Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 20:48:00 Player: lumberblack Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (40) 200 Value Destroyed (968) 968 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (5251) 5251 TOTAL SCORE: 18719 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 151 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1300 Matter 123/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Improved Weapon Shielding Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Medium Storage Unit Cloak of Protection Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- VTOL Module VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Armor Integrity Analyzer Makeshift Transmission Jammer Improved Weapon Shielding Improved Hacking Suite Deep Network Scanner > --- WEAPON ----------- Autogun Spear > --- INVENTORY -------- Medium Storage Unit Experimental Signal Interpreter Cloak of Protection [Rating: 71] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage Compact Battery Processor Targeting Computer Hackware Experimental Hacking Suite Protection Improved Weapon Shielding Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . 1 . . . . . . 2 1 . Utility 7 | . . . . . 2 1 . . . . 1 . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 82 | 2 2 2 . 2 13 9 . 8 10 . 6 2 8 1 2 2 1 9 2 1 Power 6 | . . 1 . . . . . 1 . . . . 1 . . . 1 2 . . Engine 1 | . . . . . . . . . . . . . 1 . . . . . . . Core 5 | . . 1 . . . . . 1 . . . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 4 3 . . . . 3 . 4 . . . . 1 1 . Treads 10 | 2 . . . . 4 3 . . . . . . . . . . . . 1 . Leg 2 | . . . . . . . . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight 5 | . . . . . . . . . . . 1 . 4 . . . . . . . Utility 41 | . 1 . . 2 6 5 . 1 8 . 2 1 2 1 2 2 . 6 1 1 Device 13 | . . . . 1 6 . . . 1 . . . . . 1 1 . 2 1 . Storage 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Processor 17 | . 1 . . . . 5 . . 5 . 1 1 . . . . . 3 . 1 Hackware 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . Protection 6 | . . . . 1 . . . 1 1 . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 17 | . 1 1 . . 3 1 . 6 2 . 1 1 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . Launcher 9 | . 1 1 . . 2 1 . 3 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 6 . 1 . . 1 . . . . . . Parts Lost 31 | . . . . . . 1 . 7 1 1 . 1 . 3 . . 6 4 6 1 Power 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 12 | . . . . . . 1 . 3 . 1 . . . 2 . . 2 2 . 1 Utility 16 | . . . . . . . . 4 1 . . 1 . . . . 2 2 6 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . . 1 . 4 1 1 . 1 . 3 . . 6 4 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 39 54 42 57 60 66 76 59 39 49 52 48 88 90 73 70 54 51 25 9 Treads 21 | . 28 28 28 28 34 34 30 20 7 3 . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 6 30 33 20 17 9 4 . . Device 3 | . . . . 7 12 7 7 5 3 7 6 6 6 1 2 . 1 4 1 . Processor 17 | . 10 14 14 14 9 15 30 23 16 23 24 20 22 20 20 17 17 25 18 2 Hackware 1 | . . . . . . . . . 4 7 6 1 3 8 13 11 11 4 . . Launcher 4 | . 1 10 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 4 7 7 5 3 7 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | . . 5 . 2 5 3 3 23 3 3 4 4 12 12 7 13 13 8 3 2 Greatest Support 80 | 3 3 3 3 3 80 40 3 62 3 3 6 6 18 22 10 14 14 12 3 3 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 3 2 3 4 4 4 4 5 4 4 4 5 4 4 4 4 3 4 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 5 5 5 5 5 5 5 4 5 5 5 3 5 5 5 5 Class Distribution -------------------- 75% | Mutant 18% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Matter Collected 1336 | 201 14 205 . 20 160 110 . 274 52 58 . 58 97 10 20 . 1 . . 56 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1038 | . 14 . . . 21 256 39 385 . . 22 73 205 23 . . . . . . Parts 66 | . 2 . . . 8 9 . 31 . . 1 6 8 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 24 . 15 . 6 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Combat Hostiles Destroyed 33 | . . . . . 4 3 . 19 . . . 4 3 . . . . . . . Melee 9 | . . . . . . . . 4 . . . 2 3 . . . . . . . Cannons 4 | . . . . . . . . 4 . . . . . . . . . . . . AOE 20 | . . . . . 4 3 . 11 . . . 2 . . . . . . . . Classes Destroyed 8 | . 1 . . . 1 2 1 2 . . 1 . . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 3 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . . . Swarmer 29 | . . . . . 4 3 . 15 . . . 4 3 . . . . . . . Grunt 2 | . . . . . . . . 2 . . . . . . . . . . . . Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Best Kill Streak 5 | . 1 . . . 4 5 . 4 . . 1 4 3 1 . . . . . . Combat Bots Only 4 | . . . . . 4 3 . 4 . . . 4 3 . . . . . . . Max Kills in Single Turn 5 | . 1 . . . 3 5 1 3 . . 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . 3 . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Damage Taken 5474 | . . 44 . . 10 282 162 903 . 50 18 206 290 186 18 . 492 976 1382 455 Core 3167 | . . 15 . . . 57 53 89 . 24 . 121 256 95 18 . 330 795 933 381 Absorbed by Shields 141 | . . . . . . . . . . . . . . . . . 141 . . . Core Remaining (%) 71 | 100 . . . 94 100 . . . . 68 . . . . 42 . 67 30 . . Volleys Fired 31 | . 1 . . . 4 2 . 21 . . . 3 . . . . . . . . Largest 2 | . 1 . . . 1 1 . 2 . . . 1 . . . . . . . . Hottest 260 | . 30 . . . 30 30 . 106 . . . 260 . . . . . . . . Shots Fired 40 | . 1 . . . 4 2 . 30 . . . 3 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 19 | . . . . . . . . 19 . . . . . . . . . . . . Launcher 21 | . 1 . . . 4 2 . 11 . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 19 . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . 3 . . . . . . . . Explosive 18 | . 1 . . . 4 2 . 11 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . . . . 1 2 . 11 . . . 1 . . . . . . . . Robot Miss Streak 1 | . . . . . . . . 1 . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 52 | . . . . . 1 9 2 23 . 2 3 4 7 1 . . . . . . Core Hits 61 | . 1 . . . 7 10 1 29 . . 1 5 4 1 . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 86 | . . . . . 1 26 7 9 1 6 6 6 19 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . 1 26 7 9 1 6 . . . . . . . . . . Piercing 36 | . . . . . . . . . . . 6 6 19 5 . . . . . . Sneak Attacks 11 | . . . . . . 4 2 . . 1 1 1 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3503 | . 24 . . . 249 702 130 1362 . 104 154 329 309 75 . . . 6 39 20 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons 493 | . . . . . . . . 493 . . . . . . . . . . . . Explosions 1455 | . 24 . . . 249 281 . 709 . . . 192 . . . . . . . . Melee 1490 | . . . . . . 421 130 160 . 104 154 137 309 75 . . . . . . Ramming 65 | . . . . . . . . . . . . . . . . . . 6 39 20 Kinetic 493 | . . . . . . . . 493 . . . . . . . . . . . . Thermal 192 | . . . . . . . . . . . . 192 . . . . . . . . Explosive 1263 | . 24 . . . 249 281 . 709 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 815 | . . . . . . 421 130 160 . 104 . . . . . . . . . . Piercing 675 | . . . . . . . . . . . 154 137 309 75 . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 3 . . 1 1 1 . . . 5 5 Average Corruption 2 | . . . . . . . . 4 3 3 . . 1 1 1 . . . 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . 15 Effects 12 | . . . . . . . . 2 2 3 . . 2 . 2 . . . . 1 Message Errors 4 | . . . . . . . . 1 2 1 . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . . . . . 114 18 18 . 50 5 42 68 . . . . . . . Projectiles 4 | . . . . . . . . 4 . . . . . . . . . . . . Explosions 14 | . . . . . . . . 14 . . . . . . . . . . . . Melee 297 | . . . . . . 114 18 . . 50 5 42 68 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . 10 . . 101 . . . . . . . . . 3 18 9 Shots 4 | . . . . . 1 . . 3 . . . . . . . . . . . . Rammed 16 | . . . . . 3 . . . . . . . . . . . . 1 6 6 Targets Rammed 16 | . . . . . 3 . . . . . . . . . . . . 1 6 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . . . . . . . . 252 . . . 558 255 2 . . . . . . Average Temperature 167 | . . . . . . . . 140 . . . 287 108 2 . . . . . . Received Heat Transfer 312 | . . . . . . 54 27 63 . 18 9 . . . . . . 105 . 36 Effects 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 160 | . . . . . . . . . . . . 160 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Peak Influence 1635 | . 127 130 . . 235 237 . . . . 35 . . . . . . 195 192 1635 Initial 102 | . . 49 . . . 38 . . . . 10 . . . . . . . 47 102 Average 59 | . 52 17 . . 103 70 . . . . 16 . . . . . . 24 88 1591 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . . . . . 5 Low Security (%) 94 | 100 100 100 . 100 66 92 . . . . 100 . . . . 100 100 100 100 1 Level 1 4 | . . . . . 33 7 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 98 Squads Dispatched 12 | . 1 . . 1 1 2 . 1 . 2 . . . . . . 1 2 . 1 Investigation 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 4 | . . . . . . 2 . . . . . . . . . . 1 1 . . Assault 4 | . . . . . . . . 1 . 2 . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Distress Signals 8 | . . . . . 3 3 . . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 4 6 . . 14 13 12 25 . 1 4 5 4 4 1 . 2 32 14 13 Peak Tracking Total 21 | . 4 3 . . 7 7 4 6 . 1 3 4 4 4 1 . 3 21 9 12 Tactical Retreats 23 | . . . . . 3 5 4 3 . 1 . . . . . . . 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Traps Triggered 8 | . . . . . 1 2 . . . . 1 . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Machines Disabled 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Machines Accessed 34 | . 4 . 1 1 4 11 . 1 . . 2 2 . 4 . 1 . 2 1 . Terminals 19 | . 3 . . . 2 9 . . . . 1 . . . . 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 106 | . 12 . 1 1 18 22 . 1 . . 8 2 . 30 . 1 . 8 2 . Successful 68 | . 8 . 1 1 12 6 . 1 . . 3 2 . 30 . 1 . 2 1 . Failed 38 | . 4 . . . 6 16 . . . . 5 . . . . . . 6 1 . Catastrophic 9 | . . . . . . 7 . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 10 . 1 . 9 7 . . . . . . . . . . . 2 . . Terminals 54 | . 9 . . . 10 20 . . . . 4 . . . . 1 . 8 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 8 . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 50 | . 4 . 1 1 3 4 . 1 . . 1 2 . 30 . 1 . 1 1 . Record 12 | . . . . . . . . . . . . 1 . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 1 . . 3 . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . 2 . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . 1 . . . . . . . . . Analyze 5 | . . . . . 4 . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 2 1 . . . . . . . . . . . 1 . . Terminals 5 | . 2 . . . 2 . . . . . . . . . . . . 1 . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 9 . . . . 2 . . . . 1 . 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 3 . . . 14 . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Total Allies 7 | . . 5 . . . . . . 2 . . . . . . . . . . . Largest Group 5 | . . 5 . . . . . . 2 2 . . . . . . . . . . Highest-Rated Group 82 | . . 82 . . . . . . 59 59 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 15 . . . . . . . 9 . . . . . . . . . . Total Damage 361 | . . 230 . . . . . . . 131 . . . . . . . . . . Kills 7 | . . 6 . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Robot Analysis Total 129 | . . . . . 1 . . . . . . . . 128 . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 2 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 1 2 . . Items 3 | . . . . . . . . . . . . . . . . . 1 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Turns Passed 9346 | 8 120 3582 211 203 637 1005 644 360 491 302 213 227 257 52 206 5 29 431 270 93 Spaces Moved 8876 | 3 212 623 412 393 601 1131 772 391 871 499 397 515 550 132 276 11 30 387 505 165 Core 6774 | 3 212 623 412 393 598 1046 772 319 871 499 278 . . . . . . 78 505 165 Treads 160 | . . . . . 3 85 . 72 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 163 | . . . . . . . . . . . . . . . . . . 163 . . Flight 1779 | . . . . . . . . . . . 119 515 550 132 276 11 30 146 . . Fastest Speed 23 | 50 50 50 50 50 50 50 50 50 50 50 35 35 26 23 32 29 29 35 50 50 Average Speed 49 | 50 50 62 50 50 50 58 50 69 50 50 47 35 26 25 32 29 32 48 50 50 Slowest Speed 160 | 50 50 100 50 50 160 160 50 158 50 50 50 35 35 32 32 29 35 60 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 1 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 39 66 70 65 42 27 76 55 81 62 9 63 65 77 40 1 40 10 13 34 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 31 | . 1 . . . . . 1 . . . . 1 . 28 . . . . . . Known Exits Taken 11 | . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 . . . . . . . . . . 1 . Scrap Searched 18 | . . . . 2 . . 1 3 4 1 . 1 3 . 3 . . . . . Spaces Dug 50 | . 8 . . . 10 15 5 1 . 1 3 1 6 . . . . . . . Terrain Destroyed 145 | . 8 . . . 32 19 5 63 . 1 3 8 6 . . . . . . . Melee 32 | . . . . . . 15 5 1 . 1 3 1 6 . . . . . . . Projectile 2 | . . . . . . . . 2 . . . . . . . . . . . . AOE 111 | . 8 . . . 32 4 . 60 . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Total 13658 | 14 224 3816 419 399 926 1432 1018 438 923 542 412 549 630 141 391 12 49 627 520 176 Wait 4472 | . 3 3191 . . 295 247 240 1 33 34 . 23 51 3 113 . . 227 8 3 Move 8848 | 2 211 622 411 392 600 1130 771 390 870 498 396 514 549 129 273 10 29 382 504 165 Hop 4 | . . . . . . . . . . . . . . 1 1 . . 2 . . Pick Up 22 | . 5 . 4 2 1 . . . 2 2 . . 1 . 1 . 1 2 . 1 Fast Attach 52 | . 1 1 . 2 7 8 . 3 8 . 6 1 7 1 . . 1 4 2 . Attach 27 | 2 1 1 . . 3 1 . 5 3 . . 1 1 . 1 2 . 5 . 1 Detach 19 | . 1 1 . . 3 1 . 6 1 . . . 1 1 . . 1 3 . . Swap 4 | . . . . . 3 . . . . . . . . . 1 . . . . . Drop 47 | 10 1 . 4 3 6 2 . 3 5 2 4 1 1 1 1 . 2 1 . . Fire 31 | . 1 . . . 4 2 . 21 . . . 3 . . . . . . . . Melee 86 | . . . . . 1 26 7 9 1 6 6 6 19 5 . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . 1 5 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Escape Stasis 30 | . . . . . . 15 . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 10) 107 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Entered Mines 130 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 153 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 3614 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3707 | -10/Mines | Discovered new exit (range 5) 3711 | -10/Mines | Entered Exiles 3724 | -10/Exiles | Met 8R-AWN 3733 | -10/Exiles | Met EX-HEX 3748 | -10/Exiles | Met EX-BIN 3754 | -10/Exiles | Aligned with FarCom system 3755 | -10/Exiles | Given EX-Vault access code 3768 | -10/Exiles | Opened EX-Vault 3778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3793 | -10/Exiles | Met EX-DEC 3823 | -10/Exiles | Found Supersonic Drone Bay 3828 | -10/Exiles | Found Cloak of Protection 3918 | -10/Exiles | Discovered new exit (range 10) 3922 | -10/Exiles | Left Exiles lab with Cloak of Protection 3922 | -10/Exiles | Entered Mines 3967 | -9/Mines | Learned Materials non-interactive machine intel 4021 | -9/Mines | Met a Derelict shopkeep closing up shop 4118 | -9/Mines | Discovered new exit (range 14) 4125 | -9/Mines | Entered Materials 4125 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4126 | -8/Materials | Loaded intel: 40 non-interactive machine locations 4458 | -8/Materials | Build established: Scout 4730 | -8/Materials | Discovered new exit (range 15) 4762 | -8/Materials | Entered Factory 4762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5473 | -7/Factory | Identified exit to Lower Caves 5767 | -7/Factory | Entered Lower Caves 5902 | -7/Lower Caves | Spotted B-75 Beast 6057 | -7/Lower Caves | Build established: Mutant 6408 | -7/Lower Caves | Discovered new exit (range 6) 6411 | -7/Lower Caves | Entered another Lower Caves area 6504 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6549 | -7/Lower Caves | Learned location of 1 exit from Factory 6729 | -7/Lower Caves | Lost 4 parts (1n3u) 6746 | -7/Lower Caves | Discovered new exit (range 6) 6769 | -7/Lower Caves | Identified exit to Factory 6771 | -7/Lower Caves | Entered Zion 6793 | -7/Zion | System corruption cleaned by Quarantine Array 6897 | -7/Zion | Given A8's code to call for help 6982 | -7/Zion | Found Prototype Hackware 6982 | -7/Zion | Identified Exp. Hacking Suite 6984 | -7/Zion | Found Prototype Processor 6984 | -7/Zion | Identified Exp. Core Analyzer 6986 | -7/Zion | Found Prototype Processor 6986 | -7/Zion | Identified Exp. Signal Interpreter 6988 | -7/Zion | Found Prototype Processor 6988 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6990 | -7/Zion | Found Prototype Processor 6990 | -7/Zion | Identified Exp. Targeting Computer 7015 | -7/Zion | Found Exp. Signal Interpreter 7221 | -7/Zion | Discovered new exit (range 15) 7229 | -7/Zion | Gained Derelict followers 7241 | -7/Zion | Identified exit to Proximity Caves 7262 | -7/Zion | Entered Proximity Caves 7262 | -6/Proximity Caves | Accompanied by 2 allies 7391 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7417 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7468 | -6/Proximity Caves | Derelict sapper outpost attacked 7496 | -6/Proximity Caves | Encountered a Derelict sapper outpost 7561 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7564 | -6/Proximity Caves | Entered Factory 7564 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7565 | -6/Factory | Identified exit to Lower Caves 7608 | -6/Factory | Discovered exit to Lower Caves (range 4) 7688 | -6/Factory | Discovered new exit (range 13) 7694 | -6/Factory | Identified exit to Factory 7777 | -6/Factory | Entered Lower Caves 8000 | -6/Lower Caves | Discovered new exit (range 13) 8004 | -6/Lower Caves | Identified exit to Lower Caves 8004 | -6/Lower Caves | Entered another Lower Caves area 8103 | -6/Lower Caves | Learned Factory interactive machine intel 8118 | -6/Lower Caves | Encountered a Warlord checkpoint 8202 | -6/Lower Caves | Discovered new exit (range 11) 8261 | -6/Lower Caves | Identified exit to Data Miner 8261 | -6/Lower Caves | Entered Data Miner 8261 | -6/Data Miner | Discovered new exit (range 6) 8266 | -6/Data Miner | Met Data Miner 8271 | -6/Data Miner | Learned location of Section 7 (-2) 8271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8276 | -6/Data Miner | Received God Mode back door access code from Data Miner 8289 | -6/Data Miner | Destroyed Data Miner 8291 | -6/Data Miner | Found Prototype Hackware 8291 | -6/Data Miner | Identified Deep Network Scanner 8293 | -6/Data Miner | Interfaced with the Data Conduit 8310 | -6/Data Miner | Core integrity fell below 50% 8313 | -6/Data Miner | Identified exit to Proximity Caves 8313 | -6/Data Miner | Entered Proximity Caves 8343 | -5/Proximity Caves | Lost 3 parts (1p2n) 8516 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8519 | -5/Proximity Caves | Entered Factory 8519 | -5/Factory | Evolved 2 slots: Utility x2 8520 | -5/Factory | Loaded intel: 261 machine locations 8521 | -5/Factory | Loaded intel: 52 interactive machine locations 8524 | -5/Factory | Identified exit to DSF 8524 | -5/Factory | Entered DSF 8525 | -5/DSF | Loaded intel: 3 machine locations 8547 | -5/DSF | Additional patrols routed to DSF 8549 | -5/DSF | Discovered new exit (range 12) 8552 | -5/DSF | Identified exit to Factory 8553 | -5/DSF | Entered Factory 8553 | -4/Factory | Evolved 2 slots: Propulsion x2 8554 | -4/Factory | Loaded intel: 263 machine locations 8581 | -4/Factory | Lost 6 parts (1p2n2u1w) 8643 | -4/Factory | Identified exit to Research 8965 | -4/Factory | Core integrity fell below 50% 8984 | -4/Factory | Entered Research 8984 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8985 | -3/Research | Loaded intel: 112 machine locations 8985 | -3/Research | Lost 4 parts (2n2u) 9232 | -3/Research | Core integrity fell below 50% 9250 | -3/Research | Discovered new exit (range 9) 9254 | -3/Research | Entered Quarantine 9255 | -3/Quarantine | Maximum security lockdown engaged 9255 | -3/Quarantine | Loaded intel: 59 machine locations 9260 | -3/Quarantine | Lost 6 parts (6u) 9290 | -3/Quarantine | Found Fusion Bomb Launcher 9327 | -3/Quarantine | Core integrity fell below 20% 9338 | -3/Quarantine | Discovered new exit (range 14) 9347 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09283_ Biometal Medium Treads destroyed. 09283_ Door malfunctions. 09284_ K-01 Serf system terminally corrupted. 09284_ Acquired 26 matter. 09286_ Acquired 30 matter. 09290_ Acquired Fusion Bomb Launcher. 09319_ W-44 Eye sends out distress signal. 09320_ Triggered Alarm Trap. 09320_ An alarm sounds. 09320_ ALERT: Alarm triggered, assault force dispatched. 09321_ Slammed into W-44 Eye. 09324_ Slammed into P-80 Master. 09329_ C-30 ARC bursts open, deploying its payload. 09329_ G-73 Enforcer unfolds itself. 09329_ L-61 Swordsman unfolds itself. 09329_ B-74 Champion unfolds itself. 09329_ L-61 Swordsman unfolds itself. 09329_ M-36 Artificer unfolds itself. 09338_ EXIT=FOUND 09347_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????"""?"""?????????????????????????????????????? | | ????"""""""""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?"""?????????????????????????????????????? | | ????"""""""""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????? ???????"""??T"???????????????????????? | | ??????? #??????"""?"""???????????????????????? | | ???????# #??????"""?""????????????????????????? | | ???????# #????????????????????????????????????? | | ""?????# #?????####+###########???????????????? | | ""?????# #?????# # #???????????????? | | """""??# #?????# # #???????????????? | | """?"??# #?????# < # #???????????????? | | """""??+ #??????? # " #???????????????? | | ""?????# #????????# # "" #???????????????? | | ""?????# #????????#kY # "" #???????????????? | | ???????# ########## @# "" #???????????????? | | ######## % k YYY/ " #???????????????? | | p# "" #???????????????? | | w k uk p # "" #?""""??????????? | | ######## p # "" #?"?"""?????????? | | #?##############+##### l # " #?"""""?????????? | | #? = #???# #l # #?"""""?????????? | | # #???# b#g ######+#?"?"""?????????? | | # """#???# ""T"" + #?"""""?????????? | | + """#???# """ """ # #?"""""?????????? | | # ] """#???# "&" "&" # +?"?"""?????????? | | # #???# """ """ # #?""""??????????? | | #?######???# #############???????????????? | | #???????????? #???????????????????????????? | | #???????????##########???????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 25 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Corruption Containment 12 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 13 Melee Accuracy 17 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 37 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Mak. Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveHellfireHumpback Manual? 0 Play Time 01:32:52 Cumulative 369.2 hours Start 2022.03.23 @ 18:35:59 End 2022.03.23 @ 20:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04561d24-826b-453c-bd86-cc9f864feab9