Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:12:39 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2783) 2783 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8438 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 771/1000 Matter 60/300 Energy 35/100 System Corruption 4% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (15) --- Improved Cooling System Improved Weapon Cycler Advanced ECM Suite System Shield System Restoration Module Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mass Driver Mass Driver Mass Driver Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Improved Cooling System Improved Weapon Cycler Advanced ECM Suite System Shield System Restoration Module Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mass Driver Mass Driver Improved Grenade Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . 2 2 . . 2 . . . Weapon 1 | . . . . . . . . . . 1 Parts Attached 71 | 7 7 15 22 6 . . 1 6 1 6 Power 10 | 1 2 2 1 1 . . . 1 1 1 Engine 9 | 1 2 2 1 1 . . . 1 1 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 8 11 1 . . . . . 1 Treads . | . . . . . . . . . . . Leg 25 | 2 2 8 11 1 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 1 2 5 3 . . 1 1 . 1 Device 2 | 1 . . . 1 . . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . 1 1 . . . 1 . . Hackware 4 | . . . 1 1 . . 1 . . 1 Protection 5 | . . 2 3 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 3 5 1 . . . 4 . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon 4 | . . . 2 1 . . . . . 1 Ballistic Gun 9 | 2 1 3 2 . . . . 1 . . Ballistic Cannon 5 | . . . . . . . . 3 . 2 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 33 | . 1 14 2 . . . . 4 5 7 Power 7 | . 1 2 . . . . . 1 1 2 Propulsion 13 | . . 7 . . . . . 1 3 2 Utility 5 | . . 2 1 . . . . 1 1 . Weapon 8 | . . 3 1 . . . . 1 . 3 Highest Loss Streak 4 | . 1 4 1 . . . . 4 4 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 8 11 14 14 15 15 14 12 14 11 Power 1 | . . 1 1 2 2 2 2 1 . . Propulsion 2 | 2 4 1 3 3 3 3 3 2 1 . Utility 4 | . 1 4 5 5 7 7 6 4 5 5 Weapon 3 | . 1 4 3 2 3 3 3 4 7 5 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 5 . 16 . 1 . . 1 . 8 Power 1 | . . . 1 . . . . . . . Propulsion 7 | . 4 . 3 . . . . . . . Utility 11 | . . . 6 . . . . . . 5 Weapon 12 | . 1 . 6 . 1 . . 1 . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 99 100 100 93 97 98 84 Engine 8 | . 13 10 9 7 7 7 6 5 6 3 Leg 31 | . 28 42 36 30 30 30 26 25 25 15 Device 3 | . 14 3 . 2 7 7 6 2 . . Storage 8 | . 14 11 9 7 7 7 6 6 6 5 Processor 9 | . . . 8 15 15 15 13 17 20 17 Hackware 9 | . . . 9 14 15 15 20 20 20 22 Protection 4 | . . 7 9 4 . . . 5 5 . Energy Cannon 5 | . . . 6 15 15 15 13 6 . . Ballistic Gun 10 | . 27 21 10 . . . . 2 . . Ballistic Cannon 2 | . . . . . . . . 3 12 14 Peak Build Rating 61 | 7 8 14 40 47 45 45 50 57 58 61 Average Rating 32 | 5 7 11 34 45 45 45 48 51 56 57 On Entrance 32 | . 7 8 13 40 45 45 45 50 57 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 13 28 38 49 48 46 46 49 51 51 57 Greatest Support 80 | 20 20 40 80 65 63 63 63 65 70 60 Greatest Overweight (x) 2 | 2 1 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 14 15 15 12 Average Carried 12 | 3 8 11 14 14 14 15 13 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 13 15 12 11 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Hacker-Mutant 22% | Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -6/Garrison Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Matter Collected 2164 | 272 199 701 520 201 40 . . 58 7 166 Remotely . | . . . . . . . . . . . Salvage Created 2750 | 18 293 1004 792 99 61 60 . 304 23 96 Parts 181 | 4 18 68 52 8 1 3 . 14 5 8 Haulers Intercepted 3 | . . 2 . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Combat Hostiles Destroyed 68 | . 7 24 16 3 1 2 . 9 3 3 Guns 39 | . 7 24 7 . . . . 1 . . Cannons 12 | . . . 2 1 1 2 . 2 1 3 AOE 17 | . . . 7 2 . . . 6 2 . Classes Destroyed 15 | 1 4 4 3 . 1 . . 1 . 1 Worker 3 | . 3 . . . . . . . . . Builder 3 | . . 1 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . 2 . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 2 | . . 1 1 . . . . . . . Swarmer 20 | . 2 6 . 3 . 2 . 4 3 . Grunt 27 | . 5 12 7 . . . . 3 . . Sentry 12 | . . 6 6 . . . . . . . Specialist 3 | . . . 2 . . . . 1 . . Hunter 2 | . . . 1 . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 10 | 1 8 6 10 3 1 2 . 4 3 2 Combat Bots Only 6 | . 5 6 6 3 1 2 . 4 3 2 Max Kills in Single Turn 4 | 1 2 2 4 3 1 1 . 4 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 3 2 . . . 4 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Hostile Shots Fired 568 | . 81 135 71 5 4 9 . 50 116 97 Missed 179 | . 27 33 22 1 1 4 . 16 53 22 Hits 389 | . 54 102 49 4 3 5 . 34 63 75 Projectile 389 | . 54 102 49 4 3 5 . 34 63 75 Critical Strikes 6 | . . 3 1 . . . . . . 2 Part Disruptions 3 | . . . . . . . . 3 . . Damage Taken 5826 | . 589 1206 918 65 68 84 . 652 896 1348 Core 852 | . 184 137 80 . 19 17 . 75 111 229 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 26 65 85 . . 94 . . 78 . Volleys Fired 220 | 1 27 87 46 2 3 3 . 27 5 19 Largest 3 | 2 2 2 2 2 2 2 . 2 2 3 Hottest 160 | 40 40 46 160 160 160 160 . 160 94 141 Shots Fired 417 | 2 54 172 84 4 6 6 . 50 9 30 Gun 300 | 2 54 172 64 . . . . 8 . . Cannon 101 | . . . 12 3 6 6 . 38 6 30 Launcher 16 | . . . 8 1 . . . 4 3 . Special . | . . . . . . . . . . . Kinetic 329 | 2 54 172 64 . . . . 10 6 21 Thermal 63 | . . . 12 3 6 6 . 36 . . Explosive 16 | . . . 8 1 . . . 4 3 . Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 12 | 2 5 12 9 4 8 2 . 9 4 7 Robot Miss Streak 4 | . 3 3 4 . . 2 . 2 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 273 | 2 32 123 50 2 4 2 . 37 4 17 Core Hits 161 | 1 15 55 45 4 3 2 . 19 8 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . Critical Strikes 3 | . . 2 . . . . . . . 1 Destroy 2 | . . 2 . . . . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 11 | . 2 4 5 . . . . . . . Impact 11 | . 2 4 5 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6950 | 25 477 1748 1825 176 102 52 . 1580 388 577 Guns 2978 | 25 477 1748 598 . . . . 130 . . Cannons 1642 | . . . 125 52 102 52 . 749 55 507 Explosions 2260 | . . . 1102 124 . . . 701 333 . Melee . | . . . . . . . . . . . Ramming 70 | . . . . . . . . . . 70 Kinetic 3476 | 25 477 1748 598 . . . . 158 55 415 Thermal 1052 | . . . 125 52 102 52 . 721 . . Explosive 2260 | . . . 1102 124 . . . 701 333 . Electromagnetic 92 | . . . . . . . . . . 92 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 4 Average Corruption 2 | . . . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . . 6 3 5 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . 1 1 1 Parts Rejected 3 | . . . . . . . . 1 . 2 Misfires 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . 24 7 Projectiles 7 | . . . . . . . . . . 7 Explosions 24 | . . . . . . . . . 24 . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 1 5 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 1 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 153 | . . . 104 . . . . . 49 . Shots 4 | . . . 2 . . . . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed 14 | . . . . . . . . . . 14 Kicked 14 | . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 11 22 192 84 234 234 . 138 42 45 Average Temperature 46 | . 5 3 60 36 117 118 . 63 19 16 Received Heat Transfer 1377 | . 240 495 234 . . . . 144 264 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2050 | . . . 250 100 200 100 . 1400 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Maximum Alert Level 1 | . . 1 1 . . . . 1 1 . Low Security (%) 87 | 100 100 95 68 100 . . 100 88 55 100 Level 1 12 | . . 4 31 . . . . 11 44 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 281 | 5 120 255 281 127 . . 8 203 272 129 Initial 152 | . . 37 . 91 . . 6 5 152 129 Average 73 | . 19 88 97 59 . . 6 90 195 37 Influence Increases 2183 | 5 199 721 637 83 . 40 2 238 145 113 Destroy 0b10 Robot/C 1340 | . 140 480 320 60 . 40 . 180 60 60 Destroy 0b10 Robot/NC 75 | 5 20 20 25 5 . . . . . . Destroy Leader 320 | . 30 126 102 12 . . . 20 10 20 Successful Hack 49 | . 7 16 24 . . . 2 . . . Disable Machine 120 | . . . 75 . . . . 15 15 15 Destroy Structure 159 | . 2 4 76 6 . . . 23 30 18 Lose Combat Pursuer 120 | . . 75 15 . . . . . 30 . Influence Decreases 2183 | 5 111 807 439 283 . 30 4 43 101 360 Entered New Map 338 | . . 51 2 109 . . 4 3 51 118 Time Decay 1267 | 5 101 366 383 174 . 30 . . . 208 Lost Part 256 | . 10 102 20 . . . . 40 50 34 Purge Threat 322 | . . 288 34 . . . . . . . Squads Dispatched 13 | . 2 3 3 . . . . 1 . 4 Investigation 2 | . 1 1 . . . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 1 2 3 . . . . 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Distress Signals 5 | . . 1 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 11 39 27 3 1 4 . 10 13 6 Peak Tracking Total 11 | . 5 8 5 3 1 4 . 4 11 2 Tactical Retreats 8 | . . 5 1 . . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Traps Triggered 5 | . 2 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Machines Disabled 9 | . . . 5 . 1 . . 1 1 1 Max in Single Turn 1 | . . . 1 . 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Machines Accessed 17 | . 3 5 5 . . . 1 . . 3 Terminals 10 | . 2 3 3 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 4 | . 1 2 . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 11 15 22 . . . 1 . . 8 Successful 33 | . 4 8 15 . . . 1 . . 5 Failed 24 | . 7 7 7 . . . . . . 3 Catastrophic 3 | . 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 8 12 15 . . . . . . 4 Terminals 38 | . 6 11 16 . . . 1 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . 1 Recycling Units 12 | . 5 4 . . . . . . . 3 Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . 3 8 . . . 1 . . 1 Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Unreport Threat 5 | . . 3 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 4 | . . . 3 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks 8 | . 2 3 . . . . . . . 3 Process 1 | . . . . . . . . . . 1 Report Inventory 4 | . 1 2 . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 4 . . . . . . 1 Terminals 6 | . 1 1 3 . . . . . . 1 Botnet 5 | . . 1 3 . . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Recyclers 2 | . 1 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Researchers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 3 5 . . . 1 . . 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . 5 Retrieved Matter 5 | . . . . . . . . . . 5 Retrieved Components 13 | . 3 10 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Active Infowar (turns) 3219 | 35 745 293 . 402 551 112 13 280 206 582 Optics 2146 | . . . . 402 551 112 13 280 206 582 Seismic 1986 | 35 745 293 . 131 551 112 13 106 . . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Turns Passed 5204 | 89 745 966 1258 402 551 112 13 280 206 582 Spaces Moved 2642 | 62 181 442 577 294 483 75 10 137 120 261 Core 11 | 11 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2631 | 51 181 442 577 294 483 75 10 137 120 261 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 112 112 112 112 112 115 130 Average Speed 125 | 113 186 121 124 114 112 112 112 128 118 143 Slowest Speed 200 | 150 190 190 130 115 112 112 112 186 130 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 32 45 52 7 70 9 . 88 24 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug 7 | . 1 3 3 . . . . . . . Terrain Destroyed 146 | . 1 3 84 6 . . . 23 22 7 Melee 7 | . 1 3 3 . . . . . . . Projectile 13 | . . . 4 . . . . . 2 7 AOE 126 | . . . 77 6 . . . 23 20 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Fac Total 4076 | 75 531 694 1030 356 487 97 11 191 174 430 Wait 965 | . 299 120 320 35 . 20 . . 45 126 Move 2632 | 61 180 441 576 293 482 74 9 136 119 261 Hop . | . . . . . . . . . . . Pick Up 68 | 6 10 15 21 5 1 . . 7 . 3 Fast Attach 23 | 7 . 3 1 5 . . . 4 . 3 Attach 34 | . 1 14 4 2 . . 2 4 3 4 Detach . | . . . . . . . . . . . Swap 52 | . 6 9 26 5 . . . 4 2 . Drop 52 | . 6 1 31 9 1 . . 4 . . Fire 220 | 1 27 87 46 2 3 3 . 27 5 19 Melee 11 | . 2 4 5 . . . . . . . Ram . | . . . . . . . . . . . Kick 14 | . . . . . . . . . . 14 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Core integrity fell below 50% 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Propulsion x2 1058 | -9/Materials | Lost 4 parts (1p1n2w) 1078 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Discovered new exit (range 13) 1526 | -9/Materials | Lost 3 parts (2n1u) 1771 | -9/Materials | Discovered new exit (range 9) 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Evolved 2 slots: Utility x2 2935 | -8/Materials | Build established: Mutant 3052 | -8/Materials | Discovered new exit (range 5) 3059 | -8/Materials | Entered Factory 3059 | -7/Factory | Evolved 2 slots: Utility x2 3351 | -7/Factory | Build established: Hacker-Mutant 3373 | -7/Factory | Discovered new exit (range 18) 3461 | -7/Factory | Entered Lower Caves 3726 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3994 | -7/Lower Caves | Discovered new exit (range 17) 4012 | -7/Lower Caves | Entered another Lower Caves area 4013 | -7/Lower Caves | Encountered a Warlord checkpoint 4094 | -7/Lower Caves | Lost 3 allies 4121 | -7/Lower Caves | Discovered new exit (range 3) 4124 | -7/Lower Caves | Entered Factory 4124 | -6/Factory | Evolved 2 slots: Utility x2 4134 | -6/Factory | Identified exit to DSF 4137 | -6/Factory | Entered DSF 4203 | -6/DSF | Additional patrols routed to DSF 4280 | -6/DSF | Lost 4 parts (1p1n1u1w) 4393 | -6/DSF | Discovered new exit (range 19) 4417 | -6/DSF | Entered Garrison 4534 | -6/Garrison | Triggered checkpoint 4583 | -6/Garrison | Triggered checkpoint 4610 | -6/Garrison | Discovered new exit (range 10) 4623 | -6/Garrison | Entered Factory 4623 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4628 | -5/Factory | Lost 4 parts (1p2n1u) 4933 | -5/Factory | Build established: Hacker-Gunner 5033 | -5/Factory | Lost 3 parts (1p1n1w) 5205 | -5/Factory | Self-destructed Last Messages --------------- to Factory Zone 5O. 05162_ K-01 Serf cleans the Power Conduit. 05164_ Slug penetrates Power Conduit. 05164_ Imp. Titanium Leg destroyed. 05168_ K-01 Serf cleans the Power Conduit. 05171_ Penetrated by Slug. 05171_ Slug penetrates Wall. 05171_ K-01 Serf cleans the Power Conduit. 05173_ Phase Shifter fried. 05173_ Targeting Computer fried. 05173_ Lgt. Fission Core fried. 05173_ H-66 Slayer destroyed. 05182_ K-01 Serf collects debris. 05185_ System corrupted: Energy discharge (-54). 05185_ Acquired 42 matter. 05185_ K-01 Serf collects debris. 05197_ Acquired Mass Driver. 05202_ Mic. Fission Core destroyed. 05203_ K-01 Serf cleans the Power Conduit. 05205_ Mass Driver destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????"" """ #???????????????????? | | ??????????????????????"" """ +???????????????????? | | ???????????????????????" """ #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ??????????????????????? | | ?# ??????????###########+###?????????????????????? | | ?# ##### #?????????????????????? | | ?# u = #?????????????????????? | | ^ k[ #?????????????????????? | | ?# """"""""" #?????????????????????? | | ## ##### #?????????????????????? | | # ????????# """"""""" !#?????????????????????? | | #???????????# ^ #?????????????????????? | | #???????????# ^ #?????????????????????? | | #???????????# *! #??+###???????????????? | | #???????????# *! @p# #???????????????? | | #???????????# p ####????????????? | | #???????????# " ????????? | | #???????????# ### #######?????????? | | #??????????###+####+####### #???????????????? | | #??????????# ! #?????## ###???????????????? | | #??????????# #??????? #?????????????????? | | #????###+### ! #????????#?????????????????? | | ####### # #??????????????????????????? | | ###/############?????????????????????? | | * !|% ##????????????????? | | !! ################?????????????????????? | | ####### #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightHeartLoader Manual? 0 Play Time 00:46:06 Cumulative 31.2 hours Start 2025.05.17 @ 12:38:43 End 2025.05.17 @ 14:12:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47f94877-3c68-45fd-a17d-48e57093dc8e