Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 22:08:34 Player: microsand Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (155) 155 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3005 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 85/550 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Longsword +1 > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 12 | 7 . . 1 . 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 2 | 2 . . . . . Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . 1 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 2 5 6 5 Power . | . . . . . . Propulsion 3 | . . 1 4 4 3 Utility . | . . . . . . Weapon 1 | . 1 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 56 Engine 13 | . 14 14 14 14 7 Leg 25 | . 28 28 28 28 . Flight 2 | . . . . . 21 Device 13 | . 14 14 14 14 7 Storage 13 | . 14 14 14 14 9 Ballistic Gun 18 | . 28 28 19 14 . Slashing Weapon 7 | . . . 8 14 8 Peak Build Rating 15 | 7 7 7 14 14 15 Average Rating 10 | 5 7 7 11 14 12 On Entrance 8 | . 7 7 7 14 14 Naked Turns . | . . . . . . Heaviest Build 13 | 12 12 12 13 13 13 Greatest Support 20 | 20 20 20 20 20 12 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 6 | 2 1 5 6 6 6 Average Carried 4 | . 1 2 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 1 1 5 6 6 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 443 | 259 92 54 . . 38 Remotely . | . . . . . . Salvage Created 348 | 185 92 71 . . . Parts 35 | 18 7 10 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 6 6 . . . Guns 12 | . 6 6 . . . Classes Destroyed 4 | 3 1 . . . . Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 12 | . 6 6 . . . Best Kill Streak 5 | 2 5 3 . . . Combat Bots Only 5 | . 5 3 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 80 | . 29 29 . . 22 Missed 21 | . 5 10 . . 6 Hits 59 | . 24 19 . . 16 Melee 4 | . . . . . 4 Projectile 55 | . 24 19 . . 12 AOE 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Damage Taken 1033 | . 202 149 . . 682 Core 574 | . 67 42 . . 465 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 38 | 9 14 12 . . 3 Largest 2 | 2 2 2 . . 1 Hottest 100 | 40 40 40 . . 100 Shots Fired 73 | 18 28 24 . . 3 Gun 72 | 18 28 24 . . 2 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 72 | 18 28 24 . . 2 Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 8 5 . . 4 Robot Miss Streak 4 | 2 4 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 44 | 10 17 12 . . 5 Core Hits 19 | 7 6 6 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 578 | 135 205 141 . . 97 Guns 488 | 135 194 141 . . 18 Cannons . | . . . . . . Explosions . | . . . . . . Melee 79 | . . . . . 79 Ramming 11 | . 11 . . . . Kinetic 488 | 135 194 141 . . 18 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 8 | . . . . . 8 Average Temperature 5 | . . . . . 5 Received Heat Transfer . | . . . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 178 | 10 172 178 . . 5 Initial 58 | . . 58 . . . Average 45 | 1 91 138 . . . Influence Increases 387 | 30 212 140 . . 5 Destroy 0b10 Robot/C 240 | . 120 120 . . . Destroy 0b10 Robot/NC 30 | 30 . . . . . Destroy Leader 40 | . 20 20 . . . Successful Hack 16 | . 12 . . . 4 Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 60 | . 60 . . . . Influence Decreases 387 | 30 60 144 148 . 5 Entered New Map 242 | . . 94 148 . . Time Decay 145 | 30 60 50 . . 5 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 11 6 . . 4 Peak Tracking Total 5 | . 5 3 . . 5 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 1 . 5 . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 51 | . 3 . 44 . 4 Successful 49 | . 2 . 44 . 3 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 3 . 2 . 4 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 45 | . 1 . 44 . . Record 43 | . . . 43 . . Branch Access Points 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 Terminals 4 | . 1 . . . 3 Botnet 3 | . 1 . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2140 | 120 161 119 1542 31 167 Seismic 2140 | 120 161 119 1542 31 167 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2240 | 186 161 119 1542 31 201 Spaces Moved 1717 | 127 95 65 1279 23 128 Core 18 | 8 . . . . 10 Treads . | . . . . . . Legs 1581 | 119 95 65 1279 23 . Wheels . | . . . . . . Hover . | . . . . . . Flight 118 | . . . . . 118 Fastest Speed 34 | 50 120 120 120 120 34 Average Speed 114 | 115 120 120 120 120 57 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 34 11 93 9 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1908 | 150 116 84 1285 26 247 Wait 122 | . 7 4 2 4 105 Move 1712 | 126 94 64 1278 22 128 Hop . | . . . . . . Pick Up 13 | 8 . 4 1 . . Fast Attach . | . . . . . . Attach 11 | 7 . . . . 4 Detach 1 | . . . . . 1 Swap 4 | . . . 1 . 3 Drop . | . . . . . . Fire 38 | 9 14 12 . . 3 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 446 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Exiles 499 | -10/Exiles | Met 8R-AWN 521 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Met EX-DEC 594 | -10/Exiles | Visited The Gauntlet 748 | -10/Exiles | Learned location of Zion (-7) 789 | -10/Exiles | Discovered new exit (range 14) 873 | -10/Exiles | Met EX-BIN 1047 | -10/Exiles | Aligned with FarCom system 1048 | -10/Exiles | Given EX-Vault access code 1077 | -10/Exiles | Opened EX-Vault 1094 | -10/Exiles | Found Prototype Slashing Weapon 1095 | -10/Exiles | Identified Longsword +1 1120 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1556 | -10/Exiles | Discovered new exit (range 15) 2009 | -10/Exiles | Left Exiles lab with Longsword +1 2009 | -10/Exiles | Entered Mines 2011 | -9/Mines | Learned 4 Materials zone layouts 2026 | -9/Mines | Met a Derelict bent on vengeance 2027 | -9/Mines | Discovered new exit (range 12) 2040 | -9/Mines | Entered Materials 2040 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2041 | -8/Materials | Identified exit to Factory 2228 | -8/Materials | Core integrity fell below 50% 2238 | -8/Materials | Core integrity fell below 20% 2241 | -8/Materials | Self-destructed Last Messages --------------- 02216_ U-05 Engineer builds a Door. 02217_ Knocked back. 02221_ Acquired 18 matter. 02222_ Slug penetrates Wall. 02224_ Longsword +1 severed. 02224_ Knocked back. 02225_ U-05 Engineer builds a Wall. 02226_ K-01 Serf cleans the Terminal. 02226_ Assault Rifle blasted off. 02226_ Knocked back. 02227_ Flight Unit severed. 02229_ Knocked back. 02229_ U-05 Engineer lays Concrete. 02230_ U-05 Engineer builds a Wall. 02231_ Lgt. Assault Rifle destroyed. 02231_ Acquired 13 matter. 02233_ K-01 Serf cleans the Terminal. 02234_ U-05 Engineer lays Concrete. 02235_ Acquired 2 matter. 02240_ Knocked back. Map ----- +----------------------------------------------------+ | ????????# ?# """ # | | ????????# ?# + T | | ????????# ## # | | ??????### ## # #### | | ??????# ##[ ?## ##??? | | ??????? ## ??# #???? | | ??????? ############ #???? | | ???????? #???# + #???? | | ???????? ? #???#/ # | | ?????####+#### ##### """# | | ?????# + + """# | | ?????# # ##### = """# ###+# | | ?????# # #???# # #???? | | ?????##+###### #???######## #???? | | # ????# #????# ###????????# #???? | | # ??# #???? ?????? #???? | | # # ##### ? #???? | | # ! + o ?? #???? | | # # ### # +##########??## #???? | | # # # #?????????? #???? | | # # # " #?????????? #???? | | ####### T m #?????????? ????? | | ???#### " #???????????????? | | ???# """ #???????????????? | | ???# ### """ #???????????????? | | ???# #?# @c """ #???????????????? | | ???# #?## [ #???????????????? | | ???#g#??###+# #####??####?????????? | | ???# #??### #% ]]#??# ?????????? | | ??## ##?#% ]#??# ?????????? | | ??# ##"H /]#??# ?????????? | | ??# T g/*= % ///#??# ?????????? | | ??# ##[ ]]#??# ?????????? | | ??## #### % ]]#??# ?????????? | | ???# #####"########??####?????????? | | ???# # ! #????????????????????? | | ???# # #????????????????????? | | ???# # !*#????????????????????? | | ???# #] * #????????????????????? | | ???# # ! #????????????????????? | | ???# #####+##############?????????? | | ????????o?????????????????????????? | | ????????????????o?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterMagneticNanosword Manual? 0 Play Time 00:15:20 Cumulative 18.2 hours Start 2025.10.11 @ 21:55:01 End 2025.10.11 @ 22:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e3b752-b767-4432-8ab3-e07e0d8020c4