Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 18:10:19

Player: OccultOnion

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (10)      50
Value Destroyed (216)      216
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1166

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     295/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (3) ---
            (None)
>       --- UTILITY (3) ------
        Hacking Suite
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (4) ----
  Light Nuclear Core
  Light Treads
        Sensor Array
  Light Armor Plating

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
           Wheel
>          --- UTILITY ----------
    Medium Storage Unit
  Improved Terrain Scanner
           Hacking Suite
>          --- WEAPON -----------
     Heavy EM Pulse Gun
    Medium Laser
>          --- INVENTORY --------
           Ion Engine
     Light Treads
   Compact Wheel
     Small Storage Unit
           Sensor Array
     Light Armor Plating
     Small Laser
     Light Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             8    | 1   1   6   
  Power                    .    | .   .   .   
    Engine                 .    | .   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | .   .   2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  1    | .   .   1   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   1   1   
    Device                 1    | 1   .   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   .   1   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | .   .   3   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   .   10  
  Power                    1    | .   .   1   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      6    | .   .   6   
Average Slot Usage (%)     89   | .   100 82  
  Engine                   8    | .   14  4   
  Leg                      21   | .   28  17  
  Wheel                    5    | .   .   9   
  Device                   10   | .   14  8   
  Storage                  11   | .   14  10  
  Hackware                 6    | .   .   11  
  Energy Gun               22   | .   28  18  
  Impact Weapon            1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             19   | 13  17  19  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 8    | 6   8   8   
  Average Capacity         7    | 6   7   7   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 5   6   7   
  Final Capacity           8    | 6   8   4   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           245  | 200 20  25  
  Remotely                 .    | .   .   .   
Salvage Created            420  | 129 111 180 
  Parts                    25   | 5   7   13  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  5    | .   1   4   
  Melee                    1    | .   .   1   
  Guns                     4    | .   1   3   
Classes Destroyed          7    | 2   3   2   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   .   1   
  Swarmer                  1    | .   .   1   
  Grunt                    4    | .   1   3   
Best Kill Streak           2    | 2   1   2   
  Combat Bots Only         2    | .   1   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Damage Taken               1115 | .   125 990 
  Core                     466  | .   61  405 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         87   | 100 75  .   
Volleys Fired              35   | 5   17  13  
  Largest                  2    | 2   2   2   
  Hottest                  95   | 90  90  95  
Shots Fired                68   | 10  34  24  
  Gun                      68   | 10  34  24  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  57   | 10  34  13  
  Explosive                .    | .   .   .   
  Electromagnetic          11   | .   .   11  
  Robot Hit Streak         7    | 4   7   4   
  Robot Miss Streak        3    | 3   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           45   | 6   23  16  
  Core Hits                16   | 3   6   7   
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              11   | .   .   11  
  Impact                   11   | .   .   11  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           577  | 57  235 285 
  Guns                     461  | 57  235 169 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    113  | .   .   113 
  Ramming                  3    | .   .   3   
  Kinetic                  .    | .   .   .   
  Thermal                  355  | 57  235 63  
  Explosive                .    | .   .   .   
  Electromagnetic          106  | .   .   106 
  Impact                   113  | .   .   113 
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   .   1   
  Average Corruption       1    | .   .   1   
  Corruption Purged        .    | .   .   .   
  Effects                  1    | .   .   1   
    Data Loss (minor)      1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      1    | .   .   1   
  Shots                    .    | .   .   .   
  Rammed                   1    | .   .   1   
Targets Rammed             1    | .   .   1   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        258  | 120 258 125 
  Average Temperature      71   | 49  91  43  
  Received Heat Transfer   345  | .   72  273 
  Effects                  1    | .   1   .   
    Energy Bleed           1    | .   1   .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         954  | 149 620 185 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             139  | 10  53  139 
  Initial                  22   | .   6   22  
  Average                  38   | 7   23  53  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   5   18  
  Peak Tracking Total      12   | .   3   12  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          3    | .   1   2   
  Terminals                3    | .   1   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   2   6   
  Successful               7    | .   2   5   
  Failed                   1    | .   .   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   1   5   
  Terminals                8    | .   2   6   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   1   3   
  Part Schematic           1    | .   .   1   
  Emergency Access Points  1    | .   .   1   
  Unreport Threat          1    | .   .   1   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   1   2   
  Terminals                3    | .   1   2   
    Botnet                 3    | .   1   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   1   2   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   .   1   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               521  | 54  186 281 
Spaces Moved               330  | 29  107 194 
  Core                     6    | .   .   6   
  Treads                   .    | .   .   .   
  Legs                     138  | 29  107 2   
  Wheels                   184  | .   .   184 
  Hover                    2    | .   .   2   
  Flight                   .    | .   .   .   
  Fastest Speed            60   | 120 120 60  
  Average Speed            104  | 120 120 93  
  Slowest Speed            200  | 120 120 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       15   | 3   22  20  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 5    | .   .   5   
Terrain Destroyed          5    | .   .   5   
  Melee                    5    | .   .   5   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      419  | 38  131 250 
  Wait                     17   | 1   1   15  
  Move                     328  | 28  106 194 
  Hop                      .    | .   .   .   
  Pick Up                  11   | 2   4   5   
  Fast Attach              .    | .   .   .   
  Attach                   6    | 1   .   5   
  Detach                   .    | .   .   .   
  Swap                     2    | .   1   1   
  Drop                     8    | 1   2   5   
  Fire                     35   | 5   17  13  
  Melee                    11   | .   .   11  
  Ram                      1    | .   .   1   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 3)
   55 | -11/Scrapyard | Entered Materials
  233 | -10/Materials | Discovered new exit (range 3)
  241 | -10/Materials | Entered another Materials area
  241 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  315 | -9/Materials  | Build established: Mutant
  495 | -9/Materials  | Core integrity fell below 50%
  502 | -9/Materials  | Lost 6 parts (3n1u2w)
  515 | -9/Materials  | Core integrity fell below 20%
  522 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
>>Alert(Purge)
Purged threat record, alert level lowered.
00467_ O-16 Technician uses terminal to summon reinforcements.
00467_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M011.
00467_ O-16 Technician locks terminal.
00467_ O-16 Technician cleans trojans from system.
00468_ Hvy. EM Pulse Gun destroyed.
00470_ Wheel destroyed.
00470_ Med. Laser destroyed.
00471_ Aluminum Leg destroyed.
00485_ S-10 Pest destroyed.
00491_ The unstable cave ceiling collapses.
00491_ G-34 Mercenary crushed by falling debris.
00508_ Dropped Sml. Storage Unit.
00509_ Dropped Med. Storage Unit.
00510_ S-10 Pest destroyed.
00510_ Sml. Laser destroyed.
00516_ Hover Unit destroyed.
00520_ Hvy. Hammer destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                45
Offensive Hacking          10

 Item Schematics 
-----------------
 Hover Unit | -9/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DynamicSkeletonWand
  Manual?         0
Play Time         00:06:13
  Cumulative      92.1 hours
  Start           2021.07.19 @ 18:04:18
  End             2021.07.19 @ 18:10:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          192
  Rogue           192
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          56
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ff78abf1-7c55-4396-9343-b9a2355237b4