Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 18:37:36 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (29) 145 Value Destroyed (586) 586 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (12824) 12824 TOTAL SCORE: 22815 Bonus ------- Follower Combat Kills 1203 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Win Speed 1150 Friendly Fire -129 Cogmind --------- Core Integrity 1141/1600 Matter 253/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- VTOL Module Improved VTOL Module Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Backup Plating VII Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Transdimensional Reconstructor [Rating: 75] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating VII Weapon Maul Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Molecular Scythe Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . 2 . 2 . . . 4 2 2 . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . . . . . . . . . . 2 . . 2 . 2 Utility 10 | . . . . 2 . . . 4 2 2 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 65 | 2 5 3 1 12 4 4 1 11 5 4 . 1 2 . 4 . . 2 4 . Power 8 | . . 1 . 1 . 1 1 1 . . . . 1 . 1 . . 1 . . Engine 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . Core 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 21 | . 2 2 . 5 4 . . 1 2 3 . 1 . . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 2 2 . 5 4 . . 1 2 3 . 1 . . 1 . . . . . Utility 28 | . 2 . . 4 . 3 . 9 3 . . . 1 . 2 . . 1 3 . Device 7 | . 1 . . 2 . . . 2 . . . . . . 1 . . 1 . . Storage 2 | . . . . 2 . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . . . 2 . . . . . . . . . . 2 . Hackware 11 | . . . . . . 3 . 3 2 . . . 1 . 1 . . . 1 . Protection 3 | . . . . . . . . 2 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 1 . 1 2 . . . . . 1 . . . . . . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 . . 1 . . 1 . . . . Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . . . . . . . Parts Lost 30 | . . . . 6 6 . . 2 . 1 . . . 1 5 . . 2 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | . . . . 4 3 . . 2 . 1 . . . 1 1 . . . 3 . Utility 14 | . . . . 1 3 . . . . . . . . . 4 . . 2 1 3 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 5 5 . . 1 . 1 . . . 1 4 . . 1 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 4 4 6 6 4 4 4 5 5 5 5 5 5 5 4 3 2 2 2 Power . | . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . 1 1 . . . . . . . . . . . . . . Utility 2 | . . 1 3 2 1 1 1 2 4 5 5 5 4 4 4 3 3 2 2 1 Weapon . | . 1 2 1 3 3 2 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 50 91 100 87 72 65 90 78 89 83 84 84 86 87 73 61 61 54 49 31 Engine 1 | . . 4 11 9 6 8 1 . . . . . 2 5 2 . . . . . Core 2 | . . . . . . . 7 6 5 5 5 5 2 . . . . . . . Flight 22 | . 20 43 44 33 27 36 36 24 22 20 21 21 21 18 14 14 14 13 9 . Device 10 | . . 11 11 15 17 9 9 13 11 10 10 10 10 10 9 9 9 7 4 . Processor 7 | . . 11 11 9 6 . . 3 11 10 10 10 10 10 9 9 9 8 11 16 Hackware 17 | . . . . . . 2 27 17 23 26 26 26 28 31 29 23 23 18 19 14 Protection 3 | . . . . . . . . 5 7 5 5 5 5 5 2 . . . . . Energy Gun 1 | . 14 11 4 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 12 . 13 8 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 3 9 9 6 4 4 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 5 . . . . . 5 5 5 5 4 4 4 3 . . Peak Build Rating 75 | 2 6 9 9 14 18 28 32 70 62 65 63 68 75 73 74 53 51 56 62 36 Average Rating 45 | 1 3 8 9 10 12 17 30 56 56 57 63 66 71 72 66 52 51 49 45 26 On Entrance 37 | . 2 6 9 9 12 16 28 32 44 58 63 63 68 73 71 53 51 51 48 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 18 | 3 3 8 9 18 15 9 11 18 15 13 13 13 18 18 18 6 6 14 10 13 Greatest Support 23 | 3 8 16 16 16 18 18 18 19 21 21 20 23 23 23 19 19 19 19 19 3 Greatest Overweight (x) 4 | . . 2 . 3 1 . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 4 3 3 5 3 Average Carried 4 | . 2 4 4 6 6 4 4 4 4 5 5 5 4 5 4 3 3 2 3 2 Final Capacity 8 | 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 5 5 5 7 4 5 5 5 5 5 5 5 5 5 4 3 3 2 5 2 Class Distribution -------------------- 38% | Hacker-Scout 13% | Scout 10% | Sprinter 10% | Wizard-Scout 6% | Hacker-Mutant 5% | Mutant 5% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Scout | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 1051 | . 91 . 63 183 59 139 . 233 200 30 . 20 30 . . . . 3 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1116 | . 126 . . 170 59 139 . 296 . . . . 257 . . . . 69 . . Parts 46 | . 13 . . 19 1 3 . 3 . . . . 2 . . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 5 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 14 | . 5 . . 7 1 . . . . . . . . . . . . 1 . . Melee 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Guns 12 | . 5 . . 7 . . . . . . . . . . . . . . . . Classes Destroyed 8 | . 3 . . 2 . . . 2 . . . . . . . . . 1 . . Worker 7 | . . . . . . . . 7 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . 3 . . . . . . . . . . . . Swarmer 11 | . 4 . . 7 . . . . . . . . . . . . . . . . Grunt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 . . 7 1 . . 7 . . . . . . . . . 1 . . Combat Bots Only 7 | . 2 . . 7 1 . . . . . . . . . . . . 1 . . Max Kills in Single Turn 1 | . 1 . . 1 1 . . 1 . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 416 | . 19 10 . 51 71 . . 33 2 22 . 10 . 14 30 . . 47 72 35 Missed 193 | . 7 6 . 9 30 . . 16 . 20 . 7 . 10 16 . . 21 39 12 Hits 223 | . 12 4 . 42 41 . . 17 2 2 . 3 . 4 14 . . 26 33 23 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . Projectile 221 | . 12 4 . 42 41 . . 17 2 2 . 3 . 4 14 . . 24 33 23 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 8 | . . . . . 3 . . . . . . 1 . . . . . 2 2 . Damage Taken 4011 | . 91 63 . 409 629 . . 189 164 52 . 59 . 63 295 . . 625 789 583 Core 2282 | . 36 30 . 122 304 . . 56 52 . . 40 . . 43 . . 449 691 459 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . . . . . 106 . . . . . . . . 30 . . Core Remaining (%) 76 | 100 85 . 92 . . . 22 93 94 . . . . 96 . . 89 . 21 71 Volleys Fired 37 | . 19 3 . 13 . . . 1 . . . . . . . . . . . 1 Largest 2 | . 2 1 . 2 . . . 1 . . . . . . . . . . . 1 Hottest 120 | . 100 100 . 40 . . . 100 . . . . . . . . . . . 120 Shots Fired 68 | . 37 3 . 26 . . . 1 . . . . . . . . . . . 1 Gun 62 | . 36 . . 26 . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 5 | . 1 3 . . . . . 1 . . . . . . . . . . . . Kinetic 44 | . 18 . . 26 . . . . . . . . . . . . . . . . Thermal 24 | . 19 3 . . . . . 1 . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . 4 . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 6 . . 4 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 62 | . 17 . . 19 6 3 . 12 . . . . 3 . . . . 2 . . Core Hits 25 | . 9 . . 10 2 1 . . . . . . 2 . . . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . 5 . . . . . . . . . . . . Critical Strikes 9 | . . . . 1 1 1 . 5 . . . . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . Smash 6 | . . . . . . 1 . 5 . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Melee Attacks 105 | . . . . 6 15 3 . 50 5 4 1 . 3 2 8 . . 8 . . Impact 69 | . . . . 1 6 3 . 50 5 4 . . . . . . . . . . Slashing 36 | . . . . 5 9 . . . . . 1 . 3 2 8 . . 8 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 2 1 . . 9 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2612 | . 222 . . 439 246 274 . 948 . . . . 311 . . . . 96 . 76 Guns 381 | . 222 . . 159 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . . . . . . . . . . . . . 43 Melee 2155 | . . . . 280 246 274 . 948 . . . . 311 . . . . 96 . . Ramming 33 | . . . . . . . . . . . . . . . . . . . . 33 Kinetic 307 | . 148 . . 159 . . . . . . . . . . . . . . . . Thermal 117 | . 74 . . . . . . . . . . . . . . . . . . 43 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1362 | . . . . 39 101 274 . 948 . . . . . . . . . . . . Slashing 793 | . . . . 241 145 . . . . . . . 311 . . . . 96 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 8 15 . . . . . . . . . . . 1 3 6 Average Corruption 3 | . . . . 2 3 8 . . . . . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . 5 5 6 . . . . . . . . . . . 1 1 1 Message Errors 5 | . . . . 2 . 2 . . . . . . . . . . . 1 . . Matter Fused 7 | . . . . 3 1 3 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1080 | . . . . 92 . 183 . 705 . . . . 100 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1080 | . . . . 92 . 183 . 705 . . . . 100 . . . . . . . Knockbacks 7 | . . . . 1 1 . . 5 . . . . . . . . . . . . Impact 7 | . . . . 1 1 . . 5 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . . . . . . . . 85 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 96 | . 15 8 . 4 96 . . . . . . . . . . . . . . . Average Temperature 15 | . 8 6 . 4 25 . . . . . . . . . . . . . . . Received Heat Transfer 492 | . . 18 . 54 279 . . 30 12 . . . . . 9 . . 9 54 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . 1 . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . 3 . 1 . 9 . . . . . . . . . . . . Impact Corruptions 24 | . . . . 1 . 3 . 20 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 187 | . 175 . . . . . . . . . . . . . . . . . . 12 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Maximum Alert Level 3 | . . . . 1 . . . 2 3 2 . . . . . . . . . 1 Low Security (%) 57 | 100 100 100 100 99 100 100 . 42 . . . . . . 100 100 . 100 100 41 Level 1 31 | . . . . . . . . 37 77 69 . . . . . . . . . 58 Level 2 10 | . . . . . . . . 19 20 30 . . . . . . . . . . Level 3 . | . . . . . . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 769 | . 173 73 16 200 193 91 . 511 769 606 . . . . 77 16 . 89 61 322 Initial 368 | . . 68 16 . 57 81 . . 247 368 . . . . 20 16 . . 44 . Average 183 | . 75 57 5 89 82 57 . 231 351 420 . . . . 27 16 . 23 35 154 Influence Increases 4301 | . 263 15 . 326 311 32 . 1065 904 404 . 30 . 60 139 . . 150 27 575 Destroy 0b10 Robot/C 1040 | . 100 . . 140 20 . . 140 340 160 . . . . . . . 20 . 120 Destroy 0b10 Robot/NC 115 | . 5 . . 15 . 10 . 55 5 15 . . . . . . . . . 10 Destroy Leader 210 | . 22 . . 20 . . . 56 60 22 . . . . . . . 10 . 20 Allied During Kill 491 | . . . . . . . . 48 260 64 . . . . . . . . . 119 Successful Hack 70 | . . . . . . 22 . 12 6 . . . . . 18 . . . 12 . Disable Machine 240 | . 15 15 . . 15 . . 45 105 15 . . . . . . . . . 30 Destroy Structure 290 | . 1 . . 1 6 . . 19 98 38 . . . . 16 . . 15 . 96 Partial Spotted 270 | . . . . 30 90 . . 15 30 60 . . . . 15 . . 15 15 . Lose Combat Pursuer 1275 | . 120 . . 120 180 . . 375 . 30 . 30 . 60 90 . . 90 . 180 Active Sensor Use 300 | . . . . . . . . 300 . . . . . . . . . . . . Influence Decreases 3996 | . 100 135 43 190 239 227 13 560 656 755 310 119 3 30 138 15 16 71 106 270 Entered New Map 1232 | . . 95 27 . 79 127 13 . 258 385 150 19 3 . 10 15 16 . 35 . Time Decay 1890 | . 100 40 16 130 100 100 . 400 278 130 160 100 . 30 88 . . 58 40 120 Lost Part 264 | . . . . 60 60 . . 20 . 10 . . . . 40 . . 13 31 30 Lost Ally 460 | . . . . . . . . 140 120 80 . . . . . . . . . 120 Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 36 | . 2 . . 3 1 . . 9 7 4 . . . . 1 . . 5 2 2 Investigation 15 | . . . . 1 . . . 5 4 2 . . . . . . . 2 . 1 Extermination 8 | . . . . . . . . 3 1 1 . . . . 1 . . 1 . 1 Reinforcement 12 | . 2 . . 2 1 . . 1 1 1 . . . . . . . 2 2 . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . 3 . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 12 | . 2 . . 2 2 . . 1 1 . . . . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 17 6 . 27 30 . . 35 11 20 . 5 . 7 12 . . 21 14 22 Peak Tracking Total 18 | . 5 8 . 11 18 . . 7 7 10 . 2 . 4 13 . . 12 11 12 Tactical Retreats 37 | . 5 . . 4 4 . . 10 . 1 . 1 . 1 2 . . 4 . 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 5 | . . . . 2 . . . 1 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 16 | . 1 1 . . 1 . . 3 7 1 . . . . . . . . . 2 Max in Single Turn 1 | . 1 1 . . 1 . . 1 1 . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 39 | . . . . 1 1 6 . 5 9 2 . . 8 . 1 . . 3 2 1 Terminals 17 | . . . . 1 1 6 . 1 3 1 . . . . 1 . . 1 2 . Fabricators 4 | . . . . . . . . 2 2 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 2 . . . . . . . . 2 . . Recycling Units 6 | . . . . . . . . 2 2 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . . . . 1 1 11 . 14 17 4 . . 47 . 1 . . 3 4 1 Successful 88 | . . . . . . 7 . 11 11 4 . . 47 . 1 . . 3 3 1 Failed 16 | . . . . 1 1 4 . 3 6 . . . . . . . . . 1 . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . . 1 2 11 . 7 8 3 . . . . 1 . 1 3 2 1 Terminals 28 | . . . . 1 1 11 . 1 5 3 . . . . 1 . . 1 4 . Fabricators 14 | . . . . . . . . 10 4 . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 5 . . . . . . . . 2 . . Recycling Units 8 | . . . . . . . . 3 3 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . . . . 3 . 1 2 3 . . 47 . 1 . . 1 3 . Record 36 | . . . . . . . . . . 1 . . 35 . . . . . . . Part Schematic 7 | . . . . . . 3 . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 10 | . . . . . . . . 7 3 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 3 1 . . . . . . . . . . . Build 4 | . . . . . . . . 3 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . 4 . 3 2 1 . . . . . . . 2 . 1 Terminals 4 | . . . . . . 4 . . . . . . . . . . . . . . Botnet 4 | . . . . . . 4 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 2 2 1 . . . . . . . 2 . 1 Patch 2 | . . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . . 2 2 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 1 1 3 . 3 6 1 . . . . . . . . 1 . Full Trace Events 5 | . . . . . . 2 . . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . 3 1 . . . . . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . . . . . . Time 169 | . . . . . . . . 145 24 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 9 3 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 33 | . . . . . . . . 10 10 5 . . . . . . . . . 8 Largest Group 11 | . . . . . . . . 5 11 5 . . . . . . . . . 8 Highest-Rated Group 702 | . . . . . . . . 146 498 235 . . . . . . . . . 702 Highest-Rated Ally 135 | . . . . . . . . 31 50 47 . . . . . . . . . 135 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 317 | . . . . . . . . 41 109 71 . . . . . . . . . 96 Total Damage 7254 | . . . . . . . . 636 2684 1408 . . . . . . . . . 2526 Kills 49 | . . . . . . . . 7 22 12 . . . . . . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Active Infowar (turns) 4609 | . 18 93 77 304 205 191 157 996 603 273 323 207 81 320 180 2 7 187 104 281 Optics 2762 | . . . . . . . . 194 603 273 323 207 81 320 180 2 7 187 104 281 Sensors 3116 | . 18 93 77 214 185 . . 381 603 273 323 207 81 320 124 2 7 117 52 39 A.S.S. 573 | . . . . . . . . 573 . . . . . . . . . . . . Structural 3863 | . . . . 299 205 191 157 996 603 273 323 207 81 320 123 . . 36 49 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 4877 | 21 256 93 77 304 205 200 157 996 603 273 323 207 81 320 180 2 7 187 104 281 Spaces Moved 9393 | 33 433 107 232 493 298 580 580 1844 833 721 593 589 231 452 379 3 21 292 254 425 Core 604 | 33 79 30 . . . . . . . . . . . . . . . . 37 425 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8789 | . 354 77 232 493 298 580 580 1844 833 721 593 589 231 452 379 3 21 292 217 . Fastest Speed 26 | 50 37 31 31 31 26 26 26 26 28 28 28 28 29 29 34 34 34 34 34 50 Average Speed 31 | 50 39 44 31 37 32 26 26 26 28 28 28 28 29 32 34 34 34 36 36 50 Slowest Speed 280 | 50 50 150 31 280 117 26 26 29 29 32 28 29 29 34 34 34 34 39 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . 2 2 2 4 9 5 . 26 2 . . . . . 6 . . 8 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 69 11 48 36 58 93 62 38 20 19 69 56 62 65 19 1 39 13 31 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 16 | . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . 2 . . . . 1 . 2 . . . . . . Spaces Dug 46 | . . . . 1 6 . . 17 3 4 . . . 2 8 . . 5 . . Terrain Destroyed 60 | . . . . 1 6 . . 17 3 4 . . . 2 8 . . 5 . 14 Melee 46 | . . . . 1 6 . . 17 3 4 . . . 2 8 . . 5 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 14 | . . . . . . . . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 10976 | 35 474 139 233 572 369 614 587 2215 1188 781 747 626 239 620 410 3 20 351 263 490 Wait 1354 | . 16 27 . 33 56 31 2 304 339 50 154 36 . 167 24 . . 57 2 56 Move 9244 | 32 428 102 227 484 280 569 579 1795 828 720 592 588 230 451 367 2 20 277 249 424 Hop 60 | . 2 2 2 4 8 5 . 22 2 . . . . . 5 . . 6 2 . Pick Up 24 | 1 4 2 1 3 1 . 1 5 3 . . . 1 . . . . 1 1 . Fast Attach 45 | 2 4 1 . 6 3 5 . 7 5 3 . . 3 . 3 . . . 3 . Attach 26 | . . 2 . 7 3 . . 5 1 . . . . . 1 1 . 2 2 2 Detach 11 | . . . . 3 2 . . 2 . . . . . . . . . . 3 1 Swap 19 | . 1 . 2 8 . 1 1 3 1 1 . 1 . . . . . . . . Drop 27 | . . . 1 5 1 . 4 3 4 3 . 1 2 . 2 . . . 1 . Fire 37 | . 19 3 . 13 . . . 1 . . . . . . . . . . . 1 Melee 105 | . . . . 6 15 3 . 50 5 4 1 . 3 2 8 . . 8 . . Ram 6 | . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 9) 117 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Discovered new exit (range 16) 357 | -9/Materials | Identified exit to Mines 371 | -9/Materials | Entered Mines 372 | -9/Mines | Assembled infested the area 417 | -9/Mines | Met a Derelict bent on vengeance 425 | -9/Mines | Found a hidden stash of uninstalled traps 445 | -9/Mines | Discovered new exit (range 9) 447 | -9/Mines | Identified exit to Materials 448 | -9/Mines | Entered Materials 448 | -8/Materials | Evolved 2 slots: Utility x2 647 | -8/Materials | Destroyed 7 combat bots 664 | -8/Materials | Lost 5 parts (3n1u1w) 749 | -8/Materials | Discovered new exit (range 8) 752 | -8/Materials | Identified exit to Storage 752 | -8/Materials | Entered Storage 899 | -8/Storage | Crushed by falling debris 909 | -8/Storage | Core integrity fell below 50% 930 | -8/Storage | Lost 5 parts (3n2u) 957 | -8/Storage | Used back door to open Recycling access 957 | -8/Storage | Discovered new exit (range 4) 957 | -8/Storage | Entered Recycling 1013 | -8/Recycling | Discovered new exit (range 7) 1133 | -8/Recycling | System corruption reached 10% 1150 | -8/Recycling | Scanned before Scraplab entrance 1153 | -8/Recycling | Discovered new exit (range 11) 1154 | -8/Recycling | Entered Scraplab 1157 | -8/Recycling | Entered Scraptown 1157 | -8/Scraptown | System corruption cleaned by C-Scrubber 1161 | -8/Scraptown | Build established: Sprinter 1208 | -8/Scraptown | Discovered new exit (range 13) 1224 | -8/Scraptown | Visited UFD Registry 1224 | -8/Scraptown | Registered with UFD as "Macetank" 1267 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1283 | -8/Scraptown | Visited Infowarlord's Domain 1286 | -8/Scraptown | Found Active Sensor Suite 1293 | -8/Scraptown | Visited Scrapoid Pod Storage 1312 | -8/Scraptown | Discovered new exit (range 5) 1314 | -8/Scraptown | Entered Factory 1314 | -6/Factory | Evolved 4 slots: Utility x4 1402 | -6/Factory | Discovered new exit (range 3) 1403 | -6/Factory | Identified exit to Factory 1623 | -6/Factory | Build established: Scout 1652 | -6/Factory | Scrapoid reinforcements arrived 1712 | -6/Factory | Lost 5 allies 1818 | -6/Factory | Fabricated Hacking Suite? 1911 | -6/Factory | Discovered new exit (range 9) 2039 | -6/Factory | Fabricated Hacking Suite (x1) 2046 | -6/Factory | Identified exit to Lower Caves 2077 | -6/Factory | Fabricated Hacking Suite? 2110 | -6/Factory | Scrapoid reinforcements arrived 2310 | -6/Factory | Entered another Factory area 2310 | -5/Factory | Accompanied by 2 allies 2310 | -5/Factory | Evolved 2 slots: Utility x2 2381 | -5/Factory | Scrapoid reinforcements arrived 2437 | -5/Factory | Build established: Hacker-Scout 2451 | -5/Factory | Identified exit to Factory 2569 | -5/Factory | Repaired Maul 2703 | -5/Factory | Repaired Imp. VTOL Module 2800 | -5/Factory | Scrapoid reinforcements arrived 2866 | -5/Factory | Fabricated Hacking Suite (x1) 2910 | -5/Factory | First assault squad dispatched 2913 | -5/Factory | Entered another Factory area 2913 | -4/Factory | Evolved 2 slots: Utility x2 2935 | -4/Factory | Lost 7 allies 2976 | -4/Factory | Scrapoid reinforcements arrived 3048 | -4/Factory | Identified exit to Upper Caves 3095 | -4/Factory | Lost 4 allies 3186 | -4/Factory | Entered Upper Caves 3187 | -4/Upper Caves | Encountered a Warlord checkpoint 3206 | -4/Upper Caves | Spotted B-86 Titan 3248 | -4/Upper Caves | Learned Research trap positions 3260 | -4/Upper Caves | Learned 8 Research zone layouts 3504 | -4/Upper Caves | Discovered new exit (range 14) 3508 | -4/Upper Caves | Learned location of Quarantine (-3) 3508 | -4/Upper Caves | Identified exit to Upper Caves 3509 | -4/Upper Caves | Entered another Upper Caves area 3519 | -4/Upper Caves | Encountered a Warlord checkpoint 3713 | -4/Upper Caves | Discovered new exit (range 7) 3715 | -4/Upper Caves | Identified exit to Zhirov 3716 | -4/Upper Caves | Entered Zhirov 3716 | -4/Zhirov | Discovered new exit (range 3) 3722 | -4/Zhirov | Met Zhirov 3732 | -4/Zhirov | Found Alien Artifact 3732 | -4/Zhirov | Identified Integrated Dissipator 3732 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3738 | -4/Zhirov | Found Alien Artifact 3784 | -4/Zhirov | Learned location of Testing (-2) 3784 | -4/Zhirov | Learned location of Command (-1) 3789 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3797 | -4/Zhirov | Identified exit to Proximity Caves 3797 | -4/Zhirov | Entered Proximity Caves 3983 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4023 | -3/Proximity Caves | Build established: Wizard-Scout 4113 | -3/Proximity Caves | Discovered new exit (range 12) 4116 | -3/Proximity Caves | Identified exit to Research 4117 | -3/Proximity Caves | Entered Research 4117 | -3/Research | Evolved 2 slots: Propulsion x2 4119 | -3/Research | Loaded intel: 91 trap records 4142 | -3/Research | Identified exit to Armory 4142 | -3/Research | Identified exit to Quarantine 4282 | -3/Research | Lost 4 parts (1n3u) 4297 | -3/Research | Entered Armory 4298 | -3/Armory | Identified Transdimensional Reconstructor 4298 | -3/Armory | Warped through subspace to slip node 4298 | -3/Armory | Discovered new exit (range 1) 4298 | -3/Armory | Identified exit to Lab 4299 | -3/Armory | Entered Lab 4299 | -3/Lab | Discovered new exit (range 9) 4302 | -3/Lab | Identified exit to Research 4304 | -3/Lab | Unable to decrypt terminal 4304 | -3/Lab | Opened the door to a hidden lab 4305 | -3/Lab | Gained access to the hidden lab's interior 4305 | -3/Lab | Detected by scanners 4306 | -3/Lab | Entered Research 4306 | -2/Research | Evolved 2 slots: Propulsion x2 4346 | -2/Research | Spotted B-90 Cyclops 4478 | -2/Research | Identified exit to Testing 4493 | -2/Research | Entered Testing 4537 | -2/Testing | Identified exit to Access 4548 | -2/Testing | Spotted Striker 4548 | -2/Testing | Spotted Striker 4555 | -2/Testing | Spotted Alpha 7 4559 | -2/Testing | Stole the SGEMP Prototype 4587 | -2/Testing | Core integrity fell below 50% 4593 | -2/Testing | Spotted PG-BZJJZ001AM 4597 | -2/Testing | Entered Access 4597 | -1/Access | Evolved 2 slots: Propulsion x2 4598 | -1/Access | Delivered the SGEMP Prototype to Zhirov 4598 | -1/Access | Zhirov transferred Access data 4599 | -1/Access | Loaded intel: 122 machine locations 4599 | -1/Access | Loaded intel: 92 trap records 4599 | -1/Access | Identified exit to Surface 4599 | -1/Access | Discovered exit to Surface (range 205) 4599 | -1/Access | Identified exit to Command 4599 | -1/Access | Discovered exit to Command (range 143) 4615 | -1/Access | Lost 4 parts (3n1u) 4633 | -1/Access | Scrapoid reinforcements arrived 4654 | -1/Access | Energy Cycler disabled 4713 | -1/Access | P-80 Master assimilated allied 01A28-D 4794 | -1/Access | Zhirov warped through subspace 4878 | *** | Escaped! Last Messages --------------- Slug penetrates Wall. Slug penetrates A-15 Conveyor. Imp. Hacking Suite destroyed. Zhirov: "I've done all I can for you here without compromising my own mission, good luck!" Slug penetrates Zhirov. Slug penetrates Wall. Zhirov warps through subspace. Slammed into K-01 Serf. Destabilizing: System corrupted (+1). Slug penetrates Wall. Slammed into K-01 Serf. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Slammed into K-01 Serf. Imp. Hacking Suite destroyed. System corrupted by crushing effect (+5). K-01 Serf cleans the Terminal. System corrupted: Component data lost. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ##### ############## # # #""""" | | #####+############## # # #""""" | | # ######## # #""""" | | # ######## # # | | " # " ######## # # | | "" #""" ################ # | | """ # """ ################ # | | " # " ################ # | | # ################ # | | # ################ ######### | | ######+########+####################+############# | | u | | R k | | #+### ########+##### ""####### ###+###### | | # ### ### ""####### # | | # ### ### ""####### # | | # ### ""### T####### # | | # ### """### ""####### #" | | + ### R"### ""####### #"" | | # ### """### ""####### #"" | | ## ### ""## ###### #"" | | ## ### ### ####### #"" | | ## ### ### ####### #"T | | ###### ############## ####### #"" | | ## ############## ####### #"" | | ## ############## @" ####### #"" | | ## ############## "" ####### #"" | | ## ## ###### ####### #" | | ## ## ###### ####### # | | # # ###### ####### # | | # " + ######""""""""""####### #####+#### | | # # ######""""""""""####### ##### #### | | ## ## ######""""""""""####### #### | | ## ##############""""""""""####### ##### #### | | ## ############## #######+######+#### | | ###### ############## ### ## | | ###### ############## ### ## | | ###### ##### ### ### ## | | ###### ##### ### ### ## | | ######"##### ### ### """ """ ## | | ######%##### ### ### """G""" ## | | " # ###### #################+#### | | / ###### # ######## # | | # ###### # ######## # | | ########## # ###### + "" ######## # | | ########## # ###### # """ + + | | ########## # ###### # T" ##### # | | ########## # ###### # """ ##### # | | ########## # ###### # "" ##### # | | ########## # ###### # ##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 64 Offensive Hacking 76 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Sensor Array | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -5/Factory Repaired ---------- Maul | 34% | -5/Factory Imp. VTOL Module | 46% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed ExpertDisintegrationPod Manual? 0 Play Time 01:22:34 Cumulative 83.2 hours Start 2025.05.06 @ 16:48:27 End 2025.05.06 @ 18:37:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 10 Adventurer 86 Explorer 6 Win Type 0 Total 18 Types 4/0/7/0/2/0/4/1/0/0 Lore% 34 Gallery% 32 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89ebcc85-e64a-4ffd-b8d1-9575a5e9987b