Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 19:17:10 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4851) 4851 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 10626 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 37 Cogmind --------- Core Integrity 436/1150 Matter 116/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Proton Cannon Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Fission Core Fission Core Improved Targeting Computer Experimental Targeting Computer Variable Charge Gun Variable Charge Gun Disruptor Cannon Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Flail Flail [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Flail Energy Gun EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . Utility 8 | . . 2 . . . 2 2 2 Weapon 1 | . . . . . . 1 . . Parts Attached 72 | . 12 12 1 6 . 24 13 4 Power 9 | . 1 3 . . . 3 2 . Engine 6 | . 1 3 . . . 2 . . Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 14 | . 3 3 1 1 . 4 2 . Treads 11 | . 3 3 1 1 . 2 1 . Leg . | . . . . . . . . . Wheel 2 | . . . . . . 2 . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 19 | . 4 4 . 1 . 7 3 . Device 5 | . 1 . . . . 4 . . Storage 2 | . 2 . . . . . . . Processor 6 | . 1 . . . . 2 3 . Hackware . | . . . . . . . . . Protection 6 | . . 4 . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 30 | . 4 2 . 4 . 10 6 4 Energy Gun 5 | . . . . 2 . . 2 1 Energy Cannon 5 | . . . . . . 3 1 1 Ballistic Gun 2 | . . . . 2 . . . . Ballistic Cannon 7 | . 2 . . . . 4 . 1 Launcher 7 | . . 1 . . . 3 2 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 3 | . 2 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . 4 . . Parts Lost 31 | . 1 4 . 3 . 6 12 5 Power 5 | . 1 1 . . . . 3 . Propulsion 6 | . . 1 . 1 . 2 2 . Utility 9 | . . 2 . 1 . 2 3 1 Weapon 11 | . . . . 1 . 2 4 4 Highest Loss Streak 9 | . 1 2 . 3 . 2 9 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 95 98 100 99 100 82 69 12 Engine 9 | . 13 10 11 11 11 7 3 . Treads 18 | . 26 21 22 21 22 13 7 . Wheel 1 | . . . . . . 2 7 . Device 9 | . 2 11 11 11 11 11 7 . Storage 8 | . 14 11 11 11 11 6 3 . Processor 5 | . 8 . . . . 10 16 3 Protection 12 | . . 20 22 21 22 6 2 . Energy Cannon 1 | . . . . . . 3 2 2 Ballistic Gun 4 | . 3 . . 9 22 2 . . Ballistic Cannon 4 | . 12 . . . . 10 6 . Impact Weapon 8 | . 12 22 22 11 . . . . Peak Build Rating 69 | . 11 24 24 24 21 59 69 21 Average Rating 28 | . 8 21 23 22 20 45 48 17 On Entrance 20 | 6 6 10 24 24 20 21 58 14 Naked Turns 20 | . . . . . . . 20 . Heaviest Build 72 | 12 28 40 40 42 41 72 72 15 Greatest Support 65 | 20 40 44 44 44 42 65 26 11 Greatest Overweight (x) 6 | . . 1 . 1 . 2 6 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 Average Capacity 13 | . 10 15 15 15 15 15 12 5 Most Carried 15 | . 10 15 15 15 13 14 14 5 Average Carried 11 | . 6 13 14 12 12 11 10 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 15 15 10 13 13 5 2 Class Distribution -------------------- 58% | Mutant 15% | Commander-Mutant 12% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 2010 | 200 236 124 10 80 . 890 364 106 Remotely . | . . . . . . . . . Salvage Created 4555 | . 390 1261 400 447 . 1178 763 116 Parts 174 | . 16 46 13 19 . 54 23 3 Haulers Intercepted 8 | . 1 3 1 . . 1 2 . Recyclers Shooed 3 | . 1 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 97 | . 10 29 8 6 . 26 16 2 Melee 24 | . 2 15 5 2 . . . . Guns 5 | . . . . 2 . 2 1 . Cannons 32 | . 5 . . . . 17 9 1 AOE 16 | . . 3 . . . 7 5 1 Classes Destroyed 12 | . 5 2 . 2 . 3 . . Worker 4 | . . . . . . 1 1 2 Builder 4 | . . 2 . . . 2 . . Hauler 8 | . 1 3 1 . . 1 2 . Recycler 3 | . . . . 3 . . . . Operator 4 | . 3 1 . . . . . . Watcher 11 | . 2 1 2 . . 5 1 . Swarmer 12 | . 2 3 . 1 . 6 . . Grunt 60 | . 8 20 6 . . 14 10 2 Brawler 1 | . . . . . . 1 . . Sentry 15 | . . 6 2 4 . 3 . . Hunter 4 | . . . . 1 . . 3 . Programmer 5 | . . . . . . 2 3 . Best Kill Streak 8 | . 3 5 4 3 . 8 6 3 Combat Bots Only 7 | . 3 6 3 2 . 7 6 1 Max Kills in Single Turn 3 | . 1 3 1 1 . 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . 2 1 1 Melee 1 | . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 681 | . 54 149 38 36 . 168 125 111 Missed 222 | . 12 42 14 7 . 60 40 47 Damage Taken 6901 | . 558 1204 271 507 . 1259 1832 1270 Core 1732 | . 74 215 31 25 . 91 582 714 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 269 | . . 158 30 17 . 64 . . Core Remaining (%) 66 | 100 70 . . . 32 89 41 . Volleys Fired 150 | . 17 1 . 9 . 60 45 18 Largest 3 | . 2 1 . 2 . 3 3 2 Hottest 163 | . 70 30 . 68 . 163 163 132 Shots Fired 328 | . 34 1 . 16 . 148 108 21 Gun 50 | . 4 . . 16 . 21 6 3 Cannon 251 | . 30 . . . . 119 84 18 Launcher 27 | . . 1 . . . 8 18 . Special . | . . . . . . . . . Kinetic 219 | . 34 . . 9 . 111 54 11 Thermal 21 | . . . . . . . 11 10 Explosive 27 | . . 1 . . . 8 18 . Electromagnetic 61 | . . . . 7 . 29 25 . Robot Hit Streak 17 | . 5 . . 10 . 13 17 3 Robot Miss Streak 3 | . 3 1 . 2 . 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 355 | . 31 85 34 26 . 96 70 13 Core Hits 160 | . 11 14 6 10 . 65 41 13 Critical Kills 6 | . 1 2 1 1 . . 1 . Critical Parts Destroyed 21 | . 3 10 4 4 . . . . Critical Strikes 44 | . 5 13 5 5 . 8 4 4 Burn 2 | . . . . . . . . 2 Meltdown 1 | . . . . . . . 1 . Blast 13 | . 1 . . . . 7 3 2 Corrupt 1 | . . . . . . 1 . . Smash 27 | . 4 13 5 5 . . . . Melee Attacks 209 | . 22 118 55 14 . . . . Impact 209 | . 22 118 55 14 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 17 | . 3 8 2 4 . . . . Combat Hostiles 3 | . . . . 3 . . . . Follow-up Attacks 22 | . 2 9 11 . . . . . Damage Inflicted 14377 | . 1004 3533 1174 691 . 3654 3317 1004 Guns 600 | . . . . 166 . 260 108 66 Cannons 5178 | . 308 . . . . 2572 1960 338 Explosions 2851 | . . 114 . 78 . 822 1237 600 Melee 5714 | . 694 3419 1174 427 . . . . Ramming 34 | . 2 . . 20 . . 12 . Kinetic 4048 | . 308 . . 78 . 2195 1277 190 Thermal 878 | . . . . 78 . 197 389 214 Explosive 2422 | . . 114 . . . 625 1083 600 Electromagnetic 1281 | . . . . 88 . 637 556 . Impact 5714 | . 694 3419 1174 427 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 . . . . . 4 . Average Corruption 1 | . 2 . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . 3 . . . . . 3 . Message Errors 1 | . 1 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1762 | . 234 910 240 133 . 67 162 16 Projectiles 45 | . . . . . . 45 . . Explosions 207 | . . . . 7 . 22 162 16 Melee 1510 | . 234 910 240 126 . . . . Knockbacks 42 | . 6 6 4 . . 9 13 4 Impact 15 | . 6 6 3 . . . . . Kinetic 24 | . . . . . . 8 12 4 Secondary 3 | . . . 1 . . 1 1 . Self-Inflicted Damage 342 | . . 24 . 27 . . 196 95 Shots 7 | . . 1 . 1 . . 4 1 Rammed 9 | . 1 . . 3 . 1 4 . Targets Rammed 10 | . 1 . . 4 . 1 4 . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 197 | . 136 . 2 7 . 197 197 66 Average Temperature 52 | . 31 . 2 4 . 58 64 30 Received Heat Transfer 2142 | . 216 651 144 81 . 393 492 165 Siege Activations . | . . . . . . . . . Robots Corrupted 27 | . 6 14 5 2 . . . . Combat Hostiles 19 | . 3 11 3 2 . . . . Parts Fried 32 | . 4 18 5 2 . 2 1 . Impact Corruptions 67 | . 13 34 15 5 . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1233 | . . . . 50 . 150 535 498 Parts Sabotaged 2 | . . . . . . . 2 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 1 . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Peak Influence 895 | . 240 561 569 281 . 318 895 675 Initial 438 | . . 44 236 143 . . 155 438 Average 231 | . 82 298 404 145 . 118 550 502 Maximum Alert Level 3 | . 1 2 2 1 . 1 3 2 Low Security (%) 55 | . 89 36 . 65 . 84 5 . Level 1 23 | . 10 32 42 34 . 15 21 . Level 2 17 | . . 30 57 . . . 37 100 Level 3 3 | . . . . . . . 35 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 4 4 5 . . 4 6 1 Investigation 6 | . 1 1 3 . . . 1 . Extermination 3 | . . . . . . 2 1 . Reinforcement 12 | . 3 3 2 . . 1 2 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . 1 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 11 | . . 4 3 . . 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 16 44 14 7 . 37 30 12 Peak Tracking Total 9 | . 3 9 4 2 . 5 7 7 Tactical Retreats 12 | . . 2 1 . . 2 6 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 4 | . 2 . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 25 | . . 2 1 . . 1 16 5 Max in Single Turn 11 | . . 2 1 . . 1 11 3 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 26 | . 1 5 5 12 . 1 1 1 Terminals 16 | . 1 4 5 6 . . . . Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units 6 | . . . . 6 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 64 | . 5 16 13 22 . 3 3 2 Successful 26 | . 3 6 3 12 . 1 . 1 Failed 38 | . 2 10 10 10 . 2 3 1 Catastrophic 6 | . . 3 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 5 5 4 19 . . . . Terminals 45 | . 5 12 13 15 . . . . Fabricators 5 | . . . . . . . 3 2 Repair Stations 4 | . . 4 . . . . . . Recycling Units 7 | . . . . 7 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 12 | . 3 5 3 1 . . . . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . Open Door 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 3 | . . 2 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 11 | . . . . 11 . . . . Terminals 5 | . . . . 5 . . . . Skim 5 | . . . . 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . Tunnel 6 | . . . . 6 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 5 5 5 . 1 1 1 Full Trace Events 6 | . . 2 2 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 64 | . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . 16 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 7 | . . . . 7 . . . . Largest Group 7 | . . . . 7 7 7 . . Highest-Rated Group 92 | . . . . 92 92 92 . . Highest-Rated Ally 21 | . . . . 21 21 21 . . Total Orders 3 | . . . . . . 3 . . EXPLORE 3 | . . . . . . 3 . . Ally Attacks 24 | . . . . . . 24 . . Total Damage 285 | . . . . . . 285 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 5 | . . . . . . 5 . . Drone Recoveries 3 | . . . . . . 3 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 7584 | . 867 1442 461 1276 628 1967 663 280 Spaces Moved 4213 | 1 462 723 214 736 407 856 509 305 Core 38 | . . . . . . . 38 . Treads 3041 | . 412 723 214 736 407 549 . . Legs 51 | 1 50 . . . . . . . Wheels 564 | . . . . . . 307 257 . Hover 519 | . . . . . . . 214 305 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 145 145 145 152 120 50 70 Average Speed 144 | 120 155 146 145 147 152 187 94 71 Slowest Speed 350 | 120 160 225 145 225 152 240 350 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 1 95 70 34 96 47 35 23 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . . . . 6 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 7 | . . 2 4 . . 1 . . Terrain Destroyed 175 | . . 2 4 6 . 51 84 28 Melee 6 | . . 2 4 . . . . . Projectile 44 | . . . . . . 25 15 4 AOE 125 | . . . . 6 . 26 69 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total 5139 | . 549 946 299 886 416 1097 600 346 Wait 367 | . 24 89 39 37 7 136 18 17 Move 4205 | . 461 722 213 735 406 855 508 305 Hop . | . . . . . . . . . Pick Up 41 | . 6 13 2 . 3 11 5 1 Fast Attach 27 | . 6 6 . 1 . 9 4 1 Attach 36 | . 4 4 1 5 . 11 8 3 Detach 5 | . . . . . . 1 4 . Swap 9 | . 2 2 . . . 4 1 . Drop 33 | . 10 6 2 3 . 8 3 1 Fire 150 | . 17 1 . 9 . 60 45 18 Melee 177 | . 18 103 42 14 . . . . Ram 4 | . . . . . . . 4 . Kick . | . . . . . . . . . Crush 6 | . 1 . . 4 . 1 . . Escape Stasis . | . . . . . . . . . Rewire 79 | . . . . 78 . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Discovered new exit (range 11) 824 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Discovered new exit (range 7) 1461 | -9/Materials | Discovered new exit (range 15) 2059 | -9/Materials | Core integrity fell below 50% 2310 | -9/Materials | Entered Storage 2401 | -9/Storage | Identified exit to Recycling 2699 | -9/Storage | Used back door to open Recycling access 2771 | -9/Storage | Entered Recycling 3550 | -9/Recycling | Lost 3 parts (1n1u1w) 3809 | -9/Recycling | Discovered new exit (range 8) 3873 | -9/Recycling | Build established: Commander-Mutant 3996 | -9/Recycling | Scanned before Scraplab entrance 4017 | -9/Recycling | Entered Scraplab 4031 | -9/Recycling | Discovered new exit (range 2) 4047 | -9/Recycling | Entered Scraptown 4047 | -9/Scraptown | Accompanied by 7 allies 4364 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4447 | -9/Scraptown | Discovered new exit (range 13) 4526 | -9/Scraptown | Visited Red Mages 4543 | -9/Scraptown | Visited TADAMA 4598 | -9/Scraptown | Visited Supply Room 4675 | -9/Scraptown | Entered Factory 4675 | -6/Factory | Accompanied by 7 allies 4675 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4807 | -6/Factory | Lost 6 allies 4891 | -6/Factory | Found Prototype Processor 4891 | -6/Factory | Identified Exp. Targeting Computer 4895 | -6/Factory | Found Exp. Targeting Computer 5064 | -6/Factory | Build established: Mutant 5124 | -6/Factory | Garrison activated, responded to threat 5581 | -6/Factory | Build established: Skirmisher 5946 | -6/Factory | Destroyed 7 combat bots 6575 | -6/Factory | Build established: Gunner 6623 | -6/Factory | Discovered new exit (range 11) 6642 | -6/Factory | Entered another Factory area 6642 | -5/Factory | Evolved 2 slots: Utility x2 6800 | -5/Factory | Garrison activated, responded to threat 6942 | -5/Factory | First assault squad dispatched 7126 | -5/Factory | Released all parts (6) 7139 | -5/Factory | Lost 9 parts (2p2n2u3w) 7202 | -5/Factory | Core integrity fell below 50% 7280 | -5/Factory | Discovered new exit (range 14) 7305 | -5/Factory | Entered another Factory area 7305 | -4/Factory | Evolved 2 slots: Utility x2 7405 | -4/Factory | Build established: Mutant 7547 | -4/Factory | Fabricated Nova Cannon? 7575 | -4/Factory | Core integrity fell below 50% 7585 | -4/Factory | Self-destructed Last Messages --------------- 07574_ K-01 Serf collects debris. 07574_ Penetrated by Slug. 07575_ Acquired 73 matter. 07575_ U-05 Engineer lays Concrete. 07575_ U-05 Engineer builds a Door. 07576_ U-05 Engineer lays Concrete. 07577_ R-10 Processor collects Myomer Leg. 07578_ U-05 Engineer lays Concrete. 07578_ K-01 Serf collects debris. 07579_ U-05 Engineer lays Concrete. 07579_ U-05 Engineer builds a Wall. 07580_ U-05 Engineer lays Concrete. 07580_ Penetrated by Slug. 07581_ U-05 Engineer lays Concrete. 07581_ K-01 Serf collects debris. 07581_ Slug penetrates Wall. 07581_ R-10 Processor collects Lgt. Ion Engine. 07581_ U-05 Engineer lays Concrete. 07584_ K-01 Serf collects debris. 07584_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #?????"" ? #???????????????????????? | | #??# ? ! #???????????????????????? | | #??# """"" #???????????????????????? | | ####+#####??# """"" +???????????????????????? | | ### ####### """ #???????????????????????? | | + " " #???????????????????????? | | ###### " " #???????????????????????? | | #??????? ""G""?????????????????????????? | | #????????? ???????????????????????????? | | "" #????????###+###??????????????????????????? | | "" ########## #??????????????????????????? | | "" ##### #????????????????????? | | "" #????????????????????? | | ! #######????????????????????? | | ########## #??????????????????????????? | | ####+###????????## ##??????????????????????????? | | ??? ???????????# c#####???????????????????????? | | ??? ???????????# ##T ###?????????????????????? | | ?? 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T"????????### #?????????????????????? | | ?# "" ???????# g !c ####??????????????????? | | ?# ???????# !g #??????????????????? | | ?########??????# !! #??????????????????? | | ???????????????# ] #??????????????????? | | ???????????????# ""]""c #?????? ???????????? | | ???????????????# * ""F""@ #???? ???????????? | | ???????????????# """ #??? ?????????????? | | ???????????????####+##### ###"####???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# "" #? ?????????? | | ????????????????????????# " k # ""????????? | | ????????????????????????# # "T ???????? | | ????????????????????????## # """ ??????? | | ????????????????????????## u# ?????? | | ????????????????????????# %= ??????? | | ????????????????????????# ??????? | | ????????????????????????## ??????? | | ????????????????????????## u # ??????? | | ????????????????????????## ] #? ????????? | | ???????????????????????## #???????????? | | ???????????????????????# #???????????? | | ???????????????????????## ###% #???????????? | | ?????????????############ !/# # #???????????? | | ?????????????# % = # #???????????? | | ?????????????# ""S % [ % """ # #???????????? | | ?????????????# % """"" #? #???????????? | | ????????????#" """"" #? #???????????? | | ????????????## """""" #? ??????????? | | ?????????????# #? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakSchematicMultirail Manual? 0 Play Time 00:44:02 Cumulative 161.8 hours Start 2024.11.17 @ 18:35:48 End 2024.11.17 @ 19:17:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 264 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 838f0b31-596e-4dc3-9110-bbc99b22974e