Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.20 @ 20:49:14 // Winter2019/RPGLIKE Player: Dapperrats64 Result: Destroyed by QH-UE1(z) with Makeshift Spear Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1313) 1313 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2970 Bonus ------- High Alert Combat Kills 76 Friendly Fire -39 Cogmind --------- Core Integrity 0/1000 Matter 305/550 Energy 465/465 System Corruption 6% Temperature Cool (0) Movement Walking (126) Location -7/Zion Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ Heat Sink High-capacity Matter Pod Makeshift Terrain Scanner Targeting Computer Hardened Light Armor Plating > --- WEAPON (4) ------- Particle Cannon Improved Assault Rifle EMP Blaster EMP Blaster > --- INVENTORY (2) ---- Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Particle Cannon Improved Assault Rifle EMP Blaster EMP Blaster > --- INVENTORY -------- High-capacity Matter Pod Hardened Light Armor Plating [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EMP Blaster Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 10 | 4 . 4 . 2 Power 1 | . . 1 . . Propulsion 2 | 1 . . . 1 Utility 4 | 2 . 1 . 1 Weapon 3 | 1 . 2 . . Parts Attached 30 | 5 8 12 . 5 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 6 1 . 4 Device 6 | . 4 . . 2 Storage 2 | . 1 . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 13 | 2 2 9 . . Energy Gun 6 | 1 2 3 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 92 | . 84 97 100 94 Engine 14 | . 12 17 16 14 Leg 19 | . 25 17 16 16 Device 11 | . 16 8 8 8 Storage 6 | . 2 8 8 7 Processor 5 | . . 8 8 7 Protection 5 | . 2 8 8 7 Energy Gun 5 | . 12 7 . . Energy Cannon 3 | . . 2 8 7 Ballistic Gun 8 | . 12 5 8 7 Launcher 8 | . . 10 16 14 Naked Turns . | . . . . . Heaviest Build 38 | 8 19 37 37 38 Greatest Support 45 | 25 25 25 25 45 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 2 | 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 Most Carried 2 | 2 2 2 1 2 Average Carried 1 | 1 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 Final Carried 2 | 2 2 1 1 1 Class Distribution -------------------- 80% | Mutant 12% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 855 | 250 322 227 22 34 Remotely . | . . . . . Salvage Created 1828 | . 547 893 48 340 Parts 96 | . 22 58 3 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 33 | . 8 19 3 3 Guns 10 | . 7 2 1 . Cannons 6 | . . 5 1 . AOE 13 | . 1 11 1 . Classes Destroyed 12 | . 3 7 . 2 Worker 5 | . . 5 . . Builder 4 | . . 4 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 3 | . 2 1 . . Watcher 4 | . 3 1 . . Swarmer 10 | . . 7 3 . Grunt 16 | . 8 8 . . Brawler 1 | . . 1 . . Sentry 3 | . . 3 . . Zionite 1 | . . . . 1 Mutant 3 | . . . . 3 Best Kill Streak 11 | . 3 11 5 4 Combat Bots Only 5 | . 2 5 5 3 Max Kills in Single Turn 5 | . 1 5 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 2002 | . 473 903 28 598 Core 1562 | . 368 701 22 471 Absorbed by Shields . | . . . . . Redirected to Core 1383 | . 335 610 15 423 Core Remaining (%) 90 | 100 80 . . . Volleys Fired 91 | . 42 35 2 12 Largest 4 | . 2 4 4 4 Hottest 157 | . 70 157 157 157 Shots Fired 218 | . 81 95 6 36 Gun 137 | . 81 42 2 12 Cannon 34 | . . 20 2 12 Launcher 47 | . . 33 2 12 Special . | . . . . . Kinetic 82 | . 42 26 2 12 Thermal 67 | . 33 20 2 12 Explosive . | . . . . . Electromagnetic 69 | . 6 49 2 12 Robot Hit Streak 38 | . 18 38 6 14 Robot Miss Streak 2 | . 2 2 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 162 | . 63 68 3 28 Core Hits 89 | . 26 44 3 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4478 | . 862 2764 103 749 Guns 1221 | . 668 398 12 143 Cannons 616 | . . 370 42 204 Explosions 2641 | . 194 1996 49 402 Melee . | . . . . . Ramming . | . . . . . Kinetic 571 | . 234 182 12 143 Thermal 2196 | . 519 1431 42 204 Explosive 170 | . . 170 . . Electromagnetic 1541 | . 109 981 49 402 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 443 | . 40 399 . 4 Projectiles 15 | . . 15 . . Explosions 428 | . 40 384 . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . 140 3 12 Shots 13 | . . 10 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . 9 66 27 54 Average Temperature 22 | . 5 25 13 25 Received Heat Transfer 648 | . 345 303 . . Siege Activations . | . . . . . Robots Corrupted 4 | . . 1 . 3 Combat Hostiles 4 | . . 1 . 3 Parts Fried 10 | . 4 3 . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 3086 | . 932 1766 74 314 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . 10 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 731 | . 186 731 334 . Average Influence 153 | . 53 297 332 . Maximum Alert Level 3 | . . 3 1 . Low Security (%) 75 | 100 100 50 . . Level 1 14 | . . 14 100 . Level 2 9 | . . 29 . . Level 3 1 | . . 5 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 16 24 3 8 Peak Tracking Total 7 | . 3 7 3 6 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 16 | . 1 13 1 1 Max in Single Turn 10 | . 1 10 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 1962 | 66 657 377 117 745 Spaces Moved 1184 | 48 429 157 73 477 Core 23 | 23 . . . . Treads . | . . . . . Legs 1161 | 25 429 157 73 477 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 126 Average Speed 134 | 97 120 145 150 146 Slowest Speed 150 | 120 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 64 22 33 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 82 | . 13 69 . . Melee . | . . . . . Projectile . | . . . . . AOE 82 | . 13 69 . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 1372 | 67 497 232 76 500 Wait 11 | 6 . 4 . 1 Move 1180 | 47 428 156 72 477 Hop . | . . . . . Pick Up 15 | 7 2 4 . 2 Fast Attach 16 | 2 6 6 . 2 Attach 12 | 3 1 5 . 3 Detach 1 | . . . . 1 Swap 2 | . 1 1 . . Drop 17 | 2 5 8 . 2 Fire 91 | . 42 35 2 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 27 | . 12 13 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x2) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 67 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 9) 724 | -10/Materials | Entered another Materials area 726 | -9/Materials | Reached level 2 726 | -9/Materials | Reached level 3 727 | -9/Materials | Upgraded with Power slot (x1) 727 | -9/Materials | Upgraded with Utility slot (x1) 794 | -9/Materials | Reached level 4 812 | -9/Materials | Upgraded with Weapon slot (x1) 948 | -9/Materials | Discovered new exit (range 15) 973 | -9/Materials | Reached level 5 976 | -9/Materials | Upgraded with Weapon slot (x1) 1053 | -9/Materials | Core integrity fell below 50% 1101 | -9/Materials | Entered Mines 1103 | -9/Mines | Reached level 6 1137 | -9/Mines | Discovered new exit (range 8) 1168 | -9/Mines | Learned location of 2 exits from Materials 1202 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1218 | -9/Mines | Entered Zion 1220 | -7/Zion | Reached level 7 1398 | -7/Zion | Learned location of Armory (-3) 1527 | -7/Zion | Found Prototype Device 1527 | -7/Zion | Identified Bomb Factory No. 2 1571 | -7/Zion | Upgraded with Propulsion slot (x1) 1571 | -7/Zion | Upgraded with Utility slot (x1) 1920 | -7/Zion | Attacked by Zionites 1952 | -7/Zion | Core integrity fell below 20% 1963 | -7/Zion | Destroyed by QH-UE1(z) with Makeshift Spear Last Messages --------------- Who would've thought this prototype conduit-based teleportation tech someone hacked from MAIN.C a while back might actually work one day? Think of all the applications! Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... Conduit Teleporter disabled. PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! Destroyed Particle Charger. VI-HC4(M) system terminally corrupted. Thermal Converter fried. PO-ANY(M) misfires. System corrupted: Imp. Assault Rifle targeting data glitched. PO-ANY(M) system terminally corrupted. Enh. Flamer fried. 4Q-LZU(M) system terminally corrupted. Heat Sink fried. QH-UE1(z) pulls a Mak. Spear out of the Twisted Machinery. MEAB=SMOFE /L |LKWE#/1ALFEQZA=TENUFZ8F System corrupted: Imp. Assault Rifle targeting data glitched. HC-ZMS(z) destroyed. Map ----- +----------------------------------------------------+ | ??????????#???????#?#?##! 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""##"#"""" ""????""" | | ?#"?############" [ "##?#?#" ""?""?""" | | ??"#"""???###??#" # == "##??### ""? ?? | | ???##"#?#"???""####=%%M#"###### ??? ?? | | ???????#??#" ![ #"###?# ?"?????? | | ?##???#???#????? ##"##??? ??? ?"???? | | ##???#?#"???? ? ? #"##"" ??"? ????"????? | | ???????#"??# ???#?# #?###""? ? ??????????? | | ??????##???? ???########"####?" ????????????? | | ???????#?#??????#?#?####?#??#?"?????????????? | | ????"????""" ? "?"?"??"#??#????"????????????? | | ???#??????#? ?#??#?#"?"?#?????????????????? | | ????????????????? "???##??#????????????????? | | ????????? ?? ?? ??"?????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 22 Energy Capacity 465 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Levels Raised 6 | . . 4 1 1 XP Earned 13786 | 4000 1150 6318 895 1423 XP Spent 12925 | 3965 . 5910 . 3050 Upgrades 43 | 18 . 20 . 5 Power Slot 1 | . . 1 . . Propulsion Slot 2 | 1 . . . 1 Utility Slot 4 | 2 . 1 . 1 Weapon Slot 3 | 1 . 2 . . Core Integrity 8 | 3 . 5 . . Heat Dissipation 4 | 3 . 1 . . Energy Generation 1 | . . 1 . . Energy Storage 1 | . . 1 . . Matter Storage 1 | . . 1 . . Mass Support 1 | 1 . . . . Inventory Capacity 2 | 2 . . . . Sight Range 1 | . . 1 . . Sensor Range 7 | 5 . 2 . . Terrain Scan Density 1 | . . 1 . . Ranged Accuracy 2 | . . 1 . 1 Hack Defense % 1 | . . . . 1 KI Resistance % 1 | . . 1 . . TH Resistance % 1 | . . 1 . . EX Resistance % 1 | . . . . 1 Protomatter Created 253 | . 103 139 11 . Integrity Restored 578 | . 251 294 33 . Core 551 | . 224 294 33 . Parts 27 | . 27 . . . Protomatter Decayed 17 | . 17 . . . Game ------ Seed GammaFortressProjector Manual? 0 Play Time 00:30:54 Cumulative 56.0 hours Start 2019.12.20 @ 17:47:08 End 2019.12.20 @ 20:49:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 20 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dccf6277-4381-4db0-b22d-370cb4264bde