Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 10:10:50 Player: golanco Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1623) 1623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 3327 Bonus ------- High Alert Combat Kills 209 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 19/100 System Corruption 0% Temperature Critical (989) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- Heavy EM Pulse Gun Assault Cannon Assault Cannon Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Cooling System Huge Storage Unit Experimental Sensor Array Signal Interpreter Targeting Computer Targeting Computer Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Improved EM Shotgun Particle Gun Assault Cannon Rocket Launcher Rocket Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Huge Storage Unit Experimental Sensor Array Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Improved EM Shotgun Particle Gun Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Scythe Scythe [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Light Armor Plating Device Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 37 | 7 6 3 21 Power 7 | 2 1 1 3 Engine 7 | 2 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 . 5 Treads 7 | . 2 . 5 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 2 | . . 1 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 1 1 10 Energy Gun 8 | 2 . . 6 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 3 | . . . 3 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 10 | . 4 1 5 Power 2 | . 1 . 1 Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 70 83 99 Engine 10 | . 9 11 10 Treads 19 | . 2 28 22 Wheel 2 | . 15 . . Storage 11 | . 14 14 11 Protection 8 | . . . 10 Energy Gun 12 | . 22 . 11 Ballistic Gun 6 | . 4 14 6 Ballistic Cannon 13 | . . . 18 Launcher 6 | . . 13 7 Peak Build Rating 25 | 6 7 16 25 Average Rating 16 | 4 5 7 20 On Entrance 5 | . 6 6 8 Naked Turns . | . . . . Heaviest Build 106 | 13 33 31 106 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 2 | . 2 . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 19 | 6 14 15 22 Most Carried 25 | 4 15 14 25 Average Carried 17 | 1 10 12 20 Final Capacity 25 | 8 15 15 25 Final Carried 22 | 4 14 13 22 Class Distribution -------------------- 73% | Tank 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1345 | 230 86 2 1027 Remotely . | . . . . Salvage Created 2086 | . 345 2 1739 Parts 143 | . 14 1 128 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 46 | . 6 2 38 Guns 17 | . 6 1 10 Cannons 24 | . . . 24 AOE 5 | . . 1 4 Classes Destroyed 11 | . 4 . 7 Worker 5 | . . . 5 Builder 3 | . . . 3 Hauler 4 | . 2 . 2 Recycler 5 | . . . 5 Operator 3 | . 1 . 2 Watcher 5 | . . . 5 Swarmer 14 | . 2 2 10 Grunt 23 | . 4 . 19 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 5 | . 4 2 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 220 | . 55 13 152 Missed 55 | . 13 7 35 Damage Taken 2246 | . 467 55 1724 Core 562 | . 123 7 432 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 126 | . 40 5 81 Largest 4 | . 2 2 4 Hottest 178 | . 90 70 178 Shots Fired 328 | . 78 9 241 Gun 192 | . 78 7 107 Cannon 133 | . . . 133 Launcher 3 | . . 2 1 Special . | . . . . Kinetic 189 | . 7 5 177 Thermal 83 | . 71 2 10 Explosive 3 | . . 2 1 Electromagnetic 53 | . . . 53 Robot Hit Streak 8 | . 7 4 8 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | . 45 5 118 Core Hits 94 | . 18 2 74 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Burn 1 | . 1 . . Blast 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4202 | . 572 143 3487 Guns 1441 | . 572 36 833 Cannons 1677 | . . . 1677 Explosions 1084 | . . 107 977 Melee . | . . . . Ramming . | . . . . Kinetic 2014 | . 36 36 1942 Thermal 1408 | . 536 . 872 Explosive 294 | . . 107 187 Electromagnetic 486 | . . . 486 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 115 | . . . 115 Projectiles 4 | . . . 4 Explosions 111 | . . . 111 Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 12 | . . . 12 Secondary 1 | . . . 1 Self-Inflicted Damage 184 | . . . 184 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 989 | . 448 . 989 Average Temperature 160 | . 157 . 161 Received Heat Transfer 891 | . 276 . 615 Effects 28 | . 2 . 26 Shutdowns 2 | . 1 . 1 Energy Bleed 4 | . 1 . 3 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 10 | . . . 10 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 6 . . Heat Transferred 2415 | . 1524 . 891 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 693 | . 200 115 693 Initial 78 | . . 78 44 Average 337 | . 96 112 425 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 30 | 100 76 100 11 Level 1 22 | . 23 . 25 Level 2 46 | . . . 63 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 3 50 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . . . 10 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 . 5 Successful 3 | . 1 . 2 Failed 9 | . 6 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2294 | 56 372 172 1694 Spaces Moved 859 | 48 194 97 520 Core 2 | 2 . . . Treads 640 | . 23 97 520 Legs . | . . . . Wheels 217 | 46 171 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 160 Average Speed 208 | 89 115 160 262 Slowest Speed 320 | 100 160 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 34 26 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 7 75 Melee . | . . . . Projectile 22 | . . . 22 AOE 60 | . . 7 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1109 | 57 265 105 682 Wait 13 | . 7 . 6 Move 856 | 47 193 96 520 Hop . | . . . . Pick Up 48 | 3 15 . 30 Fast Attach 9 | 6 1 1 1 Attach 12 | . 3 2 7 Detach 2 | . . 1 1 Swap 16 | 1 2 . 13 Drop 27 | . 4 . 23 Fire 126 | . 40 5 81 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Entered Mines 435 | -10/Mines | Core integrity fell below 50% 481 | -10/Mines | Found a hidden stash of uninstalled traps 514 | -10/Mines | Learned Materials stockpile data 519 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 522 | -10/Mines | Found Prototype Device 522 | -10/Mines | Identified Exp. Sensor Array 591 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Weapon x2 922 | -9/Materials | Build established: Tank 1232 | -9/Materials | Discovered new exit (range 9) 1887 | -9/Materials | Discovered new exit (range 15) 2201 | -9/Materials | First assault squad dispatched 2253 | -9/Materials | Core integrity fell below 50% 2285 | -9/Materials | Core integrity fell below 20% 2296 | -9/Materials | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. G-34 Mercenary destroyed. K-01 Serf destroyed. G-34 Mercenary destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Imp. Light Armor Plating destroyed. K-01 Serf collects debris. Overheating: System interference. Assault Cannon temporarily disabled. Overheating: Assault Cannon damaged (-85). Overheating: Hvy. EM Pulse Gun damaged (-4). Overheating: Lgt. Treads damaged (-1). Overheating: Energy bleed (-9). K-01 Serf collects debris. Overheating: Lgt. Treads damaged (-17). Overheating: Assault Cannon damaged (-15). G-47 Trooper Lgt. Nuclear Core blasted off. G-47 Trooper knocked back. Overheating: Core damaged (-76). 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