Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.29 @ 19:11:32 // Winter2019/RPGLIKE Player: PaultheNerd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (976) 976 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 2200 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 442/600 Matter 500/500 Energy 131/315 System Corruption 3% Temperature Cool (194) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Targeting Computer High-powered Tractor Beam > --- WEAPON (4) ------- EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (2) ---- Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Beam Rifle [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 6 | 2 2 2 Power . | . . . Propulsion 1 | 1 . . Utility 2 | . . 2 Weapon 3 | 1 2 . Parts Attached 25 | 5 3 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 2 | . . 2 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 2 13 Energy Gun 6 | 1 1 4 Energy Cannon 4 | . . 4 Ballistic Gun 6 | 1 1 4 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 96 | . 92 99 Engine 12 | . 14 10 Leg 24 | . 30 21 Device 9 | . . 14 Processor 9 | . 7 10 Energy Gun 13 | . 19 10 Energy Cannon 4 | . . 6 Ballistic Gun 18 | . 19 17 Ballistic Cannon 4 | . . 6 Naked Turns . | . . . Heaviest Build 27 | 8 11 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | 2 2 2 Average Carried 1 | . 2 1 Final Capacity 2 | 2 2 2 Final Carried 2 | 2 2 1 Class Distribution -------------------- 62% | Gunner 27% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 897 | 250 46 601 Remotely 418 | . . 418 Salvage Created 1269 | . 163 1106 Parts 85 | . 5 80 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 4 24 Guns 16 | . 4 12 Cannons 12 | . . 12 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Operator 1 | . . 1 Watcher 6 | . 2 4 Swarmer 8 | . 2 6 Grunt 12 | . 2 10 Brawler 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 915 | . 135 780 Core 726 | . 111 615 Absorbed by Shields . | . . . Redirected to Core 566 | . 69 497 Core Remaining (%) 94 | 100 88 . Volleys Fired 61 | . 14 47 Largest 4 | . 4 4 Hottest 205 | . 130 205 Shots Fired 191 | . 32 159 Gun 145 | . 32 113 Cannon 46 | . . 46 Launcher . | . . . Special . | . . . Kinetic 119 | . 16 103 Thermal 41 | . 14 27 Explosive . | . . . Electromagnetic 31 | . 2 29 Robot Hit Streak 37 | . 9 37 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | . 20 103 Core Hits 55 | . 10 45 Critical Hits 3 | . . 3 Critical Kills 3 | . . 3 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1966 | . 230 1736 Guns 1189 | . 230 959 Cannons 777 | . . 777 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 969 | . 80 889 Thermal 354 | . 150 204 Explosive . | . . . Electromagnetic 643 | . . 643 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles 14 | . . 14 Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 460 | . 153 460 Average Temperature 124 | . 51 145 Received Heat Transfer 393 | . 72 321 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 4 | . . 4 Interference 3 | . . 3 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 962 | . 444 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 632 | . 149 632 Average Influence 237 | . 92 338 Maximum Alert Level 2 | . . 2 Low Security (%) 50 | 100 100 17 Level 1 22 | . . 36 Level 2 27 | . . 45 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 8 35 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 1 6 Successful 6 | . 1 5 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 2 | . 1 1 Alert Level 2 | . . 2 Reinforcement Status 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1276 | 55 450 771 Spaces Moved 807 | 43 330 434 Core 16 | 16 . . Treads . | . . . Legs 791 | 27 330 434 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 107 120 127 Slowest Speed 150 | 150 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 64 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 963 | 49 356 558 Wait 21 | . 8 13 Move 805 | 42 329 434 Hop . | . . . Pick Up 8 | 2 . 6 Fast Attach 18 | 5 3 10 Attach 6 | . . 6 Detach . | . . . Swap 1 | . . 1 Drop 16 | . . 16 Fire 61 | . 14 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 27 | . 2 25 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Upgraded with Weapon slot (x2) 382 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Entered another Materials area 508 | -9/Materials | Reached level 2 508 | -9/Materials | Reached level 3 589 | -9/Materials | Upgraded with Utility slot (x1) 630 | -9/Materials | Build established: Gunner 631 | -9/Materials | Reached level 4 821 | -9/Materials | Upgraded with Utility slot (x1) 898 | -9/Materials | Discovered new exit (range 15) 1029 | -9/Materials | Reached level 5 1277 | -9/Materials | Self-destructed Last Messages --------------- 01226_ R-06 Scavenger collects Faulty Adv. Beam Cannon. 01240_ G-34 Mercenary destroyed. 01241_ Acquired 6 matter. 01241_ K-01 Serf collects debris. 01251_ TY56S10B,1ZUR/0MC:CFKPD&JG5W 0DY7XNRHNIR=YEUCRW 01273_ Destroyed Flight Unit. 01273_ S-10 Pest destroyed. 01274_ Acquired 6 matter. 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T????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 4 | . . 4 XP Earned 11211 | 4000 520 6691 XP Spent 8300 | 1750 1900 4650 Upgrades 17 | 4 2 11 Propulsion Slot 1 | 1 . . Utility Slot 2 | . . 2 Weapon Slot 3 | 1 2 . Energy Storage 1 | . . 1 Matter Storage 4 | . . 4 Inventory Capacity 2 | 2 . . Ranged Accuracy 4 | . . 4 Protomatter Created 222 | . 14 208 Integrity Restored 592 | . 42 550 Core 568 | . 42 526 Parts 24 | . . 24 Protomatter Decayed 24 | . . 24 Game ------ Seed SurgeRiotRedistributor Manual? 0 Play Time 00:14:14 Cumulative 32.6 hours Start 2019.12.29 @ 18:24:14 End 2019.12.29 @ 19:11:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 24 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 422e6fc6-5b09-4f3d-8637-b031519d45e9