Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 22:47:05 Player: Visionary Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2979) 2979 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 6465 Bonus ------- Follower Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Core Analyzer Matter Filter Improved Utility Shielding Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Utility Shielding Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Minigun Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Core Analyzer Matter Filter Improved Field Recycling Unit Improved Grenade Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 69 | 6 7 1 14 27 10 4 Power 10 | 1 1 . 2 3 3 . Engine 8 | 1 1 . 2 2 2 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 26 | 2 1 . 7 12 1 3 Treads . | . . . . . . . Leg 26 | 2 1 . 7 12 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 . 2 6 2 . Device 3 | . 1 . . 2 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . 1 . 1 4 2 . Artifact . | . . . . . . . Weapon 19 | 2 2 1 3 6 4 1 Energy Gun 7 | 1 1 . 1 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 1 1 1 4 2 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 35 | . . . 5 12 2 16 Power 3 | . . . . 1 . 2 Propulsion 14 | . . . 3 4 . 7 Utility 7 | . . . 2 2 1 2 Weapon 11 | . . . . 5 1 5 Highest Loss Streak 11 | . . . 2 11 1 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 7 8 9 8 9 8 Power . | . 1 1 1 1 . . Propulsion 2 | . 3 4 1 1 3 1 Utility 2 | . 1 2 2 1 2 4 Weapon 2 | . 1 1 4 3 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 2 2 3 4 4 Power 3 | . 1 . 1 1 . . Propulsion 4 | . . 2 . . 2 . Utility 6 | . . . 1 1 1 3 Weapon 2 | . . . . 1 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 98 99 98 96 99 81 Engine 11 | . 14 14 11 8 14 8 Leg 31 | . 27 28 43 34 30 26 Device 4 | . 1 . . 4 8 9 Storage 10 | . 14 14 11 9 7 7 Processor 1 | . . . 5 4 . . Protection 10 | . 12 14 4 8 13 10 Energy Gun 10 | . 14 14 11 5 13 3 Ballistic Gun 12 | . 13 13 8 17 8 8 Ballistic Cannon 1 | . . . 2 3 . . Peak Build Rating 53 | 6 7 8 15 39 53 52 Average Rating 24 | 4 6 7 13 24 49 42 On Entrance 17 | . 6 7 8 14 36 52 Avg Prop Armor Cover (%) 17 | . . . . . . 17 Naked Turns . | . . . . . . . Heaviest Build 53 | 11 19 19 29 36 51 53 Greatest Support 80 | 20 20 20 40 73 80 78 Greatest Overweight (x) 3 | 1 1 . . 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 8 | 2 7 8 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 8 9 9 9 10 5 Class Distribution -------------------- 41% | Mutant 37% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 2214 | 237 184 29 256 757 420 331 Remotely . | . . . . . . . Salvage Created 3198 | . 316 120 443 1250 514 555 Parts 194 | . 21 7 28 76 33 29 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . . 28 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 75 | . 9 3 10 24 13 16 Guns 64 | . 9 3 8 19 13 12 Cannons 7 | . . . 2 5 . . AOE 4 | . . . . . . 4 Classes Destroyed 14 | . 6 . 2 4 2 . Worker 2 | . . . . 2 . . Builder 2 | . 1 . 1 . . . Hauler 2 | . 1 . . 1 . . Recycler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 5 | . 1 . . 4 . . Swarmer 21 | . 5 1 . 7 4 4 Grunt 35 | . 4 2 6 9 3 11 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . 1 1 . . Sentry 10 | . . . 3 5 2 . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 3 2 2 5 3 8 Combat Bots Only 8 | . 3 2 2 5 3 8 Max Kills in Single Turn 4 | . 1 1 1 2 1 4 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . . . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 641 | . 56 14 60 179 129 203 Missed 208 | . 19 2 16 59 44 68 Hits 433 | . 37 12 44 120 85 135 Melee 1 | . . . 1 . . . Projectile 432 | . 37 12 43 120 85 135 Critical Strikes 15 | . . . 2 5 1 7 Actively Blocked 9 | . . . . 1 1 7 Damage Taken 6563 | . 363 144 700 2011 1086 2259 Core 1142 | . 52 32 85 271 93 609 Absorbed by Shields . | . . . . . . . Redirected to Shielding 18 | . . . . . 18 . Regen/Repaired (Parts) 115 | . 28 . . 87 . . Core Remaining (%) 73 | 100 . 66 78 50 . . Volleys Fired 234 | . 42 9 33 67 45 38 Largest 3 | . 2 2 2 3 3 3 Hottest 168 | . 70 70 98 134 168 133 Shots Fired 544 | . 84 18 66 184 122 70 Gun 504 | . 84 18 56 156 122 68 Cannon 38 | . . . 10 28 . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 334 | . 42 9 33 146 47 57 Thermal 199 | . 42 9 33 38 75 2 Explosive 2 | . . . . . . 2 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 17 | . 5 7 17 13 12 16 Robot Miss Streak 7 | . 5 3 2 4 4 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 11 | . 1 . . 5 3 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 362 | . 41 14 56 114 80 57 Core Hits 202 | . 21 7 21 56 35 62 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 9 | . . . 3 6 . . Critical Strikes 18 | . 2 1 6 8 1 . Burn 7 | . 2 1 2 1 1 . Destroy 11 | . . . 4 7 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6180 | . 465 139 798 1984 1499 1295 Guns 5329 | . 465 139 655 1548 1499 1023 Cannons 579 | . . . 143 436 . . Explosions 272 | . . . . . . 272 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3654 | . 174 65 444 1704 405 862 Thermal 2150 | . 291 74 354 280 1094 57 Explosive 272 | . . . . . . 272 Electromagnetic 104 | . . . . . . 104 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 2 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 8 18 Message Errors 7 | . . . . . 2 5 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 4 | . . . . . 3 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 5 . 4 Projectiles 5 | . . . . 5 . . Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . . . . 55 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 418 | . 391 202 384 219 417 418 Average Temperature 101 | . 104 87 76 51 139 140 Received Heat Transfer 1881 | . 126 60 264 567 180 684 Effects 24 | . 1 . 1 4 18 . Shutdowns 5 | . . . 1 . 4 . Energy Bleed 3 | . . . . 1 2 . Interference 14 | . . . . 3 11 . Matter Decay 1 | . 1 . . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 1 . 3 1 7 . Heat Transferred 5816 | . 999 296 1184 851 2361 125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 100 100 74 100 . Level 1 7 | . . . . 25 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 245 | . 119 73 54 245 198 . Initial 95 | . . . . 18 95 . Average 74 | . 48 9 18 136 107 . Influence Increases 2506 | . 261 136 273 804 612 420 Destroy 0b10 Robot/C 1660 | . 180 100 200 480 380 320 Destroy 0b10 Robot/NC 65 | . 20 . 5 40 . . Destroy Leader 344 | . 34 20 60 120 100 10 Allied During Kill 34 | . . 11 1 . 22 . Successful Hack 92 | . 27 5 . 30 30 . Disable Machine 15 | . . . . 15 . . Destroy Structure 26 | . . . 7 14 5 . Lose Combat Pursuer 270 | . . . . 105 75 90 Influence Decreases 2381 | . 261 136 229 638 644 473 Entered New Map 208 | . . . . 26 115 67 Time Decay 1782 | . 261 136 198 492 449 246 Lost Part 331 | . . . 31 120 20 160 Lost Ally 60 | . . . . . 60 . Squads Dispatched 14 | . 2 . 1 4 7 . Investigation 3 | . 1 . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 . 1 3 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 9 | . 1 . 1 6 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 21 5 17 40 29 28 Peak Tracking Total 7 | . 5 3 3 6 6 7 Tactical Retreats 7 | . . . . 4 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 28 | . 6 1 3 9 9 . Terminals 16 | . 5 1 2 5 3 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . 1 . . 1 1 . Recycling Units 3 | . . . 1 1 1 . Scanalyzers 4 | . . . . 2 2 . Garrison Access . | . . . . . . . Total Hacks 84 | . 25 1 4 27 27 . Successful 46 | . 9 1 1 15 20 . Failed 36 | . 16 . 3 11 6 . Catastrophic 4 | . 1 . 1 . 2 . Database Lockouts 2 | . . . . 1 1 . Manual . | . . . . . . . Terminals 47 | . 21 1 3 14 8 . Fabricators 2 | . . . . . 2 . Repair Stations 10 | . 4 . . 5 1 . Recycling Units 5 | . . . 1 3 1 . Scanalyzers 20 | . . . . 5 15 . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 7 1 . 7 5 . Record 4 | . 2 . . 2 . . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 3 | . 1 . . 2 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Locate Traps 3 | . 2 . . 1 . . Disarm Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Zone Layout 4 | . 1 1 . 1 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 5 | . 2 . . 3 . . Scan Component 3 | . 1 . . 2 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 17 | . . . . 4 13 . Insert Component 6 | . . . . 1 5 . Analyze 8 | . . . . 1 7 . Retrieve Study 3 | . . . . 2 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 27 | . 6 1 2 9 9 . Full Trace Events 5 | . 1 . . 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 58 | . . . . . 58 . Total Robot Build Rating 9 | . . . . . 9 . Part Schematics Acquired 7 | . . . . 1 6 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 2 1 . Parts Repaired 2 | . 1 . . 1 . . Time 52 | . 26 . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 6 | . . . . 1 5 . Part Schematics Acquired 6 | . . . . 1 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 7 | . . 4 . . 3 . Largest Group 3 | . . 3 1 . 3 . Highest-Rated Group 48 | . . 40 31 . 48 . Highest-Rated Ally 31 | . . 31 31 . 16 . Total Orders . | . . . . . . . Ally Attacks 41 | . . 4 2 . 35 . Total Damage 454 | . . 29 20 . 405 . Kills 8 | . . 2 . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 61 | . 61 . . . . . Structural 61 | . 61 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 5438 | 74 707 985 624 1397 1121 530 Spaces Moved 3478 | 52 446 720 357 852 735 316 Core 22 | 8 . . . . . 14 Treads . | . . . . . . . Legs 3456 | 44 446 720 357 852 735 302 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 115 Average Speed 120 | 113 120 120 120 122 117 127 Slowest Speed 260 | 120 190 120 120 260 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 69 98 26 55 18 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . 9 15 . 23 Melee . | . . . . . . . Projectile 23 | . . . 8 15 . . AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 4284 | 67 541 826 491 1076 900 383 Wait 352 | . 29 90 57 77 78 21 Move 3472 | 51 445 719 356 851 734 316 Hop . | . . . . . . . Pick Up 90 | 10 11 4 18 31 16 . Fast Attach . | . . . . . . . Attach 59 | 6 6 1 9 22 10 5 Detach 5 | . 1 . . 3 1 . Swap 27 | . 3 . 7 9 5 3 Drop 45 | . 4 3 11 16 11 . Fire 234 | . 42 9 33 67 45 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Repaired Aluminum Leg? 321 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 3) 769 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 6) 902 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 919 | -10/Mines | Discovered new exit (range 9) 1067 | -10/Mines | Learned location of Mines (-9) 1553 | -10/Mines | Lost 3 allies 1612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1643 | -10/Mines | Received a Mining Laser from a helpful Derelict 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Accompanied by 1 ally 1767 | -9/Materials | Evolved 2 slots: Propulsion x2 2142 | -9/Materials | Discovered new exit (range 16) 2270 | -9/Materials | Discovered new exit (range 5) 2391 | -9/Materials | Entered another Materials area 2391 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2623 | -8/Materials | Repaired Aluminum Leg 2688 | -8/Materials | Build established: Scavenger-Gunner 3065 | -8/Materials | Lost 11 parts (1p4n2u4w) 3372 | -8/Materials | Build established: Scavenger-Tank 3410 | -8/Materials | Discovered new exit (range 10) 3430 | -8/Materials | Central database locked down 3788 | -8/Materials | Entered Factory 3788 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3799 | -7/Factory | Identified exit to Lower Caves 3923 | -7/Factory | Central database locked down 4154 | -7/Factory | Fabricated G-47 Trooper (x3) 4162 | -7/Factory | Garrison activated, responded to threat 4909 | -7/Factory | Entered Lower Caves 4912 | -7/Lower Caves | Spotted B-75 Beast 5283 | -7/Lower Caves | Lost 7 parts (1p3n3w) 5302 | -7/Lower Caves | Destroyed 8 combat bots 5360 | -7/Lower Caves | Attracted the attention of an 0b10 base 5381 | -7/Lower Caves | Core integrity fell below 50% 5394 | -7/Lower Caves | Core integrity fell below 20% 5413 | -7/Lower Caves | Lost 7 parts (3n2u2w) 5439 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Destroyed Carbon-fiber Leg. S-27 Virus destroyed. Penetrated by Slug. Acquired 7 matter. Penetrated by Slug. Acquired 9 matter. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Imp. Titanium Leg+ destroyed. Penetrated by Slug. VTOL Module fries itself beyond repair. Penetrated by Slug. VTOL Module fries itself beyond repair. Penetrated by Slug. System corrupted: Matter fused (-10). Imp. Titanium Leg+ destroyed. Penetrated by Slug. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ????????????????###????###########???????## ##?? | | ????????????????# ##??## ###?????# #?? | | ????????????????# #### #????## #?? | | ????????????????# ## ### ##?#### #?? | | ???????#####???## ##?# ##?## ## #?? | | ???????# ##### ####??# ##?## #### #?? | | ??????## ##?????# #?## ##?###?? | | ?????## ##?????## ### ##????? | | ?????# #####?## #????? | | ? ## ### #????? | | ######## ## #### ##????? | | #########???#### ## ###??## #?????? | | ??????######## ## ##?????# #?????? | | ??????# ### #??????# ##?????? | | ??????# #?###??????#####??????? | | ??????# ########++######@ #????###??????????????? | | ??????# #"""""" "??# #???## ##?????????????? | | ??????# #"" "??# #??## #?????????????? | | ??????# #" """# #### #??????????????? | | ?????## #T # #?????####?????? | | ?????#" %# # ##???## #####?? | | ????### + """"" # ##??# #?? | | ??### % " " #ssY ## #### #?? | | ?## # ; ##### ## #?? | | ?# ## " # + ##???## ######?? | | ## ## " # # #?????# ##?????? | | # ## " # ## ## ##????### #?????? | | #" # # # #?????## #?????? | | ## #" # # # ##????# ##?????? | | ### #" # # # #???## ######??????? | | ##### ######++######## #??## #???????????? | | # ### ##### #???????????? | | ## ## ##??????????? | | # ######### ## ##?????????? | | ## #####???????## #?????????? | | ?######????????????##### #?????????? | | ???????????????????????####### #### ##?????????? | | ?????????????????????????????####???###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 68% | -10/Materials Aluminum Leg | 3% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed WeaponTargetingLattice Manual? 0 Play Time 01:21:45 Cumulative 18.9 hours Start 2025.11.15 @ 17:57:23 End 2026.02.01 @ 22:47:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcd04ef6-8d3f-40d7-aa5f-77fb9ec3f1f9