Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 12:55:42 Player: shapeshifter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (144) 720 Value Destroyed (6022) 6022 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (13531) 13531 TOTAL SCORE: 29773 Bonus ------- Follower Combat Kills 2634 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (1400) Ox27 Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace Improved Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Improved Fusion Compressor Light Particle Reactor Huge Storage Unit Improved Matter Compressor (300) Minesniffer Drone Bay (10/10) Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Heavy Disruptor Cannon Remote Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Experimental Cloaking Device Improved Hacking Suite Wardrone Bay > --- WEAPON ----------- Matter Neutralizer Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Light Particle Reactor Huge Storage Unit Advanced Energy Well Improved Matter Compressor Advanced Terrain Scanner Graphene Brace Focal Shield Advanced Force Field Improved Component Analysis Suite Improved Recalibrator Minesniffer Drone Bay Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Heavy Disruptor Cannon Compact Mass Driver Remote Datajack Plasma Cutter [Rating: 210] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Experimental Cloaking Device Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . Utility 10 | . . 2 . . . 3 . . . 1 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 1 9 16 . 7 24 21 5 3 7 4 . 7 1 1 3 . 5 8 8 19 Power 15 | 1 . 1 2 . 1 2 2 1 1 . 1 . . . . . . . 1 1 1 Engine 9 | 1 . 1 2 . 1 1 2 1 . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 Propulsion 44 | 2 . 1 7 . 4 8 9 3 . 3 . . . . . . . 1 4 . 2 Treads 23 | 2 . 1 6 . . 2 1 2 . 2 . . . . . . . 1 4 . 2 Leg 12 | . . . . . . 3 7 1 . 1 . . . . . . . . . . . Wheel 8 | . . . . . 4 3 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 58 | 2 1 2 3 . 1 8 5 1 . 3 3 . 5 1 1 1 . 2 2 6 11 Device 22 | 1 . . 1 . . 4 . . . . 2 . 4 . . 1 . . . 2 7 Storage 9 | 1 1 . 1 . 1 1 . . . . 1 . . . . . . 1 . 1 1 Processor 9 | . . 1 . . . 2 2 . . . . . . . . . . . 1 1 2 Hackware 6 | . . 1 . . . . . . . 3 . . . . 1 . . . . 1 . Protection 12 | . . . 1 . . 1 3 1 . . . . 1 1 . . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 5 4 . 1 6 5 . 2 1 . . 2 . . 2 . 2 1 1 5 Energy Gun 16 | 1 . 3 1 . 1 1 3 . 1 . . . . . . 1 . 1 1 . 2 Energy Cannon 5 | . . . 1 . . . . . . . . . 1 . . . . . . . 3 Ballistic Gun 6 | 1 . 1 2 . . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Launcher 4 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 4 . . 1 . 2 2 . 3 . 4 . . . . 3 . 3 2 Corrupted Parts 4 | . . . . . . . . 1 3 . . . . . . . . . . . . System Corruption 35 | . . . . . . . . 5 30 . . . . . . . . . . . . Parts Lost 61 | . . . 4 . . 22 4 . . . . . 1 . . 1 . . 6 . 23 Power 6 | . . . 1 . . 2 1 . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . . . . 8 1 . . . . . . . . . . . 1 . 5 Utility 23 | . . . 2 . . 5 1 . . . . . 1 . . 1 . . 2 . 11 Weapon 17 | . . . 1 . . 7 1 . . . . . . . . . . . 2 . 6 Highest Loss Streak 12 | . . . 1 . . 12 2 . . . . . 1 . . 1 . . 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 6 13 14 14 20 14 16 23 22 22 23 23 19 17 15 16 17 17 16 15 17 Power 1 | . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 2 2 Propulsion 2 | 1 2 3 3 2 3 . 2 1 1 4 6 6 5 5 5 5 5 4 3 . . Utility 6 | . 1 4 3 4 8 8 7 9 10 8 8 8 6 4 2 3 4 4 5 7 8 Weapon 4 | 1 2 3 5 4 4 2 4 9 8 6 6 6 5 5 5 5 5 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . 3 6 3 1 1 2 2 5 1 3 1 7 . . 1 . . . 2 15 Power 8 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 4 Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 23 | . . . 1 1 1 . . 1 4 . 3 . 4 . . 1 . . . . 7 Weapon 15 | . . 2 4 1 . . 1 . 1 1 . 1 2 . . . . . . 1 1 Tool/Special 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 100 82 99 100 97 67 95 89 86 86 87 88 86 88 87 87 89 81 89 99 68 Engine 4 | . 14 11 10 11 8 3 5 6 5 . 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 4 . 5 5 5 5 5 5 5 4 4 3 Treads 16 | . 28 22 22 22 6 3 . 4 13 18 23 23 23 23 21 21 21 21 23 28 17 Leg 1 | . . . . . . 2 19 5 6 3 . . . . . . . . . . . Wheel 3 | . . . . . 15 10 9 12 . . . . . . . . . . . . . Device 9 | . 14 11 4 11 11 8 9 6 6 5 5 5 9 11 13 8 10 10 10 11 14 Storage 8 | . 14 11 11 11 11 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 5 Processor 9 | . . 1 11 11 11 12 20 20 20 5 5 5 5 5 5 5 5 5 9 9 6 Hackware 9 | . . 3 11 11 11 3 . . . 16 17 17 13 11 11 15 15 15 15 16 8 Protection 5 | . . . 6 . . 2 8 13 13 11 10 11 10 11 10 10 10 9 4 7 2 Energy Gun 6 | . 14 10 9 11 11 2 4 13 13 5 5 5 4 5 5 5 4 . 5 3 . Ballistic Gun 4 | . 14 11 10 11 11 2 . . . 2 4 5 3 . . . 1 . 2 . . Peak Build Rating 210 | 7 8 17 23 22 25 44 69 99 109 125 129 124 141 141 154 154 154 155 155 142 210 Average Rating 87 | 5 7 11 19 21 22 33 58 76 99 120 121 123 127 141 151 149 151 141 140 138 147 On Entrance 86 | . 7 8 17 21 21 22 38 63 99 109 119 124 109 132 141 152 150 138 155 130 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 15 30 34 42 36 96 97 115 120 126 126 122 122 134 134 134 131 131 130 133 119 157 Greatest Support 214 | 40 40 40 43 43 43 38 90 160 160 214 214 214 214 214 214 214 214 214 214 162 199 Greatest Overweight (x) 27 | . . . 1 . 3 9 1 1 . . . . . . . . . . . . 27 Average Overweight (x) . | . . . . . 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 22 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 9 15 15 15 25 24 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 Average Carried 20 | 3 6 13 14 14 20 15 18 24 24 23 24 24 24 24 22 24 24 24 23 24 21 Final Capacity 25 | 8 15 15 15 15 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 9 14 15 15 25 14 25 25 25 25 24 25 25 24 23 24 25 25 23 25 25 Class Distribution -------------------- 46% | Scavenger-Mutant 38% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4286 | 280 60 174 387 64 90 523 449 96 26 82 116 48 . 38 . 325 114 . 359 463 592 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5935 | 71 174 494 864 263 . 1057 375 . 274 . 246 . 11 . . 473 290 . 232 67 1044 Parts 316 | 11 9 34 66 10 . 43 9 . 21 . 5 . . . . 16 16 . 13 1 62 Haulers Intercepted 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . 16 . . . . 16 17 . 14 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 106 | . 4 10 16 3 . 20 5 . . . 2 . 1 . . 13 8 . 9 1 14 Melee 6 | . . . . . . . 2 . . . . . . . . . . . . . 4 Guns 46 | . 4 5 13 2 . 4 . . . . 2 . . . . 8 3 . 4 1 . Cannons 18 | . . . . . . 6 2 . . . . . 1 . . . . . 5 . 4 AOE 29 | . . 5 3 1 . 9 . . . . . . . . . 5 5 . . . 1 Classes Destroyed 19 | 1 1 6 3 . . 4 . . . . . . 1 . . . . . 1 . 2 Worker 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Builder 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . . Recycler 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 12 | . . 1 1 . . 1 . . 8 . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Swarmer 23 | . . . 6 . . 4 . . . . . . . . . 5 4 . 4 . . Grunt 45 | . 4 6 6 . . 13 3 . . . 2 . . . . 6 . . 4 1 . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . 3 4 3 . . 2 . . . . . . . . 1 1 . . . 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 13 | . . . . . . 1 . . . . . . . . . 1 3 . . . 8 Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 3 8 9 2 . 9 2 . 3 . 3 . 1 . . 5 3 . 4 1 3 Combat Bots Only 6 | . 3 6 6 2 . 6 2 . . . 2 . 1 . . 5 3 . 4 1 3 Max Kills in Single Turn 4 | 1 1 4 3 1 . 3 1 . 2 . 1 . 1 . . 2 3 . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . 4 3 1 . 2 . . . . . . . . . 1 3 . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1163 | . 15 30 77 28 . 154 85 8 8 . 6 . 62 6 12 75 36 . 126 11 424 Missed 362 | . 3 11 22 9 . 50 35 3 2 . . . 26 2 4 22 13 . 35 5 120 Hits 801 | . 12 19 55 19 . 104 50 5 6 . 6 . 36 4 8 53 23 . 91 6 304 Projectile 801 | . 12 19 55 19 . 104 50 5 6 . 6 . 36 4 8 53 23 . 91 6 304 Critical Strikes 45 | . . 1 3 . . 5 2 2 . . . . 3 . 1 2 3 . 3 . 20 Actively Blocked 12 | . . . . . . 1 . . . . . . . . . . . . . . 11 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . 7 Damage Taken 16513 | . 132 305 707 274 . 2241 648 192 161 156 115 . 887 136 167 1142 489 . 1991 68 6702 Core 2189 | . 33 47 91 17 . 436 61 . . 25 . . 210 . . 126 23 . 113 . 1007 Absorbed by Shields 589 | . . . . . . . 47 60 . . . . . . . . . . . 24 458 Redirected to Shielding 52 | . . . . . . 52 . . . . . . . . . . . . . . . Ignored by Resistances 229 | . . . . . . . 13 17 8 15 3 . 28 . . . . . . . 145 Core Remaining (%) 73 | 100 86 . . . 61 . . . 41 . . . . 76 . . . . 77 . . Volleys Fired 453 | 7 13 30 54 18 . 59 25 6 42 1 10 . 3 . . 24 24 . 28 19 90 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 . . 2 2 . 2 1 1 Hottest 340 | 70 70 88 79 68 . 135 129 156 156 115 115 . 340 . . 240 240 . 180 240 110 Shots Fired 689 | 14 26 57 98 24 . 84 34 12 87 2 21 . 6 . . 32 33 . 49 19 91 Gun 497 | 14 26 54 95 24 . 53 8 12 87 2 21 . 3 . . 16 30 . 35 17 . Cannon 153 | . . . 3 . . 18 26 . . . . . 3 . . . . . 14 1 88 Launcher 35 | . . 3 . . . 13 . . . . . . . . . 16 3 . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Kinetic 222 | 7 13 27 50 18 . 19 25 . . 1 10 . . . . . 14 . 5 1 32 Thermal 324 | 7 13 27 30 . . 18 9 12 87 1 11 . 3 . . 16 16 . 30 17 27 Explosive 35 | . . 3 . . . 13 . . . . . . . . . 16 3 . . . . Electromagnetic 87 | . . . 18 6 . 34 . . . . . . . . . . . . . . 29 Entropic 17 | . . . . . . . . . . . . . 3 . . . . . 14 . . Robot Hit Streak 23 | 3 7 5 8 23 . 9 4 6 8 1 11 . 7 . . 10 6 . 9 2 11 Robot Miss Streak 6 | 1 2 3 6 1 . 2 4 1 4 1 1 . 2 . . 4 4 . 3 2 5 Penetration Max 2 | . . . . . . . 2 . . . 1 . . . . . 1 . 1 . . Secondary Targets 8 | . . . 2 . . 4 . . . . . . . . . 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . Shots Hit Robots 485 | 8 19 34 60 24 . 67 24 9 50 1 17 . 4 . 1 23 20 . 26 2 96 Core Hits 273 | 4 8 23 33 9 . 63 7 5 29 . 4 . 2 . . 23 15 . 12 1 35 Critical Kills 5 | . . . . . . 1 3 . . . 1 . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . 7 . . . 3 . . . . . 1 . . . . Critical Strikes 50 | . . 2 1 . . 1 11 2 9 . 4 . 2 . . . 1 . 6 . 11 Burn 14 | . . 2 1 . . . . 2 9 . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . Destroy 15 | . . . . . . . 10 . . . 4 . . . . . 1 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . 9 Sunder 8 | . . . . . . . . . . . . . 2 . . . . . 6 . . Melee Attacks 107 | . . . . . . 7 7 . . 9 . . . . 18 . . . . 9 57 Impact 10 | . . . . . . 5 5 . . . . . . . . . . . . . . Slashing 95 | . . . . . . . 2 . . 9 . . . . 18 . . . . 9 57 Piercing 2 | . . . . . . 2 . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17263 | 100 242 758 1243 368 . 3534 731 221 1270 17 505 . 224 . 32 1558 858 . 1569 75 3958 Guns 6547 | 100 242 465 979 333 . 604 25 221 1270 17 505 . 59 . . 529 606 . 517 75 . Cannons 4641 | . . . 34 . . 637 377 . . . . . 165 . . . . . 1052 . 2376 Explosions 4344 | . . 293 230 35 . 2243 . . . . . . . . . 1029 252 . . . 262 Melee 1731 | . . . . . . 50 329 . . . . . . . 32 . . . . . 1320 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3063 | 61 131 196 408 244 . 170 344 . . 17 223 . . . . . 363 . . . 906 Thermal 6515 | 39 111 269 587 35 . 1231 58 221 1270 . 282 . 59 . . 529 243 . 517 75 989 Explosive 3223 | . . 293 . . . 1649 . . . . . . . . . 1029 252 . . . . Electromagnetic 1514 | . . . 248 89 . 434 . . . . . . . . . . . . . . 743 Impact 286 | . . . . . . 50 236 . . . . . . . . . . . . . . Slashing 1445 | . . . . . . . 93 . . . . . . . 32 . . . . . 1320 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1217 | . . . . . . . . . . . . . 165 . . . . . 1052 . . Highest Corruption 39 | . . . . . . 1 1 6 36 . 3 3 3 . . . 7 7 7 . 39 Average Corruption 6 | . . . . . . 1 1 2 6 . 2 3 3 . . . 6 7 7 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . . . . 4 13 5 20 . 6 6 . . . . 4 10 19 . 47 Message Errors 35 | . . . . . . 1 3 . 5 . 1 3 . . . . 2 2 5 . 13 Matter Fused 33 | . . . . . . . 1 3 4 . 3 2 . . . . 1 3 4 . 12 Heat Flow Errors 10 | . . . . . . . 2 . 1 . . . . . . . . 1 4 . 2 Energy Discharges 14 | . . . . . . . . 2 1 . . 1 . . . . . 2 1 . 7 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . 1 4 . 2 . 1 . . . . . 1 2 4 . 4 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Misfires 8 | . . . . . . . 1 . 4 . 1 . . . . . . . 1 . 1 Alerts 6 | . . . . . . 1 1 . 2 . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots 13 | . . . . . . 4 . . . . . . 1 . . 2 3 . . 3 . Overflow Damage 507 | . . 5 11 . . 70 118 . . . . . . . . 23 . . 147 . 133 Projectiles 267 | . . . . . . 15 3 . . . . . . . . . . . 147 . 102 Explosions 84 | . . 5 11 . . 45 . . . . . . . . . 23 . . . . . Melee 156 | . . . . . . 10 115 . . . . . . . . . . . . . 31 Knockbacks 12 | . . . . . . 1 4 . . . . . . . . . . . . . 7 Impact 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 2 . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . 56 21 . . 156 . . . . . . . . . 74 . . . . . Shots 12 | . . 2 1 . . 6 . . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | 18 90 361 175 15 . 189 138 112 376 . 8 . 156 . 27 175 226 177 198 376 219 Average Temperature 76 | 8 35 66 78 8 . 42 64 43 83 . 6 . 67 . 18 84 84 91 92 115 109 Received Heat Transfer 2345 | . 72 99 279 81 . 693 192 13 18 . 9 . 114 18 78 286 18 . 186 12 177 Effects 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 1 . . . . . . . . . . . . . 5 Combat Hostiles 7 | . . . . . . 1 1 . . . . . . . . . . . . . 5 Parts Fried 11 | . . . . 1 . 2 . . . . . . . . . . . . . . 8 Impact Corruptions 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 4 . . 2 . . 4 . . . . . . . . . . 1 . Heat Transferred 9747 | 111 333 777 1077 . . 1240 87 499 2812 . 370 . 56 . . 544 285 . 666 74 816 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 3 1 . 6 . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 2 | . . 1 1 . . 1 1 1 . 1 . . . . . . . . . 2 1 Low Security (%) 79 | 100 100 82 96 100 . 99 89 66 100 73 . . . . 100 . . . . 37 48 Level 1 19 | . . 17 3 . . . 10 33 . 26 . . . . . . . . . 50 51 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 60 227 212 70 . 209 278 248 194 240 . . . . 25 . . . . 450 323 Initial 450 | . . 20 81 70 . . 35 109 69 34 . . . . . . . . . 450 54 Average 113 | 1 6 56 105 7 . 120 89 181 137 131 . . . . 2 . . . . 246 180 Influence Increases 6309 | 20 100 360 550 96 . 671 946 339 300 358 279 . 150 . 67 290 190 . 185 518 890 Destroy 0b10 Robot/C 3220 | . 80 200 320 60 . 400 500 160 80 120 140 . 40 . . 260 160 . 160 20 520 Destroy 0b10 Robot/NC 235 | 20 . 20 40 5 . 45 30 10 40 5 5 . . . . . . . 5 . 10 Destroy Leader 470 | . 20 54 86 . . 82 44 . . 22 20 . . . . 30 30 . 20 . 62 Allied During Kill 895 | . . . . . . . 346 152 120 147 114 . 5 . . . . . . . 11 Successful Hack 171 | . . 6 19 28 . . 14 9 . 10 . . . . 18 . . . . 18 49 Disable Machine 300 | . . . 30 . . 60 . . 60 30 . . . . . . . . . . 120 Destroy Structure 298 | . . 20 10 3 . 69 12 8 . 24 . . . . 34 . . . . 30 88 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 450 . Partial Spotted 30 | . . . . . . 15 . . . . . . . . 15 . . . . . . Lose Combat Pursuer 240 | . . 60 45 . . . . . . . . . 105 . . . . . . . 30 Influence Decreases 6136 | 20 50 215 564 277 . 598 823 361 375 255 402 79 50 100 67 240 190 50 185 422 813 Entered New Map 844 | . . 30 114 111 . . 38 87 105 65 76 16 . 100 . . 10 50 . . 42 Time Decay 4152 | 20 50 185 410 166 . 358 445 214 230 170 246 63 20 . 67 230 180 . 145 422 531 Lost Part 580 | . . . 40 . . 220 40 . . . . . 10 . . 10 . . 40 . 220 Lost Ally 560 | . . . . . . 20 300 60 40 20 80 . 20 . . . . . . . 20 Squads Dispatched 27 | . 2 1 1 . . 7 1 . . 1 . . . . 2 . . . . 5 7 Investigation 4 | . 1 . . . . . 1 . . . . . . . . . . . . 2 . Extermination 6 | . . . . . . 1 . . . . . . . . 1 . . . . . 4 Reinforcement 15 | . 1 1 1 . . 4 . . . 1 . . . . 1 . . . . 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 19 | . . 4 1 . . 3 1 2 . . . . . . 1 . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 5 20 21 3 . 34 17 10 38 6 8 . 19 1 6 12 6 . 13 20 48 Peak Tracking Total 15 | . 3 8 4 2 . 7 3 5 2 2 4 . 15 1 5 5 3 . 6 9 8 Tactical Retreats 11 | . . 1 4 . . 2 . . . . . . 2 . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 6 | . 1 . 1 . . 2 1 . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 23 | . . . 2 . . 4 . 1 4 2 . . 1 . . . . . . 1 8 Max in Single Turn 2 | . . . 1 . . 2 . . 1 . . . 1 . . . . . . 1 1 Garrison Access 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 58 | . 2 2 9 7 2 2 5 1 . 2 . . 4 . 3 . . 7 . 4 8 Terminals 36 | . 2 1 7 6 . . 5 1 . 1 . . . . 3 . . . . 2 8 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . Total Hacks 169 | . 6 8 20 21 7 3 7 1 . 6 . . 8 . 6 . . 46 . 12 18 Successful 109 | . 1 4 13 7 7 1 2 1 . 2 . . 8 . 4 . . 46 . 3 10 Failed 59 | . 5 4 7 13 . 2 5 . . 4 . . . . 2 . . . . 9 8 Catastrophic 14 | . . 1 . 3 . 1 2 . . . . . . . 2 . . . . 3 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 43 | . 4 7 7 14 . . 2 1 . 2 . . . . 3 . . . . 3 . Terminals 89 | . 6 4 18 20 . . 7 1 . 2 . . . . 6 . . . . 7 18 Fabricators 6 | . . . . . . 2 . . . 4 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 4 1 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . . . . . . . . . . . . . 5 . Terminal Hacks 95 | . 1 . 9 6 7 . 2 1 . . . . 8 . 4 . . 46 . 1 10 Record 45 | . . . . . . . . . . . . . 7 . 1 . . 34 . . 3 Part Schematic 7 | . . . 1 2 . . . . . . . . . . . . . 4 . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 1 . 6 . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . . . 4 . . 1 Open Door 7 | . . . 3 . . . 2 1 . . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . Seal Access 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . Unauthorized Hacks 6 | . . 3 2 . . . . . . 1 . . . . . . . . . . . Terminals 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . Botnet 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 2 6 6 . 1 5 1 . 2 . . . . 2 . . . . 3 7 Full Trace Events 6 | . . . . 4 . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 2 . . . . . . . . . . . . . 4 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 21 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 29 | . . . . . . . 24 5 . . . . . . . . . . . . . Largest Group 13 | . . . . . . . 13 13 11 8 5 1 1 . . . . . . . . Highest-Rated Group 846 | . . . . . . . 396 846 774 577 332 96 96 . . . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 152 152 96 96 96 96 . . . . . . . . Total Orders 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 301 | . . . . . . . 154 60 14 19 31 . 5 . . . . . . . 18 Total Damage 8959 | . . . . . . . 3151 1874 618 442 961 . 144 . . . . . . . 1769 Kills 64 | . . . . . . . 25 10 4 7 5 . 1 . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 8373 | 115 346 717 385 1141 1361 558 . . . . . . 2 . 290 . 138 265 712 1025 1318 Terrain 558 | . . . . . . 558 . . . . . . . . . . . . . . . Seismic 1282 | 115 346 717 104 . . . . . . . . . . . . . . . . . . Cloaking 3750 | . . . . . . . . . . . . . 2 . 290 . 138 265 712 1025 1318 ECM 3008 | . . . 281 1141 1361 225 . . . . . . . . . . . . . . . Robot Analysis Total 11 | . . . 1 . 6 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . Drone Launches 5 | . . . . . . 2 . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 16841 | 231 346 717 997 1141 1773 940 1241 458 497 359 536 282 1284 297 562 830 367 265 712 1025 1981 Spaces Moved 8535 | 116 173 345 476 649 1161 402 573 208 213 178 286 170 739 180 278 462 185 149 365 512 715 Core 48 | 16 . . . . . 16 . . . . . . . . . . . . . . 16 Treads 6543 | 100 173 345 476 649 299 . . 85 213 178 286 170 739 180 278 462 185 149 365 512 699 Legs 304 | . . . . . . 2 302 . . . . . . . . . . . . . . Wheels 1640 | . . . . . 862 384 271 123 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 100 115 115 160 160 165 165 165 165 165 165 165 165 165 170 161 Average Speed 159 | 144 160 160 161 160 140 141 137 133 160 162 165 165 165 165 165 165 165 165 166 170 192 Slowest Speed 1400 | 160 160 160 240 160 160 500 190 240 160 165 165 165 165 165 165 165 165 165 170 170 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 49 | 7 33 38 63 96 86 18 79 65 80 6 53 45 91 39 7 65 41 62 44 18 58 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 4 . . . . . 1 1 . 1 . 3 1 . 2 . . Spaces Dug 60 | . . . . . . 5 . . . 9 . . . . 17 . . . . 15 14 Terrain Destroyed 412 | . . 26 9 3 . 67 7 . . 9 6 . 4 . 17 117 53 . 24 16 54 Melee 52 | . . . . . . 5 . . . 9 . . . . 17 . . . . 8 13 Projectile 75 | . . . . . . 1 6 . . . 6 . 4 . . 1 8 . 24 8 17 AOE 284 | . . 26 9 3 . 61 . . . . . . . . . 116 45 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 10893 | 165 216 454 611 730 1304 676 978 381 287 234 331 173 781 180 354 496 214 167 419 637 1105 Wait 951 | 24 24 47 24 55 107 155 98 136 16 20 19 1 1 . 53 4 1 . . 59 107 Move 8514 | 115 172 344 475 648 1160 401 572 207 212 177 285 169 738 179 277 461 184 148 364 511 715 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 12 5 14 17 4 14 15 27 10 7 10 2 . 6 . 1 2 . 3 7 15 30 Fast Attach 27 | . . 1 4 . . 3 1 2 . 2 5 . . . . 1 . 5 . 1 2 Attach 108 | 7 . 2 4 . . 26 12 2 . 4 . . 2 1 3 . . 2 11 2 30 Detach 20 | . . . . . 1 1 2 1 . . . 2 . . 1 . 2 1 . . 9 Swap 124 | . 1 8 13 1 14 5 16 3 3 2 2 . 12 . 1 3 2 3 7 10 18 Drop 147 | . 1 8 20 4 8 4 9 14 7 9 8 1 11 . . 1 1 5 2 11 23 Fire 453 | 7 13 30 54 18 . 59 25 6 42 1 10 . 3 . . 24 24 . 28 19 90 Melee 107 | . . . . . . 7 7 . . 9 . . . . 18 . . . . 9 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . . . Rewire 204 | . . . . . . . 204 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . . 8 . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 232 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 4) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Discovered new exit (range 12) 1217 | -9/Materials | Identified exit to Storage 1295 | -9/Materials | Entered Storage 1431 | -9/Storage | Identified exit to Recycling 1720 | -9/Storage | Build established: Scavenger-Mutant 2078 | -9/Storage | Discovered new exit (range 16) 2162 | -9/Storage | Build established: Mutant 2285 | -9/Storage | Used back door to open Recycling access 2292 | -9/Storage | Entered Recycling 2730 | -9/Recycling | Discovered new exit (range 10) 3394 | -9/Recycling | Scanned before Scraplab entrance 3417 | -9/Recycling | Entered Scraplab 3430 | -9/Recycling | Discovered new exit (range 3) 3431 | -9/Recycling | Identified exit to Scraptown 3433 | -9/Recycling | Entered Scraptown 3608 | -9/Scraptown | Visited UFD Registry 3608 | -9/Scraptown | Registered with UFD as "Metalstep" 3630 | -9/Scraptown | Visited Awakened 3689 | -9/Scraptown | Visited Symbiants 3723 | -9/Scraptown | Visited Fellowship of the Rings 3781 | -9/Scraptown | Discovered new exit (range 13) 4111 | -9/Scraptown | Visited Shadow of the Wyrm 4121 | -9/Scraptown | Visited Red Mages 4140 | -9/Scraptown | Visited Cave Peace 4264 | -9/Scraptown | Visited Chapter 10 4283 | -9/Scraptown | Visited Science Guys 4335 | -9/Scraptown | Visited Junk Repository 4378 | -9/Scraptown | Visited Analyses Database 4532 | -9/Scraptown | Visited Curators Association 4556 | -9/Scraptown | Visited Scrapoid Research Area 4578 | -9/Scraptown | Visited Observation Area 4705 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4718 | -9/Scraptown | Found DCF Scrap (29 items) 4930 | -9/Scraptown | Visited Assassins FH 5137 | -9/Scraptown | Met Optimus 5137 | -9/Scraptown | Accepted into 0bPrime 5201 | -9/Scraptown | Discovered new exit (range 5) 5205 | -9/Scraptown | Identified exit to Factory 5206 | -9/Scraptown | Entered Factory 5206 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5337 | -6/Factory | Garrison activated, responded to threat 5503 | -6/Factory | Lost 12 parts (1p6n1u4w) 5803 | -6/Factory | Lost 7 parts (1p1n2u3w) 6134 | -6/Factory | Discovered new exit (range 11) 6135 | -6/Factory | Core integrity fell below 50% 6145 | -6/Factory | Identified exit to Extension 6146 | -6/Factory | Entered Extension 6186 | -6/Extension | Build established: Scavenger-Mutant 6755 | -6/Extension | Lost 8 allies 6762 | -6/Extension | Build established: Commander-Mutant 6783 | -6/Extension | Spotted B-75 Beast 6803 | -6/Extension | Allies destroyed B-75 Beast 7075 | -6/Extension | Build established: Scavenger-Mutant 7109 | -6/Extension | Rescued A7 7306 | -6/Extension | Rescued a captive Derelict 7307 | -6/Extension | Rescued a captive Derelict 7350 | -6/Extension | Discovered new exit (range 10) 7351 | -6/Extension | Discovered new exit (range 6) 7357 | -6/Extension | Identified exit to Cetus 7387 | -6/Extension | Entered Cetus 7387 | -6/Cetus | Accompanied by 9 allies (A7) 7392 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7418 | -6/Cetus | Spotted Cetus Guard 7418 | -6/Cetus | Spotted Cetus Guard 7426 | -6/Cetus | Allies destroyed Cetus Guard 7427 | -6/Cetus | Spotted Cetus Guard 7427 | -6/Cetus | Spotted Cetus Guard 7428 | -6/Cetus | Allies destroyed Cetus Guard 7430 | -6/Cetus | Allies destroyed Cetus Guard 7434 | -6/Cetus | Allies destroyed Cetus Guard 7499 | -6/Cetus | Started Cetus Manufacturing Module 7507 | -6/Cetus | Escorted A7 to Cetus Mainframe 7524 | -6/Cetus | Manufactured an Enhanced Grunt 7525 | -6/Cetus | Discovered new exit (range 15) 7549 | -6/Cetus | Manufactured an Enhanced Grunt 7574 | -6/Cetus | Manufactured an Enhanced Grunt 7599 | -6/Cetus | Manufactured an Enhanced Grunt 7624 | -6/Cetus | Manufactured an Enhanced Grunt 7642 | -6/Cetus | Spotted Cetus Guard 7647 | -6/Cetus | Spotted Cetus Guard 7648 | -6/Cetus | Spotted Cetus Guard 7649 | -6/Cetus | Allies destroyed Cetus Guard 7649 | -6/Cetus | Spotted Cetus Guard 7653 | -6/Cetus | Allies destroyed Cetus Guard 7663 | -6/Cetus | Allies destroyed Cetus Guard 7665 | -6/Cetus | Discovered new exit (range 15) 7674 | -6/Cetus | Allies destroyed Cetus Guard 7675 | -6/Cetus | Met Revision 17 7824 | -6/Cetus | Identified exit to Archives 7845 | -6/Cetus | Entered Archives 7845 | -6/Archives | Accompanied by 11 allies (A7) 7850 | -6/Archives | Received a hacking code to weaken MAIN.C 7888 | -6/Archives | Unable to access archive contents 7915 | -6/Archives | Discovered new exit (range 16) 8078 | -6/Archives | Discovered new exit (range 16) 8275 | -6/Archives | Discovered new exit (range 14) 8320 | -6/Archives | Identified exit to Factory 8338 | -6/Archives | System corruption reached 10% 8340 | -6/Archives | System corruption reached 30% 8342 | -6/Archives | Entered Factory 8342 | -5/Factory | Accompanied by 8 allies 8342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8615 | -5/Factory | Discovered new exit (range 8) 8624 | -5/Factory | Identified exit to Upper Caves 8701 | -5/Factory | Entered Upper Caves 8701 | -5/Upper Caves | Accompanied by 5 allies 8769 | -5/Upper Caves | Encountered a Warlord checkpoint 9187 | -5/Upper Caves | Found Prototype Device 9187 | -5/Upper Caves | Identified Exp. Thermal Shield 9214 | -5/Upper Caves | Discovered new exit (range 14) 9232 | -5/Upper Caves | Identified exit to Upper Caves 9237 | -5/Upper Caves | Entered another Upper Caves area 9237 | -5/Upper Caves | Accompanied by 1 ally 9492 | -5/Upper Caves | Learned Factory non-interactive machine intel 9506 | -5/Upper Caves | Discovered new exit (range 5) 9513 | -5/Upper Caves | Identified exit to Warlord 9519 | -5/Upper Caves | Entered Warlord 9519 | -5/Warlord | Accompanied by 1 ally 9576 | -5/Warlord | System corruption cleaned by Quarantine Array 9630 | -5/Warlord | Learned Armory emergency access door positions 9630 | -5/Warlord | Learned Testing stockpile data 9632 | -5/Warlord | Learned 4 Research zone layouts 9632 | -5/Warlord | Learned 4 Research zone layouts 9632 | -5/Warlord | Learned 4 Command zone layouts 9635 | -5/Warlord | Learned Factory repair station intel 9755 | -5/Warlord | Rebuked by Warlord 9780 | -5/Warlord | Warlord's base attacked by MAIN.C 9876 | -5/Warlord | Found Prototype Device 9877 | -5/Warlord | Identified Minesniffer Drone Bay 9951 | -5/Warlord | Found Prototype Device 10130 | -5/Warlord | Warlord forces counterattacked 10348 | -5/Warlord | Found Prototype Device 10349 | -5/Warlord | Identified Exp. Cloaking Device 10455 | -5/Warlord | Warlord base infiltrated, sounded retreat 10653 | -5/Warlord | Found Prototype Energy Cannon 10732 | -5/Warlord | Spotted Executioner 10749 | -5/Warlord | Spotted Striker 10749 | -5/Warlord | Identified Vortex Driver 10762 | -5/Warlord | Destroyed Striker 10788 | -5/Warlord | Discovered new exit (range 10) 10794 | -5/Warlord | Spotted Striker 10801 | -5/Warlord | Identified exit to Proximity Caves 10803 | -5/Warlord | Entered Proximity Caves 11040 | -4/Proximity Caves | Spotted B-86 Titan 11087 | -4/Proximity Caves | Discovered new exit (range 5) 11093 | -4/Proximity Caves | Identified exit to Factory 11100 | -4/Proximity Caves | Entered Factory 11100 | -4/Factory | Evolved 2 slots: Utility x2 11101 | -4/Factory | Loaded intel: 248 non-interactive machine locations 11102 | -4/Factory | Loaded intel: 6 repair station locations 11401 | -4/Factory | Identified exit to Upper Caves 11662 | -4/Factory | Entered Upper Caves 11765 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12343 | -4/Upper Caves | Learned Research trap positions 12376 | -4/Upper Caves | Learned Research terminal intel 12475 | -4/Upper Caves | Discovered new exit (range 2) 12477 | -4/Upper Caves | Identified exit to Upper Caves 12492 | -4/Upper Caves | Entered another Upper Caves area 12839 | -4/Upper Caves | Discovered new exit (range 10) 12855 | -4/Upper Caves | Identified exit to Zhirov 12859 | -4/Upper Caves | Entered Zhirov 12859 | -4/Zhirov | Discovered new exit (range 3) 12889 | -4/Zhirov | Met Zhirov 12922 | -4/Zhirov | Learned location of Quarantine (-3) 12922 | -4/Zhirov | Learned location of Testing (-2) 12922 | -4/Zhirov | Learned location of Command (-1) 12954 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12979 | -4/Zhirov | Found Alien Artifact 12979 | -4/Zhirov | Identified Integrated Reactor 12979 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13004 | -4/Zhirov | Found Alien Artifact 13116 | -4/Zhirov | Identified exit to Proximity Caves 13124 | -4/Zhirov | Entered Proximity Caves 13126 | -3/Proximity Caves | Spotter reported a threat 13127 | -3/Proximity Caves | Spotter reported a threat 13198 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 13684 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 13737 | -3/Proximity Caves | Spotter reported a threat 13824 | -3/Proximity Caves | Discovered new exit (range 5) 13833 | -3/Proximity Caves | Identified exit to Research 13836 | -3/Proximity Caves | Entered Research 13836 | -3/Research | Evolved 2 slots: Utility x2 13837 | -3/Research | Identified exit to Armory 13839 | -3/Research | Loaded intel: 58 trap records 13840 | -3/Research | Loaded intel: 23 terminal locations 13922 | -3/Research | Build established: Hacker-Mutant 14043 | -3/Research | Revision forces began assault on 0b10 14070 | -3/Research | Met up with Revision 17++ 14299 | -3/Research | Found Prototype Processor 14322 | -3/Research | Identified exit to Quarantine 14342 | -3/Research | Identified Exp. Melee Analysis Suite 14379 | -3/Research | Spotted B-86 Titan 14543 | -3/Research | Research terminal network offline 14573 | -3/Research | Lost 3 allies 14851 | -3/Research | Spotted B-90 Cyclops 14861 | -3/Research | Entered Quarantine 14930 | -3/Quarantine | Identified Wardrone Bay 15418 | -3/Quarantine | Lost 4 parts (1n2u1w) 15512 | -3/Quarantine | Identified Transdimensional Reconstructor 15512 | -3/Quarantine | Warped through subspace 15571 | -3/Quarantine | Found Alien Artifact 15572 | -3/Quarantine | Identified Core Reset Matrix 15572 | -3/Quarantine | Used Core Reset Matrix 15576 | -3/Quarantine | Detected hypermatrix surge 15576 | -3/Quarantine | Sensed 9 artifacts in vicinity 15647 | -3/Quarantine | Found Prototype Processor 15749 | -3/Quarantine | Identified Exp. Melee Analysis Suite 15818 | -3/Quarantine | System corruption reached 10% 15886 | -3/Quarantine | Build established: Mutant 16055 | -3/Quarantine | Scanned by Researcher 16073 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16080 | -3/Quarantine | Found Transdimensional Reconstructor 16083 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16086 | -3/Quarantine | Found Transdimensional Reconstructor 16099 | -3/Quarantine | Found Dimensional Node Initializer 16102 | -3/Quarantine | Found Dimensional Node Initializer 16109 | -3/Quarantine | Found Dimensional Node Initializer 16213 | -3/Quarantine | Met incapacitated Sigix Warrior 16213 | -3/Quarantine | Lockdown squad dispatched 16275 | -3/Quarantine | Found Sigix Containment Pod 16278 | -3/Quarantine | Warped through subspace 16579 | -3/Quarantine | System corruption reached 30% 16588 | -3/Quarantine | Core integrity fell below 50% 16603 | -3/Quarantine | Warped through subspace 16610 | -3/Quarantine | Warped through subspace 16634 | -3/Quarantine | Lost 12 parts (1p3n5u3w) 16752 | -3/Quarantine | Core integrity fell below 20% 16753 | -3/Quarantine | Warped through subspace 16842 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16714_ System corrupted: Matter fused (-10). 16745_ Adv. Target Analyzer destroyed. 16753_ Warped through subspace. 16754_ System corrupted: Matter fused (-9). 16769_ System corrupted: IFF burst signal emitted. 16784_ System corrupted: Energy discharge (-29). 16799_ System corrupted: IFF burst signal emitted. 16816_ System corrupted: Matter fused (-10). 16831_ KR3HTDDZKZ3MQ3IBX2E 16838_ Slug penetrates Antimatter Diverter. 16838_ Penetrated by Slug. 16838_ Slug penetrates Antimatter Diverter. 16839_ Penetrated by Slug. 16839_ Slug penetrates Antimatter Diverter. 16841_ Penetrated by Slug. 16841_ Slug penetrates Antimatter Diverter. 16842_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????################????????#???????? | | ?????????????????# """ """ """ #??????? ????? | | ?????????????????# """ """ """ #?????"""""""????? | | ?????????????????# """ """ """ #??+??""" """????? | | ?????????????????# [ #?????? ???+?? | | ?????????????????# [*@ #??????""" "?????? | | #######??????????# %%* #???????""S??????? | | """ !#??????????########h#######??????? ??????? | | !" ""!#???????????????# ! != ###########+###????? | | "! !"#???????????????# %%= #????? | | !"#????????????#### ###### | | %#????????????# h ![| | | !!#????????????# [ % !##+ | | #+################?# " [%""" "" """ "" #[[ | | + #?# =!""" """ """ """ ##*+%! | | # #?# !%""" """ """ """ ####! | | # """ """ ### [=[*[ #??# | | + """"""""" + =[%=% #??#* | | # ###### [ %### ##""T""#####??### | | # #????# % #?# ##"""""#????????? | | ###############????# #?# ########????????? | | #??????????????????# % #?#####???????????????? | | #??????????????????#[% #?????????????????????? | | #??????????????????#*= #?????????????????????? | | #????????????#######=% %#?????????????????????? | | #????????????#""" + #?????????????????????? | | #????????????#""" # #?????????????????????? | | #????????????#""[ # #?????????????????????? | | #????????????#""" # #?????????????????????? | | #????????????#""" # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 35 Energy Capacity 850 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Target Analysis 12 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Cld. Impulse Thruster | -3/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorAuthchipBox Manual? 0 Play Time 02:53:24 Cumulative 174.5 hours Start 2025.08.20 @ 07:17:23 End 2025.08.20 @ 12:55:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8f3ff5-b98c-48bf-855d-acf17a9abd7a