Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 22:57:06 Player: Fleshy Vegetable Bird Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (141) 705 Value Destroyed (4083) 4083 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1437) 1437 TOTAL SCORE: 11965 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 583 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Hovering (51) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Improved Airjet > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Improved Maneuvering Thrusters Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scan Processor Advanced Particle Charger Makeshift Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Zionite Biocell Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Makeshift System Shield > --- WEAPON ----------- Ripper Great Axe > --- INVENTORY -------- Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Microactuators Improved Transmission Jammer Improved Maneuvering Thrusters Improved Propulsion Shielding Zionite Weapon Casing Medium Insulated Plating Makeshift Hacking Suite Phasing AFG Heavy Laser [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 154 | 8 1 2 8 4 3 7 34 21 9 2 6 2 4 42 . 1 Power 16 | 1 . . . 1 . 1 2 4 1 . . . 1 5 . . Engine 10 | 1 . . . 1 . . 1 3 1 . . . 1 2 . . Core 4 | . . . . . . 1 1 1 . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 . . Propulsion 44 | 3 . . 3 1 1 2 9 8 1 1 2 2 . 11 . . Treads 9 | . . . 2 1 1 1 . . . . 2 2 . . . . Leg 3 | . . . . . . . . . . . . . . 3 . . Wheel 23 | 3 . . 1 . . 1 9 7 1 1 . . . . . . Hover 8 | . . . . . . . . 1 . . . . . 7 . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 48 | 2 1 2 1 . 2 . 11 3 3 1 2 . 3 16 . 1 Device 10 | . . . . . . . 2 . . . . . 1 6 . 1 Storage 17 | 2 1 2 . . 2 . 5 . 1 . . . 1 3 . . Processor 6 | . . . . . . . . 1 1 1 . . 1 2 . . Hackware 3 | . . . . . . . . 1 . . 1 . . 1 . . Protection 12 | . . . 1 . . . 4 1 1 . 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 4 2 . 4 12 6 4 . 2 . . 10 . . Energy Gun 15 | . . . 2 . . . 8 . . . . . . 5 . . Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . . . Ballistic Gun 13 | 2 . . 2 . . 2 1 4 2 . . . . . . . Ballistic Cannon 5 | . . . . . . 1 1 . . . 2 . . 1 . . Launcher 7 | . . . . 1 . 1 1 2 1 . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 2 2 . . . . . 9 . . Parts Lost 74 | . . . 7 4 . 7 12 6 4 . . 1 3 26 . 4 Power 10 | . . . 1 . . 2 1 1 1 . . . 1 3 . . Propulsion 27 | . . . 3 1 . 3 3 2 1 . . 1 . 11 . 2 Utility 12 | . . . . 1 . . 2 2 1 . . . 1 4 . 1 Weapon 25 | . . . 3 2 . 2 6 1 1 . . . 1 8 . 1 Highest Loss Streak 10 | . . . 4 4 . 2 4 3 4 . . 1 2 10 . 4 Average Slot Usage (%) 85 | . 100 100 75 71 63 68 86 94 87 92 95 99 86 78 100 96 Engine 5 | . 14 14 10 10 11 . . 3 6 7 7 7 4 1 . . Core 1 | . . . . . . 4 7 3 . . . . . . 6 6 Treads 8 | . . . 8 21 22 20 . . . . 7 19 26 5 . . Wheel 12 | . 28 28 12 . . . 24 27 21 23 19 10 . . . . Hover 1 | . . . . . . . . . . . . . . 1 26 24 Device 1 | . . . . . . . 9 . . . . . . 2 13 13 Storage 23 | . 28 28 22 22 30 22 22 23 23 23 23 23 24 25 13 11 Processor 6 | . . . . . . . . 3 13 15 9 7 6 13 20 20 Hackware 2 | . . . . . . . . 6 . . 4 7 6 3 6 6 Protection 4 | . . . 1 5 . . 3 8 5 7 7 7 2 3 . . Energy Gun 1 | . . . 2 . . . 11 1 . . . . . 2 . . Energy Cannon 1 | . . . . . . . 3 . 6 7 1 . . . . . Ballistic Gun 6 | . 28 28 17 3 . 10 1 11 7 7 1 . . . . . Ballistic Cannon 3 | . . . . . . 6 . . . . 11 15 10 . . . Launcher 1 | . . . . 5 . 4 . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 16 20 24 25 27 123 98 105 92 88 88 95 95 103 95 49 49 Greatest Support 84 | 26 20 20 40 40 43 43 36 52 56 56 50 84 84 84 55 55 Greatest Overweight (x) 26 | . . 1 2 . 2 9 6 3 2 1 4 4 1 26 . 1 Average Overweight (x) 1 | . . . . . 1 2 2 1 1 1 2 2 . 2 . . Largest Inventory Capacity 36 | 8 10 12 12 12 36 28 36 24 24 24 24 24 28 28 12 12 Average Capacity 21 | 6 8 11 12 12 21 28 22 24 24 24 24 24 27 27 12 11 Most Carried 28 | 5 8 11 12 12 16 15 22 24 24 24 24 24 28 28 12 12 Average Carried 18 | 3 6 9 9 9 14 13 17 23 22 23 23 23 25 24 12 11 Final Capacity 28 | 8 10 12 12 12 28 28 24 24 24 24 24 24 28 12 12 4 Final Carried 27 | 4 8 11 8 12 15 15 22 24 24 24 24 24 27 12 12 4 Class Distribution -------------------- 37% | Hauler-Mutant 33% | Messiah-Mutant 21% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Matter Collected 3438 | 284 66 98 158 186 . 384 335 610 210 67 84 207 54 695 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4611 | 117 152 98 409 79 . 401 1197 855 280 189 . 288 137 409 . . Parts 253 | 6 9 10 22 18 . 21 77 35 3 10 . 14 12 16 . . Haulers Intercepted 6 | . 1 . . . . . 3 1 . . . . . 1 . . Recyclers Shooed 3 | . . . . . . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 2 10 2 22 . 22 . 3 Prevented 6 | . . . . . . . . . . 1 . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 113 | . 2 4 9 23 . 12 20 15 7 3 . 7 4 7 . . Melee 3 | . . . . . . . . . . . . . . 3 . . Guns 42 | . 2 4 9 . . 4 6 12 2 . . . . 3 . . Cannons 25 | . . . . . . 4 8 . 1 1 . 7 4 . . . AOE 41 | . . . . 23 . 4 4 3 4 2 . . . 1 . . Classes Destroyed 16 | 2 3 2 1 1 . 1 . 2 2 1 . . . 1 . . Worker 7 | . . 1 1 1 . . 2 2 . . . . . . . . Tunneler 4 | 1 . 2 . . . . . 1 . . . . . . . . Hauler 6 | . 1 . . . . . 3 1 . . . . . 1 . . Recycler 4 | 1 . . . . . 2 . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . 1 . . . 3 . . . . . . . . . Swarmer 31 | . . 4 3 10 . 6 4 . 1 . . 2 . 1 . . Grunt 36 | . 2 . 4 . . 5 5 10 3 . . 3 . 4 . . Brawler 2 | . . . . . . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . . Sentry 16 | . . . 2 . . . 9 2 1 . . 1 1 . . . Hunter 6 | . . . . . . 1 2 2 . . . . 1 . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Assembled 13 | . . . . 13 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 2 3 3 4 13 . 4 5 5 5 2 . 3 2 1 . . Combat Bots Only 13 | . 2 3 3 13 . 4 4 3 5 2 . 3 2 1 . . Max Kills in Single Turn 5 | 1 1 1 2 5 . 2 2 2 3 2 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . 2 2 1 2 2 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Damage Taken 10558 | . 11 154 659 423 . 947 1305 1335 525 246 . 533 800 3204 . 416 Core 1706 | . . 33 87 83 . 88 169 106 132 60 . 80 21 685 . 162 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 86 . . . 35 69 . . . . 46 . . . . Volleys Fired 342 | 6 11 19 42 23 . 40 64 54 13 8 . 16 20 26 . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 . . Hottest 161 | 40 40 40 60 100 . 77 128 89 103 103 . 96 96 161 . . Shots Fired 625 | 12 22 38 78 24 . 75 124 100 23 16 . 32 40 41 . . Gun 431 | 12 22 38 78 1 . 37 95 97 15 8 . . . 28 . . Cannon 152 | . . . . . . 34 27 . 5 8 . 32 40 6 . . Launcher 34 | . . . . 15 . 4 2 3 3 . . . . 7 . . Special 8 | . . . . 8 . . . . . . . . . . . . Kinetic 400 | 12 22 38 62 1 . 71 6 87 15 8 . 32 40 6 . . Thermal 151 | . . . . 8 . . 92 10 5 8 . . . 28 . . Explosive 34 | . . . . 15 . 4 2 3 3 . . . . 7 . . Electromagnetic 40 | . . . 16 . . . 24 . . . . . . . . . Robot Hit Streak 12 | 4 7 4 11 3 . 8 12 10 7 8 . 7 8 8 . . Robot Miss Streak 5 | 1 2 2 4 4 . 4 5 5 1 3 . 3 4 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 400 | 7 13 21 49 7 . 40 85 70 18 9 . 19 17 45 . . Core Hits 231 | 3 6 11 21 34 . 28 35 39 13 7 . 11 7 16 . . Critical Hits 20 | . . 1 1 . . 12 1 . . . . 2 1 2 . . Critical Kills 10 | . . 1 . . . 5 1 . . . . 2 . 1 . . Critical Parts Destroyed 10 | . . . 1 . . 7 . . . . . . 1 1 . . Melee Attacks 17 | . . . . . . . . . . . . . . 17 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 15 . . Piercing 2 | . . . . . . . . . . . . . . 2 . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 11780 | 84 145 227 531 1478 . 1052 2000 2244 830 382 . 540 364 1903 . . Guns 4836 | 84 145 227 531 . . 234 1199 1493 239 52 . . . 632 . . Cannons 2136 | . . . . . . 315 550 . 106 130 . 540 364 131 . . Explosions 4113 | . . . . 1454 . 503 251 751 485 200 . . . 469 . . Melee 671 | . . . . . . . . . . . . . . 671 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4077 | 84 145 227 371 . . 549 56 1319 239 52 . 540 364 131 . . Thermal 2618 | . . . . 135 . . 1189 426 106 130 . . . 632 . . Explosive 3550 | . . . . 1343 . 503 251 499 485 . . . . 469 . . Electromagnetic 864 | . . . 160 . . . 504 . . 200 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 640 | . . . . . . . . . . . . . . 640 . . Piercing 31 | . . . . . . . . . . . . . . 31 . . Highest Corruption 5 | . . . . . . . . 4 4 4 4 1 1 5 5 5 Average Corruption 4 | . . . . . . . . 4 4 4 4 1 1 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 119 | . . . . . . . . 31 17 15 6 2 . 39 1 8 Message Errors 33 | . . . . . . . . 9 4 7 2 . . 9 . 2 Matter Fused 25 | . . . . . . . . 4 7 2 3 . . 8 . 1 Heat Flow Errors 14 | . . . . . . . . 4 2 . . . . 6 . 2 Energy Discharges 25 | . . . . . . . . 9 3 4 . 2 . 5 . 2 Data Loss (minor) 12 | . . . . . . . . 1 . 2 1 . . 6 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Targeting Errors 5 | . . . . . . . . 3 1 . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 214 | . . . . 57 . 52 . 36 12 . . 8 4 45 . . Projectiles 12 | . . . . . . . . . . . . 8 4 . . . Explosions 157 | . . . . 57 . 52 . 36 12 . . . . . . . Melee 45 | . . . . . . . . . . . . . . 45 . . Knockbacks 14 | . . . . . . 5 . . . . . 8 1 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 4 . . . . . 7 1 . . . Secondary 2 | . . . . . . 1 . . . . . 1 . . . . Self-Inflicted Damage 302 | . . . . 140 . 85 . 63 . . . . . 14 . . Shots 15 | . . . . 7 . 4 . 3 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 6 . 37 80 . 103 342 197 187 158 . 123 132 454 . 159 Average Temperature 62 | . 6 . 13 39 . 32 64 42 45 65 . 42 56 129 . 76 Received Heat Transfer 2720 | . 6 . 234 20 . 270 360 387 117 63 . 108 90 987 . 78 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 7 | . . . . . . . 5 . . 1 . 1 . . . . Heat Transferred 4515 | . . . . 150 . . 2368 570 200 250 . . . 977 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Peak Influence 456 | 10 179 149 189 186 . 124 456 275 . . . . 219 . . . Average Influence 120 | 5 106 71 62 98 . 71 264 135 . . . . 90 . . . Maximum Alert Level 2 | . . . . . . . 2 1 . . . . 1 . . . Low Security (%) 82 | 100 100 100 100 100 . 100 18 77 . . . . 91 . . . Level 1 16 | . . . . . . . 77 22 . . . . 8 . . . Level 2 . | . . . . . . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . . 1 4 9 . . . . 5 . . . Investigation 6 | . 2 . 1 . . . 1 1 . . . . 1 . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . Reinforcement 7 | . . . . . . 1 . 6 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Distress Signals 8 | . 1 . 2 . . . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 218 | . 10 5 17 27 . 15 32 37 8 10 . 18 6 25 . 8 Peak Tracking Total 13 | . 3 3 5 13 . 4 7 10 7 4 . 4 2 5 . 8 Tactical Retreats 24 | . . 1 1 1 . 2 1 3 . 1 . 2 . 12 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Traps Triggered 4 | . 1 . . . . . 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . 2 . 1 Exploded 3 | . . . . . . 1 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Disabled 9 | . . . . 3 . 1 1 3 . . . . 1 . . . Max in Single Turn 3 | . . . . 2 . 1 1 3 . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Accessed 37 | . 7 . 4 . 1 . 8 11 2 . . . 1 . 3 . Terminals 23 | . 7 . 3 . . . 7 6 . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 144 | . 26 . 16 . 23 . 26 20 7 . . . 2 . 24 . Successful 97 | . 14 . 12 . 23 . 11 6 7 . . . . . 24 . Failed 46 | . 11 . 4 . . . 15 14 . . . . 2 . . . Catastrophic 10 | . 2 . 1 . . . 3 4 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 73 | . 24 . 14 . . . 23 6 . . . . 6 . . . Terminals 75 | . 26 . 15 . . . 23 11 . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . . . 3 3 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . . Terminal Hacks 69 | . 5 . 3 . 23 . 4 3 7 . . . . . 24 . Record 35 | . . . . . 23 . . . 6 . . . . . 6 . Part Schematic 12 | . 1 . 1 . . . 1 1 . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 62 | . 20 . 21 . . . 16 5 . . . . . . . . Terminals 22 | . 9 . 8 . . . 5 . . . . . . . . . Track 6 | . 2 . 3 . . . 1 . . . . . . . . . Botnet 13 | . 6 . 3 . . . 4 . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 2 . . . 7 8 . . . . 1 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . 1 1 . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . . Time 52 | . . . . . . . 26 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total Allies 18 | . . . . 4 . . . 3 2 . 4 . 3 1 . 1 Largest Group 4 | . . . . 3 . . . 3 2 2 4 4 3 2 . 1 Highest-Rated Group 210 | . . . . 40 . . . 93 50 50 149 146 210 140 . 94 Highest-Rated Ally 135 | . . . . 31 . . . 31 30 30 38 38 70 135 . 94 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 131 | . . . . 17 . . . 30 . 14 . 37 18 11 . 4 Total Damage 2979 | . . . . 225 . . . 385 . 351 . 1264 371 193 . 190 Kills 23 | . . . . 4 . . . 1 . 2 . 11 2 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Turns Passed 13061 | 68 333 725 546 1091 309 1144 1048 1331 955 617 1237 803 472 1935 34 413 Spaces Moved 8239 | 40 337 646 190 615 167 501 584 916 742 476 1058 454 221 809 75 408 Core 17 | 10 . . . . . . . . . . . . . 7 . . Treads 2075 | . . . 78 615 167 473 . . . . . 318 221 203 . . Legs 431 | . . . . . . . . . . . . . . 431 . . Wheels 5065 | 30 337 646 112 . . 28 584 916 742 476 1058 136 . . . . Hover 651 | . . . . . . . . . . . . . . 168 75 408 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 90 160 160 170 90 95 103 100 100 125 157 45 45 45 Average Speed 125 | 75 80 86 118 160 180 199 104 98 106 102 109 164 176 201 45 46 Slowest Speed 1350 | 90 80 90 160 160 200 240 160 120 115 106 125 185 177 1350 45 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 56 98 19 99 53 96 58 27 85 56 90 72 7 72 68 40 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 1 1 . . . 1 . . . . . 1 . Known Exits Taken 11 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . . . 5 3 4 1 . 3 . 3 Spaces Dug 16 | . . . . 15 . . . 1 . . . . . . . . Terrain Destroyed 333 | . . . . 133 . 77 30 27 30 11 . 5 5 15 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 45 | . . . . 7 . 24 3 1 . . . 5 5 . . . AOE 288 | . . . . 126 . 53 27 26 30 11 . . . 15 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total 10377 | 66 380 774 442 682 181 580 910 1250 886 590 1134 479 267 1050 74 632 Wait 1274 | . 26 101 196 34 . 24 148 213 42 91 58 1 8 115 . 217 Move 8223 | 39 336 645 189 614 166 500 583 915 741 475 1057 453 220 808 74 408 Hop . | . . . . . . . . . . . . . . . . . Pick Up 200 | 12 5 5 5 7 7 8 53 28 10 7 7 4 11 29 . 2 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 113 | 7 . . 7 3 2 7 22 10 6 . 5 2 4 37 . 1 Detach 5 | . . . . . 1 . 1 . . . . . . 3 . . Swap 41 | 1 1 2 1 1 1 . 12 11 3 2 1 . . 5 . . Drop 97 | 1 1 2 2 . 4 1 27 19 4 6 6 3 4 13 . 4 Fire 342 | 6 11 19 42 23 . 40 64 54 13 8 . 16 20 26 . . Melee 14 | . . . . . . . . . . . . . . 14 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . . 67 . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves (discovered 3 exits: *Low / *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Central database locked down 281 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 628 | -10/Mines | Discovered new exit (range 10) 769 | -10/Mines | Learned location of 1 exit from Materials 814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 830 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Evolved 2 slots: Utility x2 1128 | -9/Materials | Identified exit to Mines 1497 | -9/Materials | Lost 4 parts (2n2w) 1673 | -9/Materials | Entered Mines 1698 | -9/Mines | Received a Mining Laser from a helpful Derelict 1713 | -9/Mines | Met a Derelict bent on vengeance 1757 | -9/Mines | Discovered new exit (range 11) 1778 | -9/Mines | Learned location of Zion (-7) 1897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2003 | -9/Mines | Assembled infested the area 2008 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2073 | -9/Mines | Destroyed 13 combat bots 2250 | -9/Mines | Lost 4 parts (1n1u2w) 2426 | -9/Mines | Discovered new exit (range 5) 2756 | -9/Mines | Discovered new exit (range 5) 2764 | -9/Mines | Entered Exiles 2843 | -9/Exiles | Met 8R-AWN 2871 | -9/Exiles | Met EX-HEX 2959 | -9/Exiles | Met EX-DEC 3049 | -9/Exiles | Discovered new exit (range 14) 3073 | -9/Exiles | Entered Mines 3108 | -8/Mines | Build established: Hauler-Mutant 3191 | -8/Mines | Discovered new exit (range 8) 3399 | -8/Mines | Discovered new exit (range 8) 3521 | -8/Mines | Core integrity fell below 50% 4217 | -8/Mines | Entered Materials 4217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -8/Materials | Repaired Wheel 4350 | -8/Materials | Lost 4 parts (1p1n2w) 4782 | -8/Materials | Build established: Scavenger-Mutant 5090 | -8/Materials | Lost 3 parts (1n1u1w) 5198 | -8/Materials | Identified exit to Factory 5265 | -8/Materials | Entered Factory 5265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5354 | -7/Factory | Repaired Wheel 5848 | -7/Factory | Build established: Hauler-Mutant 5864 | -7/Factory | Discovered new exit (range 16) 5923 | -7/Factory | Identified exit to Factory 5985 | -7/Factory | Allied Derelicts emerged from ambush trap array 6246 | -7/Factory | Identified exit to Storage 6246 | -7/Factory | Identified exit to Lower Caves 6596 | -7/Factory | Entered Lower Caves 6623 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6639 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6703 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 7179 | -7/Lower Caves | Learned Factory terminal intel 7267 | -7/Lower Caves | Learned location of Armory (-3) 7267 | -7/Lower Caves | Learned Armory emergency access door positions 7267 | -7/Lower Caves | Learned Extension stockpile data 7267 | -7/Lower Caves | Learned Research garrison access intel 7267 | -7/Lower Caves | Learned Armory garrison access intel 7372 | -7/Lower Caves | Discovered new exit (range 9) 7469 | -7/Lower Caves | Encountered a Warlord checkpoint 7471 | -7/Lower Caves | Learned location of 2 exits from Factory 7545 | -7/Lower Caves | Identified exit to Lower Caves 7551 | -7/Lower Caves | Entered another Lower Caves area 7551 | -7/Lower Caves | Accompanied by 2 allies 8115 | -7/Lower Caves | Discovered new exit (range 7) 8121 | -7/Lower Caves | Identified exit to Zion 8153 | -7/Lower Caves | Attacked by a faux Warlord 8168 | -7/Lower Caves | Entered Zion 8241 | -7/Zion | Discovered new exit (range 16) 8255 | -7/Zion | Identified exit to Proximity Caves 8337 | -7/Zion | System corruption cleaned by Quarantine Array 8705 | -7/Zion | Imprinted 8707 | -7/Zion | Declared Zion's savior 9009 | -7/Zion | Build established: Messiah-Mutant 9205 | -7/Zion | Found Prototype Device 9405 | -7/Zion | Entered Proximity Caves 9405 | -6/Proximity Caves | Accompanied by 4 allies 9596 | -6/Proximity Caves | Core integrity fell below 50% 9844 | -6/Proximity Caves | Learned Factory stockpile data 10000 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10139 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10180 | -6/Proximity Caves | Spotted B-75 Beast 10208 | -6/Proximity Caves | Entered Factory 10208 | -6/Factory | Evolved 2 slots: Utility x2 10209 | -6/Factory | Identified exit to Lower Caves 10209 | -6/Factory | Identified exit to Extension 10211 | -6/Factory | Loaded intel: 21 terminal locations 10407 | -6/Factory | Garrison activated, responded to threat 10566 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10567 | -6/Factory | Zion Light squad teleported in 10680 | -6/Factory | Entered Lower Caves 10680 | -6/Lower Caves | Accompanied by 2 allies 10769 | -6/Lower Caves | Found Prototype Protection 10770 | -6/Lower Caves | Identified Zio. Weapon Casing 10772 | -6/Lower Caves | Identified Phasing AFG 10834 | -6/Lower Caves | Spotted B-75 Beast 10961 | -6/Lower Caves | Lost 6 parts (1p2n3w) 11235 | -6/Lower Caves | Destroyed B-75 Beast 11254 | -6/Lower Caves | Lost 7 parts (1p2n1u3w) 11434 | -6/Lower Caves | Encountered a Warlord checkpoint 11620 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12162 | -6/Lower Caves | Discovered new exit (range 11) 12217 | -6/Lower Caves | Core integrity fell below 50% 12279 | -6/Lower Caves | Core integrity fell below 20% 12317 | -6/Lower Caves | Lost 10 parts (7n1u2w) 12352 | -6/Lower Caves | 99-TNT showed up to help 12354 | -6/Lower Caves | 99-TNT revealed a hidden path 12430 | -6/Lower Caves | Identified exit to Factory 12586 | -6/Lower Caves | Identified exit to Lower Caves 12589 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12593 | -6/Lower Caves | Identified exit to Data Miner 12615 | -6/Lower Caves | Entered Data Miner 12615 | -6/Data Miner | Discovered new exit (range 6) 12624 | -6/Data Miner | Met Data Miner 12635 | -6/Data Miner | Learned location of Section 7 (-2) 12635 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12639 | -6/Data Miner | Received God Mode back door access code from Data Miner 12648 | -6/Data Miner | Identified exit to Proximity Caves 12649 | -6/Data Miner | Entered Proximity Caves 12659 | -5/Proximity Caves | Learned location of 1 exit from Factory 12687 | -5/Proximity Caves | Escorted by Enhanced Grunt 13008 | -5/Proximity Caves | Spotted B-75 Beast 13048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13062 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 13062 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12831_ Dropped Imp. Transmission Jammer. 12832_ Acquired Antimatter Reactor. 12858_ System corrupted: Heat flow error (+179). 12889_ System corrupted: Energy discharge (-253). 12917_ P=&#QXXQ/P|FFEEW7UFEN>M 12979_ System corrupted: Matter fused (-9). 13019_ Gravmag System destroyed. 13019_ Zio. Biocell destroyed. 13019_ Knocked back. 13025_ Ripper destroyed. 13026_ Dropped Great Axe. 13031_ Gravmag System destroyed. 13031_ Dropped Hcp. Storage Unit. 13033_ System corrupted: Energy discharge (-29). 13047_ Slug penetrates G-50 Soldier. 13048_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 13056_ System corrupted: Heat flow error (+130). 13058_ H-66 Slayer misfires. 13058_ Slug penetrates Wall. 13062_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????## #?## ##???????????????????????? | | ?????????????# ### ##??????????????????????? | | ???????????### #??????????????????????? | | ??? #????####??????????????? | | ? ## #????# ##?????????????? | | ???? #### #???? #?????????????? | | ???? ### #??# #???? #?????????????? | | ???? # ??## #### ##???# #?????????????? | | ???? ?# ????## ##?## #??????????????? | | ????? ??# ?????# ### #???????????????? | | ????????# ??????# #???????????????? | | ????????????????#### #???????????????? | | ???????????????????## ##???????????????? | | ????????????????????#### ##????????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????#s #??????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????????## ##?????????????????? | | ??????????????????????## #?????????????????? | | ?????????????????###### ### #?????????????????? | | ?????????????????# #??###?????????????????? | | ????????????????# @#??????????????????????? | | ????????????????# ## h #??????????????????????? | | ????????????????#???# #??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????## ??????????????????????? | | ?????????????????????## ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? ## ????????????????????? | | ?????????????????????#?; ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 9 Armor Coverage 400 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Shielding | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorSubatomicScrap Manual? 0 Play Time 01:28:28 Cumulative 243.7 hours Start 2019.12.13 @ 21:13:24 End 2019.12.13 @ 22:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 59 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65852996-fe81-4357-8d6f-6f0f3eac4435