Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 21:51:27 Player: Delta Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2391) 2391 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 6617 Bonus ------- High Alert Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 467/700 Matter 4/300 Energy 58/290 System Corruption 32% Temperature Cool (56) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine (fused) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Transmission Jammer Powered Armor > --- WEAPON (3) ------- Latent Energy Streamer Gauss Cannon > --- INVENTORY (5) ---- Plasma Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced ECM Suite Powered Armor > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Transmission Jammer Transmission Jammer Cooled Particle Cannon High-powered Shotgun Assault Cannon Heavy Flail [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Enhanced Autogun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 Parts Attached 75 | 6 5 15 2 2 7 18 20 Power 9 | 1 . 2 . . 2 1 3 Engine 7 | 1 . 1 . . 1 1 3 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 24 | 2 2 3 . . 4 7 6 Treads 10 | . . . . . . 7 3 Leg 9 | . 2 3 . . 1 . 3 Wheel 3 | 2 . . . . 1 . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 19 | 2 2 4 1 . 1 5 4 Device 11 | 1 1 2 1 . . 3 3 Storage 4 | 1 1 . . . 1 . 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . 1 . . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 23 | 1 1 6 1 2 . 5 7 Energy Gun . | . . . . . . . . Energy Cannon 5 | . . 1 . 2 . . 2 Ballistic Gun 11 | 1 1 4 1 . . 4 . Ballistic Cannon 3 | . . . . . . . 3 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 . 2 . 1 3 Parts Lost 14 | . . 2 . . 1 4 7 Power 4 | . . 1 . . . 1 2 Propulsion 5 | . . . . . 1 2 2 Utility 4 | . . 1 . . . 1 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . 1 . . 1 2 4 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 3 4 4 3 4 6 11 Power . | . 1 . 1 . . . . Propulsion 1 | 1 1 . . . . 1 3 Utility 2 | . 1 2 1 . . 2 3 Weapon 3 | . . 1 2 2 3 2 4 Tool/Special . | . . . . . . . . Unused Backups 15 | . 2 1 . 2 . 1 9 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . 1 . . 3 Utility 8 | . 2 1 . 1 . . 4 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 94 100 99 88 87 81 Engine 8 | . 14 10 . . . 7 12 Core 2 | . . . 11 11 11 . . Treads 12 | . . . . . . 26 18 Leg 12 | . 9 30 33 33 21 2 4 Wheel 1 | . 18 . . . . . . Device 16 | . 21 20 12 22 21 14 12 Storage 4 | . 6 . . . . 9 6 Processor 2 | . . . . . . 4 3 Hackware 3 | . . 1 11 11 11 4 . Protection 3 | . . 9 9 . . . 4 Energy Cannon 1 | . . 1 . . . 1 3 Ballistic Gun 13 | . 28 17 13 14 22 16 6 Ballistic Cannon 2 | . . . . . . . 5 Impact Weapon 1 | . . 3 8 7 . . . Peak Build Rating 50 | 7 8 18 22 28 24 30 50 Average Rating 26 | 4 6 12 18 20 22 24 36 On Entrance 15 | . 7 7 18 22 21 23 26 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 92 | 13 14 15 13 20 17 30 92 Greatest Support 88 | 32 32 30 30 30 27 80 88 Greatest Overweight (x) 3 | . . . . . 3 3 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 8 8 20 Average Capacity 11 | 7 5 5 5 5 5 8 19 Most Carried 17 | 6 6 5 5 5 5 8 17 Average Carried 7 | 3 3 4 4 3 4 6 12 Final Capacity 8 | 8 5 5 5 5 8 8 5 Final Carried 6 | 6 3 4 4 4 5 6 2 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Scavenger-Skirmisher 11% | Mutant 9% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2540 | 283 136 258 151 . 241 618 853 Remotely 268 | . . . . . . 268 . Salvage Created 3108 | 167 226 333 27 . 319 610 1426 Parts 180 | 14 10 30 4 . 20 39 63 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 56 | . 5 12 2 . 4 14 19 Guns 35 | . 5 12 2 . 4 11 1 Cannons 11 | . . . . . . . 11 AOE 7 | . . . . . . 3 4 Classes Destroyed 14 | 2 2 4 . . . 3 3 Worker 7 | . 1 . . . 5 . 1 Builder 1 | . . . . . . . 1 Tunneler 5 | 4 . . . . . . 1 Recycler 8 | 1 . . . . 2 . 5 Operator 1 | . . 1 . . . . . Watcher 3 | . . 1 . . . . 2 Swarmer 17 | . . 7 2 . 4 3 1 Grunt 18 | . 5 4 . . . 1 8 Duelist 2 | . . 1 . . . . 1 Sentry 10 | . . . . . . 7 3 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . . 1 Best Kill Streak 8 | 5 2 3 2 . 4 5 8 Combat Bots Only 6 | . 2 3 2 . 4 5 6 Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 2 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 487 | . 19 93 14 . 21 143 197 Missed 162 | . 5 30 5 . 6 50 66 Hits 325 | . 14 63 9 . 15 93 131 Melee 3 | . . 3 . . . . . Projectile 322 | . 14 60 9 . 15 93 131 Critical Strikes 10 | . . 1 . . . 3 6 Damage Taken 4810 | . 173 739 71 . 116 1384 2327 Core 673 | . 35 187 24 . 7 187 233 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . . 17 5 . . . . Core Remaining (%) 74 | 100 86 . . . 45 66 . Volleys Fired 221 | 11 21 37 7 . 19 56 70 Largest 3 | 1 2 2 2 . 2 2 3 Hottest 128 | 20 40 46 50 . 50 85 128 Shots Fired 423 | 11 42 72 10 . 38 98 152 Gun 322 | 11 42 72 10 . 38 97 52 Cannon 101 | . . . . . . 1 100 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 379 | 11 42 72 10 . 38 97 109 Thermal 34 | . . . . . . . 34 Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . 1 9 Robot Hit Streak 22 | 9 9 6 5 . 11 22 18 Robot Miss Streak 9 | 1 3 9 2 . 2 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 1 . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . Shots Hit Robots 238 | 9 27 35 6 . 24 69 68 Core Hits 125 | 5 14 22 2 . 12 27 43 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 1 . 1 Critical Strikes 7 | . . 1 . . 1 . 5 Destroy 4 | . . 1 . . 1 . 2 Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6647 | 118 287 507 97 . 418 1578 3642 Guns 3237 | 118 284 507 97 . 408 1206 617 Cannons 1781 | . . . . . . . 1781 Explosions 1613 | . . . . . . 370 1243 Melee . | . . . . . . . . Ramming 16 | . 3 . . . 10 2 1 Kinetic 4501 | 118 284 507 97 . 408 1206 1881 Thermal 515 | . . . . . . . 515 Explosive 19 | . . . . . . . 19 Electromagnetic 1596 | . . . . . . 370 1226 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 32 | . . . . . . 3 32 Average Corruption 16 | . . . . . . 3 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 108 | . . . . . . 11 97 Message Errors 29 | . . . . . . 1 28 Matter Fused 21 | . . . . . . 3 18 Heat Flow Errors 15 | . . . . . . . 15 Energy Discharges 11 | . . . . . . . 11 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 15 | . . . . . . 1 14 Data Loss (major) 4 | . . . . . . . 4 Misfires 7 | . . . . . . 3 4 Alerts 3 | . . . . . . 2 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 148 | . . . . . . 13 135 Projectiles 113 | . . . . . . . 113 Explosions 35 | . . . . . . 13 22 Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact 1 | . . . . . . . 1 Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . 1 . . . . . 81 Shots 1 | . . . . . . . 1 Rammed 3 | . 1 . . . . 1 1 Targets Rammed 4 | . 1 . . . 1 1 1 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 424 | . 18 9 16 . 40 64 424 Average Temperature 79 | . 8 4 7 . 13 13 106 Received Heat Transfer 996 | . 93 225 . . . 279 399 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 11 | . . . . . . . 11 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 770 | . . . . . . . 770 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 1297 | . . . . . . 200 1097 LE Corruption 22 | . . . . . . 3 19 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 66 | 100 100 100 100 . 100 100 31 Level 1 28 | . . . . . . . 57 Level 2 5 | . . . . . . . 11 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 509 | 15 80 119 65 . 80 130 509 Initial 42 | . 3 14 . . . . 42 Average 140 | 5 19 45 11 . 15 68 245 Influence Increases 2157 | 25 154 294 65 . 125 496 998 Destroy 0b10 Robot/C 1120 | . 100 240 40 . 80 280 380 Destroy 0b10 Robot/NC 125 | 25 5 10 . . 35 . 50 Destroy Leader 296 | . 20 42 10 . 10 110 104 Successful Hack 46 | . 14 . . . . . 32 Disable Machine 255 | . . . . . . 15 240 Destroy Structure 135 | . . 2 . . . 16 117 Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 150 | . 15 . 15 . . 45 75 Influence Decreases 1633 | 20 125 328 30 35 125 402 568 Entered New Map 109 | . 2 20 . 35 . . 52 Time Decay 1394 | 20 123 288 30 . 125 362 446 Lost Part 130 | . . 20 . . . 40 70 Squads Dispatched 18 | . 1 1 . . . 8 8 Investigation . | . . . . . . . . Extermination 5 | . . . . . . . 5 Reinforcement 6 | . 1 1 . . . 2 2 Assault 1 | . . . . . . . 1 Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . 1 2 Communications Jammed 27 | . . . . . . . 27 Distress Signals 27 | . . . . . . . 27 Times Spotted 89 | . 7 19 3 . 4 17 39 Peak Tracking Total 7 | . 2 5 3 . 4 4 7 Tactical Retreats 11 | . 1 4 1 . . 2 3 ECM-based Alert Blocks 10 | . . 10 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . 4 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . . . . 1 16 Max in Single Turn 4 | . . . . . . 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 2 2 . 4 . 2 5 Terminals 8 | . 2 2 . . . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 62 | . 5 5 . 35 . 6 11 Successful 49 | . 3 2 . 35 . 4 5 Failed 13 | . 2 3 . . . 2 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 16 | . 5 5 . . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 4 | . . . . . . 4 . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 3 2 . 35 . . 2 Record 34 | . . . . 34 . . . Emergency Access Points 2 | . 1 . . . . . 1 Alert Level 1 | . . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Extermination Status 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . 3 . Recycle Component 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 2 . . . 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . . 2 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 4875 | 10 427 643 246 751 521 1043 1234 Sensors 1317 | . 232 76 . . . 736 273 Terrain 1804 | . . . 44 751 521 488 . Seismic 2576 | 10 427 643 246 751 499 . . Jamming 712 | . . . . . . . 712 ECM 542 | . . 274 . . . . 268 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6602 | 99 427 643 246 751 521 1043 2872 Spaces Moved 3508 | 60 318 407 191 614 347 422 1149 Core 10 | 2 . . . . . 8 . Treads 1290 | . . . . . . 376 914 Legs 1914 | . 95 407 191 614 334 38 235 Wheels 281 | 58 223 . . . . . . Hover . | . . . . . . . . Flight 13 | . . . . . 13 . . Fastest Speed 50 | 50 100 120 120 120 117 125 160 Average Speed 154 | 98 105 120 120 120 126 157 214 Slowest Speed 330 | 100 120 120 120 120 290 200 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 39 | 4 40 40 40 69 74 25 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 159 | . . . . . . 18 141 Melee . | . . . . . . . . Projectile 29 | . . . . . . 3 26 AOE 130 | . . . . . . 15 115 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4337 | 88 371 499 201 631 408 725 1414 Wait 329 | . 18 8 . . 18 185 100 Move 3501 | 59 317 406 190 613 346 421 1149 Hop . | . . . . . . . . Pick Up 100 | 12 3 19 1 7 8 23 27 Fast Attach . | . . . . . . . . Attach 46 | 6 2 8 . 2 2 8 18 Detach 12 | . 1 1 . 1 . . 9 Swap 61 | . 3 7 2 1 7 18 23 Drop 63 | . 5 13 1 7 7 13 17 Fire 221 | 11 21 37 7 . 19 56 70 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick 1 | . . . . . 1 . . Crush 2 | . . . . . . 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Build established: Scavenger-Mutant 1026 | -9/Materials | Discovered new exit (range 7) 1165 | -9/Materials | Discovered new exit (range 5) 1170 | -9/Materials | Entered Mines 1295 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1353 | -9/Mines | Core integrity fell below 50% 1390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Entered Exiles 1437 | -9/Exiles | Discovered new exit (range 15) 1450 | -9/Exiles | Met 8R-AWN 1473 | -9/Exiles | Met EX-HEX 1510 | -9/Exiles | Met EX-BIN 1535 | -9/Exiles | Aligned with FarCom system 1536 | -9/Exiles | Given EX-Vault access code 1611 | -9/Exiles | Opened EX-Vault 1617 | -9/Exiles | Found Prototype Energy Cannon 1618 | -9/Exiles | Identified Latent Energy Streamer 1628 | -9/Exiles | Found Prototype Energy Cannon 1629 | -9/Exiles | Identified Gui. Plasma Cannon 1633 | -9/Exiles | Found Prototype Flight Unit 1637 | -9/Exiles | Identified Flying Fortress v7 1698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1732 | -9/Exiles | Met EX-DEC 1782 | -9/Exiles | Learned location of Zion (-7) 1816 | -9/Exiles | Discovered new exit (range 15) 2167 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2167 | -9/Exiles | Entered Mines 2491 | -8/Mines | Build established: Skirmisher 2545 | -8/Mines | Discovered new exit (range 12) 2596 | -8/Mines | Discovered new exit (range 11) 2688 | -8/Mines | Entered Materials 2688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3145 | -8/Materials | Build established: Scavenger-Skirmisher 3219 | -8/Materials | Garrison activated, responded to threat 3554 | -8/Materials | Discovered new exit (range 13) 3628 | -8/Materials | Identified exit to Factory 3680 | -8/Materials | Found Powered Armor 3731 | -8/Materials | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4320 | -7/Factory | Build established: Scavenger-Mutant 4896 | -7/Factory | System corruption reached 10% 4975 | -7/Factory | Crushed by falling debris 5008 | -7/Factory | Lost 4 parts (1p1n2u) 5264 | -7/Factory | Build established: Scavenger-Skirmisher 6072 | -7/Factory | Build established: Scavenger-Mutant 6531 | -7/Factory | First assault squad dispatched 6595 | -7/Factory | System corruption reached 30% 6603 | -7/Factory | Self-destructed Last Messages --------------- come with me?" WK6PH0F3QJ9QS=5XSY/IN,Z/KU%DHG Dropped Hcp. Storage Unit. Dropped Greatsword. Dropped Hvy. Flail. Dropped Imp. Sensor Array. PORTZTGAS8NP4KF4VMA2 KA Acquired Latent Energy Streamer. System corrupted: FCS attempts to trigger Latent Energy Streamer. [Achievement: Blue Mage] System corrupted: Latent Energy Streamer misfires. Door malfunctions. Nuclear Reactor explodes. Imp. Ion Engine destroyed. System corrupted: FCS attempts to trigger Gauss Cannon. System corrupted: Gauss Cannon misfires. Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ?????????????????????????????## ##???????????????? | | ?????????????????????????????# ####????????????? | | ?????????????????????????????# ] #????????????? | | ???????????????????????# ?# #????????????? | | ???????????????????????# #### ####?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# """ #?????????? | | ???????????????????????# """" """ #?????????? | | ???????????????????????# """" #?????????? | | ???????????????????????# """% #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# ""% i #?????????? | | ???????????????????????# "" % #######???? | | ???????????????????????# " g% #???? | | ??????????????????????## %* ###### #???? | | ??????????????????????# % g%#?????# #???? | | ???????????#####/###### #????## ##??# | | ???????????? l #????#/ ## # | | ???????????????? #????# = # | | ???????????????????? #????# #### | | ???????????????????????# @ #???###+####? | | ???????????????????????# ### #???# #? | | ???????????????????????# #####?# #???# #? | | ?????????????????#########/######### #?### " #? | | ?????????????????# =!!! # #?# #? | | ?????????????????# /=!==/ # ### ! #? | | ?????????????????# !/ / # [!!!! #? | | ?????????????????# #!### ###? | | ?????????????????# # #?# ##??? | | ?????????????????# / #?#######???? | | ?????????????????# #+#####???????? | | ?????????????????###################[ #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# """ #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????#######???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 400 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Blue Mage Deductive Reasoning Sixth Sense System Compromised Total Silence Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed RainbowSuperdenseSpiker Manual? 0 Play Time 01:11:18 Cumulative 7.7 hours Start 2026.07.10 @ 20:33:23 End 2026.07.10 @ 21:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a5e2a96-d82a-4548-9e6f-00cf39216969