Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.18 @ 13:43:19 Player: liability Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2006) 2006 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 4467 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 118 Met Imprinter 300 Was Imprinted 300 Friendly Fire -257 Cogmind --------- Core Integrity 0/400 Matter 171/300 Energy 300/300 System Corruption 0% Temperature Cool (51) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Cooling System Advanced Weight Redist. System Improved Sensor Array 0b10 Decoder Chip [Looter] Magnetic Acceleration Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Improved Aluminum Leg Cooling System Advanced Weight Redist. System Improved Sensor Array 0b10 Decoder Chip [Looter] Heavy Particle Cannon Magnetic Acceleration Cannon Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 6 4 34 . . 3 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 17 . . . Treads . | . . . . . . Leg 14 | . . 14 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 5 | . 2 3 . . . Utility 5 | 1 2 2 . . . Device 1 | . . 1 . . . Storage 2 | 1 . 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 13 . . 2 Energy Gun 8 | 2 . 6 . . . Energy Cannon 6 | . . 6 . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 6 . . . Parts Lost 10 | . 1 6 . . 3 Power 1 | . . 1 . . . Propulsion 7 | . 1 4 . . 2 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 6 | . 1 6 . . 2 To Critical Strikes . | . . . . . . Average Backups 7 | 1 1 6 8 9 9 Power . | . . . . . . Propulsion 1 | . . . 1 2 1 Utility 2 | . . 2 3 3 4 Weapon 3 | . . 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 . 1 7 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . 1 . 1 4 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 86 97 100 100 99 Engine 11 | . 14 10 11 11 11 Leg 39 | . . 37 44 44 44 Flight 2 | . 12 4 . . . Storage 9 | . 8 8 11 11 11 Processor 11 | . 8 11 11 11 11 Energy Gun 11 | . 28 12 11 11 5 Energy Cannon 8 | . . 8 11 11 5 Ballistic Cannon 1 | . . . . . 5 Launcher 1 | . . . . . 5 Peak Build Rating 24 | 6 7 20 20 20 24 Average Rating 17 | 3 6 16 19 20 21 On Entrance 12 | . 6 7 19 20 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 11 11 27 27 27 33 Greatest Support 52 | 20 20 52 52 52 52 Greatest Overweight (x) 5 | . 1 5 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 Most Carried 10 | 5 3 10 9 10 10 Average Carried 7 | 1 1 6 8 9 9 Final Capacity 10 | 8 5 10 10 10 10 Final Carried 10 | . 3 8 9 10 7 Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 892 | 220 55 452 40 . 125 Remotely . | . . . . . . Salvage Created 2352 | . 102 1648 92 . 510 Parts 134 | . 16 97 3 . 18 Haulers Intercepted 6 | . . 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 9 | . . . . . 9 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 6 26 2 . 13 Guns 17 | . 6 11 . . . Cannons 14 | . . 9 1 . 4 AOE 14 | . . 5 . . 9 Classes Destroyed 13 | . 1 9 . . 3 Worker 2 | . . 2 . . . Builder 2 | . . 2 . . . Hauler 6 | . . 6 . . . Mechanic 2 | . . 2 . . . Operator 2 | . . 2 . . . Watcher 4 | . . 4 . . . Swarmer 9 | . 6 . . . 3 Grunt 26 | . . 18 2 . 6 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 9 | . . 7 . . 2 Behemoth 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 10 | . 3 10 3 . 6 Combat Bots Only 7 | . 3 7 2 . 6 Max Kills in Single Turn 5 | . 1 5 1 . 3 Gunslinging . | . . . . . . Exploded 5 | . . 5 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 223 | . 35 110 7 . 71 Missed 65 | . 12 31 1 . 21 Hits 158 | . 23 79 6 . 50 Projectile 158 | . 23 79 6 . 50 Critical Strikes 1 | . . 1 . . . Damage Taken 1738 | . 134 903 59 . 642 Core 439 | . 29 299 . . 111 Absorbed by Shields . | . . . . . . Ignored by Resistances 525 | . 46 269 20 . 190 Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 125 | . 14 81 4 1 25 Largest 2 | . 2 2 2 2 2 Hottest 131 | . 80 131 131 131 131 Shots Fired 227 | . 24 152 8 2 41 Gun 130 | . 24 95 4 1 6 Cannon 82 | . . 52 4 1 25 Launcher 15 | . . 5 . . 10 Special . | . . . . . . Kinetic 17 | . . . . . 17 Thermal 129 | . 10 95 8 2 14 Explosive 15 | . . 5 . . 10 Electromagnetic 66 | . 14 52 . . . Robot Hit Streak 31 | . 6 31 5 . 9 Robot Miss Streak 4 | . 4 2 1 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 161 | . 14 115 6 . 26 Core Hits 97 | . 6 54 2 . 35 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 18 | . . 7 1 . 10 Burn 10 | . . 7 1 . 2 Destroy 8 | . . . . . 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5179 | . 170 3145 119 . 1745 Guns 1520 | . 170 1231 42 . 77 Cannons 1353 | . . 932 77 . 344 Explosions 2299 | . . 975 . . 1324 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 180 | . . . . . 180 Thermal 2174 | . 71 1743 119 . 241 Explosive 1764 | . . 440 . . 1324 Electromagnetic 1054 | . 99 955 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 143 | . . 105 . . 38 Projectiles 50 | . . 50 . . . Explosions 93 | . . 55 . . 38 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 142 | . . 129 . . 13 Shots 6 | . . 4 . . 2 Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 378 | . 108 378 258 54 270 Average Temperature 87 | . 42 95 136 30 68 Received Heat Transfer 702 | . . 522 42 . 138 Effects 7 | . . 6 . . 1 Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 1 . . 1 Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . 6 . . 1 Heat Transferred 4572 | . 150 3571 296 . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 2 | . . 2 . . . Low Security (%) 31 | 100 100 22 100 . . Level 1 52 | . . 58 . . . Level 2 16 | . . 18 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 442 | . 100 442 125 . . Initial 74 | . . 36 74 . . Average 247 | . 42 272 110 . . Influence Increases 1572 | . 140 971 51 . 410 Destroy 0b10 Robot/C 1000 | . 120 520 40 . 320 Destroy 0b10 Robot/NC 100 | . . 90 . . 10 Destroy Leader 240 | . 20 170 10 . 40 Allied During Kill 25 | . . . . . 25 Successful Hack 1 | . . 1 . . . Disable Machine 72 | . . 72 . . . Destroy Structure 104 | . . 103 1 . . Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1402 | . 40 844 173 105 240 Entered New Map 322 | . . 64 153 105 . Time Decay 940 | . 30 720 20 . 170 Lost Part 100 | . 10 60 . . 30 Lost Ally 40 | . . . . . 40 Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 6 46 2 . 19 Peak Tracking Total 9 | . 4 9 2 . 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 9 | . . 8 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 1 4 . 1 1 Terminals 5 | . 1 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 10 . 2 4 Successful 18 | . 2 10 . 2 4 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . . . 1 Terminals 14 | . 3 7 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 7 . 2 4 Record 10 | . . 6 . . 4 Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . . 4 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . 1 . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 245 | . . . . 245 245 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 56 | . . . . . 56 Total Damage 1198 | . . . . . 1198 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3264 | 41 96 1442 43 1059 583 Spaces Moved 2447 | 41 92 1052 26 816 420 Core 18 | 14 . 4 . . . Treads . | . . . . . . Legs 2100 | . . 838 26 816 420 Wheels 52 | 27 25 . . . . Hover . | . . . . . . Flight 277 | . 67 210 . . . Fastest Speed 31 | 50 37 31 120 120 120 Average Speed 109 | 69 49 103 120 120 120 Slowest Speed 300 | 80 95 300 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 28 87 7 82 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 226 | . . 137 1 . 88 Melee . | . . . . . . Projectile 12 | . . 2 1 . 9 AOE 214 | . . 135 . . 79 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2800 | 53 118 1246 30 894 459 Wait 79 | 1 1 . . 75 2 Move 2440 | 40 91 1049 25 815 420 Hop 1 | . . 1 . . . Pick Up 58 | 6 6 40 1 2 3 Fast Attach 4 | . . 4 . . . Attach 23 | 6 3 12 . . 2 Detach 1 | . 1 . . . . Swap 33 | . 1 29 . . 3 Drop 34 | . 1 28 . 1 4 Fire 125 | . 14 81 4 1 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 131 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x2 233 | -9/Materials | Discovered new exit (range 7) 313 | -9/Materials | Core integrity fell below 50% 337 | -9/Materials | Lost 6 parts (1p4n1w) 344 | -9/Materials | Destroyed 7 combat bots 622 | -9/Materials | Discovered new exit (range 15) 637 | -9/Materials | Build established: Scavenger-Mutant 639 | -9/Materials | Identified exit to Materials 869 | -9/Materials | Discovered exit to Materials (range 15) 1248 | -9/Materials | Build established: Mutant 1468 | -9/Materials | Identified exit to Mines 1580 | -9/Materials | Entered Mines 1612 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1616 | -9/Mines | Identified exit to Zion 1623 | -9/Mines | Entered Zion 2213 | -7/Zion | Met Imprinter 2241 | -7/Zion | Imprinted 2243 | -7/Zion | Declared Zion's savior 2445 | -7/Zion | Gained Derelict followers 2647 | -7/Zion | Discovered new exit (range 10) 2657 | -7/Zion | Identified exit to Proximity Caves 2682 | -7/Zion | Entered Proximity Caves 2682 | -6/Proximity Caves | Accompanied by 7 allies 2684 | -6/Proximity Caves | Spotter reported a threat 2685 | -6/Proximity Caves | Spotter reported a threat 2903 | -6/Proximity Caves | Spotted B-75 Beast 2932 | -6/Proximity Caves | Destroyed B-75 Beast 2959 | -6/Proximity Caves | Lost 3 allies 3009 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3025 | -6/Proximity Caves | Core integrity fell below 20% 3077 | -6/Proximity Caves | Learned Factory garrison access intel 3158 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3198 | -6/Proximity Caves | Learned Factory trap positions 3198 | -6/Proximity Caves | Learned Factory stockpile data 3265 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- INTERCEPTED DERELICT INTEL. World map updated: -6/Factory. >>Query(Status Report 068X) INTERCEPTED DERELICT INTEL. Data stored: Factory trap records. >>Query(Status Report 752X) INTERCEPTED DERELICT INTEL. Data stored: Factory stockpile data. 03198_ Storage Shell breached. 03202_ The unstable cave ceiling collapses. 03233_ Searching scrap... 03233_ Found Force Field. 03233_ Found Arm. Huge Wheel. 03233_ Found 53 Matter. 03234_ Acquired 53 matter. 03258_ HV Slug penetrates Wall. 03258_ S-27 Virus destroyed. 03258_ Destroyed VTOL Module. 03258_ Bore Cannon destroyed. 03264_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###??? ##?????????????????????????????????????? | | ##### ##????????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ####### ##?????????????????????????????????????? | | ####??????#????????????? ????????????????????????? | | # ##??????????????????# ????????????????????????? | | #??????????????????# ????????????????????????? | | ##????????????????## ????????????????????????? | | = #???????????????## ????????????????????????? | | %! ### #?????????# ????????????????????????? | | % ##??? ????????????????????????? | | % ???? #######?????????????????? | | ###### ? ???? ##????????????????? | | ##?????? ?? ????? ?????????????????? | | "#?????????????? ????? ??????????????????? | | "%#?????????????? ##???# s% #???????????????????? | | "#?????????????? ???# %[ #???????????????????? | | #?????????????? ???# ?????????????????????? | | #??????????????# #???# @#??????????????????????? | | #??????????????# #???## #??????????????????????? | | #??##??????????#!#??### #??????????????????????? | | ?? #??????#### #??# #??????????????????????? | | ##??# #?????## ##=#??# ###??????????????????????? | | #???# ####### # #??# #????????????????????????? | | #???# ##?# #????????????????????????? | | #???# ###### ### #????????????????????????? | | ### #????# #????????????????????????? | | # # ###### ### ######????????????????????????? | | #?###?????????????????????????????? | | #?????????????????????????????????? | | % ####+#### #?????????????????????????????????? | | """ """# ##?????????????????????????????????? | | "T" + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | " # #??????????????????????????????????? | | #" + #??????????????????????????????????? | | #" " "# #??????????????????????????????????? | | #" "[[# #??????????????????????????????????? | | #" "[[# #??????????????????????????????????? | | ########### #??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ????????? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Phase Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty The One Challenges ------------ None Game ------ Seed ShiftTransmissionShifter Manual? 0 Play Time 00:39:07 Cumulative 22.4 hours Start 2026.02.18 @ 13:06:02 End 2026.02.18 @ 13:43:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 992756f9-cd6e-4fd4-a596-181138ca6894