Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 00:24:18 Player: albenzo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1077) 1077 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4342 Bonus ------- Pacifist 200 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Compact Wheel Visual Processing Unit Advanced Terrain Scanner Terrain Scan Processor Transmission Jammer Hacking Suite Heart of Steel Improved EM Shotgun EM Pulse Cannon Light Assault Rifle Shotgun Mining Laser Tearclaws Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Sensor Array Improved Signal Interpreter Heart of Steel > --- WEAPON ----------- Improved EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Compact Wheel Visual Processing Unit Advanced Terrain Scanner Terrain Scan Processor Particle Charger Transmission Jammer Hacking Suite Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Datajack Mining Laser Tearclaws [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 . 2 2 . Weapon . | . . . . . . . Parts Attached 41 | 6 2 4 . 17 5 7 Power 5 | 1 . . . 3 1 . Engine 4 | 1 . . . 3 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 6 | 2 . . . 3 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 . . . 3 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 . 4 3 4 Device 5 | . 1 . . 1 1 2 Storage 4 | 1 1 1 . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . 1 . 2 1 2 Artifact . | . . . . . . . Weapon 14 | 2 . 2 . 7 1 2 Energy Gun 3 | . . . . 3 . . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 8 | 2 . 2 . 2 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 22 | . . . . 12 . 10 Power 2 | . . . . 1 . 1 Propulsion 6 | . . . . 3 . 3 Utility 6 | . . . . 2 . 4 Weapon 8 | . . . . 6 . 2 Highest Loss Streak 10 | . . . . 7 . 10 Average Slot Usage (%) 94 | . 98 100 100 90 100 88 Engine 7 | . 14 11 11 8 2 . Core 1 | . . . . . 4 6 Wheel 18 | . 28 22 22 14 15 13 Device 10 | . 12 11 11 5 15 12 Storage 22 | . 14 22 22 27 23 23 Processor 1 | . . . . . 7 7 Protection 10 | . . 11 11 16 15 8 Energy Gun 3 | . . . . 6 7 6 Energy Cannon 2 | . . . . 3 7 6 Ballistic Gun 13 | . 28 22 22 7 . . Naked Turns . | . . . . . . . Heaviest Build 77 | 12 25 42 42 76 77 74 Greatest Support 32 | 32 32 32 32 32 20 20 Greatest Overweight (x) 19 | 3 . 1 1 7 3 19 Average Overweight (x) 1 | . . 1 1 2 2 3 Largest Inventory Capacity 22 | 6 10 16 16 22 22 22 Average Capacity 17 | 5 8 16 16 22 22 22 Most Carried 22 | 6 10 16 16 22 22 22 Average Carried 16 | 2 8 13 15 19 20 21 Final Capacity 22 | 6 10 16 16 22 22 22 Final Carried 22 | 6 10 16 16 22 20 21 Class Distribution -------------------- 51% | Hauler-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 742 | 224 . 160 28 219 . 111 Remotely . | . . . . . . . Salvage Created 1589 | . . 215 . 1309 . 65 Parts 90 | . . 22 . 63 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 32 | . . 8 . 22 . 2 Guns 21 | . . 8 . 13 . . Cannons 6 | . . . . 5 . 1 AOE 2 | . . . . 2 . . Classes Destroyed 11 | . . 3 . 7 . 1 Worker 5 | . . . . 5 . . Builder 4 | . . . . 4 . . Recycler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 12 | . . 5 . 6 . 1 Grunt 12 | . . 2 . 10 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 4 . . Hunter 1 | . . . . 1 . . Decomposer 1 | . . . . . . 1 Thief 1 | . . . . . . 1 Best Kill Streak 6 | . . 5 . 6 . 1 Combat Bots Only 6 | . . 5 . 6 . 1 Max Kills in Single Turn 2 | . . 1 . 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 3596 | . . 228 129 1669 . 1570 Core 1167 | . . 63 50 328 . 726 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 100 . 71 40 . . Volleys Fired 119 | . . 16 7 82 . 14 Largest 2 | . . 2 2 2 . 2 Hottest 108 | . . 40 40 108 . 108 Shots Fired 219 | . . 32 14 148 . 25 Gun 182 | . . 32 14 118 . 18 Cannon 37 | . . . . 30 . 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 112 | . . 32 14 55 . 11 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 107 | . . . . 93 . 14 Robot Hit Streak 21 | . . 6 6 21 . 7 Robot Miss Streak 5 | . . 3 1 5 . 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 . 5 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 158 | . . 18 11 111 . 18 Core Hits 73 | . . 10 1 56 . 6 Critical Hits 2 | . . 1 . 1 . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2618 | . . 211 112 2058 . 237 Guns 1793 | . . 211 112 1325 . 145 Cannons 551 | . . . . 459 . 92 Explosions 274 | . . . . 274 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 747 | . . 211 112 368 . 56 Thermal 274 | . . . . 274 . . Explosive . | . . . . . . . Electromagnetic 1597 | . . . . 1416 . 181 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . 6 . 11 Projectiles 11 | . . . . . . 11 Explosions 6 | . . . . 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . . 130 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . . 3 9 384 . 27 Average Temperature 124 | . . 3 5 132 . 18 Received Heat Transfer 852 | . . 42 72 513 . 225 Effects 4 | . . . . 4 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . 3 . 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 12 | . . . . 12 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . . 250 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 5 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 425 | . 27 264 104 425 208 . Initial 193 | . . 11 30 40 193 . Average 111 | . 18 79 59 220 193 . Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 77 | 100 100 90 100 40 94 . Level 1 17 | . . 9 . 46 6 . Level 2 4 | . . . . 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 3 . 6 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . . 3 . 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 3 17 5 36 1 12 Peak Tracking Total 10 | . 2 5 3 10 1 8 Tactical Retreats 6 | . . 1 . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 12 | . 3 3 1 4 . 1 Terminals 6 | . 2 1 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 7 10 1 14 . 1 Successful 18 | . 1 7 1 8 . 1 Failed 15 | . 6 3 . 6 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 23 | . 7 4 . 12 . . Terminals 17 | . 5 1 . 11 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 4 . 3 . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 2 . 1 Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . 1 . . 1 Terminal Index 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . Report Inventory 2 | . . 1 . 1 . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 1 2 . 5 . . Terminals 3 | . . . . 3 . . Track 2 | . . . . 2 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 2 . 2 . . Monitor 3 | . 1 1 . 1 . . Recyclers 2 | . . 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 3 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 272 | . . . 272 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 2396 | 65 310 443 351 594 50 583 Spaces Moved 1654 | 42 281 322 278 261 38 432 Core 22 | 17 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1632 | 25 281 322 278 261 38 427 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 110 110 110 100 110 Average Speed 111 | 120 100 110 110 115 109 119 Slowest Speed 1000 | 200 100 110 110 150 110 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 42 46 50 27 1 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . . . 33 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . . . . 33 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 1997 | 53 313 383 311 412 46 479 Wait 117 | . 14 32 25 32 . 14 Move 1648 | 41 280 321 277 260 37 432 Hop . | . . . . . . . Pick Up 47 | 6 10 8 1 18 1 3 Fast Attach 17 | 6 1 . . 3 3 4 Attach 16 | . . 2 . 11 2 1 Detach 2 | . . . . . 1 1 Swap 8 | . 1 2 . 3 . 2 Drop 23 | . 7 2 1 3 2 8 Fire 119 | . . 16 7 82 . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 4) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 794 | -9/Materials | Discovered new exit (range 8) 819 | -9/Materials | Entered Mines 825 | -9/Mines | Discovered new exit (range 13) 844 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 905 | -9/Mines | Learned location of 1 exit from Materials 916 | -9/Mines | Received a Mining Laser from a helpful Derelict 1125 | -9/Mines | Discovered new exit (range 10) 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Accompanied by 1 ally 1170 | -8/Materials | Evolved 2 slots: Utility x2 1171 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Build established: Hauler-Mutant 1471 | -8/Materials | Lost 7 parts (2n2u3w) 1509 | -8/Materials | Garrison activated, responded to threat 1658 | -8/Materials | Core integrity fell below 50% 1764 | -8/Materials | Entered Factory 1764 | -7/Factory | Evolved 2 slots: Utility x2 1795 | -7/Factory | Discovered new exit (range 13) 1813 | -7/Factory | Identified exit to Lower Caves 1814 | -7/Factory | Entered Lower Caves 1819 | -7/Lower Caves | Learned 8 Factory zone layouts 1890 | -7/Lower Caves | Found Prototype Device 1890 | -7/Lower Caves | Identified Heart of Steel 2131 | -7/Lower Caves | Learned Factory stockpile data 2194 | -7/Lower Caves | Encountered a Warlord checkpoint 2380 | -7/Lower Caves | Core integrity fell below 50% 2390 | -7/Lower Caves | Core integrity fell below 20% 2397 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02194_ FG-NLN(M): "If you spot any more Unaware lurking around the area, let us know." 02246_ Acquired 2 matter. 02250_ Acquired 4 matter. 02258_ Acquired 3 matter. 02306_ Wheel destroyed. 02309_ S-27 Virus destroyed. 02315_ VTOL Module self-destruct mechanism malfunctions. 02317_ Autogun self-destruct mechanism malfunctions. 02317_ Wheel destroyed. 02327_ Hrd. Medium Armor Plating destroyed. 02329_ S-27 Virus IFF system glitched. 02331_ Propulsion Shielding destroyed. 02333_ Lgt. Assault Rifle destroyed. 02355_ Wheel destroyed. 02364_ Sensor Array destroyed. 02369_ Hvy. Assault Rifle destroyed. 02376_ Imp. Heat Sink destroyed. 02381_ Mic. Nuclear Core destroyed. 02392_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ??????????????????? ??????? ????????????????? | | ???????????????????? ##????# #???????????????? | | ???????????????????? ??## ##??????????????? | | ????????????????????# ?? ???????????????? | | ????????????????????? ?? ???????????????? | | ????????????????????? ?? #???????????????? | | ?????????????????????? ## #???????????????? | | ?????????????????????? ?#??????????????? | | ??????????????????????# ? ????????????? | | ?????????????????????## ? ???????????? | | ????????????????????## g"##?# ????????????? | | ????????????????????# ""### ????????????? | | ????????????????????# """""" ?????????????? | | ???????????? ???????# @ """ ?????????????? | | ??????????? ??????# ls""" " #?????????????? | | ??????????? ????## = """""" #?????????????? | | ?????????? #???###% s"""""" #?????????????# | | ?????????? #####g """"" #??????###### # | | ?????????? s "" " #?????# | | ?????????????# ###" " ##???# | | ??????????????### ####"" ##?# # | | ????????????????### ## #???? | | ??????????????????### ## #???? | | ????????????????????##?###### ## #???????? | | ?????????????????????######## ##### #?????### | | ?????????????????????# [ #???## #????## # | | ?????????????????????# ##%######???## ##???#" # | | ????????????????????????#=#????????# ###?#" | | ????????????????????????# #????????# ###" # | | ???????????????????????? #????????# ##""# | | ???????????????????????? ????????## ########## | | ???????????????????????? ?????????# #????????? | | ???????????????????????? ????????## ########## | | ??????????????????????? ????????# | | ??????????????????????? ????????# | | ??????????????????????? ????????### #### | | ??????????????????????? ?????????# #####??# | | ?????????????????????? ????????## #####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombMissilePrototype Manual? 0 Play Time 00:31:02 Cumulative 32.1 hours Start 2020.10.16 @ 23:22:24 End 2020.10.17 @ 00:24:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd9e039-9c30-4298-9a2d-f30075e50700