Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 17:31:40 Player: tritri Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (805) 805 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2820 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 125/125 System Corruption 8% Temperature Cool (10) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON ----------- Beam Cannon Beam Cannon Heavy Hammer > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Small Matter Pod Small Laser Light Assault Rifle High-powered Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 29 | 7 4 . . 18 Power 5 | 2 . . . 3 Engine 5 | 2 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 . . 9 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . . . 9 Utility 4 | 1 1 . . 2 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . . 4 Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 20 | . 1 . . 19 Power 3 | . 1 . . 2 Propulsion 10 | . . . . 10 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 7 8 5 Power . | . . . . . Propulsion 2 | . 2 3 4 1 Utility . | . . 1 1 1 Weapon 2 | . 2 3 3 1 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 100 100 61 Engine 11 | . 11 14 14 7 Leg 23 | . 28 28 28 7 Flight 1 | . . . . 5 Device 12 | . 13 14 14 7 Storage 11 | . 14 14 14 4 Processor 2 | . . . . 8 Energy Cannon 11 | . 10 14 14 8 Ballistic Gun 14 | . 17 14 14 8 Peak Build Rating 13 | 6 7 7 7 13 Average Rating 7 | 4 6 7 7 9 On Entrance 5 | . 6 7 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 20 | 11 16 16 16 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 6 7 8 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 8 8 2 Class Distribution -------------------- 88% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 811 | 210 373 24 3 201 Remotely . | . . . . . Salvage Created 1336 | . 684 135 . 517 Parts 77 | . 43 7 . 27 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 30 | . 12 3 . 15 Melee 1 | . . . . 1 Guns 8 | . 3 1 . 4 Cannons 18 | . 8 2 . 8 Classes Destroyed 9 | . 8 . . 1 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 4 | . 2 1 . 1 Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 18 | . 6 3 . 9 Grunt 9 | . 6 . . 3 Sentry 3 | . . . . 3 Best Kill Streak 5 | . 5 3 . 5 Combat Bots Only 5 | . 3 3 . 5 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 263 | . 59 14 2 188 Missed 91 | . 24 4 2 61 Hits 172 | . 35 10 . 127 Projectile 172 | . 35 10 . 127 Critical Strikes 2 | . . . . 2 Part Disruptions 1 | . . . . 1 Damage Taken 2000 | . 386 78 . 1536 Core 619 | . 63 . . 556 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 128 | . 68 8 1 51 Largest 3 | . 2 2 2 3 Hottest 140 | . 80 80 80 140 Shots Fired 240 | . 136 16 2 86 Gun 132 | . 85 8 1 38 Cannon 108 | . 51 8 1 48 Launcher . | . . . . . Special . | . . . . . Kinetic 132 | . 85 8 1 38 Thermal 108 | . 51 8 1 48 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 3 5 12 Robot Miss Streak 7 | . 4 6 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | . 68 5 2 56 Core Hits 60 | . 30 4 1 25 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . 1 . . 2 Meltdown 1 | . 1 . . . Destroy 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2370 | . 1018 103 32 1217 Guns 894 | . 523 42 14 315 Cannons 948 | . 493 52 18 385 Explosions . | . . . . . Melee 517 | . . . . 517 Ramming 11 | . 2 9 . . Kinetic 894 | . 523 42 14 315 Thermal 948 | . 493 52 18 385 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 517 | . . . . 517 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 88 | . 16 . . 72 Projectiles 16 | . 16 . . . Explosions . | . . . . . Melee 72 | . . . . 72 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 2 1 . . Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 274 | . 126 126 . 274 Average Temperature 60 | . 35 59 . 93 Received Heat Transfer 648 | . 108 . . 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 2 . . 5 Heat Transferred 1998 | . 1036 111 37 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 96 70 . 100 Initial . | . . . . . Average 34 | . 36 23 . 36 Influence Increases 885 | . 373 75 15 422 Destroy 0b10 Robot/C 600 | . 240 60 . 300 Destroy 0b10 Robot/NC 65 | . 50 5 . 10 Destroy Leader 138 | . 68 10 . 60 Successful Hack 7 | . . . . 7 Disable Machine 30 | . . . . 30 Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 885 | . 373 75 15 422 Time Decay 730 | . 363 75 15 277 Lost Part 155 | . 10 . . 145 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 24 2 7 24 Peak Tracking Total 8 | . 4 2 4 8 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 3 . . 4 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 15 | . 5 . . 10 Successful 9 | . 4 . . 5 Failed 6 | . 1 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 3 | . 1 . . 2 Record 2 | . 1 . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 . . 2 Report Inventory 4 | . 3 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2887 | . 1257 231 798 601 Structural 2887 | . 1257 231 798 601 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3148 | 66 1296 231 798 757 Spaces Moved 2308 | 46 896 171 661 534 Core 118 | 2 . . . 116 Treads . | . . . . . Legs 1999 | 44 896 171 661 227 Wheels . | . . . . . Hover . | . . . . . Flight 191 | . . . . 191 Fastest Speed 34 | 50 120 120 120 34 Average Speed 115 | 118 120 120 120 102 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 96 31 32 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2516 | 54 984 180 664 634 Wait 15 | . 6 . . 9 Move 2300 | 45 895 170 660 530 Hop 2 | . . . . 2 Pick Up 11 | 2 6 1 . 2 Fast Attach 18 | 6 1 . . 11 Attach 9 | . 1 . . 8 Detach 1 | . . . . 1 Swap 6 | 1 3 . . 2 Drop 5 | . 2 . . 3 Fire 128 | . 68 8 1 51 Melee 15 | . . . . 15 Ram . | . . . . . Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [Sub]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Discovered new exit (range 13) 674 | -10/Materials | Discovered new exit (range 14) 870 | -10/Materials | Discovered new exit (range 10) 881 | -10/Materials | Discovered new exit (range 6) 1363 | -10/Materials | Entered Mines 1373 | -10/Mines | Met a Derelict bent on vengeance 1565 | -10/Mines | Discovered new exit (range 15) 1594 | -10/Mines | Entered Subcaves 1598 | -10/Subcaves | Learned Materials terminal intel 1711 | -10/Subcaves | Ambushed by swarm of Subdwellers 1711 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1838 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2358 | -10/Subcaves | Discovered new exit (range 10) 2392 | -10/Subcaves | Entered Materials 2392 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2393 | -8/Materials | Loaded intel: 12 terminal locations 2802 | -8/Materials | Lost 6 parts (1p3n2w) 2927 | -8/Materials | Core integrity fell below 50% 2978 | -8/Materials | Lost 4 parts (2n2w) 3009 | -8/Materials | Core integrity fell below 20% 3149 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Sml. Laser Sml. Matter Pod Lgt. Assault Rifle Lgt. Ion Engine Flight Unit Flight Unit Lgt. Assault Rifle 03104_ Acquired Flight Unit. 03105_ System corrupted: Heat flow error (+205). 03106_ Acquired Flight Unit. 03108_ Acquired Lgt. Ion Engine. 03122_ E5 RKL%JDH&XKPTXJZSEO%DBGTDH2XQM/OERQPT3 03131_ Acquired Adv. Targeting Computer. 03134_ Lgt. Assault Rifle destroyed. 03137_ Sneak attack on A-02 Transporter. 03137_ Destroyed Ion Engine. 03137_ A-02 Transporter system corrupted by crushing effect. 03139_ Flight Unit destroyed. 03139_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##????#########??????????????????????????? | | ###############??????????????????????????? | | ######## ##??????????????????????????? | | ##????##????????????????????? | | % % % ##????# ######???+??????????? | | % ##????# #?? #??????????? | | ######## ##????# """ #?? #??????????? | | ####### ###????# """ #? #??????????? | | ##??### ###????# """ #? #??????????? | | ##???## ##?????#! # #??????????? | | ####### ##?????# #g # =#?? | | ######### ##?????# !@g + #?? | | T # ######?# # # #?? | | # ##### ##[[[ # #??????????? | | """ """ # # #[[[ #? #??????????? | | """ """ # #= """ #[[[ #? #??????????? | | """ " # # """ # #?? #??????????? | | %+ #= """ # a #?? #??????????? | | [# # ##+#####???#??????????? | | # # """ ## ##?????????????????? | | ##+###### # =""" ## ###????????????????? | | ## #[ """ ## ###????????????????? | | + ^ # %% # ##????????????????? | | # "T"^ [ # // # # ????????????????? | | # + // + # ????????????????? | | # # !// # # ????????????????? | | # "" # [ # # ????????????????? | | + """"" ######## # ????????????????? | | # """"" # ????????????????? | | # """"" # ????????????????? | | ## """ # ????????????????? | | # # ????????????????? | | ##????????????????? | | ####+######### ##????????????????? | | # #### ######????????????? | | # #?## ######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed UltimateSpectralChip Manual? 0 Play Time 00:31:51 Cumulative 1.9 hours Start 2026.02.09 @ 17:01:43 End 2026.02.09 @ 17:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f221c09d-6ec6-44b7-bf47-e905277a95c3