Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 15:34:31 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (960) 960 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4530 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Transmission Jammer Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Particle Charger Hardened Medium Armor Plating Improved Medium Laser Light Assault Rifle Flak Cannon Mining Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 5 | . . 2 2 . 1 . . Utility 2 | . . . . 1 1 . . Weapon . | . . . . . . . . Parts Attached 93 | 5 12 9 37 1 25 2 2 Power 9 | 1 1 . 4 . 3 . . Engine 6 | 1 1 . 2 . 2 . . Core 3 | . . . 2 . 1 . . Reactor . | . . . . . . . . Propulsion 36 | 2 2 2 14 . 13 2 1 Treads 4 | . . . 3 . 1 . . Leg 13 | 2 . . 7 . 4 . . Wheel 2 | . . . 1 . 1 . . Hover 7 | . 2 2 3 . . . . Flight 10 | . . . . . 7 2 1 Utility 10 | 1 1 . 3 1 4 . . Device 3 | . 1 . 1 . 1 . . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 38 | 1 8 7 16 . 5 . 1 Energy Gun 14 | . 5 2 7 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . 2 5 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 8 | . 3 3 1 . 1 . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 25 | . . . 14 . 4 5 2 Power 5 | . . . 3 . 1 1 . Propulsion 11 | . . . 6 . 2 2 1 Utility 4 | . . . 2 . 1 1 . Weapon 5 | . . . 3 . . 1 1 Highest Loss Streak 8 | . . . 8 . 3 5 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 99 100 81 86 81 23 1 Engine 6 | . 14 11 4 7 5 1 . Core 2 | . . . 4 . 3 1 . Treads 3 | . . . 6 15 1 . . Leg 16 | . 26 . 16 30 20 5 . Wheel 1 | . . . 2 . 4 . . Hover 7 | . . 44 15 . . . . Flight 1 | . . . . . 6 . . Device 4 | . 14 11 4 . . 2 . Storage 7 | . 14 11 9 7 6 2 . Processor 1 | . . . . . 5 2 . Hackware 1 | . . . . . 5 2 . Protection 2 | . . . 1 9 5 . . Energy Gun 7 | . 26 5 6 7 . . . Ballistic Gun 4 | . . 11 6 . 5 1 . Special Weapon 2 | . 1 5 1 7 4 1 . Peak Build Rating 40 | 5 7 9 31 27 40 40 5 Average Rating 16 | 3 6 8 15 24 34 12 1 On Entrance 13 | . 5 7 9 24 27 37 1 Naked Turns 281 | . . . . . . 76 205 Heaviest Build 45 | 11 15 14 45 43 44 37 2 Greatest Support 76 | 20 20 24 76 43 43 33 4 Greatest Overweight (x) 7 | . 1 . 2 . 1 7 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 10 | 7 8 8 10 15 15 8 5 Most Carried 15 | 5 8 7 15 15 15 15 5 Average Carried 9 | 2 6 6 7 14 14 8 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 15 | 5 8 7 15 14 15 5 3 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 942 | 232 119 53 394 87 51 . 6 Remotely . | . . . . . . . . Salvage Created 904 | 13 283 53 504 . 51 . . Parts 50 | 3 14 4 26 . 3 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 6 1 17 . 5 . . Melee 4 | . . . 2 . 2 . . Guns 23 | . 6 1 14 . 2 . . Cannons 1 | . . . . . 1 . . Classes Destroyed 6 | 1 1 1 2 . 1 . . Tunneler 1 | 1 . . . . . . . Swarmer 12 | . . . 8 . 4 . . Grunt 12 | . 6 . 6 . . . . Sentry 3 | . . 1 2 . . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | 1 2 1 6 . 2 . . Combat Bots Only 6 | . 2 1 6 . 2 . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 323 | . 33 8 141 . 80 5 56 Missed 101 | . 11 3 34 . 26 . 27 Damage Taken 3433 | . 290 56 1356 . 801 204 726 Core 1347 | . 58 . 429 . 73 130 657 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . 100 . . Core Remaining (%) 79 | 100 76 100 22 100 . . . Volleys Fired 106 | 11 22 9 47 . 17 . . Largest 2 | 1 2 2 2 . 2 . . Hottest 112 | 20 100 100 112 . 100 . . Shots Fired 178 | 11 40 11 89 . 27 . . Gun 157 | 11 36 4 84 . 22 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 21 | . 4 7 5 . 5 . . Kinetic 80 | 11 . 2 45 . 22 . . Thermal 68 | . 15 8 40 . 5 . . Explosive . | . . . . . . . . Electromagnetic 30 | . 25 1 4 . . . . Robot Hit Streak 12 | 5 7 3 12 . 7 . . Robot Miss Streak 18 | 2 2 1 15 . 18 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 4 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 125 | 7 25 3 71 . 16 . 3 Core Hits 94 | 4 13 3 55 . 17 . 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . 1 . . . 2 Corrupt 1 | . 1 . . . . . . Smash 1 | . . . 1 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 12 | . . . 6 . . . 6 Impact 6 | . . . 6 . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1837 | 73 341 28 994 . 295 . 106 Guns 1480 | 73 341 28 815 . 223 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 236 | . . . 179 . . . 57 Ramming 91 | . . . . . 42 . 49 Kinetic 682 | 73 . 8 378 . 223 . . Thermal 514 | . 89 10 385 . 30 . . Explosive . | . . . . . . . . Electromagnetic 314 | . 252 10 52 . . . . Impact 179 | . . . 179 . . . . Slashing 57 | . . . . . . . 57 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 1 1 2 Matter Fused 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . 24 . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 24 | . . . 24 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . 21 Shots . | . . . . . . . . Rammed 15 | . . . . . . . 15 Targets Rammed 31 | . . . . . 16 . 15 Kicked 16 | . . . . . 16 . . Crushed . | . . . . . . . . Highest Temperature 385 | . 189 52 385 . 121 . . Average Temperature 67 | . 59 19 107 . 46 . . Received Heat Transfer 663 | . 162 30 459 . . . 12 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 885 | . 200 25 610 . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 315 | 5 129 81 315 136 188 . 136 Initial 136 | . 3 8 33 136 66 . . Average 96 | . 52 35 176 136 82 . 66 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 89 | 100 100 100 63 100 100 100 100 Level 1 10 | . . . 36 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 1 . 2 . . Investigation 2 | . . 1 . . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 5 | . . . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 7 5 32 . 7 6 14 Peak Tracking Total 8 | . 2 3 8 . 4 6 8 Tactical Retreats 7 | . . . 4 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 3 | . . . 1 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . 6 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 16 | . 3 4 2 . 2 . 5 Terminals 13 | . 3 3 2 . 1 . 4 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 6 12 5 . 6 . 11 Successful 16 | . 3 4 2 . 3 . 4 Failed 24 | . 3 8 3 . 3 . 7 Catastrophic 7 | . 1 2 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 8 | . 1 5 . . . . 2 Terminals 31 | . 6 9 5 . 2 . 9 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 3 2 . 1 . 3 Record 2 | . . . . . . . 2 Branch Access Points 2 | . . 1 1 . . . . Alert Level 4 | . 1 1 1 . . . 1 Reprogram Traps 1 | . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 4 2 . 2 . 4 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 41 | . . . . . . 41 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 2499 | 80 447 148 740 100 609 125 250 Spaces Moved 1893 | 43 255 161 381 83 433 150 387 Core 496 | 8 . . . . . 137 351 Treads 26 | . . . 26 . . . . Legs 848 | 35 247 . 229 83 243 11 . Wheels 1 | . . . . . 1 . . Hover 295 | . 8 161 126 . . . . Flight 227 | . . . . . 189 2 36 Fastest Speed 20 | 50 116 48 48 120 20 50 40 Average Speed 90 | 106 119 48 111 120 103 75 49 Slowest Speed 635 | 120 120 48 190 120 190 635 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 42 20 30 3 7 80 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . 4 6 4 . . . . Terrain Destroyed 15 | . 4 6 5 . . . . Melee . | . . . . . . . . Projectile 15 | . 4 6 5 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2453 | 68 347 203 597 83 556 163 436 Wait 169 | . 40 24 63 . 28 7 7 Move 1883 | 42 254 160 380 82 429 149 387 Hop 2 | . . . . . 2 . . Pick Up 92 | 10 12 1 44 . 21 2 2 Fast Attach . | . . . . . . . . Attach 49 | 5 4 2 23 1 10 2 2 Detach 3 | . . . . . 2 1 . Swap 44 | . 8 7 14 . 15 . . Drop 47 | . 7 . 20 . 16 2 2 Fire 106 | 11 22 9 47 . 17 . . Melee 12 | . . . 6 . . . 6 Ram 15 | . . . . . . . 15 Kick 16 | . . . . . 16 . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / Sto x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x2 561 | -9/Materials | Discovered new exit (range 4) 583 | -9/Materials | Identified exit to Mines 659 | -9/Materials | Discovered new exit (range 3) 676 | -9/Materials | Entered another Materials area 676 | -8/Materials | Evolved 2 slots: Propulsion x2 716 | -8/Materials | Identified exit to Storage 894 | -8/Materials | Lost 8 parts (2p5n1u) 957 | -8/Materials | Core integrity fell below 50% 1008 | -8/Materials | Lost 4 parts (1p1n2w) 1363 | -8/Materials | Build established: Scavenger-Mutant 1412 | -8/Materials | Discovered new exit (range 4) 1416 | -8/Materials | Entered Factory 1416 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1464 | -7/Factory | Discovered new exit (range 15) 1516 | -7/Factory | Entered another Factory area 1516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1757 | -6/Factory | Lost 3 parts (1p1n1u) 2125 | -6/Factory | Sucked down chute 2125 | -6/Factory | Entered Waste 2125 | -6/Waste | Spotted C-40 Crusher 2126 | -6/Waste | Met a frightened Derelict 2141 | -6/Waste | Spotted C-40 Crusher 2157 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2160 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2165 | -6/Waste | Spotted C-40 Crusher 2171 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2174 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2195 | -6/Waste | Spotted C-40 Crusher 2205 | -6/Waste | Lost 5 parts (1p2n1u1w) 2209 | -6/Waste | Spotted C-40 Crusher 2210 | -6/Waste | Spotted C-40 Crusher 2244 | -6/Waste | Discovered new exit (range 13) 2250 | -6/Waste | Entered Factory 2307 | -6/Factory | Spotted B-75 Beast 2393 | -6/Factory | Core integrity fell below 50% 2432 | -6/Factory | Build established: Mutant 2480 | -6/Factory | Core integrity fell below 20% 2500 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- intruders swallowed by a [Chute Trap]. 02388_ U-05 Engineer builds a Wall. 02389_ Neutrino Reactor explodes. 02391_ Nuclear Reactor explodes. 02391_ U-05 Engineer destroyed. 02394_ Acquired 6 matter. 02395_ The unstable cave ceiling collapses. 02395_ Nuclear Reactor explodes. 02395_ Terminal disabled. 02397_ The unstable cave ceiling collapses. 02420_ Slammed into K-01 Serf. 02426_ Destabilizing: Core damaged (-17). 02443_ Connecting with Fabricator... 02460_ Flight Unit destroyed. 02471_ S-27 Virus Autogun severed. 02481_ Blade Saw destroyed. 02481_ Slammed into S-27 Virus. 02482_ ALERT: Security rotation in progress. 02482_ Slammed into S-27 Virus. 02492_ R-10 Processor collects Autogun. 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""" """ """ "" #????? | | ???? #????? | | ???# """ """ """ """ """ #????? | | ???# """ """ """ """ """ #????? | | ???# """ """ """ """ """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed PlatingHardcellGuard Manual? 0 Play Time 00:47:57 Cumulative 28.8 hours Start 2024.10.22 @ 14:49:10 End 2024.10.22 @ 15:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8456de58-4e9c-44c8-9583-d0b98700bb08