Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.25 @ 18:51:29 Player: EZ209 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (249) 249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1204 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 192/300 Energy 475/475 System Corruption 0% Temperature Cool (142) Location -9/Materials Parts ------- Power (2) Ion Engine Light Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (3) Medium Storage Unit Medium Battery Light Armor Plating Weapon (3) EM Pulse Gun Medium Laser Inventory (8) Light Treads Light Treads Sensor Array Power Shielding Weapon Shielding EM Pulse Gun Peak State ------------ Power Ion Engine Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit Medium Battery Seismic Analyzer Weapon EM Pulse Gun EM Pulse Gun EM Pulse Gun Inventory Light Treads Light Treads Sensor Array Power Shielding Weapon Shielding Medium Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Parts Attached 16 | 7 3 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | . 1 . Storage 3 | 2 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 6 | 2 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 95 | . 94 96 Engine 14 | . 12 20 Leg 23 | . 25 20 Device 5 | . 7 . Storage 14 | . 12 19 Processor 2 | . . 6 Protection 1 | . . 3 Energy Gun 33 | . 37 26 Naked Turns . | . . . Heaviest Build 25 | 17 20 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | . . 8 Final Carried 6 | . . 6 Class Distribution -------------------- 53% | Gunner 37% | Skirmisher 8% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 252 | . 105 147 Remotely . | . . . Salvage Created 316 | . 105 211 Parts 24 | . 11 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Guns 11 | . 5 6 Classes Destroyed 4 | . 2 2 Swarmer 7 | . 4 3 Grunt 2 | . 1 1 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 269 | . 46 223 Core 45 | . 5 40 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 98 . Volleys Fired 15 | . 6 9 Largest 3 | . 3 3 Hottest 120 | . 120 120 Shots Fired 40 | . 18 22 Gun 40 | . 18 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 5 | . . 5 Explosive . | . . . Electromagnetic 35 | . 18 17 Robot Hit Streak 19 | . 4 19 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 26 | . 8 18 Core Hits 14 | . 5 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 343 | . 92 251 Guns 304 | . 92 212 Cannons . | . . . Explosions 39 | . . 39 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 88 | . . 88 Explosive . | . . . Electromagnetic 255 | . 92 163 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | . 180 208 Average Temperature 92 | . 73 107 Received Heat Transfer 60 | . . 60 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . . 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 226 | . 143 226 Average Influence 79 | . 104 77 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | . . . Level 1 1 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 7 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 651 | 116 362 173 Spaces Moved 463 | 93 280 90 Core 33 | 33 . . Treads . | . . . Legs 430 | 60 280 90 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 122 | 102 120 150 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 38 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 518 | 114 293 111 Wait . | . . . Move 461 | 92 279 90 Hop . | . . . Pick Up 18 | 14 3 1 Fast Attach . | . . . Attach 16 | 7 3 6 Detach 6 | 1 1 4 Swap . | . . . Drop 2 | . 1 1 Fire 15 | . 6 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Weapon x1 299 | -10/Materials | Identified exit to Materials 299 | -10/Materials | Discovered exit to Materials (range 14) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 652 | -9/Materials | Self-destructed Last Messages --------------- 00592_ U-05 Engineer lays Concrete. 00593_ U-05 Engineer builds a Wall. 00597_ U-05 Engineer lays Concrete. 00599_ U-05 Engineer builds a Door. 00604_ U-05 Engineer lays Concrete. 00604_ K-01 Serf collects debris. 00605_ U-05 Engineer lays Concrete. 00608_ K-01 Serf collects debris. 00609_ U-05 Engineer lays Concrete. 00612_ K-01 Serf collects debris. 00613_ U-05 Engineer lays Concrete. 00616_ K-01 Serf collects debris. 00619_ Atomic Centrifuge disabled. 00621_ W-16 Scout distress signal alerts nearby ally. 00629_ S-10 Pest destroyed. 00629_ Switching to secondary target: Y-45 Defender. 00637_ Y-45 Defender IFF system glitched. 00643_ Y-45 Defender destroyed. 00643_ Switching to secondary target: S-10 Pest. 00643_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# [[ ##????????????????? | | ??????????????????????# @[% * #????????????????? | | ??????????????????????# =*=[%##????????????????? | | ??????????????????????# %[!!#?????????????????? | | ??????????????????????# """ = #?????????????????? | | ??????????????????????# """% #?????????????????? | | ??????????????????????# "" #?????????#???????? | | ??????????????????????# #???????? #???????? | | ??????????????????????#####+############%######### | | ?????????????????????????# | | ?????????????????????????# ###"#""" ^^ = | | ?????????????????????? !! # " ^ | | ??????????????????? !! # +% | | ??????????????????# T !! # " ####### """ ? | | ??????????????????# # " ##????? 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""" | | ??????????????????# # "" ####### | | ??????????????????# + """ # | | ??????????????????# # "" # | | ??????????????????# #####+#### """ + | | ??????????????????# ?????????# " # "" """ | | ??????????????????#??????????# # "T """ | | ?????????????????????????????# # "" """ | | ?????????????????????????????# # | | ?????????????????????????????######## | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 475 Matter Stores 222 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed HackingTransportBeamcaster Manual? 0 Play Time 00:15:54 Cumulative 12.6 hours Start 2019.10.25 @ 18:36:17 End 2019.10.25 @ 18:51:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef89bf9b-5532-4f9e-ac88-b517e9f75626