Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:51:07 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1760 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 268/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Huge Storage Unit Transport Network Coupler Improved Weapon Shielding Light Armor Plating Small Laser Small Laser Light Assault Rifle Improved Grenade Launcher Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Weapon Shielding > --- WEAPON ----------- Assault Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Huge Storage Unit Transport Network Coupler Improved Targeting Computer Light Armor Plating Small Laser Small Laser Light Assault Rifle Improved Grenade Launcher Missile Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 9 7 6 3 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 2 1 1 Device 2 | 2 . . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 3 3 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 8 | 4 8 12 14 Power . | . . . 1 Propulsion 2 | 1 2 2 2 Utility 2 | . 2 4 4 Weapon 3 | 1 3 5 6 Tool/Special . | . . . . Unused Backups 17 | . 4 . 13 Power 1 | . . . 1 Propulsion 6 | . 3 . 3 Utility 5 | . 1 . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 13 | . 14 14 11 Leg 28 | . 28 27 33 Device 12 | . 14 11 11 Storage 13 | . 14 14 11 Processor 1 | . . . 9 Energy Gun 4 | . 9 . . Ballistic Gun 18 | . 18 21 11 Ballistic Cannon 3 | . . 6 11 Peak Build Rating 15 | 9 8 13 15 Average Rating 8 | 6 7 9 14 On Entrance 6 | . 7 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 11 29 34 35 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 7 9 15 15 Most Carried 15 | 5 10 15 15 Average Carried 8 | 4 8 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 10 15 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 670 | 326 87 193 64 Remotely . | . . . . Salvage Created 876 | 268 217 303 88 Parts 61 | 24 21 12 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 8 6 2 Guns 11 | . 8 3 . Cannons 5 | . . 3 2 Classes Destroyed 7 | 3 3 . 1 Worker 1 | 1 . . . Tunneler 9 | 9 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Swarmer 6 | . 6 . . Grunt 9 | . 2 6 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 3 3 5 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 63 | . 27 27 9 Missed 21 | . 9 9 3 Hits 42 | . 18 18 6 Projectile 42 | . 18 18 6 Critical Strikes 3 | . . 3 . Actively Blocked 1 | . . 1 . Damage Taken 478 | . 147 249 82 Core 76 | . 18 44 14 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . 28 . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 84 | 36 22 19 7 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 57 57 Shots Fired 164 | 71 41 38 14 Gun 149 | 71 41 30 7 Cannon 15 | . . 8 7 Launcher . | . . . . Special . | . . . . Kinetic 115 | 36 27 38 14 Thermal 49 | 35 14 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 12 10 3 5 Robot Miss Streak 4 | 4 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | 40 28 22 7 Core Hits 44 | 16 14 12 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1133 | 399 275 327 132 Guns 898 | 399 275 182 42 Cannons 235 | . . 145 90 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 776 | 151 166 327 132 Thermal 357 | 248 109 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | 40 60 53 3 Average Temperature 21 | 17 28 23 3 Received Heat Transfer 210 | . 6 174 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 825 | 575 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | 10 62 96 31 Initial 20 | . . 20 13 Average 14 | . 17 36 10 Influence Increases 488 | 55 212 156 65 Destroy 0b10 Robot/C 320 | . 160 120 40 Destroy 0b10 Robot/NC 65 | 55 5 5 . Destroy Leader 72 | . 32 30 10 Successful Hack 12 | . . . 12 Destroy Structure 4 | . . 1 3 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 464 | 55 159 173 77 Entered New Map 56 | . . 33 23 Time Decay 398 | 55 159 130 54 Lost Part 10 | . . 10 . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 12 6 6 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 1 4 Successful 4 | . . 1 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Robot Analysis 2 | . . . 2 Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1240 | 301 521 265 153 Terrain 10 | 10 . . . Seismic 1230 | 291 521 265 153 Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1533 | 551 521 308 153 Spaces Moved 770 | 229 354 122 65 Core 2 | 2 . . . Treads . | . . . . Legs 768 | 227 354 122 65 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 137 | 119 120 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 11 66 35 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 1 3 Melee . | . . . . Projectile 4 | . . 1 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1102 | 439 419 164 80 Wait 178 | 160 11 6 1 Move 767 | 228 353 121 65 Hop . | . . . . Pick Up 26 | 5 12 7 2 Fast Attach 9 | 8 1 . . Attach 3 | . . 1 2 Detach . | . . . . Swap 15 | 1 6 6 2 Drop 20 | 1 14 4 1 Fire 84 | 36 22 19 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 552 | -11/Scrapyard | Entered Materials 553 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 5) 916 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 14) 1073 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 11) 1204 | -10/Mines | Met a Derelict shopkeep closing up shop 1320 | -10/Mines | Learned Materials terminal intel 1364 | -10/Mines | Discovered new exit (range 9) 1381 | -10/Mines | Entered Materials 1381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -9/Materials | Loaded intel: 12 terminal locations 1532 | -9/Materials | Central database locked down 1534 | -9/Materials | Self-destructed Last Messages --------------- >>Analysis(Y-45 Defender) Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. >>Analysis(G-34 Mercenary) Downloading analysis... G-34 Mercenary Tier: 1 G-series grunts serve as low-level frontline combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. 01532_ ALERT: Central database lockdown, local access denied. 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"???????????????? | | ???# """ #????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning That Tickles Challenges ------------ None Game ------ Seed NodeSmartScythe Manual? 0 Play Time 00:09:03 Cumulative 939.7 hours Start 2025.10.25 @ 22:43:15 End 2025.10.25 @ 22:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1587 Rogue 1587 Adventurer 0 Explorer 0 Win Type - Total 92 Types 54/1/16/15/4/0/0/1/0/1 Lore% 92 Gallery% 83 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ab0bc9-f45a-4b58-9e6c-9244697b1754