Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 19:00:06 Player: lumberblack Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (689) 689 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 4931 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 29/290 System Corruption 0% Temperature Critical (863) Movement Core (1700) Ox33 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Weapon Cycler Focal Shield > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Huge Storage Unit Active Sensor Suite Weapon Cycler Hardened Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Focal Shield Bomb Drone Bay (16/16) Cooled Particle Cannon Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit Huge Storage Unit Active Sensor Suite Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Bomb Drone Bay Cooled Particle Cannon Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Heavy Machine Gun Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Light Armor Plating Device Weapon Cycler Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 62 | 4 3 1 2 8 14 7 23 Power 3 | . . . . . 1 . 2 Engine 2 | . . . . . . . 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 21 | 2 . . . 3 4 1 11 Treads 7 | 2 . . . 3 1 . 1 Leg 9 | . . . . . . 1 8 Wheel 5 | . . . . . 3 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 . . 5 7 3 7 Device 9 | 1 . . . 2 . 2 4 Storage 2 | . . . . . 1 1 . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 10 | . . . . 3 4 . 3 Artifact . | . . . . . . . . Weapon 14 | 1 2 1 2 . 2 3 3 Energy Gun 4 | 1 1 1 1 . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 6 | . . . . . 2 2 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . Parts Lost 9 | . . . . . 3 . 6 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . 3 . 2 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . 2 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 40 | . 73 85 85 48 29 92 91 Treads 18 | . 28 28 28 28 17 . 1 Leg 1 | . . . . . . 1 17 Wheel 1 | . . . . . . 23 8 Device 2 | . 14 14 14 . . 9 22 Processor 2 | . 2 14 14 4 . 11 . Protection 9 | . . . . 12 9 15 10 Energy Gun 2 | . 28 28 28 1 . . . Ballistic Gun 1 | . . . . . . 15 15 Naked Turns . | . . . . . . . . Heaviest Build 121 | 3 5 3 3 3 29 101 121 Greatest Support 64 | 3 40 3 3 40 48 48 64 Greatest Overweight (x) 33 | . . . . . 8 2 33 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 25 | 8 5 5 5 5 10 25 25 Average Capacity 6 | 5 5 5 5 5 5 16 25 Most Carried 25 | 6 5 5 5 5 10 14 25 Average Carried 6 | 3 4 5 5 4 5 11 22 Final Capacity 25 | 5 5 5 5 5 10 25 25 Final Carried 25 | 4 5 5 5 5 10 14 25 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 955 | 240 . 22 18 91 231 . 353 Remotely . | . . . . . . . . Salvage Created 870 | 181 . . . 41 304 . 344 Parts 51 | 12 1 . . 1 14 . 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 13 | . . . . . 3 . 10 Guns 10 | . . . . . 3 . 7 AOE 3 | . . . . . . . 3 Classes Destroyed 9 | 2 1 . . 1 2 . 3 Worker 1 | . 1 . . . . . . Tunneler 6 | 5 . . . . 1 . . Recycler 4 | 1 . . . . 3 . . Swarmer 2 | . . . . . 2 . . Grunt 5 | . . . . . . . 5 Duelist 1 | . . . . . . . 1 Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 6 | 4 1 . . . 2 . 6 Combat Bots Only 6 | . . . . . 2 . 6 Max Kills in Single Turn 3 | 2 1 . . 1 1 . 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 2537 | . 95 36 . 12 897 . 1497 Core 893 | . 38 36 . . 91 . 728 Absorbed by Shields 81 | . . . . . . . 81 Core Remaining (%) 84 | 100 . . . 70 83 . . Volleys Fired 51 | 11 1 . 1 . 13 . 25 Largest 2 | 2 2 . 1 . 2 . 2 Hottest 80 | 80 80 . 30 . 56 . 56 Shots Fired 100 | 22 2 . 1 . 26 . 49 Gun 98 | 22 2 . . . 26 . 48 Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special . | . . . . . . . . Kinetic 74 | . . . . . 26 . 48 Thermal 24 | 22 2 . . . . . . Explosive 2 | . . . 1 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 8 3 . . . 7 . 11 Robot Miss Streak 5 | 1 . . . . 4 . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 84 | 12 2 . . . 22 . 48 Core Hits 94 | 7 1 . . . 27 . 59 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1533 | 141 23 . . 3 323 . 1043 Guns 1299 | 141 22 . . . 317 . 819 Cannons . | . . . . . . . . Explosions 224 | . . . . . . . 224 Melee . | . . . . . . . . Ramming 10 | . 1 . . 3 6 . . Kinetic 1136 | . . . . . 317 . 819 Thermal 163 | 141 22 . . . . . . Explosive 224 | . . . . . . . 224 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 25 Shots 1 | . . . . . . . 1 Rammed 13 | . . . . 3 10 . . Targets Rammed 15 | . 1 . . 4 10 . . Kicked . | . . . . . . . . Crushed 2 | . 1 . . 1 . . . Highest Temperature 863 | 90 3 . . . 7 . 863 Average Temperature 206 | 26 2 . . . 7 . 324 Received Heat Transfer 525 | . 51 . . 6 243 . 225 Effects 9 | . . . . . . . 9 Short Circuit 4 | . . . . . . . 4 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 375 | 325 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 259 | 30 234 106 . 7 241 109 259 Initial 109 | . 19 91 . . . 109 76 Average 29 | 12 67 93 . 2 16 109 160 Maximum Alert Level 1 | . 1 . . . 1 . 1 Low Security (%) 94 | 100 95 100 . 100 96 100 56 Level 1 5 | . 4 . . . 3 . 43 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 7 | . 4 . . . 1 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 12 6 . 2 19 . 10 Peak Tracking Total 9 | . 8 7 9 2 9 . 5 Tactical Retreats 6 | . 2 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . 2 . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 11 | . 4 . 1 2 3 1 . Terminals 7 | . 3 . . 1 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 12 . 1 4 11 1 . Successful 16 | . 4 . 1 3 7 1 . Failed 13 | . 8 . . 1 4 . . Catastrophic 4 | . 2 . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 19 | . 6 . 1 3 9 . . Terminals 23 | . 9 . . 3 10 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 . 1 3 4 1 . Part Schematic 2 | . . . . 2 . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Track 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . . 1 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 5792 | 78 173 99 127 645 4176 98 396 Spaces Moved 1890 | 19 290 189 243 487 436 72 154 Core 1601 | 19 289 189 243 480 380 . 1 Treads 22 | . 1 . . 7 14 . . Legs 41 | . . . . . . . 41 Wheels 226 | . . . . . 42 72 112 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 100 115 Average Speed 67 | 50 50 50 50 51 65 111 185 Slowest Speed 1700 | 50 160 50 50 160 450 130 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 62 48 61 95 40 2 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . 6 . . . 13 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 19 | . . . 6 . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 6328 | 66 316 192 245 882 4290 90 247 Wait 4219 | 28 10 . . 364 3809 . 8 Move 1883 | 18 289 188 242 486 435 71 154 Hop . | . . . . . . . . Pick Up 37 | 1 6 . . 5 6 6 13 Fast Attach 36 | 1 1 . . 3 13 4 14 Attach 7 | 2 . . . . 1 2 2 Detach 4 | . . . . . . 1 3 Swap 19 | 1 2 1 2 5 . 1 7 Drop 54 | 4 6 . . 15 3 5 21 Fire 51 | 11 1 . 1 . 13 . 25 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 14 | . 1 . . 4 9 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 303 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 315 | -10/Mines | Assisted by a Guerilla fighting off Assembled 349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 349 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Identified exit to Exiles 351 | -10/Mines | Entered Exiles 365 | -10/Exiles | Met 8R-AWN 372 | -10/Exiles | Met EX-HEX 388 | -10/Exiles | Met EX-BIN 393 | -10/Exiles | Aligned with FarCom system 394 | -10/Exiles | Given EX-Vault access code 406 | -10/Exiles | Opened EX-Vault 417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 432 | -10/Exiles | Met EX-DEC 466 | -10/Exiles | Attacked by the Exiles 474 | -10/Exiles | Discovered new exit (range 10) 477 | -10/Exiles | Identified exit to Mines 478 | -10/Exiles | Entered Mines 479 | -9/Mines | Learned location of Zion (-7) 483 | -9/Mines | Met a Derelict bent on vengeance 496 | -9/Mines | Discovered new exit (range 10) 500 | -9/Mines | Identified exit to Materials 583 | -9/Mines | Received a Mining Laser from a helpful Derelict 658 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 660 | -9/Mines | Found Prototype Device 661 | -9/Mines | Identified Exp. Sensor Array 684 | -9/Mines | Found the Drone Emporium 687 | -9/Mines | Found Prototype Device 687 | -9/Mines | Identified Bomb Drone Bay 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5138 | -8/Materials | Discovered new exit (range 10) 5299 | -8/Materials | Entered Factory 5299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5397 | -7/Factory | Identified exit to DSF 5397 | -7/Factory | Entered DSF 5531 | -7/DSF | Additional patrols routed to DSF 5606 | -7/DSF | Lost 3 parts (1p1n1u) 5615 | -7/DSF | Build established: Scavenger-Mutant 5645 | -7/DSF | Found Prototype Device 5646 | -7/DSF | Sterilization system engaged 5666 | -7/DSF | Ambient heat levels rising (+10) 5681 | -7/DSF | Ambient heat levels rising (+10) 5696 | -7/DSF | Ambient heat levels rising (+10) 5711 | -7/DSF | Ambient heat levels rising (+10) 5726 | -7/DSF | Ambient heat levels rising (+10) 5741 | -7/DSF | Ambient heat levels rising (+10) 5756 | -7/DSF | Ambient heat levels rising (+10) 5771 | -7/DSF | Ambient heat levels rising (+10) 5780 | -7/DSF | Discovered new exit (range 14) 5782 | -7/DSF | Core integrity fell below 50% 5786 | -7/DSF | Ambient heat levels rising (+10) 5793 | -7/DSF | Core integrity fell below 20% 5794 | -7/DSF | Core destroyed Last Messages --------------- 05777_ A-02 Transporter heat damages Lgt. Treads, Transport Network Coupler, Ion Engine, Med. Storage Unit. 05779_ A-02 Transporter heat damages Med. Storage Unit. 05780_ Overheating: Core damaged (-133). 05780_ EXIT=FOUND 05782_ Overheating: Core damaged (-119). 05783_ Overheating: Core damaged (-133). 05784_ Flak Gun broken. 05784_ Overheating: Short circuit. 05785_ Flak Gun broken. 05785_ Overheating: Short circuit. 05785_ Triggered Alarm Trap. 05785_ An alarm sounds. 05786_ ALERT: Ambient heat levels +10. 05787_ Arm. Huge Wheel broken. 05787_ Overheating: Short circuit. 05790_ Arm. Huge Wheel broken. 05790_ Overheating: Short circuit. 05793_ Overheating: Core damaged (-140). 05794_ Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????#########???????????? | | ???????"""???######## !!! #???????????? | | ??????#"""""## # # !!! #???????????? | | ??????#""< ^ #???????????? | | ??????""" @ #???????????? | | ??????#"" %## #===### ###???????????? | | ?????????????# #===### ###???????????? | | ?????????????##?#####=== **#???????????? | | ????????????????????#=== **#???????????? | | ????????????????????#= = **#???????????? | | ????????????????????### ###???????????? | | ????????????????????#== !!#???????????? | | ????????????????????#== !!#???????????? | | ????????????????????#== !!#???????????? | | ????????????#???###?### ###?#####??#### | | ????????????#!!?#!!!?## ###[[[#!!!## ! | | ??????#== ##!!!#!!!##% ##[[[#!!!## ! | | ??????#!! | | ??????#!! | | ??????#!! ! | | ??????#[[ ##|||#!!!##! ##!!!# ## | | ????????????#|??#!!!?##" ##?!!!#?? ## | | ????????????????###?### " ###?###??### # | | ????????????????????#!!" !!#??????#!!^^! | | ????????????????????#!! !#??????#!! ! | | ????????????????????#!! [!#??????#!! ! | | ????????????????????### !###??????### # | | ????????????????????#!! [[#??????# | | ????????????????????#!! [[#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 30 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -9/Mines | Hacked Lrg. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstReactiveHumpback Manual? 0 Play Time 00:42:30 Cumulative 377.4 hours Start 2022.04.10 @ 17:12:20 End 2022.04.10 @ 19:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 55 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b923e916-d8dc-49fc-80d0-e9cc63f6153b