Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . 1 . Alert Level 2 | . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 3 | . . . 3 . . . . Recycling Unit Hacks 10 | . 4 . 6 . . . . Recycle Component 2 | . . . 2 . . . . Process 2 | . 1 . 1 . . . . Report Inventory 4 | . 2 . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . 2 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . 2 . . . . Recycled Matter 162 | . . . 162 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 6 | . . 2 . . . 4 . Largest Group 4 | . . 2 2 . . 4 4 Highest-Rated Group 246 | . . 45 45 . . 246 246 Highest-Rated Ally 95 | . . 31 31 . . 95 95 Total Orders . | . . . . . . . . Ally Attacks 96 | . . 4 26 . . 15 51 Total Damage 2284 | . . 43 396 . . 756 1089 Kills 24 | . . 1 6 . . 5 12 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 13928 | 467 2408 1686 3549 807 527 3535 949 Spaces Moved 6399 | 266 857 761 1789 445 261 1693 327 Core 25 | 25 . . . . . . . Treads 3695 | 241 857 761 345 . . 1164 327 Legs 2679 | . . . 1444 445 261 529 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 130 123 123 160 240 Average Speed 171 | 149 160 161 156 125 180 199 240 Slowest Speed 240 | 160 160 240 240 130 195 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 51 | 12 70 99 90 30 3 99 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 197 | . . . . 116 . 6 75 Melee . | . . . . . . . . Projectile 25 | . . . . . . 6 19 AOE 172 | . . . . 116 . . 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 8401 | 303 1602 941 2385 625 308 1825 412 Wait 1159 | . 528 34 445 111 22 . 19 Move 6392 | 265 856 760 1788 444 260 1692 327 Hop . | . . . . . . . . Pick Up 114 | 12 26 6 27 10 14 16 3 Fast Attach . | . . . . . . . . Attach 46 | 7 2 2 8 15 3 2 7 Detach . | . . . . . . . . Swap 39 | . 12 . 13 4 3 7 . Drop 66 | 1 22 . 14 6 2 19 2 Fire 250 | 18 44 9 77 35 4 21 42 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 11 | . . . 11 . . . . Crush 18 | . 4 . 2 . . . 12 Escape Stasis . | . . . . . . . . Rewire 68 | . . . . . . 68 . Trap . | . . . . . . . . Miscellaneous 238 | . 108 130 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 468 | -11/Scrapyard | Entered Materials 469 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 12) 1468 | -10/Materials | Discovered new exit (range 10) 1676 | -10/Materials | Core integrity fell below 50% 2876 | -10/Materials | Entered Mines 2913 | -10/Mines | Learned Materials stockpile data 3030 | -10/Mines | Discovered new exit (range 11) 3877 | -10/Mines | Found a hidden stash of uninstalled traps 3929 | -10/Mines | Discovered new exit (range 12) 4562 | -10/Mines | Entered Materials 4562 | -9/Materials | Accompanied by 2 allies 4562 | -9/Materials | Evolved 2 slots: Utility x2 4567 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5509 | -9/Materials | Discovered new exit (range 3) 5988 | -9/Materials | Discovered new exit (range 8) 6187 | -9/Materials | Discovered new exit (range 16) 6453 | -9/Materials | Core integrity fell below 50% 7026 | -9/Materials | Lost 3 parts (1u2w) 8111 | -9/Materials | Entered another Materials area 8111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8426 | -8/Materials | Build established: Scavenger-Mutant 8474 | -8/Materials | Lost 3 parts (1n2u) 8743 | -8/Materials | Build established: Hacker-Mutant 8855 | -8/Materials | Crushed by falling debris 8865 | -8/Materials | Lost 4 parts (1p1n1u1w) 8909 | -8/Materials | Discovered new exit (range 4) 8918 | -8/Materials | Entered Factory 8918 | -7/Factory | Evolved 2 slots: Utility x2 9039 | -7/Factory | Garrison activated, responded to threat 9443 | -7/Factory | Identified exit to Garrison 9445 | -7/Factory | Entered Garrison 9445 | -7/Garrison | Discovered recently destroyed garrison 9720 | -7/Garrison | Discovered new exit (range 14) 9806 | -7/Garrison | Found embedded Infiltrators 10195 | -7/Garrison | Discovered new exit (range 14) 10642 | -7/Garrison | Discovered new exit (range 9) 10748 | -7/Garrison | Garrison Relay disabled 10889 | -7/Garrison | Garrison Relay disabled 12980 | -7/Garrison | Entered Factory 12980 | -7/Factory | Accompanied by 4 allies 13273 | -7/Factory | Garrison activated, responded to threat 13635 | -7/Factory | P-60 Hacker assimilated allied PA-GBN(x) 13780 | -7/Factory | First assault squad dispatched 13890 | -7/Factory | Cargo convoy interrupted 13916 | -7/Factory | Core integrity fell below 50% 13927 | -7/Factory | Core integrity fell below 20% 13929 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 13922_ Gauss Cannon destroyed. 13922_ U-05 Engineer builds a Wall. 13922_ Hyb. Antimatter Reactor destroyed. 13924_ G-50 Soldier knocked back. 13925_ K-01 Serf collects debris. 13925_ Penetrated by Slug. 13925_ Critical hit (Burn: +37). 13926_ U-05 Engineer builds a Wall. 13926_ Knocked back. 13927_ The unstable cave ceiling collapses. 13927_ X-67 Chaingunner suffers critical hit (Blast). 13927_ Destroyed Angular Momentum Engine. 13927_ X-67 Chaingunner knocked back. 13927_ Hvy. Mass Driver destroyed. 13927_ System Shield destroyed. 13927_ Imp. Heat Sink destroyed. 13928_ I-36 Angel destroyed. 13928_ K-01 Serf collects debris. 13928_ Slug penetrates Pressure Siphon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? +?????????????????? | | ?????????????????????######### #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????# ??????# * # #?????????????????? | | ?????????? ######+#### #?????????????????? | | ?????????? #?????????????????? | | ?????????? #####% h #?????????????????? | | ???????????????? ## ##x%%"" #?????????????????? | | ?????????????????# k %" #?????????????????? | | ????????????????## * "" ########??????????? | | ????????????????# # xg%= # #??????????? | | ?????????############ x=*] # #??????????? | | ?? + %% u %gmb* + #??????????? | | ?????????######### ## k x@ ##%# #??????????? | | ?????????????????# ## %g% ## # #??????????? | | ?????????????????# # ## # #??????????? | | ?????????????????# # ## # ########??????????? | | ?????????????????# #####+##?## #?????????????????? | | ?????????????????# ##?? ???# #?????????????????? | | ?????????????????# #???"" ???# H?????????????????? | | ?????????????????# #??""" ???# ?????????????????? | | ?????????????????#!#??""" ???? ?????????????????? | | ?????????????????#%#?? ???? ?????????????????? | | ?????????????????#*#????? ???? ?????????????????? | | ????????????????#*%#????? ???? ?????????????????? | | ????????????????#%%#????? ???? ?????????????????? | | ????????????????##[#????? ???? ?????????????????? | | ???????###########/##????????? ?????????????????? | | ???????# % #????????????????????????????? | | ?###???# %[ #????????????????????????????? | | ##"##### #????????????????????????????? | | " #????????????????????????????? | | %# % #????????????????????????????? | | # #????????????????????????????? | | #% #????????????????????????????? | | % %/ #????????????????????????????? | | #% #????????????????????????????? | | # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hey, That's Mine! Please Form A Line Power Corrupts Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed ExperimentalBlastMace Manual? 0 Play Time 01:13:58 Cumulative 4.3 hours Start 2024.08.07 @ 13:05:06 End 2024.08.07 @ 20:23:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70db1233-0c16-4b88-83c5-dc3f84e1b58e