Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 23:19:23 Player: Cog on my mind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (471) 2355 Value Destroyed (18349) 18349 Prototype IDs (121) 2420 Alien Tech Used (15) 3000 Bonus (22175) 22175 TOTAL SCORE: 60599 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7431 Follower Combat Kills 5731 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -287 Cogmind --------- Core Integrity 489/1600 Matter 387/425 Energy 235/420 System Corruption 1% Temperature Warm (190) Movement Hovering (21) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION (9) --- Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Heavy Armor Plating Heavy Insulated Plating Experimental EM Disruption Field Advanced Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Particle Reactor Improved Gyrokinetic Inverter Experimental Matter Compressor (500) Experimental Sensor Array Advanced Terrain Scanner Point Defense System Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Advanced Variable Charge Gun Compact Linear Accelerator Fusion Bomb Launcher Vibroblade Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Experimental EM Disruption Field Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Experimental Matter Compressor Quantum Shading Machine Advanced Terrain Scanner Tactical Coordination Suite Improved Armor Integrity Analyzer Phase Redirector Antimissile System Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Terrabomb Advanced Variable Charge Gun Fusion Bomb Launcher Sigix Terminator Vibroblade [Rating: 230] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Power Sword Energy Gun Advanced Variable Charge Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 587 | 7 18 6 23 10 . 9 35 35 16 11 1 5 3 34 1 11 2 2 . 5 48 8 15 9 . 17 2 12 10 5 . 9 33 26 34 19 46 12 48 Power 38 | 1 2 1 1 1 . . 2 2 2 . 1 . . 2 . . . . . . 2 . . 2 . 1 . . . . . 1 2 4 4 1 3 . 3 Engine 12 | 1 2 . 1 . . . 1 1 2 . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 2 3 4 1 3 . 3 Propulsion 113 | 2 5 1 9 3 . 4 14 11 5 . . . 1 9 . . . . . . 10 1 . 1 . 3 . 3 6 . . 3 5 4 1 4 2 2 4 Treads 19 | 2 1 . 2 . . 3 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 1 . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | . 3 1 5 3 . 1 5 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . 1 5 . . . 1 7 . . . . . . 10 1 . 1 . 3 . 3 6 . . 3 5 4 1 4 2 2 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 257 | 2 3 . 4 4 . . 8 3 5 3 . 3 1 19 . 10 2 2 . 3 27 5 13 5 . 9 2 4 2 1 . 3 19 15 23 12 19 3 23 Device 170 | 1 1 . . 2 . . 2 1 2 1 . 3 . 11 . 6 1 1 . 1 15 3 12 3 . 8 2 3 2 . . 1 10 12 21 11 17 1 16 Storage 16 | 1 2 . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 1 . 1 . 1 . . . . . . 1 1 1 . . . 1 Processor 18 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . 1 1 . . . . . . 1 . . . . 4 1 1 1 2 1 1 Hackware 15 | . . . . 1 . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . 1 2 1 . . . . 2 Protection 37 | . . . 2 1 . . 5 2 . 2 . . 1 4 . 3 1 1 . 1 4 1 1 1 . . . . . 1 . 1 2 . . . . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 179 | 2 8 4 9 2 . 5 11 19 4 8 . 2 1 4 1 1 . . . 2 9 2 2 1 . 4 . 5 2 4 . 2 7 3 6 2 22 7 18 Energy Gun 15 | 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 5 . . Energy Cannon 9 | . . 3 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 52 | 1 5 . 2 1 . 4 . 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 1 11 4 9 Ballistic Cannon 24 | . . . . . . . 6 5 . . . . . . . . . . . . 1 1 1 . . 1 . 2 1 . . 1 3 1 . . . . 1 Launcher 35 | . 3 1 3 1 . 1 2 3 1 3 . . 1 2 . . . . . 1 3 1 1 . . 1 . . . . . . 1 . . . . . 6 Special Weapon 18 | . . . . . . . . . . . . . . 1 . 1 . . . 1 5 . . 1 . 1 . 3 1 2 . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . . 3 5 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 6 3 2 Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . . 5 1 . . 1 . 3 . . . . . . 1 . . 5 . 1 1 1 . 2 . 1 3 3 . 3 7 1 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 74 | . 4 1 5 3 . 1 16 4 1 . . . 5 1 . . . . . . 4 . . . . . . 1 3 . . 2 1 8 . . 1 . 13 Power 9 | . . . . 1 . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 Propulsion 31 | . 2 1 2 1 . . 7 1 . . . . 4 1 . . . . . . 3 . . . . . . 1 3 . . 1 1 2 . . . . 1 Utility 24 | . 1 . 1 1 . . 4 2 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . 8 Weapon 10 | . 1 . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 9 | . 2 1 2 2 . 1 9 3 1 . . . 5 1 . . . . . . 1 . . . . . . 1 2 . . 1 1 4 . . 1 . 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 96 99 79 100 96 99 93 88 92 92 79 85 100 99 100 100 100 100 94 99 100 96 100 96 100 99 97 100 100 96 96 90 97 99 99 96 90 Engine 4 | . 14 4 9 10 . . 1 7 7 7 7 7 7 5 6 6 6 6 6 6 4 5 5 4 5 2 . . . . . . . . . . . . . Core 1 | . . 9 1 . 11 11 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 7 10 10 10 10 10 10 9 3 8 8 7 8 7 Treads 5 | . 13 14 13 11 11 21 11 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 5 . 2 . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 8 12 16 21 22 11 12 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . 38 38 38 38 28 28 40 40 40 40 40 40 37 40 41 41 41 38 42 41 39 42 42 41 36 35 34 33 34 35 35 Device 10 | . 9 14 2 10 11 11 8 8 13 8 15 15 7 7 6 6 7 6 6 6 8 5 5 9 11 14 15 15 15 14 10 8 14 12 14 16 15 9 8 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 4 4 4 4 Processor 8 | . . . 10 10 . . . . 6 7 7 7 7 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 7 6 11 16 17 17 20 18 Hackware 5 | . . . . . 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 9 9 9 8 8 8 8 4 Protection 3 | . . . 7 . . . 8 8 1 3 . . 3 3 6 5 4 5 6 5 1 5 4 . . . . . . . 5 2 3 1 . . . 3 4 Energy Cannon 2 | . . 23 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 22 4 2 22 2 21 . 13 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . 1 5 5 Ballistic Cannon 1 | . . . . . . . 16 3 . . . . . . . . . . . . . 2 4 . . . . . . . . . 3 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . 5 6 6 6 5 4 . . 3 5 2 . 4 4 5 5 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 6 6 7 2 . 4 6 6 6 6 6 6 5 5 5 5 5 4 . . . . . . 3 2 4 4 3 2 . Peak Build Rating 230 | 7 8 14 20 21 19 23 34 37 55 57 54 56 60 76 76 77 76 76 76 77 105 106 107 110 110 129 133 133 137 139 137 139 168 184 193 194 209 226 230 Average Rating 85 | 5 6 11 17 18 15 21 28 33 54 54 53 54 45 57 75 74 75 76 76 75 89 105 106 104 110 119 129 130 129 137 137 134 159 156 176 183 196 220 209 On Entrance 88 | . 7 8 14 20 19 15 21 31 37 54 54 54 56 32 75 76 76 76 76 76 76 105 106 105 110 110 129 129 130 137 137 137 131 168 160 174 194 198 219 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 28 34 65 59 52 52 73 67 39 41 38 41 47 55 51 51 46 46 46 51 83 83 85 83 83 93 91 93 97 90 90 96 99 102 116 112 111 115 134 Greatest Support 142 | 40 40 20 40 26 20 20 26 16 40 40 40 40 40 52 51 59 51 51 51 51 93 94 98 88 88 102 102 110 130 118 118 119 120 122 142 128 128 137 141 Greatest Overweight (x) 6 | . 2 3 4 5 2 5 6 6 . 1 . 1 2 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 1 Average Overweight (x) . | . . 2 2 2 2 3 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 17 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 12 14 20 19 17 18 20 20 20 15 15 15 15 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 5 12 14 17 16 17 18 19 14 14 14 14 13 14 14 14 14 15 15 14 15 18 19 19 20 19 20 19 19 19 20 19 19 19 18 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 11 14 19 15 17 17 20 20 15 15 15 15 13 15 15 15 15 15 15 15 18 19 20 20 20 20 20 20 20 20 20 18 20 20 18 20 20 20 13 Class Distribution -------------------- 39% | Mutant 11% | Scout 7% | Machinist-Scout 6% | Machinist-Ninja 6% | Hacker-Scout 5% | Scavenger-Mutant 3% | Hacker-Ninja 3% | Scavenger-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Ninja | -5/Zhirov Machinist-Ninja | -4/Proximity Caves Machinist-Ninja | -4/Factory Machinist-Scout | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Extension Commander-Ninja | -4/Cetus Commander-Scout | -4/Archives Messiah-Mutant | -4/Hub_04(d) Machinist-Ninja | -3/Research Hacker-Mutant | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 14077 | 278 302 103 498 201 . 302 1013 1197 171 334 20 40 28 534 . 240 35 60 . 110 855 309 275 100 . 183 . 368 358 105 . 147 1117 1117 433 244 738 462 1800 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19200 | 112 543 179 1648 161 . 376 710 1342 348 391 12 . . 578 . 250 . 30 . 43 1147 203 175 111 . 214 . 420 309 . . 300 802 1159 621 161 1139 1165 4551 Parts 1037 | 8 43 13 125 18 . 18 35 94 27 8 3 . 1 45 . 6 . 2 . 5 62 10 5 1 . 11 . 17 11 . . 10 30 61 47 10 62 57 192 Haulers Intercepted 26 | . . . 2 . . . 2 5 2 . . . . 2 . 2 . . . . 5 . . . . . . 1 . . . 1 2 . . 1 . 1 . Recyclers Shooed 8 | 1 . 1 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 7 6 . 1 . . . . 5 . 3 . 7 3 1 . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 318 | . 18 3 30 7 . 10 17 23 4 15 1 . 1 9 . . . . . 4 6 8 5 . . 2 . 2 2 . . 3 5 17 3 . 14 10 99 Melee 16 | . . . . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . 1 2 . . 1 . 2 3 . 2 . . Guns 118 | . 12 . 2 4 . 7 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 12 10 52 Cannons 50 | . . . 15 . . . 11 8 . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . 1 4 7 . . . . . AOE 132 | . 6 3 12 3 . 3 6 3 4 14 . . 1 9 . . . . . 4 3 7 4 . . 1 . . . . . 1 1 1 . . . . 46 Classes Destroyed 28 | 2 4 1 4 . . . 1 . 1 1 1 . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . . . 1 . 8 Worker 36 | . . . 8 . . . 1 3 2 . . . . . . . . . . . 3 . . . . 1 . 1 . . . 2 . 2 4 1 . 1 7 Builder 17 | . . 1 5 1 . . 1 1 1 . . . . 4 . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Tunneler 10 | 2 1 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 26 | . . . 2 . . . 2 5 2 . . . . 2 . 2 . . . . 5 . . . . . . 1 . . . 1 2 . . 1 . 1 . Recycler 20 | 1 . 2 1 . . 1 1 1 1 . . . . 2 . . . . . . 1 . . . . . . . 1 . . . 2 1 2 . 1 1 1 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 4 Operator 13 | . 2 . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 1 1 1 . . . Drone 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 1 . 3 . . . 2 2 1 . . . . 1 . 1 . . . . 6 . . . . . . 2 . . . . 3 2 2 . . 3 3 Swarmer 89 | . 6 3 12 5 . 4 . 4 4 4 . . . 5 . . . . . 4 . 3 . . . . . . . . . 1 2 5 . . 2 . 25 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 121 | . 12 . 10 1 . 5 11 7 . 7 . . . 4 . . . . . . 3 5 5 . . 2 . . . . . 1 3 4 1 . 4 6 30 Brawler 18 | . . . 1 . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 Duelist 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Sentry 32 | . . . 7 . . . 4 10 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 . 5 Hunter 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Programmer 25 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 7 2 . 3 3 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 30 | 2 4 3 9 3 . 4 7 4 4 8 1 . 1 8 . 1 . 1 . 4 4 7 5 . . 2 . 1 1 . . 3 3 7 3 1 4 5 30 Combat Bots Only 25 | . 4 3 9 3 . 4 6 3 4 8 1 . 1 3 . . . . . 4 3 7 5 . . 1 . 1 1 . . 2 2 7 1 . 4 4 25 Max Kills in Single Turn 30 | 1 3 3 4 3 . 2 4 2 2 3 1 . 1 3 . 1 . 1 . 3 1 4 2 . . 1 . 1 1 . . 2 1 2 1 1 2 2 30 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 24 | . 3 3 4 3 . 2 3 2 2 3 . . 1 2 . . . . . 3 1 4 2 . . 1 . . . . . 1 1 1 . . . . 24 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . . 1 . 1 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1449 | . 97 8 74 32 . 42 140 113 56 32 2 . 21 12 . 7 1 1 . 6 46 8 21 . 2 . . 15 56 3 . 14 31 151 67 8 46 24 313 Missed 506 | . 28 1 24 8 . 10 22 31 30 14 1 . 9 3 . 4 . . . 1 16 3 10 . . . . 7 26 1 . 8 17 52 31 4 25 10 110 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 18275 | . 810 90 815 424 . 477 1847 1171 343 391 10 . 381 229 . 28 18 20 . 99 691 80 215 . 37 27 . 212 768 126 . 223 353 2068 754 60 405 333 4770 Core 2387 | . 81 10 80 120 . 41 166 172 54 99 10 . . 18 . 17 . . . 19 76 . . . 21 . . 48 123 11 . 16 47 247 139 24 100 33 615 Absorbed by Shields 862 | . . . . . . . 192 60 . . . . . . . . . . . . . . . . . . . . . 47 . . . . 68 63 57 . 375 Redirected to Core 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Ignored by Resistances 2940 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361 180 . 92 30 2277 Regen/Repaired (Parts) 3785 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . . 990 . 2709 Core Remaining (%) 67 | 100 . 63 . . . 39 . 38 . . . . 76 . . . . . . 93 . . . . 90 . . . . . . 77 . 77 . . 58 . 30 Volleys Fired 871 | 13 82 10 90 21 . 29 61 94 4 16 . . 1 20 2 1 . 8 . 4 25 10 8 . . 6 . 17 35 3 . 8 44 51 26 5 26 17 134 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . . 1 1 1 1 . 1 . 1 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 2 2 2 Hottest 240 | 70 70 112 112 46 . 46 96 96 50 36 . . 36 43 33 5 . 5 . 43 61 61 61 . . 61 . 61 61 240 . 61 61 100 240 240 240 100 100 Shots Fired 1328 | 26 151 18 161 40 1 58 112 177 6 16 . . 1 20 2 1 . 8 . 4 25 10 8 . . 6 . 17 35 3 . 8 44 51 27 5 42 31 214 Gun 743 | 26 148 5 27 39 1 55 . 118 4 . . . . . 2 . . . . . . . . . . . . . . 1 . . . 10 27 5 42 31 202 Cannon 427 | . . 11 130 . . . 108 56 . . . . . . . . . . . . 8 4 3 . . 3 . 11 4 . . 4 41 41 . . . . 3 Launcher 90 | . 3 2 4 1 . 3 4 3 2 16 . . 1 18 . . . . . 4 7 6 5 . . 1 . . . . . . 1 . . . . . 9 Special 68 | . . . . . . . . . . . . . . 2 . 1 . 8 . . 10 . . . . 2 . 6 31 2 . 4 2 . . . . . . Kinetic 954 | 13 125 5 27 39 1 55 108 170 4 . . . . . 2 . . . . . 8 4 3 . . 3 . 11 4 . . 4 41 51 4 1 35 31 205 Thermal 76 | 13 23 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 23 4 7 . 1 Explosive 89 | . 3 2 4 1 . 3 4 3 2 16 . . 1 18 . . . . . 4 7 6 5 . . 1 . . . . . . 1 . . . . . 8 Electromagnetic 141 | . . 11 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 18 9 5 21 5 . 12 13 13 11 2 . . . 7 3 4 . 6 . . 11 5 1 . . 3 . 6 18 7 . 15 16 20 6 2 10 7 30 Robot Miss Streak 6 | 1 6 2 2 6 . 3 6 2 1 2 . . . 1 . . . 1 . . 4 . 2 . . 1 . 3 2 . . . 4 4 1 1 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 2 Secondary Targets 15 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1071 | 25 89 12 120 20 . 35 66 118 22 7 1 . 5 18 2 13 . 11 . . 56 5 2 2 . 12 . 25 35 2 . 15 39 45 21 7 30 26 185 Core Hits 804 | 5 45 6 61 11 . 18 35 48 10 29 1 . 3 31 . 3 . 2 . 4 23 13 12 1 . 10 . 9 3 . . 12 16 28 14 3 24 20 304 Critical Kills 119 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . . . 2 8 14 3 1 13 15 58 Critical Parts Destroyed 167 | . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . 4 2 . . 2 13 11 2 1 13 13 101 Critical Strikes 338 | 2 2 1 . . . . 5 1 . 1 . . . . 1 . . . . . 8 2 2 . . 2 . 6 4 . . 5 23 29 6 2 28 28 180 Burn 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 310 | . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 2 1 . . 2 . 6 2 . . 4 21 25 5 2 28 28 180 Blast 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sever 14 | . . . . . . . . . . 1 . . . . . . . . . . 7 . 1 . . . . . . . . . 2 2 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Melee Attacks 379 | . . . . . . . . . 30 5 2 . 6 23 . 22 . 7 . . 74 2 5 2 2 11 . 35 9 . . 10 21 21 42 25 19 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . . . 30 5 2 . . 20 . 22 . 7 . . 74 2 5 2 2 10 . . . . . . 21 21 42 25 19 5 1 Piercing 64 | . . . . . . . . . . . . . 6 3 . . . . . . . . . . . 1 . 35 9 . . 10 . . . . . . . Sneak Attacks 56 | . . . . . . . . . 8 . 1 . 1 4 . 3 . 1 . . 11 1 1 . . 6 . 4 2 . . 2 . . 7 2 . 2 . Combat Hostiles 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67439 | 252 1126 357 3531 487 . 956 2392 2696 1907 1676 75 . 290 2457 13 670 . 216 . 312 3123 911 597 154 . 872 . 868 363 . . 886 1161 2448 1426 499 508 489 33721 Guns 7743 | 252 802 16 323 309 . 518 . 1630 36 . . . . . 13 . . . . . . . . . . . . . . . . . . 168 178 17 344 253 2884 Cannons 7666 | . . 208 2205 . . . 1734 792 . . . . . . . . . . . . 50 51 17 . . 37 . 109 67 . . 69 493 1751 . . . . 83 Explosions 40501 | . 324 133 1003 178 . 438 658 274 320 1524 . . 65 1789 . . . . . 312 553 784 497 . . 186 . . . . . 443 100 166 . . . . 30754 Melee 11526 | . . . . . . . . . 1551 152 75 . 225 668 . 670 . 216 . . 2520 76 83 154 . 649 . 759 296 . . 374 568 360 1248 482 164 236 . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 12456 | 105 588 16 323 309 . 518 1734 2369 36 . . . . . 13 . . . . . 50 51 17 . . 37 . 109 67 . . 69 493 1919 52 17 344 253 2967 Thermal 28341 | 147 214 . 157 . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . 27644 Explosive 12257 | . 324 133 846 178 . 438 658 274 320 1524 . . 65 1789 . . . . . 312 553 784 497 . . 186 . . . . . . 100 166 . . . . 3110 Electromagnetic 2856 | . . 208 2205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9796 | . . . . . . . . . 1551 152 75 . . 668 . 670 . 216 . . 2520 76 83 154 . 573 . . . . . . 568 360 1248 482 164 236 . Piercing 1730 | . . . . . . . . . . . . . 225 . . . . . . . . . . . . 76 . 759 296 . . 374 . . . . . . . Highest Corruption 13 | . . . 4 6 6 6 . . . . . . . . 5 5 5 . . 1 1 1 1 1 1 . 10 10 11 11 11 13 . 6 2 2 1 1 1 Average Corruption 3 | . . . 2 4 6 6 . . . . . . . . 5 5 4 . . 1 1 1 1 1 1 . 10 10 10 11 11 11 . 1 1 2 1 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . 27 11 6 23 . . . . . . . . . 11 6 . . . 5 6 7 . . . 2 25 24 17 1 14 . 4 5 4 1 2 10 Message Errors 47 | . . . 7 4 3 6 . . . . . . . . . 3 2 . . . 1 . 1 . . . . 1 7 2 1 3 . . 1 3 . . 2 Matter Fused 56 | . . . 8 3 . 8 . . . . . . . . . 3 2 . . . 2 2 2 . . . . 8 4 5 . 4 . 1 1 . 1 1 1 Heat Flow Errors 29 | . . . 3 1 1 5 . . . . . . . . . 1 1 . . . . . 1 . . . . 5 6 2 . 3 . . . . . . . Energy Discharges 20 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 1 1 . . . 1 2 . 5 . 1 . 1 1 1 . 1 1 Parts Rejected 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 31 | . . . 1 1 1 . . . . . . . . . . 3 . . . . 1 2 2 . . . . 6 3 3 . 2 . 2 1 . . . 3 Data Loss (major) 9 | . . . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . . . . . . . . Misfires 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Weapon Failures 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 1 . . Overflow Damage 4667 | . . 22 123 . . 80 138 13 445 . . . . 117 . 62 . 81 . 3 522 56 19 54 . 87 . 136 66 . . 36 12 138 140 28 . 107 2182 Projectiles 302 | . . 15 83 . . . 60 7 . . . . . . . . . . . . . . . . . . . . . . . . . 137 . . . . . Explosions 2556 | . . 7 40 . . 80 78 6 58 . . . . 47 . . . . . 3 . . 19 . . . . . . . . 36 . . . . . . 2182 Melee 1809 | . . . . . . . . . 387 . . . . 70 . 62 . 81 . . 522 56 . 54 . 87 . 136 66 . . . 12 1 140 28 . 107 . Knockbacks 40 | . . . . . . . 21 7 . . . . . . . . . . . . . . . . . . . 3 . . . . 2 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . 18 6 . . . . . . . . . . . . . . . . . . . 3 . . . . 2 7 . . . . . Secondary 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 567 | . 18 25 95 28 . 16 124 . . 63 . . . 70 . . . . . . . . . . . . . . . . . 91 . 1 . . . . 36 Shots 16 | . 1 1 4 1 . 1 3 . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | 110 248 125 293 262 196 255 388 264 24 20 . . 2 7 . 109 170 . . . 92 48 230 . 1 6 6 284 221 199 5 248 194 198 344 96 162 28 178 Average Temperature 60 | 54 59 59 66 137 101 55 107 67 15 11 . . 2 5 . 55 90 . . . 46 21 86 . 1 6 6 59 51 53 5 67 18 39 46 56 8 12 105 Received Heat Transfer 4251 | . 306 . 285 30 . 306 956 362 24 99 . . 60 36 . 6 9 9 . . 217 9 57 . 21 . . 18 69 15 . 38 51 12 17 4 53 . 1182 Effects 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . 2 20 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 2777 | 592 777 . 200 . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . 137 . . . 960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 4552 | 15 388 183 536 305 . 135 240 438 428 . . . . 897 343 471 . . . . 867 . . . . 275 67 579 922 789 315 947 681 943 806 488 623 848 4552 Initial 542 | . 9 81 . 109 . . 44 59 161 . . . . 300 313 240 . . . . 56 . . . . . 22 32 283 510 315 95 496 288 498 369 214 373 542 Average 415 | 7 216 96 256 237 . 51 97 208 308 . . . . 475 332 372 . . . . 365 . . . . 116 41 324 495 717 297 475 522 647 585 393 446 602 2260 Maximum Alert Level 5 | . 1 . 2 1 . . 1 2 2 . . . . 3 1 2 . . . . 3 . . . . 1 . 2 3 3 1 3 2 3 3 2 2 3 5 Low Security (%) 29 | 100 30 100 29 11 . 100 96 43 17 . . . . . . . . . . . 26 . . . . 65 100 23 1 . . 30 . . . . . . . Level 1 34 | . 69 . 64 88 . . 3 52 59 . . . . 28 100 46 . . . . 43 . . . . 34 . 47 56 . 100 2 9 13 . 51 33 4 . Level 2 25 | . . . 6 . . . . 4 23 . . . . 56 . 53 . . . . 19 . . . . . . 29 20 17 . 39 90 45 81 48 66 61 15 Level 3 8 | . . . . . . . . . . . . . . 15 . . . . . . 10 . . . . . . . 21 82 . 27 . 40 18 . . 34 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 4 . 6 . . . 3 8 6 . . . . 8 . 7 . . . . 9 . . . . 1 . 7 2 . . 8 2 7 3 1 2 3 19 Investigation 24 | . 3 . 4 . . . . 3 2 . . . . 1 . 3 . . . . 3 . . . . . . 1 . . . 1 . 2 . . . . 1 Extermination 13 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 3 1 1 1 1 1 Reinforcement 40 | . 1 . 2 . . . 3 1 4 . . . . 5 . 4 . . . . 2 . . . . 1 . 3 1 . . 6 1 . 2 . 1 2 1 Assault 21 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 16 Garrison 8 | . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 37 | . 1 . 2 . . . 1 1 2 . . . . . . 4 . . . . 2 . . . . . . 3 2 2 . 5 . 1 1 1 4 2 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 . . . . . Times Spotted 682 | . 30 3 39 12 . 10 27 30 16 17 5 . 1 20 5 10 4 2 . 2 42 8 12 . 2 9 5 28 27 10 . 21 14 46 32 16 34 22 121 Peak Tracking Total 30 | . 5 3 6 3 . 4 6 4 5 8 4 . 1 4 5 3 4 6 . 2 6 5 5 . 3 2 5 6 9 5 . 11 3 7 12 5 9 8 30 Tactical Retreats 79 | . . . 1 1 . . . 2 1 4 4 . . 1 . 2 1 2 . 1 7 1 4 . 1 1 . 6 . . . 3 . 10 6 2 7 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . 2 1 2 . . . . 3 4 . . . . 1 . 1 . . . . . . . . . 1 . . 2 . . 1 2 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . 1 . 1 . . . . . 1 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 . . 1 . 1 . . . . . 2 . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . 1 . 1 . . . . . 1 . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 3 2 2 2 6 6 6 6 6 5 5 5 5 4 4 3 3 3 3 5 4 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 59 | . . 1 2 3 . . 1 5 . 2 . . . 3 . . . . . . 5 1 . . . . . . 1 2 . 9 . 5 . 6 5 . 8 Max in Single Turn 8 | . . 1 1 3 . . 1 1 . 2 . . . 1 . . . . . . 1 1 . . . . . . . 1 . 8 . 1 . 1 1 . 3 Garrison Access 13 | . . . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 1 1 . . 1 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 117 | . 9 1 13 . 1 . 8 12 7 1 1 1 . 3 . 7 3 2 4 1 8 1 1 5 . 2 . 5 1 1 1 2 3 3 . 1 5 2 2 Terminals 48 | . 7 . 9 . . . 7 9 5 . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . 1 4 . 2 Fabricators 18 | . . . . . . . . . 1 . . . . 3 . 4 . . . . 5 . . . . . . 2 . . . . 2 1 . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . . Garrison Access 13 | . . . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 1 1 . . 1 2 . Total Hacks 362 | . 22 1 36 . 1 . 31 32 15 1 1 6 . 9 . 15 7 4 27 1 29 6 1 17 . 10 . 9 3 1 25 5 12 14 . 1 9 5 6 Successful 253 | . 13 1 22 . 1 . 17 19 10 1 1 6 . 5 . 11 7 4 27 1 20 6 1 17 . 9 . 5 1 . 25 2 8 4 . 1 5 2 1 Failed 108 | . 9 . 14 . . . 13 13 5 . . . . 4 . 4 . . . . 9 . . . . 1 . 4 2 1 . 3 4 10 . . 4 3 5 Catastrophic 14 | . 2 . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 4 . . . 1 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 363 | . 10 . 17 . . . 16 13 4 . . . . 33 . 14 . . . . 50 . . . . 21 . 17 19 1 . 28 15 20 15 21 21 13 15 Terminals 140 | . 20 . 27 . . . 28 29 12 . . . . . . . . . . 1 . 6 . . . . . . 3 1 . . . . . 1 6 . 6 Fabricators 63 | . . . . . . . . . 2 . . . . 9 . 9 . . . . 24 . . . . . . 4 . . . . 11 4 . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 5 . . . . . . . . . . . . 5 . . . . 2 . . . . 9 . 3 . . . . . 9 . . . . . Garrison Access 24 | . . . . . . . 3 1 . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 5 1 1 . . 3 5 . Terminal Hacks 158 | . 9 1 11 . 1 . 14 14 5 1 1 6 . . . . 7 4 27 1 . 6 1 17 . . . . 1 . 25 . . . . 1 4 . 1 Record 54 | . . . . . 1 . . . . . . . . . . . 5 3 7 1 . 6 . 6 . . . . . . 25 . . . . . . . . Part Schematic 22 | . . . . . . . . . . . . 6 . . . . . . 13 . . . . 3 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 1 . . . 3 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 23 | . 4 . 3 . . . 2 5 2 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Open Door 15 | . . 1 . . . . . 2 . 1 1 . . . . . 2 1 . . . . 1 . . . . . 1 . . . . . . 1 4 . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 26 | . . . . . . . . . 1 . . . . 3 . 3 . . . . 12 . . . . . . 1 . . . . 6 . . . . . . Network Status 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . Load Schematic 13 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 7 . . . . . . . . . . . 2 . . . . . . Build 8 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 4 . . . . . . . . . . . . 4 . . . . 2 . . . . 8 . 1 . . . . . 3 . . . . . Insert Component 13 | . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . 1 . . . . . 2 . . . . . Analyze 9 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 1 . . 1 2 . Seal Access 12 | . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 1 . . 1 2 . Unauthorized Hacks 31 | . 4 . 5 . . . 2 4 4 . . . . 2 . 3 . . . . 5 . . . . . . 1 . . . . 1 . . . . . . Terminals 11 | . 2 . 3 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 3 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 5 . . . . . . 1 . . . . 1 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . 10 . . . 6 7 5 . . . . 2 . 5 . . . 1 6 1 . . . 1 . 4 . 1 . 2 2 2 . . . . 1 Full Trace Events 7 | . . . 2 . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . 5 . 5 . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 122 | . . . 1 . . . . . . . . 6 . 8 . 1 . . 13 . 21 . . 3 . 14 . . . . . 38 16 1 . . . . . Parts Built 10 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . 4 . . . . . . Authchips 6 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 2 . . . . . . Time 238 | . . . . . . . . . . . . . . 51 . . . . . . 102 . . . . . . . . . . . 85 . . . . . . Total Part Build Rating 73 | . . . . . . . . . . . . . . 8 . . . . . . 37 . . . . . . . . . . . 28 . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 186 | . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . 1 . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . . . . . Parts Damaged 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . 2 . 3 3 2 . 3 2 . . . . . . Non-combat 17 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . 3 1 . . 3 2 . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . . Robot Hacks Applied 26 | . . . . . . . . . . . . . . 2 . . . . . . 8 . . . . 2 . 4 3 2 . 3 2 . . . . . . parse_system 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 2 . . . . . . . . . no_distress 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 1 . . . . . . find_chute 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . check_alert 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . 1 2 . . . . . . . 2 . . . . . . . . . . 14 . . . . . . . . . . Allies Hacked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 7 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 171 | . . . . 3 . . . 3 1 2 . 7 . 3 1 7 . 2 . . 8 . . . . 7 . 3 39 5 . 10 3 . 8 . . . 59 Largest Group 31 | . . . . 3 . . . 3 1 2 . 7 7 7 1 6 . . . . 4 . . . . 7 1 4 23 27 21 13 2 . 3 3 . . 31 Highest-Rated Group 1577 | . . . . 40 . . . 93 32 48 . 231 231 356 31 185 . . . . 222 . . . . 603 96 384 1142 1577 1243 986 206 . 345 117 . . 1144 Highest-Rated Ally 269 | . . . . 16 . . . 31 32 32 . 41 41 85 31 32 . . . . 70 . . . . 96 96 96 159 159 153 96 103 . 122 39 . . 269 Zionite Dispatches 23 | . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 3 . 1 4 . . 3 2 . 3 . . . . Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Light 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 . . 2 . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 29 | . . . . . . . . . . . . 1 2 1 . 12 . . . . 1 . . . . 7 . 3 1 . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 7 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . EXPLORE 17 | . . . . . . . . . . . . . 2 . . 9 . . . . . . . . . 3 . 3 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 1041 | . . . . 20 . . . 35 9 11 . . 12 68 17 48 . . . . 89 . . . . 15 . 62 192 85 . 64 8 . 24 . . . 282 Total Damage 36766 | . . . . 204 . . . 633 304 390 . . 411 2281 189 1238 . . . . 2177 . . . . 483 . 2929 7069 3171 . 2556 609 . 1023 . . . 11099 Kills 173 | . . . . 4 . . . 7 7 2 . . 1 19 . 8 . . . . 20 . . . . 5 . 13 26 10 . 12 3 . 5 . . . 31 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total 12 | . 3 . 1 . . . 3 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 3 . . . . . 1 3 2 1 . . . 2 1 . 2 . 3 . . 2 . . . . . . . . . . . . . . Drone Launches 31 | . . . . . . . . . . . . 3 2 . . 18 . . . . . . . . . 5 . 3 . . . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 4 . 3 . . . . . . . . . . . Zionite Intel Received 56 | . . . . . . . . . . . . . . 6 . 1 . . . . 8 . . . . 3 . 3 3 . . 5 2 5 1 6 6 3 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Emergency Access 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 2 . 1 Trap Installations 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Terminals 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 23854 | 119 831 651 2049 742 237 776 1288 1636 489 533 514 450 451 763 38 366 339 251 25 535 1240 549 792 118 237 404 44 760 733 374 53 346 881 1045 831 561 648 359 796 Spaces Moved 29143 | 49 478 483 1327 551 215 474 701 844 909 902 934 933 304 973 93 661 783 574 76 1246 2280 1084 881 190 441 668 96 1278 794 271 42 524 981 1114 999 874 1080 813 1223 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 208 | 43 123 10 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4916 | . 355 473 1295 551 215 474 701 844 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24013 | . . . . . . . . . 909 902 934 933 304 965 93 661 783 574 76 1246 2280 1084 881 190 441 668 96 1278 794 271 42 524 981 1114 999 874 1080 813 1223 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 95 115 120 110 110 110 120 145 34 34 34 34 34 33 33 24 33 33 33 33 16 31 26 42 46 41 41 38 38 45 45 45 49 46 40 29 24 17 18 Average Speed 55 | 146 115 125 126 119 110 142 139 149 34 34 34 39 112 49 33 33 33 33 33 33 34 41 41 45 46 43 41 38 42 45 45 46 49 52 45 42 34 28 26 Slowest Speed 240 | 160 160 240 240 155 110 155 170 170 34 94 34 94 166 115 33 100 33 33 33 33 90 42 42 46 46 111 41 43 63 45 45 53 55 123 46 113 39 104 112 Overloaded Moves 782 | . . . . . . . . . . . . . . . . 3 . . . . 24 12 38 . . . . . . . . . . . 26 50 43 68 518 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Exploration Rate (%) 68 | 3 96 98 94 96 62 95 58 94 29 94 96 89 97 24 87 35 92 70 68 98 48 96 77 61 72 29 79 31 82 76 64 66 19 84 37 90 80 24 43 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 39 | . 2 1 2 2 1 . . 3 1 . . . . . . . . . 1 . 14 2 . 3 . . . 3 . . . . . 2 . 2 . . . Known Exits Taken 29 | . . . 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 1 . 2 . 1 . . . 4 7 3 . . . . 3 7 . 3 . 3 4 . 4 . . . . . . . . . . . . . . Spaces Dug 247 | . 7 . . . . 23 2 15 9 12 1 . . 16 . 6 . 2 . . 17 1 4 . 2 1 . 11 3 . . 3 18 7 26 15 15 3 28 Terrain Destroyed 1402 | . 19 14 40 . . 37 50 44 17 78 1 . 11 132 . 6 . 2 . 37 91 81 45 . 2 7 . 11 3 . . 168 18 61 28 15 17 8 359 Melee 131 | . . . . . . . . . 9 2 1 . . 7 . 6 . 2 . . 17 1 4 . 2 1 . 11 3 . . 3 8 6 21 12 11 3 1 Projectile 69 | . . . . . . . 34 18 . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 3 4 . . AOE 1181 | . 19 14 40 . . 37 16 26 8 76 . . 11 125 . . . . . 37 74 80 41 . . 6 . . . . . 165 10 52 . . . . 344 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 34829 | 69 625 507 1532 589 216 516 892 1093 1029 1101 1128 1012 400 1197 97 771 862 619 75 1363 2601 1161 1284 219 473 756 100 1469 1159 520 75 603 1296 1484 1279 1025 1273 895 1464 Wait 3285 | 1 31 5 71 3 . 2 67 76 13 128 188 64 85 118 . 52 77 25 . 106 141 54 372 . 29 38 . 120 300 235 34 51 191 231 166 65 61 44 41 Move 29105 | 48 477 482 1326 550 214 473 700 843 908 901 933 932 303 973 92 660 782 573 75 1245 2279 1083 880 189 440 668 95 1277 793 270 41 523 980 1113 998 873 1079 812 1222 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | . 12 3 12 2 . 1 15 14 6 1 2 3 . 10 1 7 1 . . 1 16 1 1 5 1 3 . 3 2 2 . . 11 16 . 12 8 1 3 Fast Attach 212 | 7 2 1 7 2 . 2 15 10 4 5 . 3 . 14 . 4 . . . 1 8 4 . 8 . 8 2 3 4 3 . 5 14 10 8 12 26 3 17 Attach 100 | . 2 . 3 3 . 3 10 3 8 5 . . 3 7 . 1 1 . . 1 11 . . 1 . 1 . . . . . 2 3 3 6 6 4 1 12 Detach 42 | . . . . . 2 1 . 4 2 5 . 1 1 5 . . . . . . 2 . . 1 . 1 1 . . . . . . 2 4 3 1 1 5 Swap 293 | . 14 5 13 5 . 4 10 22 4 1 1 2 . 13 1 6 1 2 . 3 29 4 15 1 . 8 . 9 6 2 . 3 16 13 20 5 25 8 22 Drop 275 | . 5 1 10 3 . 1 14 27 15 5 2 6 1 14 1 11 . . . 2 15 3 . 12 1 11 2 4 4 5 . 1 16 21 9 19 24 3 7 Fire 871 | 13 82 10 90 21 . 29 61 94 4 16 . . 1 20 2 1 . 8 . 4 25 10 8 . . 6 . 17 35 3 . 8 44 51 26 5 26 17 134 Melee 379 | . . . . . . . . . 30 5 2 . 6 23 . 22 . 7 . . 74 2 5 2 2 11 . 35 9 . . 10 21 21 42 25 19 5 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Rewire 39 | . . . . . . . . . 9 29 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap 12 | . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 . . 1 . 1 . . . . . 2 . . . . . Miscellaneous 8 | . . . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Build established: Scavenger-Mutant 951 | -10/Materials | Entered Mines 1017 | -10/Mines | Discovered new exit (range 12) 1037 | -10/Mines | Learned location of Mines (-9) 1040 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1243 | -10/Mines | Build established: Mutant 1322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1324 | -10/Mines | Found Prototype Device 1602 | -10/Mines | Entered Materials 1602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -9/Materials | Identified exit to Mines 1947 | -9/Materials | Destroyed 9 combat bots 1950 | -9/Materials | Discovered new exit (range 16) 2717 | -9/Materials | Identified Exp. Sensor Array 2980 | -9/Materials | Repaired Broken Exp. Sensor Array? 3121 | -9/Materials | Discovered new exit (range 11) 3435 | -9/Materials | Discovered new exit (range 6) 3651 | -9/Materials | Entered Mines 3672 | -9/Mines | Discovered new exit (range 5) 3693 | -9/Mines | Found DCF Scrap (13 items) 3736 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3756 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3766 | -9/Mines | Learned Materials terminal intel 3768 | -9/Mines | Discovered new exit (range 8) 3770 | -9/Mines | Discovered new exit (range 3) 3886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3982 | -9/Mines | Learned 4 Materials zone layouts 4328 | -9/Mines | Learned location of Zion (-7) 4352 | -9/Mines | Destroyed YI-UF0 4378 | -9/Mines | Lost 3 allies 4393 | -9/Mines | Entered Exiles 4420 | -9/Exiles | Met 8R-AWN 4441 | -9/Exiles | Met EX-HEX 4473 | -9/Exiles | Met EX-BIN 4487 | -9/Exiles | Met EX-DEC 4617 | -9/Exiles | Discovered new exit (range 14) 4630 | -9/Exiles | Entered Mines 4771 | -8/Mines | Core integrity fell below 50% 4884 | -8/Mines | Discovered new exit (range 14) 5393 | -8/Mines | Discovered new exit (range 8) 5406 | -8/Mines | Entered Materials 5406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5407 | -8/Materials | Identified exit to Factory 5407 | -8/Materials | Identified exit to Storage 5408 | -8/Materials | Loaded intel: 12 terminal locations 5604 | -8/Materials | Discovered exit to Storage (range 7) 5634 | -8/Materials | Lost 9 parts (1p4n3u1w) 5906 | -8/Materials | Lost 3 parts (1n1u1w) 6442 | -8/Materials | Central database locked down 6694 | -8/Materials | Entered Storage 6884 | -8/Storage | Garrison activated, responded to threat 6922 | -8/Storage | Lost 3 parts (1p2u) 7152 | -8/Storage | Build established: Scavenger-Mutant 7188 | -8/Storage | Garrison activated, responded to threat 7201 | -8/Storage | Allied Derelicts emerged from ambush trap array 7400 | -8/Storage | Core integrity fell below 50% 7460 | -8/Storage | Discovered exit to Factory (range 14) 7512 | -8/Storage | Build established: Mutant 7723 | -8/Storage | Learned location of Armory (-4) 7758 | -8/Storage | Found Prototype Launcher 7758 | -8/Storage | Identified Scatter Rocket Array 8330 | -8/Storage | Entered Factory 8330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8469 | -7/Factory | Identified exit to Lower Caves 8819 | -7/Factory | Entered Lower Caves 9037 | -7/Lower Caves | Destroyed 8 combat bots 9076 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9091 | -7/Lower Caves | Learned location of 1 exit from Factory 9112 | -7/Lower Caves | Spotted B-75 Beast 9298 | -7/Lower Caves | Discovered new exit (range 9) 9302 | -7/Lower Caves | Identified exit to Lower Caves 9352 | -7/Lower Caves | Entered another Lower Caves area 9531 | -7/Lower Caves | Discovered new exit (range 6) 9533 | -7/Lower Caves | Identified exit to Factory 9539 | -7/Lower Caves | Ambushed by wild Derelicts 9669 | -7/Lower Caves | Learned 4 Factory zone layouts 9722 | -7/Lower Caves | Identified exit to Zion 9779 | -7/Lower Caves | Learned Factory terminal intel 9866 | -7/Lower Caves | Entered Zion 9894 | -7/Zion | Discovered new exit (range 15) 9899 | -7/Zion | Identified exit to Proximity Caves 9908 | -7/Zion | Received a visual enhancement algorithm 9942 | -7/Zion | Found GAL Module 9961 | -7/Zion | Learned 12 Factory zone layouts 10012 | -7/Zion | Found CR-A16's Pointy Stick 10026 | -7/Zion | Met Imprinter 10032 | -7/Zion | Imprinted 10034 | -7/Zion | Declared Zion's savior 10089 | -7/Zion | Given the Hacking Drone Bay 10138 | -7/Zion | Gained Derelict followers 10139 | -7/Zion | Learned 4 Factory zone layouts 10149 | -7/Zion | Found Prototype Device 10149 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10316 | -7/Zion | Entered Proximity Caves 10316 | -6/Proximity Caves | Accompanied by 9 allies 10386 | -6/Proximity Caves | Learned location of 1 exit from Factory 10482 | -6/Proximity Caves | Spotter reported a threat 10516 | -6/Proximity Caves | Spotter reported a threat 10548 | -6/Proximity Caves | Spotted B-75 Beast 10579 | -6/Proximity Caves | Allies destroyed B-75 Beast 10610 | -6/Proximity Caves | Lost 5 parts (4n1u) 10733 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10767 | -6/Proximity Caves | Entered Factory 10767 | -6/Factory | Accompanied by 5 allies 10767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10768 | -6/Factory | Identified exit to Factory 10769 | -6/Factory | Identified exit to Lower Caves 10770 | -6/Factory | Loaded intel: 26 terminal locations 10900 | -6/Factory | Retrieved Zion intel report: Active Terminals 11074 | -6/Factory | Retrieved Zion intel report: Trap Installations 11075 | -6/Factory | Zion Heavy squad teleported in 11117 | -6/Factory | Search patrols dispatched 11129 | -6/Factory | Zion Trap Resupply teleported in 11210 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11219 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11224 | -6/Factory | Retrieved Zion intel report: Emergency Access 11267 | -6/Factory | Found Prototype Protection 11267 | -6/Factory | Identified Zio. Weapon Casing 11291 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11416 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11467 | -6/Factory | First assault squad dispatched 11530 | -6/Factory | Sucked down chute 11530 | -6/Factory | Entered Waste 11531 | -6/Waste | Met a frightened Derelict 11534 | -6/Waste | Spotted C-40 Crusher 11545 | -6/Waste | EMP discharged 11545 | -6/Waste | Spotted C-40 Crusher 11547 | -6/Waste | Spotted C-40 Crusher 11549 | -6/Waste | Spotted C-40 Crusher 11550 | -6/Waste | Spotted C-40 Crusher 11554 | -6/Waste | Spotted C-40 Crusher 11561 | -6/Waste | Discovered new exit (range 14) 11568 | -6/Waste | Identified exit to Factory 11568 | -6/Waste | Entered Factory 11601 | -6/Factory | Build established: Scout 11643 | -6/Factory | Allied Derelicts emerged from ambush trap array 11758 | -6/Factory | Retrieved Zion intel report: Branch Access 11759 | -6/Factory | Zion Infowar Resupply teleported in 11817 | -6/Factory | Discovered exit to Factory (range 63) 11833 | -6/Factory | Discovered exit to Factory (range 63) 11907 | -6/Factory | Lost 3 allies 11919 | -6/Factory | Zion Infowar Resupply teleported in 11934 | -6/Factory | Entered Lower Caves 11994 | -6/Lower Caves | Encountered a Warlord checkpoint 12021 | -6/Lower Caves | Learned Factory emergency access door positions 12036 | -6/Lower Caves | Learned Factory trap positions 12036 | -6/Lower Caves | Learned Armory emergency access door positions 12036 | -6/Lower Caves | Learned Research terminal intel 12226 | -6/Lower Caves | Learned Factory security intel 12231 | -6/Lower Caves | Discovered new exit (range 10) 12273 | -6/Lower Caves | Identified exit to Lower Caves 12273 | -6/Lower Caves | Entered another Lower Caves area 12370 | -6/Lower Caves | Learned 8 Factory zone layouts 12431 | -6/Lower Caves | Discovered new exit (range 8) 12438 | -6/Lower Caves | Learned Research security intel 12438 | -6/Lower Caves | Learned Armory security intel 12438 | -6/Lower Caves | Learned Research terminal intel 12524 | -6/Lower Caves | Identified exit to Data Miner 12524 | -6/Lower Caves | Entered Data Miner 12524 | -6/Data Miner | Discovered new exit (range 6) 12526 | -6/Data Miner | Identified exit to Proximity Caves 12531 | -6/Data Miner | Met Data Miner 12537 | -6/Data Miner | Learned location of Section 7 (-2) 12537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12542 | -6/Data Miner | Received God Mode back door access code from Data Miner 12549 | -6/Data Miner | Entered Proximity Caves 12731 | -5/Proximity Caves | Learned Factory terminal intel 13014 | -5/Proximity Caves | Found DCF Scrap (13 items) 13084 | -5/Proximity Caves | Entered Factory 13084 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13085 | -5/Factory | Identified exit to Upper Caves 13086 | -5/Factory | Loaded intel: 104 trap records 13089 | -5/Factory | Loaded intel: 26 terminal locations 13093 | -5/Factory | Retrieved Zion intel report: Branch Access 13119 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13167 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13360 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13364 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13421 | -5/Factory | Fabricated H-66 Slayer? 13556 | -5/Factory | Discovered new exit (range 9) 13559 | -5/Factory | Identified exit to Factory 13569 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13615 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13679 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13680 | -5/Factory | Zion Hacking Resupply teleported in 13892 | -5/Factory | Zion Light squad teleported in 13898 | -5/Factory | Noticed a derelict Sapper rigging charges 13901 | -5/Factory | Garrison activated, responded to threat 13917 | -5/Factory | Found Zio. Weapon Casing 13978 | -5/Factory | Zion Recon squad teleported in 14017 | -5/Factory | Fabricated Cmb. Antigrav System? 14069 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 14071 | -5/Factory | Fabricated H-66 Slayer? 14111 | -5/Factory | Fabricated Exp. Targeting Computer? 14284 | -5/Factory | First assault squad dispatched 14324 | -5/Factory | Entered Upper Caves 14325 | -5/Upper Caves | Encountered a Warlord checkpoint 14389 | -5/Upper Caves | Attracted the attention of an 0b10 base 14418 | -5/Upper Caves | Destroyed 7 combat bots 14418 | -5/Upper Caves | Learned Factory stockpile data 14418 | -5/Upper Caves | Learned Armory emergency access door positions 14418 | -5/Upper Caves | Learned Research emergency access door positions 14418 | -5/Upper Caves | Learned Armory trap positions 14418 | -5/Upper Caves | Learned location of 1 exit from Research 14551 | -5/Upper Caves | Build established: Machinist-Scout 14590 | -5/Upper Caves | Learned location of 1 exit from Factory 14779 | -5/Upper Caves | Discovered new exit (range 14) 14810 | -5/Upper Caves | Identified exit to Upper Caves 14873 | -5/Upper Caves | Entered another Upper Caves area 14888 | -5/Upper Caves | Discovered exit to Factory (range 6) 15335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15620 | -5/Upper Caves | Discovered new exit (range 7) 15622 | -5/Upper Caves | Identified exit to Zhirov 15665 | -5/Upper Caves | Entered Zhirov 15665 | -5/Zhirov | Discovered new exit (range 3) 15666 | -5/Zhirov | Identified exit to Proximity Caves 15685 | -5/Zhirov | Learned location of Quarantine (-2) 15685 | -5/Zhirov | Learned location of Command (-1) 15700 | -5/Zhirov | Found Alien Artifact 15700 | -5/Zhirov | Identified Integrated Dissipator 15700 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15709 | -5/Zhirov | Found Alien Artifact 15783 | -5/Zhirov | Entered Proximity Caves 15859 | -4/Proximity Caves | Build established: Machinist-Ninja 15911 | -4/Proximity Caves | Learned location of 1 exit from Research 16020 | -4/Proximity Caves | Entered Factory 16020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16021 | -4/Factory | Identified exit to Armory 16022 | -4/Factory | Identified exit to Research 16087 | -4/Factory | Discovered new exit (range 24) 16175 | -4/Factory | Identified exit to Upper Caves 16196 | -4/Factory | Retrieved Zion intel report: Guard Positions 16197 | -4/Factory | Zion Thermal Resupply teleported in 16218 | -4/Factory | Zion Light squad teleported in 16292 | -4/Factory | Discovered exit to Research (range 15) 16394 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16395 | -4/Factory | Zion Light squad teleported in 16414 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16424 | -4/Factory | Sucked down chute 16424 | -4/Factory | Entered Waste 16431 | -4/Waste | Spotted C-40 Crusher 16435 | -4/Waste | Found Prototype Device 16435 | -4/Waste | Identified Exp. Transmission Jammer 16439 | -4/Waste | EMP discharged 16439 | -4/Waste | System corruption reached 10% 16445 | -4/Waste | Spotted C-40 Crusher 16452 | -4/Waste | Spotted C-40 Crusher 16458 | -4/Waste | Spotted C-40 Crusher 16462 | -4/Waste | Discovered new exit (range 14) 16462 | -4/Waste | Spotted C-40 Crusher 16468 | -4/Waste | Identified exit to Factory 16468 | -4/Waste | Entered Factory 16559 | -4/Factory | Build established: Machinist-Scout 16623 | -4/Factory | 6 allies followed down the chute 16642 | -4/Factory | Retrieved Zion intel report: Trap Installations 16705 | -4/Factory | Retrieved Zion intel report: Emergency Access 16770 | -4/Factory | Repaired Lrn. Missile Launcher? 16797 | -4/Factory | Garrison activated, responded to threat 16937 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 16985 | -4/Factory | Zion Light squad teleported in 17028 | -4/Factory | Lost 3 allies 17123 | -4/Factory | Discovered new exit (range 16) 17128 | -4/Factory | Identified exit to Extension 17228 | -4/Factory | Entered Extension 17243 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 17244 | -4/Extension | Zion Infowar Resupply teleported in 17255 | -4/Extension | Rescued a captive Derelict 17256 | -4/Extension | Rescued a captive Derelict 17260 | -4/Extension | Rescued a captive Derelict 17263 | -4/Extension | Rescued a captive Derelict 17287 | -4/Extension | Rescued a captive Derelict 17288 | -4/Extension | Rescued a captive Derelict 17296 | -4/Extension | Rescued a captive Derelict 17298 | -4/Extension | Rescued a captive Derelict 17301 | -4/Extension | Rescued a captive Derelict 17302 | -4/Extension | Rescued a captive Derelict 17305 | -4/Extension | Rescued a captive Derelict 17314 | -4/Extension | Rescued a captive Derelict 17321 | -4/Extension | Rescued a captive Derelict 17322 | -4/Extension | Rescued a captive Derelict 17334 | -4/Extension | Zion Fire squad teleported in 17336 | -4/Extension | Retrieved Zion intel report: Guard Positions 17345 | -4/Extension | Build established: Scavenger-Ninja 17606 | -4/Extension | Spotted B-86 Titan 17611 | -4/Extension | Allies destroyed B-86 Titan 17634 | -4/Extension | Spotted B-86 Titan 17639 | -4/Extension | Discovered exit to Research (range 3) 17671 | -4/Extension | Retrieved Zion intel report: Emergency Access 17672 | -4/Extension | Zion Light squad teleported in 17683 | -4/Extension | Allies destroyed B-86 Titan 17717 | -4/Extension | Lost 10 allies 17728 | -4/Extension | First assault squad dispatched 17745 | -4/Extension | Zion Light squad teleported in 17843 | -4/Extension | Rescued A7 17850 | -4/Extension | Lost 6 allies 17863 | -4/Extension | Discovered exit to Research (range 10) 17863 | -4/Extension | Discovered new exit (range 6) 17866 | -4/Extension | Identified exit to Cetus 17961 | -4/Extension | Entered Cetus 17961 | -4/Cetus | Accompanied by 22 allies (A7) 17966 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17968 | -4/Cetus | Spotted Cetus Guard 17968 | -4/Cetus | Spotted Cetus Guard 17970 | -4/Cetus | Spotted Cetus Guard 17971 | -4/Cetus | Spotted Cetus Guard 17981 | -4/Cetus | Allies destroyed Cetus Guard 17984 | -4/Cetus | Allies destroyed Cetus Guard 17985 | -4/Cetus | Allies destroyed Cetus Guard 17987 | -4/Cetus | Allies destroyed Cetus Guard 18021 | -4/Cetus | Started Cetus Manufacturing Module 18040 | -4/Cetus | Escorted A7 to Cetus Mainframe 18046 | -4/Cetus | Manufactured an Enhanced Grunt 18071 | -4/Cetus | Manufactured an Enhanced Grunt 18096 | -4/Cetus | Manufactured an Enhanced Grunt 18096 | -4/Cetus | Build established: Commander-Ninja 18121 | -4/Cetus | Manufactured an Enhanced Grunt 18146 | -4/Cetus | Manufactured an Enhanced Grunt 18177 | -4/Cetus | Discovered new exit (range 15) 18219 | -4/Cetus | Spotted Cetus Guard 18219 | -4/Cetus | Spotted Cetus Guard 18223 | -4/Cetus | Spotted Cetus Guard 18228 | -4/Cetus | Spotted Cetus Guard 18238 | -4/Cetus | Allies destroyed Cetus Guard 18241 | -4/Cetus | Allies destroyed Cetus Guard 18245 | -4/Cetus | Allies destroyed Cetus Guard 18248 | -4/Cetus | Allies destroyed Cetus Guard 18252 | -4/Cetus | Discovered exit to Research (range 15) 18258 | -4/Cetus | Scared off Revision 17 18275 | -4/Cetus | Lost 5 allies 18280 | -4/Cetus | Identified exit to Archives 18335 | -4/Cetus | Entered Archives 18335 | -4/Archives | Accompanied by 21 allies (A7) 18340 | -4/Archives | Received a hacking code to weaken MAIN.C 18340 | -4/Archives | Met Zhirov 18346 | -4/Archives | Reinforcements dispatched to Archives 18346 | -4/Archives | Read partially decrypted archive contents 18347 | -4/Archives | Discovered new exit (range 15) 18353 | -4/Archives | Identified exit to Hub_04(d) 18388 | -4/Archives | Entered Hub_04(d) 18388 | -4/Hub_04(d) | Accompanied by 8 allies 18406 | -4/Hub_04(d) | Lost 3 allies 18432 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 18433 | -4/Hub_04(d) | Zion Fire squad teleported in 18495 | -4/Hub_04(d) | Garrison activated, responded to threat 18538 | -4/Hub_04(d) | Zion Light squad teleported in 18553 | -4/Hub_04(d) | Lost 5 allies 18592 | -4/Hub_04(d) | Zion Light squad teleported in 18613 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 18618 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 18629 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 18665 | -4/Hub_04(d) | Lost 4 allies 18665 | -4/Hub_04(d) | Spotted B-86 Titan 18673 | -4/Hub_04(d) | Identified Transdimensional Reconstructor 18673 | -4/Hub_04(d) | Warped through subspace 18691 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 18698 | -4/Hub_04(d) | Discovered exit to Research (range 7) 18704 | -4/Hub_04(d) | Lost 5 allies 18722 | -4/Hub_04(d) | Network Hub disabled 18734 | -4/Hub_04(d) | Entered Research 18734 | -3/Research | Evolved 2 slots: Utility x2 18735 | -3/Research | Identified exit to Testing 18735 | -3/Research | Identified exit to Research 18738 | -3/Research | Loaded intel: 23 terminal locations 18765 | -3/Research | Found Prototype Processor 18804 | -3/Research | Found Exp. Signal Interpreter 18926 | -3/Research | Fabricated Cmb. Antigrav System (x2) 19001 | -3/Research | Retrieved Zion intel report: Unaware Analyses 19002 | -3/Research | Zion Trap Resupply teleported in 19066 | -3/Research | Identified Spectral Analyzer 19236 | -3/Research | Build established: Machinist-Ninja 19425 | -3/Research | Retrieved Zion intel report: Component Schematics 19426 | -3/Research | Zion Heavy squad teleported in 19523 | -3/Research | Fabricated Hyp. Gauss Cannon? 19615 | -3/Research | Entered Testing 19643 | -3/Testing | Found Prototype Device 19647 | -3/Testing | Identified Exp. EM Disruption Field 19657 | -3/Testing | Retrieved Zion intel report: Active Terminals 19690 | -3/Testing | Found Fusion Bomb Launcher 19754 | -3/Testing | Found Prototype Ballistic Gun 19776 | -3/Testing | Found Prototype Hackware 19776 | -3/Testing | Identified Ghost Barrier 19785 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 19828 | -3/Testing | Retrieved Zion intel report: Active Garrisons 19863 | -3/Testing | Found Prototype Ballistic Cannon 19863 | -3/Testing | Identified Omega Cannon 19960 | -3/Testing | Spotted PH-UM63V5XL1N 20115 | -3/Testing | Lost 4 parts (2n1u1w) 20285 | -3/Testing | Retrieved Zion intel report: Main Access 20287 | -3/Testing | Identified Hyp. Multirail 20346 | -3/Testing | Build established: Hacker-Mutant 20376 | -3/Testing | Garrison activated, responded to threat 20424 | -3/Testing | Destroyed 7 combat bots 20434 | -3/Testing | Found Exp. Hacking Suite 20459 | -3/Testing | Spotted Striker 20556 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 20615 | -3/Testing | First assault squad dispatched 20660 | -3/Testing | Entered Research 20660 | -2/Research | Evolved 2 slots: Utility x2 20661 | -2/Research | Loaded intel: 23 terminal locations 20697 | -2/Research | Spotted B-90 Cyclops 21032 | -2/Research | Build established: Hacker-Scout 21166 | -2/Research | Retrieved Zion intel report: Active Terminals 21167 | -2/Research | Zion Light squad teleported in 21281 | -2/Research | Zion Heavy squad teleported in 21313 | -2/Research | Spotted B-90 Cyclops 21396 | -2/Research | Zion Fire squad teleported in 21413 | -2/Research | Discovered new exit (range 18) 21456 | -2/Research | Build established: Hacker-Ninja 21473 | -2/Research | Identified exit to Quarantine 21491 | -2/Research | Entered Quarantine 21491 | -2/Quarantine | Accompanied by 3 allies 21531 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 21557 | -2/Quarantine | Found Alien Artifact 21562 | -2/Quarantine | Found Alien Artifact 21562 | -2/Quarantine | Identified Dimensional Node Initializer 21562 | -2/Quarantine | Initialized slip node 21577 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 21597 | -2/Quarantine | Found Alien Artifact 21607 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 21629 | -2/Quarantine | Found Alien Artifact 21652 | -2/Quarantine | Found Alien Energy Cannon 21674 | -2/Quarantine | Found Alien Artifact 21674 | -2/Quarantine | Identified Core Reset Matrix 21674 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21674 | -2/Quarantine | Identified Terrabomb 21674 | -2/Quarantine | Identified Core Cannon 21674 | -2/Quarantine | Identified Subatomic Replicator 21674 | -2/Quarantine | Used Core Reset Matrix 21678 | -2/Quarantine | Detected hypermatrix surge 21678 | -2/Quarantine | Sensed 12 artifacts in vicinity 21702 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21782 | -2/Quarantine | Spotted Alpha 7 21789 | -2/Quarantine | Found Sigix Terminator 21790 | -2/Quarantine | Warped through subspace to slip node 21794 | -2/Quarantine | Found Transdimensional Reconstructor 21816 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 21848 | -2/Quarantine | Retrieved Zion intel report: Branch Access 21852 | -2/Quarantine | Build established: Hacker-Scout 21866 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 21893 | -2/Quarantine | Discovered new exit (range 5) 21895 | -2/Quarantine | Identified exit to Access 21898 | -2/Quarantine | Found Prototype Processor 21898 | -2/Quarantine | Identified Exp. Signal Interpreter 21918 | -2/Quarantine | Found Phase Redirector 21921 | -2/Quarantine | Warped through subspace to slip node 21923 | -2/Quarantine | Found Dimensional Node Initializer 21927 | -2/Quarantine | Found Transdimensional Reconstructor 22002 | -2/Quarantine | Spotted Fortress 22050 | -2/Quarantine | Discovered new exit (range 6) 22052 | -2/Quarantine | Identified exit to Section 7 22052 | -2/Quarantine | Entered Section 7 22053 | -2/Section 7 | Sensed 21 artifacts in vicinity 22155 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 22160 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 22171 | -2/Section 7 | Spotted B-90 Cyclops 22192 | -2/Section 7 | Spotted S7 Guard 22211 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 22225 | -2/Section 7 | Found Integrity Redistributor 22225 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-136) 22250 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 22277 | -2/Section 7 | Found Integrated Reactor 22277 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22284 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 22296 | -2/Section 7 | Found Integrity Redistributor 22304 | -2/Section 7 | Found Prototype Device 22304 | -2/Section 7 | Identified Adv. Kinecellerator 22306 | -2/Section 7 | Found Prototype Device 22306 | -2/Section 7 | Identified Exp. Transmission Jammer 22321 | -2/Section 7 | Found Prototype Processor 22321 | -2/Section 7 | Identified Exp. Core Analyzer 22326 | -2/Section 7 | Found Prototype Device 22326 | -2/Section 7 | Identified Exp. Shock Absorption System 22331 | -2/Section 7 | Used Subatomic Replicator to replicate Hyp. Multirail 22477 | -2/Section 7 | Found Integrated Thermoelectric Network 22477 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22494 | -2/Section 7 | Discovered exit to Access (range 13) 22496 | -2/Section 7 | Initialized slip node 22527 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 22541 | -2/Section 7 | Spotted Executioner 22541 | -2/Section 7 | Spotted Executioner 22550 | -2/Section 7 | Spotted B-99 Colossus 22580 | -2/Section 7 | Found LRC Insulator 22580 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22583 | -2/Section 7 | Found LRC Energy Well 22583 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22585 | -2/Section 7 | Found LRC Matter Compressor 22585 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22603 | -2/Section 7 | Found Integrity Redistributor 22603 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-37) 22606 | -2/Section 7 | Found Integrity Redistributor 22641 | -2/Section 7 | Found Transdimensional Reconstructor 22656 | -2/Section 7 | Destroyed Executioner 22656 | -2/Section 7 | Destroyed Executioner 22678 | -2/Section 7 | Found Exp. Targeting Computer 22700 | -2/Section 7 | Entered Access 22700 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22899 | -1/Access | Retrieved Zion intel report: Branch Access 22899 | -1/Access | Identified exit to Command 22951 | -1/Access | Retrieved Zion intel report: Guard Positions 22954 | -1/Access | Retrieved Zion intel report: Component Stockpiles 23024 | -1/Access | Spotted B-99 Colossus 23059 | -1/Access | Entered Command 23110 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-267) 23154 | -1/Command | Retrieved Zion intel report: Trap Installations 23272 | -1/Command | Retrieved Zion intel report: Unaware Analyses 23280 | -1/Command | Destroyed 21 combat bots 23313 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 23322 | -1/Command | Spotted B-99 Colossus 23344 | -1/Command | First assault squad dispatched 23371 | -1/Command | Retrieved Zion intel report: Component Stockpiles 23406 | -1/Command | Disengaged cave seal 23406 | -1/Command | Zionites emerged from the dark tunnel 23412 | -1/Command | Destroyed 7 combat bots 23415 | -1/Command | High security lockdown imminent 23425 | -1/Command | Spotted B-99 Colossus 23452 | -1/Command | Allies destroyed B-99 Colossus 23489 | -1/Command | Spotted M Guard 23489 | -1/Command | Spotted Combat Programmer 23489 | -1/Command | Spotted M Guard 23490 | -1/Command | Spotted Combat Programmer 23495 | -1/Command | High security lockdown engaged 23529 | -1/Command | Combat Programmer assimilated allied 1Q-M5Q(i) 23554 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-196) 23567 | -1/Command | Spotted Executioner 23576 | -1/Command | Core integrity fell below 50% 23579 | -1/Command | Destroyed Executioner 23582 | -1/Command | Spotted Striker 23588 | -1/Command | Combat Programmer assimilated allied 4H-NV5(d) 23601 | -1/Command | Lost 3 parts (3u) 23601 | -1/Command | Combat Programmer assimilated allied W5-FPA(i) 23630 | -1/Command | Lost 5 allies 23651 | -1/Command | Destroyed 8 combat bots 23657 | -1/Command | Destroyed Combat Programmer 23662 | -1/Command | Spotted Executioner 23662 | -1/Command | Spotted Striker 23663 | -1/Command | Destroyed Striker 23668 | -1/Command | Spotted Investigator 23668 | -1/Command | Destroyed Investigator 23670 | -1/Command | Emitted hypermatrix ping 23675 | -1/Command | Assembled emerged from beneath the floor 23675 | -1/Command | Destroyed Executioner 23726 | -1/Command | Lost 8 allies 23740 | -1/Command | Destroyed 14 combat bots 23752 | -1/Command | Lost 3 parts (1p1u1w) 23775 | -1/Command | Found Unknown Protection 23775 | -1/Command | Identified Hvy. Insulated Plating 23782 | -1/Command | Assembled emerged from beneath the floor 23796 | -1/Command | Build established: Alien-Sprinter 23801 | -1/Command | Assembled emerged from beneath the floor 23814 | -1/Command | Assembled emerged from beneath the floor 23816 | -1/Command | Spotted Striker 23816 | -1/Command | Spotted Executioner 23816 | -1/Command | Spotted Alpha 7 23819 | -1/Command | Spotted Executioner 23823 | -1/Command | Spotted Executioner 23823 | -1/Command | Spotted Striker 23825 | -1/Command | Spotted Executioner 23825 | -1/Command | Spotted Alpha 7 23832 | -1/Command | Used Terrabomb 23834 | -1/Command | Discovered new exit (range 5) 23838 | -1/Command | Spotted B-99 Colossus 23851 | -1/Command | Fired Sigix Terminator 23851 | -1/Command | Destroyed Executioner 23851 | -1/Command | Destroyed Executioner 23851 | -1/Command | Destroyed Alpha 7 23855 | *** | Heading to fleet! Last Messages --------------- 23823_ HV Slug penetrates Striker. 23823_ Striker suffers critical hit (Destroy). 23823_ as-52549 destroyed. 23824_ Slug penetrates Wall. 23824_ K-01 Serf collects debris. 23824_ Striker knocked back. 23826_ as-54415 destroyed. 23826_ Slug penetrates as-62475. 23826_ as-65466 destroyed. 23826_ as-11468 suffers critical hit (Burn). 23827_ K-01 Serf collects debris. 23828_ System corrupted: Component data lost. 23830_ Acquired 21 matter. 23831_ Dropped Exp. Heat Sink. 23832_ Terrabomb activated. 23834_ Access Shell breached. 23834_ EXIT=FOUND 23851_ Sigix Terminator expended. 23851_ Terminal disabled. 23853_ Penetrated by Slug. 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[!!! % %# | | ???????? ####### / ! !!*! %% ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 69 Energy Capacity 1100 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Additional Mass Support 20 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 100 Point Defense Rating 240 Evasion (%) 61 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 32 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel O-32 Director | -2/Quarantine | Z-intel Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip H-66 Slayer | x2 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -3/Research | Authchip Hyp. Gauss Cannon | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix High-powered Transdimensional Reconstructor Integrity Redistributor Integrated Reactor Subatomic Replicator Integrated Thermoelectric Network LRC Insulator LRC Energy Well LRC Matter Compressor Phase Redirector Terrabomb Sigix Terminator Achievements -------------- Superinsulated Challenges ------------ None Game ------ Seed TitaniumCoolantHammer Manual? 0 Play Time 07:58:32 Cumulative 335.1 hours Start 2025.03.03 @ 16:58:56 End 2025.03.04 @ 23:19:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 2 Total 20 Types 12/1/4/1/0/0/0/1/1 Lore% 78 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c4420ff-26a6-4868-b763-4cba2213c173