Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 04:25:29 Player: ktur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (274) 1370 Value Destroyed (8926) 8926 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2764) 2764 TOTAL SCORE: 16660 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2084 Follower Combat Kills 362 Friendly Fire -182 Cogmind --------- Core Integrity 0/850 Matter 4/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Terrain Scan Processor Improved Heavy Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Weapon Cycler Heavy Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Heavy Missile Launcher Power Maul [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 3 | . . . 1 . 1 . 1 Weapon 2 | . . . . . . 2 . Parts Attached 211 | 6 7 . 21 23 13 46 95 Power 10 | 1 1 . 2 2 1 . 3 Engine 9 | 1 1 . 2 2 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 58 | 2 . . 10 6 5 9 26 Treads 58 | 2 . . 10 6 5 9 26 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 1 4 . 4 2 3 16 24 Device 23 | . 1 . . . 1 9 12 Storage 7 | 1 2 . 1 . . 2 1 Processor 4 | . 1 . . . 1 1 1 Hackware . | . . . . . . . . Protection 20 | . . . 3 2 1 4 10 Artifact . | . . . . . . . . Weapon 89 | 2 2 . 5 13 4 21 42 Energy Gun 27 | . . . 1 . 1 12 13 Energy Cannon 17 | . 2 . 3 10 2 . . Ballistic Gun 24 | 2 . . . 1 . 7 14 Ballistic Cannon . | . . . . . . . . Launcher 21 | . . . 1 2 1 2 15 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 1 1 2 . Parts Lost 28 | . 1 . . . 1 3 23 Power 3 | . 1 . . . . . 2 Propulsion 7 | . . . . . . . 7 Utility 6 | . . . . . 1 1 4 Weapon 12 | . . . . . . 2 10 Highest Loss Streak 17 | . 1 . . . 1 1 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 100 94 96 92 Engine 7 | . 13 14 11 11 9 7 1 Core 1 | . . . . . . . 4 Treads 31 | . 28 28 33 33 35 29 32 Device 10 | . 2 14 11 11 9 11 12 Storage 8 | . 14 14 11 11 9 7 5 Processor 1 | . 6 . . . 3 . . Protection 7 | . . . 10 11 9 6 6 Energy Gun 9 | . . . . . . 19 17 Energy Cannon 8 | . 5 28 21 21 17 . . Ballistic Gun 6 | . 22 . . . . 10 6 Naked Turns 17 | . . . . . . . 17 Heaviest Build 152 | 10 55 35 64 64 73 121 152 Greatest Support 140 | 40 40 40 60 60 80 112 140 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 20 20 25 25 Average Capacity 21 | 7 13 15 18 20 20 23 24 Most Carried 25 | 6 18 15 20 20 20 25 25 Average Carried 20 | 3 10 15 18 19 19 22 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 Final Carried 25 | 6 15 15 20 20 20 24 25 Class Distribution -------------------- 45% | Tank 30% | Mutant 14% | Scavenger-Mutant 6% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 4324 | 224 166 . 235 332 187 1149 2031 Remotely . | . . . . . . . . Salvage Created 10772 | . 529 101 1115 1514 885 2558 4070 Parts 591 | . 37 4 63 95 52 115 225 Haulers Intercepted 19 | . . . 4 6 3 2 4 Recyclers Shooed 13 | . 3 . . 3 . 4 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 194 | . 17 2 23 24 16 40 72 Guns 87 | . 15 . . . . 32 40 Cannons 56 | . 1 2 20 22 11 . . AOE 43 | . . . 2 1 4 7 29 Classes Destroyed 18 | . 4 . 5 3 . 3 3 Worker 22 | . . . 1 1 1 4 15 Builder 7 | . . . . 1 . . 6 Tunneler 1 | . . . . . . 1 . Hauler 19 | . . . 4 6 3 2 4 Recycler 12 | . 1 . 1 3 1 5 1 Mechanic 6 | . 1 . . . . 2 3 Operator 5 | . . . . 2 . 2 1 Watcher 7 | . . . 2 1 . 1 3 Swarmer 36 | . 9 . 7 . 4 5 11 Cutter 3 | . . . . . . . 3 Grunt 81 | . 8 2 9 16 6 21 19 Brawler 5 | . . . 1 . . 2 2 Duelist 10 | . . . . 2 1 3 4 Protector 4 | . . . . . . . 4 Sentry 28 | . . . 6 6 5 4 7 Specialist 4 | . . . . . . . 4 Hunter 8 | . . . . . . 1 7 Programmer 15 | . . . . . . 4 11 Thug 1 | . . . . . . 1 . Best Kill Streak 12 | . 5 2 8 7 6 10 12 Combat Bots Only 8 | . 5 2 4 4 6 8 8 Max Kills in Single Turn 5 | . 2 1 2 3 4 5 5 Gunslinging 1 | . 1 . . . . . 1 Exploded 4 | . . . 2 1 4 4 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 12713 | . 351 69 433 785 810 2364 7901 Core 1194 | . 78 13 59 69 16 108 851 Absorbed by Shields 138 | . . . . . . 131 7 Regen/Repaired (Parts) 278 | . . . 69 . . 209 . Core Remaining (%) 82 | 100 . 63 . 68 97 84 . Volleys Fired 518 | . 39 5 56 78 48 107 185 Largest 4 | . 2 2 2 2 2 4 4 Hottest 244 | . 136 136 136 136 136 244 136 Shots Fired 1324 | . 78 10 109 153 95 368 511 Gun 911 | . 72 . . . . 364 475 Cannon 365 | . 6 10 106 149 94 . . Launcher 48 | . . . 3 4 1 4 36 Special . | . . . . . . . . Kinetic 385 | . 72 . . . . 159 154 Thermal 889 | . 6 10 106 147 94 205 321 Explosive 39 | . . . 3 4 1 4 27 Electromagnetic 11 | . . . . 2 . . 9 Robot Hit Streak 23 | . 10 11 16 14 8 20 23 Robot Miss Streak 6 | . 3 . 4 3 5 4 6 Penetration Max . | . . . . . . . . Secondary Targets 18 | . 2 . . . . 9 7 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 850 | . 54 8 69 86 57 237 339 Core Hits 485 | . 35 3 30 42 30 104 241 Critical Kills 9 | . 3 . 1 1 1 . 3 Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 37 | . 3 . 1 1 1 14 17 Burn 26 | . . . . . . 12 14 Meltdown 4 | . 1 . 1 1 1 . . Destroy 7 | . 2 . . . . 2 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 25377 | . 574 163 1731 2271 1517 5456 13665 Guns 11494 | . 399 . . . . 4602 6493 Cannons 4916 | . 69 163 1522 1886 1276 . . Explosions 8692 | . 88 . 196 368 201 824 7015 Melee . | . . . . . . . . Ramming 275 | . 18 . 13 17 40 30 157 Kinetic 4113 | . 399 . . . . 1851 1863 Thermal 12348 | . 69 163 1522 1886 1276 2751 4681 Explosive 7296 | . . . 196 368 201 824 5707 Electromagnetic 1345 | . 88 . . . . . 1257 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 3 5 . 5 11 Average Corruption 4 | . . . 2 3 . 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 164 | . . . 6 38 . 30 90 Message Errors 31 | . . . 2 7 . 6 16 Matter Fused 40 | . . . 1 8 . 3 28 Heat Flow Errors 22 | . . . 2 9 . 1 10 Energy Discharges 11 | . . . . 3 . 2 6 Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 28 | . . . . 7 . 9 12 Data Loss (major) 4 | . . . . . . 2 2 Misfires 11 | . . . . 4 . 3 4 Alerts 6 | . . . 1 . . 2 3 Weapon Failures 8 | . . . . . . . 8 Overload Shots . | . . . . . . . . Overflow Damage 173 | . . . 42 24 . 28 79 Projectiles 51 | . . . 32 19 . . . Explosions 122 | . . . 10 5 . 28 79 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 421 | . . . 30 25 . 94 272 Shots 10 | . . . 1 1 . 2 6 Rammed 31 | . 4 . 3 5 3 5 11 Targets Rammed 40 | . 4 . 4 5 3 6 18 Kicked . | . . . . . . . . Crushed 9 | . . . 1 . . 1 7 Highest Temperature 436 | . 33 84 210 242 375 436 265 Average Temperature 85 | . 10 48 45 43 103 148 74 Received Heat Transfer 3232 | . 72 39 84 348 447 750 1492 Effects 5 | . . . . . 3 2 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | . 1 . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 6 | . 1 . 1 1 1 1 1 Combat Hostiles 6 | . 1 . 1 1 1 1 1 Parts Melted 69 | . 3 1 4 8 4 17 32 Heat Transferred 24117 | . 111 296 2664 3256 2294 6401 9095 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 1965 | . 226 50 365 417 391 621 1965 Initial 287 | . . . 19 78 115 163 287 Average 405 | . 50 21 155 267 217 327 877 Maximum Alert Level 5 | . 1 . 1 2 1 2 5 Low Security (%) 32 | 100 96 100 51 31 45 25 1 Level 1 34 | . 3 . 48 54 54 40 15 Level 2 19 | . . . . 13 . 33 34 Level 3 5 | . . . . . . . 19 Level 4 4 | . . . . . . . 17 Level 5 1 | . . . . . . . 5 High Security 1 | . . . . . . . 6 Max Security . | . . . . . . . . Squads Dispatched 56 | . 5 . 2 3 2 16 28 Investigation 7 | . 3 . 1 2 . 1 . Extermination 12 | . . . . . . 5 7 Reinforcement 17 | . 2 . 1 1 2 4 7 Assault 14 | . . . . . . 3 11 Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 18 | . 2 . 4 3 2 3 4 Communications Jammed 149 | . . . . . . . 149 Distress Signals 147 | . . . . . . . 147 Times Spotted 324 | . 26 2 33 35 35 59 134 Peak Tracking Total 19 | . 6 2 4 6 6 8 19 Tactical Retreats 11 | . . . 1 . . 7 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 19 | . 4 . 3 1 . 9 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 21 | . 1 . . 8 1 1 10 Max in Single Turn 2 | . 1 . . 1 1 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 38 | . 6 . 7 7 5 9 4 Terminals 29 | . 6 . 5 7 4 5 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . 1 . . 1 1 Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 3 | . . . 1 . . 2 . Garrison Access . | . . . . . . . . Total Hacks 77 | . 16 . 13 18 9 16 5 Successful 29 | . 5 . 6 6 2 8 2 Failed 48 | . 11 . 7 12 7 8 3 Catastrophic 18 | . 5 . 4 3 1 3 2 Database Lockouts . | . . . . . . . . Manual 37 | . 13 . 9 5 4 4 2 Terminals 62 | . 16 . 9 18 6 10 3 Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . . 2 . . 2 1 Recycling Units 4 | . . . . . 3 . 1 Scanalyzers 4 | . . . 2 . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 5 . 2 6 1 3 1 Robot Analysis 3 | . 2 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . Alert Level 3 | . . . . 2 1 . . Unreport Threat 7 | . 2 . 1 2 . 2 . Locate Traps 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . . 2 . Scan Component 2 | . . . 1 . . 1 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 2 | . . . . . 1 . 1 Retrieve Components 2 | . . . . . 1 . 1 Scanalyzer 4 | . . . 2 . . 2 . Insert Component 3 | . . . 1 . . 2 . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 36 | . 6 . 7 6 5 9 3 Full Trace Events 3 | . . . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 51 | . . . 32 . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 1 . 3 Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 13 | . . . . 10 . 3 . Largest Group 10 | . . . . 10 10 3 . Highest-Rated Group 93 | . . . . 88 88 93 . Highest-Rated Ally 31 | . . . . 16 16 31 . Total Orders . | . . . . . . . . Ally Attacks 114 | . . . . 1 65 48 . Total Damage 1280 | . . . . 17 676 587 . Kills 13 | . . . . . 7 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 3 | . 2 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 12042 | 77 1151 68 1582 2019 1024 2826 3295 Spaces Moved 5087 | 40 551 31 596 720 494 1339 1316 Core 32 | 1 . . . . . . 31 Treads 5055 | 39 551 31 596 720 494 1339 1285 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 50 Average Speed 189 | 157 182 160 218 239 161 176 178 Slowest Speed 240 | 160 240 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 74 10 51 90 49 39 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . 12 13 . . . Terrain Destroyed 403 | . . . 17 43 12 28 303 Melee . | . . . . . . . . Projectile 7 | . . . . . 1 . 6 AOE 396 | . . . 17 43 11 28 297 Terrain Rammed 2 | . . . . . . . 2 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 6539 | 51 631 40 774 871 626 1614 1932 Wait 396 | . 3 3 52 18 46 36 238 Move 5081 | 39 550 30 595 719 493 1339 1316 Hop . | . . . . . . . . Pick Up 127 | 6 17 1 21 6 9 41 26 Fast Attach 49 | 6 3 . 3 2 3 12 20 Attach 56 | . 1 . 6 1 3 18 27 Detach 8 | . 2 . . . . 2 4 Swap 106 | . 3 . 12 20 7 16 48 Drop 153 | . 9 1 25 20 14 38 46 Fire 518 | . 39 5 56 78 48 107 185 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 39 | . 4 . 4 5 3 5 18 Escape Stasis 4 | . . . . 2 . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Discovered new exit (range 8) 1229 | -10/Materials | Entered Mines 1286 | -10/Mines | Discovered new exit (range 6) 1297 | -10/Mines | Entered Materials 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Discovered new exit (range 16) 1940 | -9/Materials | Discovered new exit (range 9) 2108 | -9/Materials | Discovered new exit (range 16) 2167 | -9/Materials | Repaired Med. Armor Plating 2435 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Identified exit to Storage 2879 | -9/Materials | Entered Storage 3196 | -9/Storage | Build established: Scavenger-Mutant 3282 | -9/Storage | Learned location of Armory (-3) 3494 | -9/Storage | Discovered new exit (range 16) 4223 | -9/Storage | Build established: Mutant 4483 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4769 | -9/Storage | Build established: Commander-Mutant 4898 | -9/Storage | Entered Materials 4898 | -8/Materials | Accompanied by 10 allies 4898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -8/Materials | Build established: Scavenger-Mutant 5900 | -8/Materials | Discovered new exit (range 9) 5922 | -8/Materials | Entered Factory 5922 | -7/Factory | Evolved 2 slots: Weapon x2 5998 | -7/Factory | Repaired Hvy. Armor Plating 6301 | -7/Factory | Build established: Scavenger-Tank 6927 | -7/Factory | Garrison activated, responded to threat 6964 | -7/Factory | Discovered new exit (range 4) 7164 | -7/Factory | Build established: Tank 7260 | -7/Factory | Allied Derelicts emerged from ambush trap array 7657 | -7/Factory | Identified exit to Factory 8276 | -7/Factory | Discovered exit to Factory (range 15) 8322 | -7/Factory | First assault squad dispatched 8363 | -7/Factory | Identified exit to Lower Caves 8534 | -7/Factory | Destroyed 8 combat bots 8748 | -7/Factory | Entered another Factory area 8748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9256 | -6/Factory | Garrison activated, responded to threat 9412 | -6/Factory | Cargo convoy interrupted 9464 | -6/Factory | Destroyed 8 combat bots 10446 | -6/Factory | Found Hvy. Reactive Plating 10458 | -6/Factory | Destroyed 7 combat bots 10498 | -6/Factory | First assault squad dispatched 11825 | -6/Factory | System corruption reached 10% 11832 | -6/Factory | High security lockdown imminent 11912 | -6/Factory | High security lockdown engaged 12017 | -6/Factory | Released all parts (7) 12021 | -6/Factory | Core integrity fell below 50% 12025 | -6/Factory | Core integrity fell below 20% 12043 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12017_ Released Imp. Cooling System. 12017_ Released Imp. Medium Treads. 12018_ Acquired Med. Treads. 12018_ Penetrated by Slug. 12019_ G-50 Soldier destroyed. 12020_ Wall collapses. 12020_ Med. Treads destroyed. 12021_ Penetrated by Slug. 12022_ S-27 Virus suffers critical hit (Burn). 12024_ H-66 Slayer misfires. 12024_ H-66 Slayer suffers critical hit (Destroy). 12024_ H-66 Slayer destroyed. 12028_ System corrupted: Heat flow error (+148). 12032_ ALERT: Assault forces dispatched. 12036_ Acquired Med. Treads. 12041_ Rammed Fusion Modulator. 12041_ Destabilizing: Core damaged (-34). 12042_ Drone sends a signal. 12042_ Rammed Fusion Modulator. 12042_ Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | ???????????????????????# [ # # #?????????? | | ???????????????????????# | # # #?????????? | | ???????????????????????# * # ?# #?????????? | | ???????????????????????# # ? #?????????? | | ???????????????????????# # """# ??????????? | | ???????????????????????# # """# ??????????? | | ???????????????????????+ # """#???????????? | | ???????????????????????# # ""#???????????? | | ???????????????????????# # ! 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"%" ? | | ????????????#[[] + ^ =!!!= " ? | | ????????????#[[ # """" ] =!= ? | | ????????????#[[ """ # """""!!=*%== ? | | ????????????# """ # """ ==%%/ ? | | ????????????# """ # !!%=[ ##########?? | | ????????????# # %%==! #?????????? | | ????????????# " [! ##?????????? | | ????????????#? [ # * ???????? | | ??????????????######### ^ ! %! """"""??????? | | ?????????????????????# | =%! """""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 40 Weapon Cycling 15 Evasion (%) 47 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoAntimatterExoskeleton Manual? 0 Play Time 01:21:55 Cumulative 348.2 hours Start 2022.04.17 @ 02:50:22 End 2022.04.17 @ 04:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2097aa7-ab85-4afb-b90a-d57731b8bc3d