Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 13:43:32 Player: pp Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 414 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 167/200 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Battery ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Battery Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Battery Device ECM Suite Storage Small Battery Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 5 5 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | . 3 Device 1 | . 1 Storage 1 | . 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 3 | 2 1 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 1 | . 1 Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 81 | . 81 Engine 12 | . 12 Wheel 17 | . 17 Device 5 | . 5 Storage 11 | . 11 Protection 7 | . 7 Ballistic Gun 25 | . 25 Peak Build Rating 7 | 5 7 Average Rating 5 | 3 5 On Entrance 2 | . 5 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 12 | 6 12 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 4 | . 4 Average Carried 1 | . 1 Final Capacity 5 | 5 5 Final Carried 3 | . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 355 | 270 85 Remotely . | . . Salvage Created 190 | 39 151 Parts 13 | 2 11 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 7 | 1 6 Guns 7 | 1 6 Classes Destroyed 2 | 1 1 Swarmer 3 | . 3 Grunt 4 | 1 3 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 108 | 7 101 Missed 36 | 3 33 Hits 72 | 4 68 Projectile 72 | 4 68 Damage Taken 762 | 45 717 Core 258 | 11 247 Absorbed by Shields . | . . Core Remaining (%) 95 | 95 . Volleys Fired 37 | 5 32 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 67 | 10 57 Gun 67 | 10 57 Cannon . | . . Launcher . | . . Special . | . . Kinetic 67 | 10 57 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 3 7 Robot Miss Streak 4 | 3 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 33 | 5 28 Core Hits 14 | 2 12 Critical Kills . | . . Critical Parts Destroyed 2 | 1 1 Critical Strikes 2 | 1 1 Destroy 2 | 1 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 389 | 44 345 Guns 358 | 44 314 Cannons . | . . Explosions . | . . Melee . | . . Ramming 31 | . 31 Kinetic 358 | 44 314 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Data Loss (minor) 1 | . 1 Misfires 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 14 | . 14 Shots . | . . Rammed 7 | . 7 Targets Rammed 7 | . 7 Kicked . | . . Crushed . | . . Highest Temperature 52 | 6 52 Average Temperature 13 | 6 13 Received Heat Transfer 318 | 24 294 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 110 | 20 110 Initial 13 | . 13 Average 31 | 1 36 Influence Increases 160 | 20 140 Destroy 0b10 Robot/C 140 | 20 120 Destroy Leader 20 | . 20 Influence Decreases 160 | . 160 Entered New Map 7 | . 7 Time Decay 113 | . 113 Lost Part 40 | . 40 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 31 | 1 30 Peak Tracking Total 6 | 1 6 Tactical Retreats 5 | . 5 ECM-based Alert Blocks 17 | . 17 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful . | . . Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 159 | . 159 ECM 159 | . 159 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 464 | 68 396 Spaces Moved 398 | 66 332 Core 61 | 20 41 Treads . | . . Legs . | . . Wheels 337 | 46 291 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 83 | 70 86 Slowest Speed 150 | 80 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 27 | 6 49 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 466 | 75 391 Wait 11 | . 11 Move 397 | 65 332 Hop . | . . Pick Up 2 | . 2 Fast Attach 7 | 5 2 Attach 1 | . 1 Detach 1 | . 1 Swap 2 | . 2 Drop 1 | . 1 Fire 37 | 5 32 Melee . | . . Ram 7 | . 7 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 417 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Lost 3 parts (1p1n1w) 459 | -10/Materials | Core integrity fell below 20% 465 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00325_ W-16 Scout sends out distress signal. 00338_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00338_ System corrupted: Lgt. Assault Rifle misfires. 00356_ Terminal unresponsive. 00371_ W-16 Scout sends out distress signal. 00377_ Slammed into O-16 Technician. 00386_ Assault Rifle destroyed. 00408_ Wheel destroyed. 00415_ Ion Engine destroyed. 00437_ System corrupted: Component data lost. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 00461_ Lgt. Assault Rifle destroyed. 00463_ Slammed into G-34 Mercenary. 00463_ Destabilizing: System interference. 00463_ ECM Suite temporarily disabled. 00464_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#############?????????????????????? | | ???# #?????????????????????? | | ???# """ #?????????????????????? | | ##?# """"" #?????????????????????? | | ### """"" ########??########????? | | + # """"" # #??# """" #????? | | # # """ # """ #### """" #????? | | # # # """ # # """" #????? | | # ######/###### """ # #g #????? | | # #???# / + g@ g ! #????? | | # ##### ##### # # g #????? | | + #???######## #####g##????? | | # ##### #?????????# #??????????? | | ##+##### #?????????# #??????????? | | # #?????????# T +??????????? | | # #?????????# #??????????? | | # #?????????## ###??????????? | | # +??????????# #????????????? | | # #??????????# #????????????? | | # #??????????# ?????????????? | | # #??????????# ?????????????? | | # #??????????#+?????????????? | | /####### #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ^ #?????????????????????????? | | #?????????????????????????? | | ^ ! #?????????????????????????? | | """ ! #?????????????????????????? | | """ ! #?????????????????????????? | | """ ##########+???????????????? | | ??????????????? | | ??????????????? | | ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamIonicAirjet Manual? 0 Play Time 00:13:37 Cumulative 0.8 hours Start 2026.07.10 @ 13:31:45 End 2026.07.10 @ 13:43:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a192023f-e810-485c-8db0-95869dd17ddb