Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 21:58:28 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4598 Bonus ------- Follower Combat Kills 221 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Heavy Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Force Field Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Heavy Machine Gun > --- INVENTORY -------- Scrap Suit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Grenade Launcher Heavy Mace [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Weapon Light Assault Rifle Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . Utility 4 | . . . 1 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 32 | 7 . . 3 3 2 2 14 1 Power 4 | 1 . . . 1 . 1 1 . Engine 2 | 1 . . . 1 . . . . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . 2 . 1 . 2 . Treads . | . . . . . . . . . Leg 1 | . . . 1 . . . . . Wheel 6 | 2 . . 1 . 1 . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 . . 1 . 1 1 8 1 Device 8 | 1 . . 1 . 1 1 4 . Storage 2 | 1 . . . . . . 1 . Processor 3 | . . . . . . . 2 1 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | 2 . . . 2 . . 3 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 12 | . . . . . . 5 6 1 Power 2 | . . . . . . 1 1 . Propulsion 4 | . . . . . . 3 1 . Utility 6 | . . . . . . 1 4 1 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . . . . . 2 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 4 4 6 7 6 5 6 2 Power . | . 1 1 1 1 1 . . . Propulsion . | 1 2 2 1 1 . . . . Utility 2 | . . . 2 3 3 2 3 1 Weapon 1 | . 1 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 3 . . . 3 1 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . . . 2 1 Weapon 2 | . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 98 100 100 91 66 10 Engine 7 | . 14 14 11 11 11 5 . . Core 2 | . . . . . . 5 5 . Wheel 25 | . 28 28 23 33 33 26 15 . Device 19 | . 14 14 20 22 22 21 17 4 Storage 9 | . 14 14 11 11 11 11 5 . Processor 1 | . . . . . . . 4 5 Ballistic Gun 12 | . 28 28 22 19 11 11 5 . Launcher 6 | . . . . 2 11 11 . . Peak Build Rating 48 | 7 7 8 13 15 22 14 48 9 Average Rating 15 | 4 7 7 12 13 14 13 30 7 On Entrance 8 | . 7 7 8 13 14 14 12 1 Naked Turns 65 | . . . . . . . 59 6 Heaviest Build 37 | 14 14 14 15 18 18 18 37 1 Greatest Support 36 | 26 26 26 36 36 36 36 36 3 Greatest Overweight (x) 1 | . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 10 | 4 4 6 8 8 8 8 10 5 Average Carried 6 | 2 4 5 7 8 7 6 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 4 6 8 8 8 5 5 3 Class Distribution -------------------- 87% | Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 626 | 245 . . 139 50 . 81 111 . Remotely . | . . . . . . . . . Salvage Created 623 | 30 . . 235 102 . 79 177 . Parts 53 | 3 . . 23 6 . 12 9 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 10 . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 20 | . . . 9 2 . 6 3 . Guns 14 | . . . 9 2 . 1 2 . AOE 5 | . . . . . . 5 . . Classes Destroyed 7 | 1 . . 4 1 . . 1 . Tunneler 1 | 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 12 | . . . 6 . . 6 . . Grunt 3 | . . . 2 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 3 | . . . 1 . . . 2 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 . . 7 2 . 3 1 . Combat Bots Only 7 | . . . 7 2 . 3 1 . Max Kills in Single Turn 2 | 1 . . 2 1 . 2 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 323 | . 1 . 48 4 . 57 145 68 Missed 113 | . . . 13 3 . 26 51 20 Hits 210 | . 1 . 35 1 . 31 94 48 Melee 2 | . . . . 1 . 1 . . Projectile 208 | . 1 . 35 . . 30 94 48 Damage Taken 2184 | . 6 . 302 32 . 348 719 777 Core 992 | . . . 62 32 . 42 113 743 Absorbed by Shields 29 | . . . . . . . 29 . Regen/Repaired (Parts) 132 | . . . . . 132 . . . Core Remaining (%) 88 | 100 . 100 . . . 66 . . Volleys Fired 50 | 1 . 3 17 5 . 9 15 . Largest 2 | 2 . 2 2 2 . 2 2 . Hottest 115 | 40 . 40 40 40 . 50 115 . Shots Fired 96 | 2 . 6 34 10 . 14 30 . Gun 87 | 2 . 6 34 10 . 5 30 . Cannon . | . . . . . . . . . Launcher 9 | . . . . . . 9 . . Special . | . . . . . . . . . Kinetic 72 | 2 . 6 34 10 . 5 15 . Thermal 15 | . . . . . . . 15 . Explosive 9 | . . . . . . 9 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 2 . 4 7 16 . 3 4 . Robot Miss Streak 3 | . . 1 2 . . 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 62 | 2 . 4 21 9 . 6 20 . Core Hits 44 | 2 . 1 15 4 . 16 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Burn 1 | . . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1288 | 22 . 42 235 98 . 454 429 8 Guns 846 | 22 . 42 235 98 . 20 429 . Cannons . | . . . . . . . . . Explosions 434 | . . . . . . 434 . . Melee . | . . . . . . . . . Ramming 8 | . . . . . . . . 8 Kinetic 672 | 22 . 42 235 98 . 20 255 . Thermal 174 | . . . . . . . 174 . Explosive 434 | . . . . . . 434 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . . . . . 8 . . Projectiles . | . . . . . . . . . Explosions 8 | . . . . . . 8 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . 4 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 363 | . . . 6 . . 12 363 . Average Temperature 113 | . . . 3 . . 5 138 . Received Heat Transfer 356 | . . . 27 . . 90 212 27 Effects 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 550 | . . . . . . . 550 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 89 100 . . 100 . Level 1 2 | . . . 10 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 307 | . . . 307 165 . . 32 . Initial 115 | . . . . 115 . . . . Average 32 | . . . 131 146 . . 2 . Influence Increases 1127 | 5 . . 527 50 . 335 106 104 Destroy 0b10 Robot/C 640 | . . . 360 40 . 120 60 60 Destroy 0b10 Robot/NC 10 | 5 . . 5 . . . . . Destroy Leader 142 | . . . 72 10 . 20 30 10 Allied During Kill 59 | . . . 55 . . . . 4 Successful Hack 5 | . . . 5 . . . . . Disable Machine 30 | . . . 15 . . . 15 . Destroy Structure 1 | . . . . . . . 1 . Lose Combat Pursuer 240 | . . . 15 . . 195 . 30 Influence Decreases 1053 | 5 . . 230 212 135 335 98 38 Entered New Map 321 | . . . . 182 135 . . 4 Time Decay 537 | 5 . . 130 30 . 303 55 14 Lost Part 75 | . . . . . . 32 43 . Lost Ally 120 | . . . 100 . . . . 20 Squads Dispatched 4 | . . . 2 . . 1 1 . Investigation 3 | . . . 2 . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 3 | . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 1 . 22 1 . 17 6 13 Peak Tracking Total 11 | . 3 . 8 1 . 4 3 11 Tactical Retreats 8 | . . . 1 . . 6 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 2 | . . . 1 . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 6 | . 1 . 1 . . 1 3 . Terminals 4 | . 1 . 1 . . 1 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 21 | . 5 . 5 . . 6 5 . Successful 8 | . . . 1 . . 6 1 . Failed 13 | . 5 . 4 . . . 4 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 5 . . . . . Terminals 17 | . 5 . 5 . . 6 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 6 | . . . . . . 6 . . Record 6 | . . . . . . 6 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . 1 3 . Full Trace Events 3 | . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 6 | . . 5 . . . . . 1 Largest Group 5 | . . 5 5 . . . . 1 Highest-Rated Group 85 | . . 85 85 . . . . 32 Highest-Rated Ally 32 | . . 31 31 . . . . 32 Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . 42 . . . . 3 Total Damage 627 | . . . 469 . . . . 158 Kills 12 | . . . 9 . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Active Infowar (turns) 3689 | 3 23 414 292 70 1080 1107 596 104 Sensors 613 | . . . . . . . 509 104 Terrain 3029 | . . . 265 70 1079 1056 559 . Seismic 3548 | 3 23 414 292 70 1077 1107 562 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 3873 | 68 23 414 292 70 1083 1107 674 142 Spaces Moved 4200 | 61 26 368 259 53 1250 1237 700 246 Core 374 | 9 . . . . . . 119 246 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3826 | 52 26 368 259 53 1250 1237 581 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 86 80 50 50 Average Speed 82 | 83 90 90 89 86 86 84 79 50 Slowest Speed 105 | 90 90 90 90 86 86 95 105 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 9 54 28 14 86 98 16 31 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 1 . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 1 2 1 . . Spaces Dug 7 | . . . . . . 7 . . Terrain Destroyed 44 | . . . . . . 44 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 44 | . . . . . . 44 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 4491 | 72 25 445 289 68 1258 1287 782 265 Wait 169 | . . 74 1 5 . 38 41 10 Move 4192 | 60 25 367 258 52 1249 1236 699 246 Hop . | . . . . . . . . . Pick Up 17 | 4 . 1 6 . 1 . 5 . Fast Attach 21 | 7 . . 2 2 3 . 7 . Attach 10 | . . . 1 . 1 3 3 2 Detach 2 | . . . . . . . 2 . Swap 7 | . . . . 1 . 1 5 . Drop 15 | . . . 4 3 4 . 4 . Fire 50 | 1 . 3 17 5 . 9 15 . Melee 1 | . . . . . . . 1 . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . . . 5 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 6) 92 | -10/Materials | Entered Mines 109 | -10/Mines | Discovered new exit (range 9) 132 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 205 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 207 | -10/Mines | Found Scrap Suit 315 | -10/Mines | Build established: Mutant 390 | -10/Mines | Discovered new exit (range 4) 428 | -10/Mines | Found a hidden stash of uninstalled traps 506 | -10/Mines | Entered Materials 506 | -9/Materials | Accompanied by 5 allies 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 707 | -9/Materials | Discovered new exit (range 15) 792 | -9/Materials | Lost 3 allies 796 | -9/Materials | Destroyed 7 combat bots 798 | -9/Materials | Entered Mines 814 | -9/Mines | Met a Derelict bent on vengeance 863 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 868 | -9/Mines | Entered Zion 932 | -7/Zion | Found Prototype Device 932 | -7/Zion | Identified Bomb Factory No. 2 964 | -7/Zion | Discovered new exit (range 12) 1056 | -7/Zion | Identified exit to Deep Caves 1063 | -7/Zion | Learned location of Storage (-7) 1064 | -7/Zion | Learned location of 1 exit from Proximity Caves 1187 | -7/Zion | Visited the Megawrench Repair Shop 1187 | -7/Zion | Megawrench repaired 8 parts 1406 | -7/Zion | Given A8's code to call for help 1951 | -7/Zion | Entered Proximity Caves 1952 | -6/Proximity Caves | Identified exit to Factory 2268 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2450 | -6/Proximity Caves | Learned Armory emergency access door positions 2450 | -6/Proximity Caves | Learned Extension security intel 2453 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2454 | -6/Proximity Caves | Learned Factory terminal intel 2585 | -6/Proximity Caves | Encountered a Derelict sapper outpost 3058 | -6/Proximity Caves | Entered Factory 3058 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 3059 | -6/Factory | Loaded intel: 26 terminal locations 3439 | -6/Factory | Build established: Assassin 3651 | -6/Factory | Lost 4 parts (1p1n2u) 3673 | -6/Factory | Released all parts (9) 3729 | -6/Factory | Discovered new exit (range 7) 3732 | -6/Factory | Entered Lower Caves 3833 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3848 | -6/Lower Caves | Core integrity fell below 50% 3863 | -6/Lower Caves | Core integrity fell below 20% 3874 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03675_ Acquired 44 matter. 03718_ Connecting with Terminal... 03722_ Triggered Blade Trap. 03722_ Massive razor-sharp blades shoot up from within the floor. 03729_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03733_ YF-BC5(k) breaks down the debris. 03832_ Slug penetrates Wall. 03833_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03837_ Y-64 Sentinel: "REQUESTING BACKUP." 03842_ Imp. Sensor Array destroyed. 03846_ Slammed into S-27 Virus. 03854_ Penetrated by Slug. 03860_ Attempting to rewire Y-54 Guardian. 03861_ Y-54 Guardian rewired. 03863_ Attempting to rewire G-50 Soldier. 03865_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ??????????????????????##???# ##?????????????????? | | ?????????????????????## ### ##????????????????? | | ????????????????????## #??? #???????????? | | ????????????????????# ## #????????????? | | ???????????????????## #????????????? | | ???????????????????# ##???????????? | | ???????????????????# ????????????? | | ???????????????????# @ #??? ?#???????????? | | ???????????????????## ##?? ?? ????#####??? | | ???????????????????## #?## ??? #?### ##?? | | ??????????????????## ## ????? ## ##? | | ????????????????### # ######## ## | | ???????????????## #""""""# # | | ???????????????# # # | | ??????????????## # / # | | ??????????????# s# ###//### ### | | ??????????????## # = # #?## | | ???????????????###### ss # =%*# #??# | | ????????????????????## ## =%%## #### | | ?????????????????????## *= #?# ## | | ??????????????????????#### ######## ### | | ?????????????????????????####??????# # | | ??????????????????????????????????## ## | | ??????????????????????????????????# ##? | | ?????????????????????????????? ### ##?? | | ??????????????????????????? ##?## #??? | | ??????????????????????????? ##???# #?## | | ??????????????????????????? ##???## ### | | ??????????????????????????? ## ?????# | | ??????????????????????????? ??## ????## ## | | ????????????????????????????????### ???## ## | | ??????????????????????????????????##???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 50 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicShrapnelFragment Manual? 0 Play Time 00:47:14 Cumulative 58.8 hours Start 2025.07.26 @ 00:37:30 End 2025.07.26 @ 21:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7574cf83-3ac9-47c5-81e0-11b6167545ff