Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 12:53:36 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2973) 2973 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 6143 Bonus ------- High Alert Combat Kills 220 Cogmind --------- Core Integrity 204/700 Matter 267/300 Energy 540/540 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Compact Battery Visual Processing Unit Advanced Melee Analysis Suite System Shield > --- WEAPON (4) ------- Improved EM Pulse Cannon Gauss Rifle Mini Assault Cannon Great Axe > --- INVENTORY (8) ---- System Backup Module Heavy Particle Gun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Improved Light Armor Plating System Shield System Backup Module > --- WEAPON ----------- EM Pulse Cannon Autogun Mini Assault Cannon Great Axe > --- INVENTORY -------- Light Deuterium Engine Improved Titanium Leg Compact Battery Improved Shield Generator Improved EM Pulse Cannon EMP Blaster Rocket Launcher Rocket Launcher [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 2 | . . 2 . . Parts Attached 106 | 7 4 27 22 46 Power 12 | 2 1 4 1 4 Engine 6 | 2 1 2 . 1 Core 6 | . . 2 1 3 Reactor . | . . . . . Propulsion 17 | 2 . 3 2 10 Treads 4 | . . 2 2 . Leg 10 | 2 . 1 . 7 Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 22 | 1 1 4 8 8 Device 10 | . . 1 7 2 Storage 3 | 1 . 1 . 1 Processor 3 | . 1 . . 2 Hackware 1 | . . . . 1 Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 55 | 2 2 16 11 24 Energy Gun 23 | 2 2 9 4 6 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 11 | . . 4 5 2 Ballistic Cannon 3 | . . . . 3 Launcher 9 | . . 1 1 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 1 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 3 . 4 Parts Lost 44 | . . 8 12 24 Power 3 | . . . . 3 Propulsion 12 | . . 1 2 9 Utility 6 | . . 1 2 3 Weapon 23 | . . 6 8 9 Highest Loss Streak 8 | . . 3 5 8 Average Slot Usage (%) 83 | . 85 93 89 68 Engine 2 | . 14 2 . 1 Core 6 | . . 8 8 3 Treads 5 | . . 2 22 1 Leg 11 | . 28 19 . 5 Hover 3 | . . . . 9 Device 5 | . . 1 11 7 Storage 9 | . 14 11 9 8 Hackware 1 | . . . . 5 Protection 4 | . . 8 4 1 Energy Gun 12 | . 27 22 5 1 Energy Cannon 2 | . . 1 6 2 Ballistic Gun 11 | . . 15 20 2 Slashing Weapon 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 36 | 13 13 34 32 36 Greatest Support 66 | 20 20 46 66 54 Greatest Overweight (x) 4 | 4 . 2 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 4 4 8 8 8 Average Carried 6 | 1 4 6 7 6 Final Capacity 8 | 6 6 8 8 8 Final Carried 7 | 4 4 7 7 4 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1841 | 218 82 506 486 549 Remotely . | . . . . . Salvage Created 3736 | . 114 1457 872 1293 Parts 207 | . 5 86 36 80 Haulers Intercepted 4 | . . 2 . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 2 28 15 22 Melee 8 | . . 1 . 7 Guns 39 | . 2 23 13 1 Cannons 4 | . . . 2 2 AOE 14 | . . 4 . 10 Classes Destroyed 14 | . 2 7 2 3 Worker 9 | . . 2 . 7 Builder 3 | . . . . 3 Tunneler 2 | . . . 1 1 Hauler 4 | . . 2 . 2 Recycler 7 | . . 3 1 3 Operator 1 | . . 1 . . Watcher 5 | . 1 3 . 1 Swarmer 19 | . . 11 . 8 Grunt 23 | . 2 8 9 4 Brawler 2 | . . 1 1 . Duelist 2 | . . . 1 1 Sentry 14 | . . 8 4 2 Hunter 4 | . . . . 4 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 2 5 4 8 Combat Bots Only 5 | . 2 5 3 5 Max Kills in Single Turn 5 | . 1 4 1 5 Gunslinging 1 | . . 1 . . Exploded 4 | . . 3 . 4 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5026 | . 120 1279 1337 2290 Core 769 | . 23 158 92 496 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 90 60 83 . Volleys Fired 198 | . 9 93 49 47 Largest 4 | . 2 4 4 3 Hottest 179 | . 90 179 159 145 Shots Fired 441 | . 18 226 129 68 Gun 382 | . 18 216 118 30 Cannon 43 | . . 9 10 24 Launcher 16 | . . 1 1 14 Special . | . . . . . Kinetic 230 | . . 121 87 22 Thermal 99 | . 9 61 26 3 Explosive 12 | . . 1 1 10 Electromagnetic 100 | . 9 43 15 33 Robot Hit Streak 29 | . 6 29 13 8 Robot Miss Streak 4 | . 2 4 2 3 Penetration Max . | . . . . . Secondary Targets 8 | . . 5 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 308 | . 12 139 92 65 Core Hits 166 | . 5 62 39 60 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 41 | . . . . 41 Impact . | . . . . . Slashing 41 | . . . . 41 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7767 | . 198 2015 1428 4126 Guns 3459 | . 159 1720 1319 261 Cannons 498 | . . 20 103 375 Explosions 2220 | . 39 271 . 1910 Melee 1580 | . . . . 1580 Ramming 10 | . . 4 6 . Kinetic 2119 | . . 954 944 221 Thermal 1971 | . 115 628 317 911 Explosive 923 | . . 61 . 862 Electromagnetic 1164 | . 83 368 161 552 Impact . | . . . . . Slashing 1580 | . . . . 1580 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged 5 | . . . . 5 Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 703 | . . . . 703 Projectiles 27 | . . . . 27 Explosions 344 | . . . . 344 Melee 332 | . . . . 332 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 590 | . . 51 . 539 Shots 12 | . . 2 . 10 Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 442 | . 186 442 332 158 Average Temperature 89 | . 72 104 85 24 Received Heat Transfer 1257 | . 36 453 576 192 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2827 | . 272 1265 703 587 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 3 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 967 | . 80 520 261 967 Initial 219 | . . 33 219 118 Average 230 | . 29 287 135 270 Maximum Alert Level 3 | . . 2 1 3 Low Security (%) 53 | 100 100 24 87 57 Level 1 33 | . . 57 12 25 Level 2 8 | . . 17 . 2 Level 3 4 | . . . . 14 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 2 7 Investigation 3 | . . . 1 2 Extermination 2 | . . . . 2 Reinforcement 3 | . . 1 1 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 2 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 7 43 18 40 Peak Tracking Total 8 | . 3 6 6 8 Tactical Retreats 9 | . . 2 . 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 18 | . 1 . 2 15 Max in Single Turn 11 | . 1 . 1 11 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 20 | . 2 6 2 10 Terminals 12 | . 2 4 1 5 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . . 2 Total Hacks 64 | . 5 18 14 27 Successful 41 | . 3 12 12 14 Failed 23 | . 2 6 2 13 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 29 | . 5 12 3 9 Terminals 39 | . 5 13 7 14 Fabricators 1 | . . . . 1 Repair Stations 10 | . . 3 7 . Recycling Units 8 | . . . . 8 Scanalyzers 2 | . . 2 . . Garrison Access 4 | . . . . 4 Terminal Hacks 9 | . . 1 3 5 Part Schematic 1 | . . . . 1 Alert Level 3 | . . . 1 2 Unreport Threat 1 | . . . 1 . Reprogram Traps 1 | . . . . 1 Zone Layout 3 | . . 1 1 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . . 2 6 . Scan Component 4 | . . 1 3 . Repair 4 | . . 1 3 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 3 7 3 6 Terminals 18 | . 3 7 3 5 Track 6 | . 1 2 1 2 Assimilate 2 | . . 2 . . Botnet 6 | . 1 2 1 2 Operators 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 2 3 1 8 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built 1 | . . . . 1 Matter 190 | . . . . 190 Time 31 | . . . . 31 Total Part Build Rating 5 | . . . . 5 Parts Repaired 4 | . . 1 3 . Time 140 | . . 32 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 6 | . . . 6 . STAY 3 | . . . 3 . FOLLOW 3 | . . . 3 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3573 | 72 208 1437 715 1141 Spaces Moved 1854 | 45 126 657 216 810 Core 16 | 14 . . . 2 Treads 340 | . . 65 216 59 Legs 866 | 31 126 592 . 117 Wheels . | . . . . . Hover 632 | . . . . 632 Flight . | . . . . . Fastest Speed 48 | 50 120 120 160 48 Average Speed 113 | 130 120 148 160 69 Slowest Speed 250 | 250 120 180 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 30 58 20 28 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . 6 9 Terrain Destroyed 145 | . 4 26 6 109 Melee 9 | . . . . 9 Projectile 3 | . . . . 3 AOE 133 | . 4 26 6 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2886 | 55 163 941 475 1252 Wait 606 | . 25 134 184 263 Move 1850 | 44 125 656 215 810 Hop . | . . . . . Pick Up 23 | 3 . 11 1 8 Fast Attach 69 | 7 4 17 12 29 Attach 19 | . . 3 4 12 Detach 14 | 1 . 3 . 10 Swap 18 | . . 7 6 5 Drop 31 | . . 16 1 14 Fire 198 | . 9 93 49 47 Melee 41 | . . . . 41 Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . . 3 . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Weapon x2 307 | -9/Materials | Discovered new exit (range 15) 374 | -9/Materials | Lost 3 parts (3w) 687 | -9/Materials | Discovered new exit (range 16) 739 | -9/Materials | Repaired Med. Armor Plating 1428 | -9/Materials | Build established: Tank 1661 | -9/Materials | Discovered new exit (range 18) 1718 | -9/Materials | Entered another Materials area 1718 | -8/Materials | Accompanied by 1 ally 1718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -8/Materials | Repaired Shock Rifle 1898 | -8/Materials | Repaired Nuclear Core 1931 | -8/Materials | Repaired Hvy. Assault Rifle 2244 | -8/Materials | Lost 4 parts (1n1u2w) 2375 | -8/Materials | Lost 5 parts (1n4w) 2427 | -8/Materials | Discovered new exit (range 5) 2433 | -8/Materials | Entered Factory 2433 | -7/Factory | Evolved 2 slots: Utility x2 2580 | -7/Factory | Lost 8 parts (1p2n2u3w) 2859 | -7/Factory | Build established: Mutant 2911 | -7/Factory | Discovered new exit (range 16) 3062 | -7/Factory | Discovered new exit (range 10) 3110 | -7/Factory | Lost 3 parts (1p2w) 3194 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 3336 | -7/Factory | Core integrity fell below 50% 3363 | -7/Factory | Lost 6 parts (1p2n1u2w) 3434 | -7/Factory | Lost 4 parts (3n1w) 3574 | -7/Factory | Self-destructed Last Messages --------------- 03523_ Acquired 11 matter. 03524_ K-01 Serf collects debris. 03528_ H-55 Commando destroyed. 03534_ U-05 Engineer lays Concrete. 03544_ Slug penetrates A-02 Transporter. 03544_ A-02 Transporter suffers critical hit. 03544_ A-02 Transporter destroyed. 03544_ U-05 Engineer lays Concrete. 03551_ Acquired 41 matter. 03554_ R-06 Scavenger collects Transport Network Coupler. 03554_ Sneak attack on R-06 Scavenger. 03554_ Destroyed Com. Wheel. 03554_ Destroyed Lgt. Ion Engine. 03554_ Destroyed Tractor Beam. 03557_ R-06 Scavenger destroyed. 03557_ Slug penetrates Wall. 03558_ K-01 Serf collects debris. 03562_ Acquired Visual Processing Unit. 03566_ W-25 Informer sends out distress signal. 03573_ K-01 Serf collects debris. 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EM Shotgun | -9/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunCompositeSink Manual? 0 Play Time 00:34:50 Cumulative 163.1 hours Start 2021.04.05 @ 11:12:51 End 2021.04.05 @ 12:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 266 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa6e7b8-c262-4f9d-a203-1b3cc6acd8f5