Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 01:44:54 Player: NoNeedToExplain Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (294) 1470 Value Destroyed (9205) 9205 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2319) 2319 TOTAL SCORE: 17334 Bonus ------- High Alert Combat Kills 2068 Follower Combat Kills 87 Met Imprinter 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 315/315 System Corruption 0% Temperature Warm (182) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Experimental Targeting Computer > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Improved Treads Medium Treads Improved Titanium Leg Makeshift Leg Improved Heat Sink Medium Matter Pod (100) Compact Matter Pod (110) Experimental Optical Array Advanced Targeting Computer Improved Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Long-range Tractor Beam Drone Bay (1/2) Lightning Gun Makeshift Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Treads Medium Treads Improved Titanium Leg Makeshift Leg Improved Heat Sink Medium Matter Pod Compact Matter Pod Experimental Optical Array Improved Sensor Array Advanced Targeting Computer Improved Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Long-range Tractor Beam Lightning Gun Enhanced Autogun Makeshift Hammer [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . . . . . . Utility 1 | . . . . . 1 . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 249 | 6 16 4 21 1 44 27 35 3 65 5 5 12 5 Power 21 | 1 4 . 4 . 2 3 . . 5 1 1 . . Engine 18 | 1 4 . 4 . 1 3 . . 5 . . . . Core 3 | . . . . . 1 . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 60 | 2 5 . 3 . 12 6 9 1 20 1 1 . . Treads 38 | . 5 . 3 . 8 4 8 1 7 1 1 . . Leg 11 | . . . . . 3 1 1 . 6 . . . . Wheel 11 | 2 . . . . 1 1 . . 7 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 1 3 . . . 14 11 9 . 18 1 . 5 3 Device 36 | . 1 . . . 8 9 6 . 7 1 . 1 3 Storage 4 | 1 1 . . . . . . . 2 . . . . Processor 7 | . 1 . . . 1 1 . . 1 . . 3 . Hackware 2 | . . . . . . . . . 2 . . . . Protection 16 | . . . . . 5 1 3 . 6 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 103 | 2 4 4 14 1 16 7 17 2 22 2 3 7 2 Energy Gun 11 | 1 . . . . 2 1 1 . 4 . 1 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 62 | 1 3 3 11 1 9 4 11 . 10 1 2 5 1 Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . . Launcher 17 | . . 1 2 . 4 1 2 2 5 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . 1 3 . . . . 1 . Slashing Weapon 4 | . . . . . . . . . 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 3 2 1 . . . . 3 . Parts Lost 32 | . 3 2 2 . 7 3 2 5 6 . 2 . . Power 3 | . 1 . 1 . . . . . . . 1 . . Propulsion 10 | . . . 1 . 2 1 . 2 4 . . . . Utility 5 | . . . . . 2 1 1 1 . . . . . Weapon 14 | . 2 2 . . 3 1 1 2 2 . 1 . . Highest Loss Streak 5 | . 2 2 1 . 4 2 1 5 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 95 98 99 46 90 100 99 75 100 Engine 7 | . 14 14 10 11 8 9 7 2 6 1 . . . Core 1 | . . . . . . . . . . 5 6 7 7 Treads 24 | . 27 28 22 22 23 11 34 18 5 36 37 38 38 Leg 3 | . . . . . 2 6 2 . 17 . . . . Wheel 1 | . . . . . . 9 . . 11 . . . . Device 4 | . 4 . . . 1 15 12 6 3 7 7 3 6 Storage 9 | . 14 14 11 11 9 9 7 2 6 7 7 7 7 Processor 6 | . 9 14 11 11 9 2 . . 2 . . 3 7 Protection 3 | . . . . . 7 . 2 2 3 7 7 7 . Energy Gun 3 | . 2 . . . . 17 8 . 2 . 6 . . Ballistic Gun 24 | . 16 27 41 44 26 16 21 6 19 25 23 2 23 Ballistic Cannon 1 | . 8 . . . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 14 53 53 60 60 78 75 77 83 73 75 76 76 74 Greatest Support 140 | 20 46 46 46 43 65 40 108 104 112 140 140 140 140 Greatest Overweight (x) 6 | . 1 1 1 1 6 6 . . 6 . . . . Average Overweight (x) . | . . 1 1 1 1 5 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 20 20 20 9 14 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 19 19 19 19 19 19 9 12 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 20 20 20 20 20 Final Carried 20 | 6 20 18 20 20 20 20 20 5 20 20 20 20 20 Class Distribution -------------------- 31% | Gunner 27% | Mutant 16% | Scavenger-Gunner 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Waste Hacker-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Matter Collected 9164 | 196 312 606 1163 224 1688 962 917 . 1868 288 559 174 207 Remotely 2147 | . . . . . 424 591 403 . 656 73 . . . Salvage Created 11225 | . 364 781 1679 379 2672 1655 793 . 2091 274 303 . 234 Parts 636 | . 22 30 98 20 167 92 36 . 134 13 19 . 5 Haulers Intercepted 19 | . 2 . 6 . 5 2 . . 4 . . . . Recyclers Shooed 5 | . 1 . 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 8 16 . 1 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 216 | . 8 21 27 11 56 28 16 . 34 4 8 . 3 Melee 1 | . . . . . . . . . 1 . . . . Guns 167 | . 7 18 26 11 33 26 11 . 20 4 8 . 3 Cannons 16 | . 1 . . . 13 . . . 2 . . . . AOE 32 | . . 3 1 . 10 2 5 . 11 . . . . Classes Destroyed 20 | . 4 1 5 . 7 . 1 . . 1 1 . . Worker 20 | . . 1 . . 3 2 . . 14 . . . . Builder 11 | . . . . . 2 4 . . 5 . . . . Tunneler 4 | . . . . . 1 . 1 . 2 . . . . Hauler 19 | . 2 . 6 . 5 2 . . 4 . . . . Recycler 11 | . . . 3 . 1 2 . . 5 . . . . Mechanic 5 | . . . 1 . 2 . 1 . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 8 | . 2 . 3 . 3 . . . . . . . . Swarmer 48 | . 3 3 9 4 13 1 . . 4 3 5 . 3 Grunt 102 | . 5 18 8 6 24 16 8 . 17 . . . . Brawler 6 | . . . 1 1 3 . . . 1 . . . . Duelist 5 | . . . 1 . 2 . 1 . 1 . . . . Protector 2 | . . . . . 1 . . . 1 . . . . Sentry 38 | . . . 8 . 7 11 5 . 5 1 1 . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 3 . . . 1 . 1 . . Programmer 6 | . . . . . . . 2 . 4 . . . . Heavy 1 | . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . 2 Samaritan 3 | . . . . . . . . . . 3 . . . Thief 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 5 5 5 3 12 8 5 . 9 3 6 . 3 Combat Bots Only 9 | . 5 5 5 3 9 6 4 . 5 3 6 . 3 Max Kills in Single Turn 6 | . 2 4 2 1 6 4 2 . 4 1 2 . 1 Gunslinging 2 | . 1 . 1 . 2 1 . . . . . . . Exploded 3 | . . 3 1 . 3 2 2 . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Damage Taken 10524 | . 588 762 638 219 2292 906 1299 833 1957 309 459 . 262 Core 1387 | . 79 154 92 . 232 120 108 172 235 65 30 . 100 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 173 | . . . 79 . . . . . . . . 94 . Core Remaining (%) 54 | 100 . 6 . 77 . 36 . . . . . . . Volleys Fired 512 | . 45 62 65 17 119 65 35 7 64 13 17 . 3 Largest 4 | . 2 2 4 4 4 4 4 2 4 4 4 . 4 Hottest 175 | . 70 46 92 92 149 175 175 78 164 100 130 . 100 Shots Fired 1635 | . 90 123 252 68 403 241 121 13 194 52 66 . 12 Gun 1514 | . 69 122 251 68 352 232 115 . 175 52 66 . 12 Cannon 74 | . 21 . . . 43 7 . . 3 . . . . Launcher 47 | . . 1 1 . 8 2 6 13 16 . . . . Special . | . . . . . . . . . . . . . . Kinetic 1381 | . 66 122 251 68 383 122 99 . 154 52 52 . 12 Thermal 191 | . 24 . . . 12 117 16 . 22 . . . . Explosive 47 | . . 1 1 . 8 2 6 13 16 . . . . Electromagnetic 16 | . . . . . . . . . 2 . 14 . . Robot Hit Streak 32 | . 7 12 19 14 32 22 10 8 11 5 6 . 9 Robot Miss Streak 5 | . 3 3 4 2 3 3 2 1 5 4 4 . 1 Penetration Max 1 | . . . . . 1 1 1 . . . . . . Secondary Targets 41 | . 3 5 6 3 11 6 . . 1 2 1 . 3 Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . . 1 1 1 . 1 Shots Hit Robots 1116 | . 58 94 162 43 287 159 72 11 149 36 32 . 13 Core Hits 529 | . 21 34 59 18 131 63 43 3 124 11 15 . 7 Critical Kills 4 | . . . 1 . 1 1 1 . . . . . . Critical Parts Destroyed 8 | . . . 3 . 1 . 4 . . . . . . Critical Strikes 29 | . 1 . 4 . 9 8 5 . 2 . . . . Burn 10 | . 1 . . . 2 7 . . . . . . . Destroy 12 | . . . 4 . 2 1 5 . . . . . . Blast 5 | . . . . . 5 . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 55 | . . . 5 . . 3 4 . 33 5 . 1 4 Impact 13 | . . . 5 . . 3 4 . . . . 1 . Slashing 42 | . . . . . . . . . 33 5 . . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 1 . . . . . 14 5 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27487 | . 746 1584 2655 656 6582 3333 2387 1554 6291 827 548 . 324 Guns 16581 | . 469 1433 2472 656 3982 2773 1519 . 2030 519 548 . 180 Cannons 2019 | . 277 . . . 1470 196 . . 76 . . . . Explosions 6725 | . . 138 72 . 1093 364 835 1554 2669 . . . . Melee 2058 | . . . 102 . . . . . 1504 308 . . 144 Ramming 104 | . . 13 9 . 37 . 33 . 12 . . . . Kinetic 15976 | . 542 1433 2472 656 5335 1364 1326 . 1755 519 394 . 180 Thermal 3441 | . 204 29 . . 117 1605 536 . 950 . . . . Explosive 5632 | . . 109 72 . 989 364 492 1554 2052 . . . . Electromagnetic 276 | . . . . . 104 . . . 18 . 154 . . Impact 102 | . . . 102 . . . . . . . . . . Slashing 1956 | . . . . . . . . . 1504 308 . . 144 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 3 14 14 10 10 10 . Average Corruption 8 | . . . . . . 1 1 5 8 10 10 10 . Corruption Purged 14 | . . . . . . . 4 . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 159 | . . . . . . 2 3 5 68 23 49 9 . Message Errors 41 | . . . . . . . . 1 18 4 14 4 . Matter Fused 39 | . . . . . . . 1 1 14 10 11 2 . Heat Flow Errors 18 | . . . . . . 1 . . 7 3 6 1 . Energy Discharges 17 | . . . . . . . . . 6 2 8 1 . Parts Rejected 3 | . . . . . . . 1 1 1 . . . . Data Loss (minor) 14 | . . . . . . 1 . 1 7 . 4 1 . Data Loss (major) 5 | . . . . . . . . . 3 2 . . . Misfires 8 | . . . . . . . . . 3 1 4 . . Alerts 4 | . . . . . . . . . 3 . 1 . . Weapon Failures 10 | . . . . . . . 1 1 6 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 892 | . . 9 . . 99 27 16 . 585 89 . . 67 Projectiles 83 | . . . . . 62 21 . . . . . . . Explosions 307 | . . 9 . . 37 6 16 . 239 . . . . Melee 502 | . . . . . . . . . 346 89 . . 67 Knockbacks 16 | . 3 . . . 12 . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 12 | . 3 . . . 9 . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage 847 | . . . . . 49 . 98 622 78 . . . . Shots 19 | . . . . . 2 . 2 13 2 . . . . Rammed 12 | . . 4 2 . 5 . 1 . . . . . . Targets Rammed 14 | . . 4 2 . 5 . 2 . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 450 | . 183 8 122 113 433 450 134 . 338 389 318 160 170 Average Temperature 79 | . 43 2 32 37 92 116 35 . 93 147 129 97 102 Received Heat Transfer 3105 | . 252 408 237 126 819 414 279 . 504 36 18 . 12 Effects 12 | . . . . . 6 2 . . 1 1 2 . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . Interference 5 | . . . . . 5 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 13 | . 4 . 1 . . 8 . . . . . . . Heat Transferred 6516 | . 666 50 . . 407 3737 620 . 1036 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Peak Influence 1276 | . 187 314 420 202 1172 1263 793 295 1276 . . . . Initial 529 | . . 5 122 87 63 480 529 274 192 . . . . Average 405 | . 36 55 206 133 543 934 644 260 610 . . . . Maximum Alert Level 4 | . . 1 2 1 4 4 3 1 4 . . . . Low Security (%) 38 | 100 100 90 43 66 17 . . . 28 . . . . Level 1 16 | . . 9 42 33 4 . . 100 20 . . . . Level 2 22 | . . . 14 . 57 20 52 . . . . . . Level 3 16 | . . . . . 14 35 46 . 36 . . . . Level 4 6 | . . . . . 5 44 . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 41 | . 1 1 1 . 12 6 8 . 12 . . . . Investigation 14 | . 1 . 1 . 3 4 3 . 2 . . . . Extermination 4 | . . . . . . . 1 . 3 . . . . Reinforcement 15 | . . . . . 6 2 3 . 4 . . . . Assault 8 | . . 1 . . 3 . 1 . 3 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Distress Signals 8 | . . 1 2 . 3 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 288 | . 16 21 39 11 81 31 26 4 41 4 8 . 6 Peak Tracking Total 6 | . 5 5 5 3 5 6 4 5 5 3 4 . 5 Tactical Retreats 4 | . 1 . . . 2 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Traps Triggered 10 | . 1 . 1 . 2 2 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Machines Disabled 46 | . 1 2 2 . 5 4 6 . 26 . . . . Max in Single Turn 20 | . 1 2 1 . 1 1 6 . 20 . . . . Garrison Access 4 | . . . . . 1 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Machines Accessed 55 | . 5 . 11 . 4 10 16 . 8 . 1 . . Terminals 40 | . 5 . 9 . 3 9 8 . 6 . . . . Fabricators 6 | . . . . . . . 4 . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 1 2 . . . . . . Total Hacks 128 | . 12 . 31 . 10 20 39 . 15 . 1 . . Successful 55 | . 3 . 15 . 4 7 17 . 8 . 1 . . Failed 73 | . 9 . 16 . 6 13 22 . 7 . . . . Catastrophic 22 | . 3 . 3 . 1 4 7 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 10 . 17 . 6 4 21 . 11 . . . . Terminals 99 | . 12 . 27 . 7 18 23 . 12 . . . . Fabricators 8 | . . . . . . . 5 . 3 . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 6 | . . . 2 . . . 4 . . . . . . Garrison Access 10 | . . . . . 3 2 5 . . . . . . Terminal Hacks 24 | . 1 . 8 . 1 6 5 . 2 . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 5 | . . . . . . 4 . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . Unreport Threat 7 | . . . 3 . 1 1 2 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 3 . 3 1 7 . 4 . . . . Terminals 13 | . 2 . 3 . 2 . 3 . 3 . . . . Botnet 13 | . 2 . 3 . 2 . 3 . 3 . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . Fabnet 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 2 . . . . . . Jam 4 | . . . . . 1 1 2 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 7 . 4 7 15 . 6 . . . . Full Trace Events 5 | . . . . . . 2 1 . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 1 . . . 2 . . . . 15 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 . 4 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . 6 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Total Allies 3 | . . 1 . 1 . . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 . . 1 . . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . 31 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . 31 . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 45 | . . . 29 . 9 . . 7 . . . . . Total Damage 510 | . . . 273 . 108 . . 129 . . . . . Kills 8 | . . . 6 . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 2 1 3 . Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Turns Passed 18180 | 55 1633 1093 3014 732 2910 1073 1786 116 2075 618 1266 1523 286 Spaces Moved 8537 | 50 679 129 1088 278 1114 454 1003 116 1433 352 751 932 158 Core 229 | 2 . . . . . . . 103 124 . . . . Treads 6465 | . 638 129 1088 278 968 24 1003 13 131 352 751 932 158 Legs 436 | . . . . . 78 . . . 358 . . . . Wheels 1407 | 48 41 . . . 68 430 . . 820 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 240 240 240 155 150 150 50 50 160 160 160 160 Average Speed 175 | 78 201 240 240 240 214 171 155 62 114 160 160 160 160 Slowest Speed 243 | 80 240 240 240 240 243 240 158 158 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 84 25 94 59 76 78 37 70 35 64 83 84 32 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . 3 . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 1 1 3 2 Spaces Dug 40 | . . . 4 . 21 3 4 . 6 . . . 2 Terrain Destroyed 379 | . . 24 4 . 78 19 59 42 151 . . . 2 Melee 19 | . . . 4 . . 3 4 . 6 . . . 2 Projectile 22 | . . . . . 18 4 . . . . . . . AOE 338 | . . 24 . . 60 12 55 42 145 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Total 10624 | 62 863 784 1328 302 1341 599 1155 143 1713 387 795 971 181 Wait 925 | 1 80 586 101 3 11 33 29 16 35 8 13 . 9 Move 8525 | 49 678 128 1087 277 1113 453 1003 115 1432 351 750 931 158 Hop . | . . . . . . . . . . . . . . Pick Up 154 | 6 26 . 19 2 21 5 17 1 40 2 6 9 . Fast Attach 89 | 6 4 . 10 . 7 6 12 1 32 1 1 8 1 Attach 43 | . 3 2 3 . 13 4 4 . 10 . 3 1 . Detach 13 | . . . 1 . 4 1 3 . 3 . . . 1 Swap 118 | . 9 2 9 1 24 17 19 2 23 4 1 3 4 Drop 176 | . 18 . 26 2 24 12 27 1 40 3 4 18 1 Fire 512 | . 45 62 65 17 119 65 35 7 64 13 17 . 3 Melee 55 | . . . 5 . . 3 4 . 33 5 . 1 4 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush 13 | . . 4 2 . 5 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 6) 1301 | -10/Materials | Discovered new exit (range 15) 1475 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Entered Mines 1690 | -10/Mines | Learned location of Storage (-8) 1705 | -10/Mines | Met a Derelict bent on vengeance 1717 | -10/Mines | Excavation squad dispatched 1717 | -10/Mines | A large section of the Mines collapsed 1967 | -10/Mines | Excavation squad dispatched 2217 | -10/Mines | Excavation squad dispatched 2392 | -10/Mines | Core integrity fell below 50% 2467 | -10/Mines | Excavation squad dispatched 2549 | -10/Mines | Core integrity fell below 20% 2717 | -10/Mines | Excavation squad dispatched 2753 | -10/Mines | Discovered new exit (range 9) 2754 | -10/Mines | Met a Derelict testing a Signal Generator 2758 | -10/Mines | Found a hidden stash of uninstalled traps 2782 | -10/Mines | Entered Materials 2782 | -9/Materials | Accompanied by 1 ally 2782 | -9/Materials | Evolved 2 slots: Weapon x2 3079 | -9/Materials | Build established: Gunner 3232 | -9/Materials | Repaired Faulty Imp. Assault Rifle 4081 | -9/Materials | Discovered new exit (range 9) 4229 | -9/Materials | Identified exit to Mines 4291 | -9/Materials | Build established: Mutant 4626 | -9/Materials | Build established: Gunner 4887 | -9/Materials | Discovered new exit (range 16) 5602 | -9/Materials | Discovered new exit (range 10) 5796 | -9/Materials | Entered Mines 5860 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5940 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6354 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6360 | -9/Mines | Found Prototype Device 6484 | -9/Mines | Discovered new exit (range 5) 6491 | -9/Mines | Escorted by a lone wolf Derelict 6528 | -9/Mines | Entered Materials 6528 | -8/Materials | Accompanied by 1 ally 6528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6529 | -8/Materials | Identified exit to Factory 7728 | -8/Materials | First assault squad dispatched 8066 | -8/Materials | Lost 4 parts (2n2w) 8340 | -8/Materials | Build established: Scavenger-Gunner 8677 | -8/Materials | Discovered exit to Factory (range 16) 9029 | -8/Materials | Discovered exit to Factory (range 10) 9266 | -8/Materials | Sterilization system engaged 9266 | -8/Materials | Non-combat units ordered to evacuate 9279 | -8/Materials | Discovered new exit (range 14) 9294 | -8/Materials | Destroyed 9 combat bots 9366 | -8/Materials | Combat units ordered to evacuate 9438 | -8/Materials | Entered Storage 9572 | -8/Storage | Core integrity fell below 50% 10094 | -8/Storage | Discovered exit to Factory (range 6) 10511 | -8/Storage | Entered Factory 10511 | -7/Factory | Evolved 2 slots: Propulsion x2 11311 | -7/Factory | First assault squad dispatched 11347 | -7/Factory | Discovered new exit (range 14) 11615 | -7/Factory | Build established: Gunner 12250 | -7/Factory | Build established: Tank 12297 | -7/Factory | Sucked down chute 12297 | -7/Factory | Entered Waste 12298 | -7/Waste | Met a frightened Derelict 12312 | -7/Waste | EMP discharged 12316 | -7/Waste | Spotted C-40 Crusher 12335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12338 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12341 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12347 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12348 | -7/Waste | Spotted C-40 Crusher 12360 | -7/Waste | Spotted C-40 Crusher 12372 | -7/Waste | Spotted C-40 Crusher 12378 | -7/Waste | Lost 5 parts (2n1u2w) 12390 | -7/Waste | Spotted C-40 Crusher 12408 | -7/Waste | Discovered new exit (range 12) 12412 | -7/Waste | EMP discharged 12412 | -7/Waste | System corruption reached 10% 12413 | -7/Waste | Entered Factory 12550 | -7/Factory | Core integrity fell below 50% 12986 | -7/Factory | Identified exit to Lower Caves 13079 | -7/Factory | Build established: Scavenger-Skirmisher 13283 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 13578 | -7/Factory | Build established: Hacker-Gunner 13613 | -7/Factory | First assault squad dispatched 14371 | -7/Factory | Discovered new exit (range 12) 14488 | -7/Factory | Entered Lower Caves 14491 | -7/Lower Caves | Build established: Tank 14510 | -7/Lower Caves | Core integrity fell below 20% 14527 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14974 | -7/Lower Caves | Learned Factory stockpile data 14985 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15052 | -7/Lower Caves | Learned Factory stockpile data 15090 | -7/Lower Caves | Discovered new exit (range 12) 15098 | -7/Lower Caves | Encountered a Warlord checkpoint 15106 | -7/Lower Caves | Entered another Lower Caves area 15281 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15317 | -7/Lower Caves | Learned 8 Factory zone layouts 16340 | -7/Lower Caves | Discovered new exit (range 6) 16372 | -7/Lower Caves | Entered Zion 16482 | -7/Zion | Discovered new exit (range 15) 16624 | -7/Zion | System corruption cleaned by Quarantine Array 16689 | -7/Zion | Build established: Mutant 16693 | -7/Zion | Learned Factory emergency access door positions 16793 | -7/Zion | Given A8's code to call for help 16890 | -7/Zion | Learned Factory garrison access intel 17052 | -7/Zion | Found Prototype Processor 17052 | -7/Zion | Identified Exp. Target Analyzer 17065 | -7/Zion | Found Prototype Processor 17065 | -7/Zion | Identified Exp. Targeting Computer 17327 | -7/Zion | Learned location of Armory (-3) 17340 | -7/Zion | Learned location of Quarantine (-2) 17895 | -7/Zion | Entered Proximity Caves 18061 | -6/Proximity Caves | Build established: Gunner 18126 | -6/Proximity Caves | Spotter reported a threat 18134 | -6/Proximity Caves | Spotted B-75 Beast 18181 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 18019_ Dropped Remote Datajack. 18021_ Acquired Drone Bay. 18024_ Drone released from Drone Bay. 18050_ Searching scrap... 18050_ Found Hrd. Light Armor Plating. 18050_ Found 23 Matter. 18051_ Acquired 23 matter. 18068_ Drone destroyed. 18123_ N-01 Spotter sends out distress signal. 18124_ N-01 Spotter is scanning... 18126_ N-01 Spotter sends a signal. 18126_ ALERT: Unidentified potential threat approaching Complex 0b10. 18146_ Acquired 2 matter. 18176_ S-27 Virus destroyed. 18176_ Switching to secondary target: S-27 Virus. 18178_ S-27 Virus destroyed. 18178_ Switching to secondary target: B-75 Beast. 18180_ Unknown Flight Unit fries itself beyond repair. 18180_ S-27 Virus destroyed. 18180_ Switching to secondary target: B-75 Beast. Map ----- +----------------------------------------------------+ | ##"# ##### #????###?#??????????????? | | ### #???## #???# ##???????????????? | | ## #?## ##???## ##?# #???????????????? | | ## ##??###???## ## #????????????????? | | # ### ##?????????# #?????????????????? | | # #? #??????????# #?????????????????? | | # ## #?????????## #?????????????????? | | # #######?????##### ###?????????????????? | | ##????????# ###???????????????????? | | ##???????# # ##?????????????????????? | | ### #???????## ## ####??????????????????????? | | #?## #????????####"BB#?????????????????????????? | | ??# #???????????##BB#?????????????????????????? | | ??# ##??????????## #####?????????????????????? | | ?## #??????????# ##????????????????????? | | ## ##??????????# #????????????????????? | | ##???????????# ##????????????????????? | | #????????????# ####?????????????????????? | | ### ##????????????### ##???????????????????????? | | ??####??????????????## ##??????????????????????? | | ???????????????????## #??????????????????????? | | ??????????????????## #?????? #??????????????? | | ??????????????????# ##???? #??????????????? | | ??????????????????# ;#?? #???????????????? | | ??????????????????## %#*%[s #????????????????? | | ???????????????????# @% % #????????????????? | | ??????????????????# *## #????????????????? | | ?????????????????# ##?????????????????????? | | ???????????????# #??????????????????????? | | ??????????????# ##??????????????????????? | | ??????????????# ##???????????????????????? | | ??????????????# ##;?????????????????????????? | | ??????????????# #?##?????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Mak. Cloaking Device | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Drone Bay | -7/Zion | Archive Force Field | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SpliceArmoredSpoofer Manual? 0 Play Time 02:30:11 Cumulative 169.8 hours Start 2023.04.05 @ 21:16:10 End 2023.04.06 @ 01:44:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ea0f10ce-c49d-408d-a62f-fe315aea9ab6