Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 21:46:19 Player: jumpy Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (52) 260 Value Destroyed (1277) 1277 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 7837 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 77/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Heavy Treads Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Fission Core Heavy Treads Transdimensional Reconstructor [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced System Shield Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 2 . . . . . . . . . . Utility 5 | . . . 2 . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 51 | 8 . 3 13 . 1 11 1 1 . . 2 2 9 . Power 8 | 2 . . 2 . 1 1 . 1 . . . . 1 . Engine 5 | 2 . . 2 . . 1 . . . . . . . . Core 3 | . . . . . 1 . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 . 1 4 . . 4 . . . . . 1 4 . Treads 6 | 2 . . 1 . . 3 . . . . . . . . Leg 6 | . . . 1 . . . . . . . . 1 4 . Wheel 4 | . . 1 2 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 10 | 2 . . . . . 2 1 . . . 2 . 3 . Device 4 | 1 . . . . . 1 1 . . . 1 . . . Storage 3 | 1 . . . . . . . . . . . . 2 . Processor 2 | . . . . . . 1 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . 2 7 . . 4 . . . . . 1 1 . Energy Gun 5 | . . . 3 . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 3 . . 1 . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . . . . . . . 4 1 Parts Lost 21 | . . 4 9 . . 1 . . . 4 1 . . 2 Power 6 | . . 2 2 . . . . . . 1 . . . 1 Propulsion 6 | . . 1 3 . . . . . . 2 . . . . Utility 2 | . . . 1 . . . . . . . 1 . . . Weapon 7 | . . 1 3 . . 1 . . . 1 . . . 1 Highest Loss Streak 6 | . . 2 6 . . 1 . . . 4 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 5 6 5 4 5 5 4 4 4 4 4 4 3 2 2 Power 1 | . 1 . 1 1 1 . 1 1 1 1 2 2 1 1 Propulsion . | 1 2 2 . . . . . . . . . . . 1 Utility 1 | . 1 1 2 2 2 2 1 2 2 1 . . . . Weapon 1 | 1 2 2 1 2 2 1 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | 1 . . . . . 1 1 . . 3 . . 3 2 Power 3 | . . . . . . 1 . . . 1 . . . 1 Propulsion 4 | . . . . . . . . . . . . . 3 1 Utility 2 | 1 . . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 34 | . 100 88 23 . . 28 22 31 33 27 5 14 25 38 Engine 3 | . 14 13 3 . . 4 . . . . . . . . Treads 9 | . 28 12 3 . . 6 15 15 13 10 . . . . Leg 1 | . . . 1 . . . . . . . . 3 13 21 Device 4 | . 14 14 1 . . 1 6 7 6 4 2 . . . Storage 2 | . 14 14 4 . . . . . . . . . . . Processor 1 | . . . . . . 5 . . . . 2 4 . . Energy Gun 1 | . . . 1 . . 8 . . . . . . . . Ballistic Gun 4 | . 28 13 4 . . . . 4 6 4 . . . . Ballistic Cannon 1 | . . 12 . . . . . . . . . . . . Peak Build Rating 53 | 7 7 9 15 1 8 22 6 12 12 13 9 11 53 53 Average Rating 10 | 6 7 7 6 1 1 13 5 9 12 12 5 9 34 50 On Entrance 7 | . 7 7 6 1 1 1 5 6 12 12 2 4 1 53 Naked Turns 358 | . . . 34 21 71 92 . . . 14 60 7 56 3 Heaviest Build 17 | 14 14 15 15 . . 17 1 9 9 9 1 3 16 16 Greatest Support 118 | 40 40 40 26 3 3 46 46 46 46 46 3 20 118 118 Greatest Overweight (x) 5 | . . . 3 . . 5 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 6 6 6 5 5 5 5 5 4 5 5 4 5 4 Average Carried 4 | 5 6 5 4 5 5 4 4 4 4 4 4 3 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 6 5 5 5 5 5 4 4 5 4 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 1449 | 408 64 148 261 . . 78 70 . . . 54 98 268 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1740 | 263 86 94 655 . . 254 . 50 . . . 18 320 . Parts 91 | 20 8 7 39 . . 6 . 4 . . . . 7 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 7 . . . . . 6 . . . 2 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 34 | . 4 4 15 . . 7 . 3 . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 20 | . 4 . 10 . . 3 . 3 . . . . . . Cannons 5 | . . 4 1 . . . . . . . . . . . AOE 7 | . . . 4 . . 3 . . . . . . . . Classes Destroyed 13 | 2 2 1 6 . . 2 . . . . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 16 | . 3 . 6 . . 3 . 3 . . . 1 . . Grunt 7 | . 1 2 2 . . 2 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 6 | . . . 6 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 7 | 2 4 2 7 . . 3 . 3 . . . 1 . . Combat Bots Only 4 | . 4 2 4 . . 3 . 3 . . . 1 . . Max Kills in Single Turn 3 | 1 1 1 2 . . 3 . 1 . . . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 554 | . 27 59 194 . 1 104 . 32 . 21 11 56 . 49 Missed 209 | . 9 21 58 . . 50 . 10 . 8 5 23 . 25 Hits 345 | . 18 38 136 . 1 54 . 22 . 13 6 33 . 24 Melee 4 | . . . . . 1 3 . . . . . . . . Projectile 341 | . 18 38 136 . . 51 . 22 . 13 6 33 . 24 AOE 2 | . . . . . . . . . . 2 . . . . Critical Strikes 12 | . . . 5 . 1 4 . . . . 1 . . 1 Damage Taken 5607 | . 165 817 1645 . 54 862 . 323 . 596 130 555 . 460 Core 2258 | . 18 202 498 . 54 363 . 121 . 381 107 390 . 124 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 12 9 . . . . 23 100 . . . . . Volleys Fired 185 | 35 13 28 57 . . 25 . 9 . . . . 18 . Largest 2 | 2 2 2 2 . . 2 . 1 . . . . 1 . Hottest 126 | 40 40 66 111 . . 126 . 25 . . . . 20 . Shots Fired 274 | 70 26 48 68 . . 35 . 9 . . . . 18 . Gun 218 | 70 26 26 53 . . 34 . 9 . . . . . . Cannon 29 | . . 22 7 . . . . . . . . . . . Launcher 9 | . . . 8 . . 1 . . . . . . . . Special 18 | . . . . . . . . . . . . . 18 . Kinetic 200 | 70 26 48 47 . . . . 9 . . . . . . Thermal 62 | . . . 10 . . 34 . . . . . . 18 . Explosive 8 | . . . 8 . . . . . . . . . . . Electromagnetic 4 | . . . 3 . . 1 . . . . . . . . Robot Hit Streak 17 | 7 6 17 7 . . 9 . 6 . . . . 10 . Robot Miss Streak 6 | 3 4 2 6 . . 2 . 2 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 197 | 44 14 38 51 . . 24 . 9 . . . 1 16 . Core Hits 88 | 15 6 6 35 . . 12 . 6 . . 1 . 7 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . Critical Strikes 5 | 1 . 2 . . . 2 . . . . . . . . Burn 2 | . . . . . . 2 . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3296 | 472 141 400 1170 . . 559 . 159 . 3 14 60 318 . Guns 1970 | 472 141 38 724 . . 436 . 159 . . . . . . Cannons 443 | . . 362 81 . . . . . . . . . . . Explosions 478 | . . . 363 . . 115 . . . . . . . . Melee 60 | . . . . . . . . . . . . 60 . . Ramming 27 | . . . 2 . . 8 . . . 3 14 . . . Kinetic 1849 | 472 141 400 677 . . . . 159 . . . . . . Thermal 1051 | . . . 182 . . 551 . . . . . . 318 . Explosive 266 | . . . 266 . . . . . . . . . . . Electromagnetic 43 | . . . 43 . . . . . . . . . . . Impact 60 | . . . . . . . . . . . . 60 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 7 3 3 . 5 6 6 6 6 Average Corruption 4 | . . . . . 7 5 3 3 . 3 5 6 6 6 Corruption Purged 5 | . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 57 | . . . . . 1 17 18 2 . . 4 5 6 4 Message Errors 16 | . . . . . . 4 8 1 . . 2 . . 1 Matter Fused 17 | . . . . . . 4 6 1 . . . 2 2 2 Heat Flow Errors 6 | . . . . . . 1 1 . . . 1 1 2 . Energy Discharges 4 | . . . . . . . . . . . 1 . 2 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . 5 3 . . . . 1 . . Misfires 2 | . . . . . . 2 . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . 13 . . . . . . . . . 44 8 . Projectiles 21 | . . 13 . . . . . . . . . . 8 . Explosions . | . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . . . . 44 . . Knockbacks 7 | . . 4 1 . . 1 . . . . 1 . . . Impact 2 | . . . . . . 1 . . . . 1 . . . Kinetic 5 | . . 4 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . 2 . . . . 7 . . . Shots . | . . . . . . . . . . . . . . . Rammed 14 | . . . 2 . . 4 . . . 4 4 . . . Targets Rammed 14 | . . . 2 . . 4 . . . 4 4 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 251 | . 6 . 111 . . 180 112 . . . 251 91 179 . Average Temperature 58 | . 6 . 48 . . 53 62 . . . 131 53 86 . Received Heat Transfer 934 | . 36 234 450 . . 72 . . . . . . . 142 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 6 | . . 1 . . . 5 . . . . . . . . Heat Transferred 2139 | . . . 324 . . 1186 . . . . . . 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 . 92 100 100 100 . . 100 100 . . . . Level 1 1 | . . . 7 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 256 | 10 70 . 256 115 36 134 . . 19 9 . . . . Initial 115 | . . . . 115 36 4 . . 19 9 . . . . Average 33 | . 22 . 115 114 22 26 . . 19 . . . . . Influence Increases 1260 | 50 90 50 561 . . 260 . 72 . 7 90 65 15 . Destroy 0b10 Robot/C 640 | . 80 40 300 . . 140 . 60 . . . 20 . . Destroy 0b10 Robot/NC 105 | 50 . . 35 . . 5 . . . . . . 15 . Destroy Leader 146 | . 10 10 96 . . 20 . 10 . . . . . . Allied During Kill 2 | . . . . . . . . 2 . . . . . . Successful Hack 7 | . . . . . . . . . . 7 . . . . Disable Machine 60 | . . . 60 . . . . . . . . . . . Destroy Structure 45 | . . . 40 . . 5 . . . . . . . . Lose Combat Pursuer 255 | . . . 30 . . 90 . . . . 90 45 . . Influence Decreases 1260 | 50 90 50 306 150 99 164 102 40 13 26 60 90 20 . Entered New Map 284 | . . . . 140 69 2 39 . 13 10 . 6 5 . Time Decay 851 | 50 90 30 221 10 30 152 63 40 . 16 50 84 15 . Lost Part 125 | . . 20 85 . . 10 . . . . 10 . . . Squads Dispatched 8 | . 1 . 1 . . 5 . . . . . . . 1 Investigation 2 | . . . 1 . . 1 . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 5 5 25 . 6 23 . 4 . 2 8 8 . 11 Peak Tracking Total 12 | . 5 2 7 . 6 6 . 4 . 2 3 5 . 12 Tactical Retreats 11 | . . . 2 . . 2 . . . . 4 3 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . 1 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 4 | . . . 4 . . . . . . . . . . . Max in Single Turn 3 | . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 9 | . . . . . . 1 1 . . 2 . 1 4 . Terminals 3 | . . . . . . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 26 | . . . . . . 3 1 . . 4 . 1 17 . Successful 20 | . . . . . . . 1 . . 1 . 1 17 . Failed 6 | . . . . . . 3 . . . 3 . . . . Catastrophic 3 | . . . . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 5 | . . . . . . . . . . 4 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . . . . . . . 1 . . 1 . 1 17 . Record 7 | . . . . . . . 1 . . . . 1 5 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Registered Components 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 . . . 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 167 | . . . . . . . . 167 . . . . . . Highest-Rated Ally 167 | . . . . . . . . 167 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2799 | 494 315 353 44 . . . 1028 120 15 351 79 . . . Terrain 79 | . . . . . . . . . . . 79 . . . Seismic 2720 | 494 315 353 44 . . . 1028 120 15 351 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . . . . 2 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 4811 | 598 315 353 463 21 72 669 1080 120 15 366 164 208 221 146 Spaces Moved 3293 | 303 94 199 259 42 113 495 666 60 10 234 281 232 178 127 Core 968 | 2 . . 100 42 113 187 . . . 28 281 108 101 6 Treads 1789 | 301 94 66 83 . . 303 666 60 10 206 . . . . Legs 362 | . . . 40 . . . . . . . . 124 77 121 Wheels 174 | . . 133 36 . . 5 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 50 50 50 50 160 160 160 50 50 50 50 50 Average Speed 121 | 159 160 126 115 50 50 118 160 160 160 146 50 87 79 113 Slowest Speed 300 | 160 160 160 200 50 50 300 160 160 160 160 50 120 120 117 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 13 22 8 33 2 89 20 81 10 . 9 39 39 61 28 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . . . . 1 . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 43 | . . . 40 . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . . . . . AOE 41 | . . . 38 . . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Total 3809 | 352 235 254 349 42 127 543 681 75 9 257 303 234 220 128 Wait 214 | . 129 22 9 . 13 1 5 5 . 12 17 . 1 . Move 3280 | 302 93 198 258 42 112 494 665 59 9 233 280 231 177 127 Hop . | . . . . . . . . . . . . . . . Pick Up 24 | 6 . 1 4 . . 2 2 . . 4 . . 5 . Fast Attach 38 | 7 . 1 7 . 1 11 . 1 . . 1 1 8 . Attach 14 | . . 1 4 . . 2 1 1 . . 1 1 2 1 Detach 1 | . . . . . . 1 . . . . . . . . Swap 6 | 1 . 2 3 . . . . . . . . . . . Drop 21 | 1 . 1 5 . 1 3 1 . . 4 . . 5 . Fire 185 | 35 13 28 57 . . 25 . 9 . . . . 18 . Melee 1 | . . . . . . . . . . . . 1 . . Ram 10 | . . . 2 . . 3 . . . 1 4 . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . 1 . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . 7 . . . . . 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 14) 599 | -11/Scrapyard | Entered Materials 600 | -10/Materials | Build established: Mutant 898 | -10/Materials | Discovered new exit (range 5) 914 | -10/Materials | Entered Subcaves 915 | -10/Subcaves | Approached by a straggling Scientist 944 | -10/Subcaves | Learned Materials emergency access door positions 1063 | -10/Subcaves | Core integrity fell below 50% 1235 | -10/Subcaves | Discovered new exit (range 10) 1263 | -10/Subcaves | Core integrity fell below 20% 1267 | -10/Subcaves | Entered Materials 1267 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1359 | -8/Materials | Lost 6 parts (1p2n1u2w) 1491 | -8/Materials | Lost 3 parts (1p1n1w) 1499 | -8/Materials | Core integrity fell below 50% 1712 | -8/Materials | Released all parts (3) 1715 | -8/Materials | Core integrity fell below 20% 1724 | -8/Materials | Discovered new exit (range 13) 1730 | -8/Materials | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Propulsion x2 1751 | -7/Factory | Sucked down chute 1751 | -7/Factory | Entered Waste 1755 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | EMP discharged 1768 | -7/Waste | Spotted C-40 Crusher 1769 | -7/Waste | Spotted C-40 Crusher 1773 | -7/Waste | Spotted C-40 Crusher 1802 | -7/Waste | Spotted C-40 Crusher 1803 | -7/Waste | Spotted C-40 Crusher 1818 | -7/Waste | Discovered new exit (range 11) 1823 | -7/Waste | Entered Factory 2357 | -7/Factory | Released all parts (4) 2406 | -7/Factory | Core integrity fell below 50% 2470 | -7/Factory | Discovered new exit (range 14) 2492 | -7/Factory | Entered Lower Caves 2493 | -7/Lower Caves | Encountered a Warlord checkpoint 2887 | -7/Lower Caves | Learned Factory terminal intel 2927 | -7/Lower Caves | Learned Factory interactive machine intel 3191 | -7/Lower Caves | Entered a destroyed Warlord outpost 3554 | -7/Lower Caves | Discovered new exit (range 13) 3572 | -7/Lower Caves | Entered another Lower Caves area 3663 | -7/Lower Caves | P1-3CE showed up to help 3665 | -7/Lower Caves | P1-3CE revealed a hidden path 3692 | -7/Lower Caves | Entered Factory 3692 | -6/Factory | Evolved 2 slots: Utility x2 3692 | -6/Factory | Discovered new exit (range 9) 3693 | -6/Factory | Loaded intel: 54 interactive machine locations 3694 | -6/Factory | Loaded intel: 26 terminal locations 3707 | -6/Factory | Entered another Factory area 3707 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4066 | -5/Factory | Discovered new exit (range 16) 4073 | -5/Factory | Entered Upper Caves 4089 | -5/Upper Caves | Lost 4 parts (1p2n1w) 4092 | -5/Upper Caves | Learned Factory machine intel 4104 | -5/Upper Caves | Learned Factory emergency access door positions 4233 | -5/Upper Caves | Discovered new exit (range 8) 4237 | -5/Upper Caves | Entered another Upper Caves area 4238 | -5/Upper Caves | Discovered new exit (range 10) 4239 | -5/Upper Caves | Core integrity fell below 50% 4348 | -5/Upper Caves | Spotted B-75 Beast 4356 | -5/Upper Caves | Learned Factory emergency access door positions 4438 | -5/Upper Caves | Released all parts (3) 4440 | -5/Upper Caves | Core integrity fell below 20% 4443 | -5/Upper Caves | Discovered new exit (range 5) 4445 | -5/Upper Caves | Entered Zhirov 4445 | -5/Zhirov | Discovered new exit (range 3) 4455 | -5/Zhirov | Met Zhirov 4464 | -5/Zhirov | Learned location of Quarantine (-2) 4464 | -5/Zhirov | Learned location of Testing (-3) 4464 | -5/Zhirov | Learned location of Command (-1) 4472 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4480 | -5/Zhirov | Found Alien Artifact 4480 | -5/Zhirov | Identified Integrated Reactor 4480 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4487 | -5/Zhirov | Found Alien Artifact 4666 | -5/Zhirov | Entered Proximity Caves 4734 | -4/Proximity Caves | Spotted B-86 Titan 4740 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4740 | -4/Proximity Caves | Warped through subspace 4807 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4809 | -4/Proximity Caves | Released all parts (5) 4812 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04635_ System corrupted: Energy discharge (-116). 04640_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 04699_ System corrupted: Matter fused (-5). 04714_ System corrupted: Matter fused (-10). 04740_ Identified Transdimensional Reconstructor. 04740_ Warped through subspace. 04793_ X,7Z RV|>N8CA%G#==3F9TOKQNBVJ 04806_ Penetrated by Slug. 04807_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04807_ Imp. Plasma Cutter destroyed. 04807_ Neutrino Core destroyed. 04809_ Released Adv. Myomer Leg. 04809_ Released Adv. System Shield. 04809_ Released Biometal Leg. 04810_ Critical hit (Burn: +50). 04811_ Y-72 Warden: "REQUESTING BACKUP." 04812_ System corrupted: Energy discharge (-22). 04812_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #####??????????????????????????????????? | | ## ##???????? ????????????????????????? | | #### #??????? ????????????????????? | | ##??## ### #??????? ##?????????????????? | | #????####?# #??????? ##????????????????? | | #?????????# ##??????? #???????????????? | | #?????????# #####???? #??????????????? | | #?????????### #???# #??????????????? | | ????????????## ###? ?????????????? | | ?????????????## #? ??????????????? | | ##????????????# #?# ??????????????? | | #???????????## ### ???????????????? | | ##????????### ## g #??????????????????? | | #???????## g #??????????????????? | | #???????# g#???????????????????? | | ###?#?????## #???????????????????? | | ??? #?????#### ###?????????????????? | | ??? #????????### ## ##????????????????? | | ?? #? ????????# ### #????????????????? | | ? # ??????? #?## ## ##????????????????? | | ????? #??## ##?##?????????????????? | | #????#### ???# ##?# ##????????????????? | | #???????## ???# @#?? #????????????????? | | #?? ## #"# =;# #????????????????? | | #??# ==## #????????????????? | | #?????????##### $ = #????????????????? | | #??????????????????# s #???????????????? | | ##??????????????????#s #???????????????? | | #????????????????? g ## #???????????????? | | #?????????????# gg ?##### #??????????????? | | ##?????????????#" #Y ??????## #??????????????? | | ???????????????#""""# $ ????????###??????????????? | | ???????????????####?## ?????????????????????????? | | ????????????????????? $ ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiniGrenadeImmobilizer Manual? 0 Play Time 00:22:07 Cumulative 159.1 hours Start 2025.07.14 @ 21:24:56 End 2025.07.14 @ 21:46:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 018fe4ef-130d-4cea-a1f0-5008b8dcafbc