Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:44:09 Player: welikiq Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1703) 1703 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4683 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Beam Rifle Advanced Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Advanced ECM Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Beam Rifle Advanced Beam Rifle Heavy Missile Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 57 | 8 4 19 15 10 1 Power 9 | 1 1 2 2 3 . Engine 5 | 1 . 2 2 . . Core 4 | . 1 . . 3 . Reactor . | . . . . . . Propulsion 16 | 3 1 8 4 . . Treads 2 | 2 . . . . . Leg 14 | 1 1 8 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 2 3 6 . Device 7 | 1 1 1 2 2 . Storage 2 | 1 . . . 1 . Processor 4 | . . 1 1 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 1 7 6 1 1 Energy Gun 3 | . 1 1 . 1 . Energy Cannon 3 | . . 3 . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 5 | . . . 4 . 1 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . 2 1 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 12 | . 1 1 1 4 5 Power 1 | . . . . . 1 Propulsion 5 | . . . 1 3 1 Utility 6 | . 1 1 . 1 3 Weapon . | . . . . . . Highest Loss Streak 5 | . 1 1 1 2 5 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 4 4 4 5 Power . | . 1 1 . . 1 Propulsion . | . . 1 . . . Utility . | . . . . 1 1 Weapon 1 | . . 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 10 | . . 6 1 . 3 Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 5 | . . 4 . . 1 Weapon 2 | . . . . . 2 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 91 | . 88 99 93 83 40 Engine 8 | . 10 3 12 11 . Core 4 | . 3 7 . 3 8 Leg 34 | . 21 43 36 23 4 Device 13 | . 9 11 18 17 14 Storage 3 | . 14 . . 6 4 Processor 7 | . . 10 9 3 . Energy Gun 2 | . 6 4 . . . Energy Cannon 8 | . . 13 12 . . Ballistic Gun 4 | . 21 4 . . . Ballistic Cannon 4 | . . . 5 14 8 Peak Build Rating 36 | 6 10 17 30 36 33 Average Rating 17 | 4 7 15 21 32 18 On Entrance 15 | . 6 10 17 30 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 36 | . . . . . 36 Heaviest Build 41 | 12 16 18 33 41 41 Greatest Support 50 | 40 20 40 50 50 15 Greatest Overweight (x) 2 | 1 1 . . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 8 8 Average Capacity 5 | 7 8 5 5 7 6 Most Carried 8 | 2 8 8 5 6 7 Average Carried 4 | 1 3 4 4 4 5 Final Capacity 8 | 8 8 5 5 8 5 Final Carried 8 | 2 8 5 5 6 5 Class Distribution -------------------- 71% | Scavenger-Mutant 19% | Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1338 | 205 208 435 341 149 . Remotely . | . . . . . . Salvage Created 1917 | 14 314 954 594 41 . Parts 100 | 2 17 52 26 3 . Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed 4 | . . 3 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 38 | . 7 16 12 3 . Guns 11 | . 7 4 . . . Cannons 22 | . . 9 10 3 . AOE 3 | . . 3 . . . Classes Destroyed 12 | 1 2 8 1 . . Worker 2 | . . 1 1 . . Builder 3 | . . 2 1 . . Tunneler 2 | 1 . 1 . . . Hauler 5 | . . 5 . . . Recycler 2 | . . 2 . . . Operator 2 | . . 1 1 . . Watcher 6 | . 1 3 2 . . Swarmer 7 | . . 4 . 3 . Grunt 23 | . 7 8 8 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 3 3 . . Hunter 1 | . . . 1 . . Best Kill Streak 9 | 1 2 9 4 2 . Combat Bots Only 6 | . 2 6 3 2 . Max Kills in Single Turn 3 | 1 1 3 1 1 . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 170 | . 24 66 49 14 17 Missed 44 | . 8 19 14 2 1 Hits 126 | . 16 47 35 12 16 Melee 17 | . . 1 . . 16 Projectile 109 | . 16 46 35 12 . Critical Strikes 13 | . 1 2 1 1 8 Damage Taken 2448 | . 225 622 534 340 727 Core 998 | . 26 153 78 51 690 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 79 | . . 79 . . . Core Remaining (%) 83 | 100 89 61 85 . . Volleys Fired 149 | 1 28 60 44 13 3 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 85 136 136 80 84 Shots Fired 297 | 2 56 120 88 26 5 Gun 94 | 2 56 36 . . . Cannon 192 | . . 73 88 26 5 Launcher 11 | . . 11 . . . Special . | . . . . . . Kinetic 147 | 2 42 18 54 26 5 Thermal 139 | . 14 91 34 . . Explosive 11 | . . 11 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 6 12 9 3 1 Robot Miss Streak 6 | . 3 6 3 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 170 | 1 34 66 59 9 1 Core Hits 90 | 1 20 41 25 3 . Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . . 2 7 . . Meltdown 3 | . . 1 2 . . Destroy 1 | . . 1 . . . Blast 5 | . . . 5 . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3808 | 10 436 1667 1348 253 94 Guns 842 | 10 429 403 . . . Cannons 2551 | . . 860 1344 253 94 Explosions 379 | . . 379 . . . Melee . | . . . . . . Ramming 36 | . 7 25 4 . . Kinetic 1591 | 10 257 161 816 253 94 Thermal 1867 | . 172 1167 528 . . Explosive 314 | . . 314 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . 20 12 . Projectiles 32 | . . . 20 12 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . . 9 7 . Impact . | . . . . . . Kinetic 15 | . . . 9 6 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 29 | . . 29 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 14 | . 2 10 2 . . Kicked 14 | . 2 10 2 . . Crushed . | . . . . . . Highest Temperature 393 | . 192 327 393 205 60 Average Temperature 73 | . 60 49 103 68 31 Received Heat Transfer 648 | . 147 249 252 . . Effects 5 | . . 1 4 . . Shutdowns 1 | . . . 1 . . Interference 4 | . . 1 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 10 | . . 5 5 . . Heat Transferred 3528 | . 407 2159 962 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 62 100 100 100 Level 1 13 | . . 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 347 | 5 165 347 166 74 12 Initial 132 | . . 54 132 74 12 Average 72 | . 68 136 38 12 2 Influence Increases 1461 | 5 295 645 417 97 2 Destroy 0b10 Robot/C 760 | . 140 320 240 60 . Destroy 0b10 Robot/NC 110 | 5 5 75 25 . . Destroy Leader 202 | . 32 86 74 10 . Successful Hack 31 | . 12 19 . . . Disable Machine 105 | . . 75 15 15 . Destroy Structure 88 | . 1 55 18 12 2 Lose Combat Pursuer 165 | . 105 15 45 . . Influence Decreases 1461 | 5 165 460 566 227 38 Entered New Map 375 | . . 76 183 92 24 Time Decay 1039 | 5 155 374 378 115 12 Lost Part 47 | . 10 10 5 20 2 Squads Dispatched 5 | . . 2 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 2 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 26 26 4 1 Peak Tracking Total 8 | . 6 8 4 3 1 Tactical Retreats 8 | . 4 1 2 1 . ECM-based Alert Blocks 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 7 | . . 5 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 8 | . 1 5 . 2 . Terminals 6 | . 1 3 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 12 . 4 . Successful 11 | . 1 9 . 1 . Failed 7 | . 1 3 . 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 4 . 4 . Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 3 . 1 . Record 2 | . 1 1 . . . Prototype ID Bank 2 | . . 2 . . . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 4 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 90 | . . 90 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 3104 | 70 337 860 1192 569 76 Optics 212 | . . . . 212 . Sensors 292 | . . . . 236 56 Structural 1835 | . . . 1190 569 76 Seismic 2675 | 70 337 860 1192 216 . ECM 364 | . . . . 294 70 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4063 | 167 522 1501 1192 569 112 Spaces Moved 1997 | 93 235 863 415 366 25 Core 16 | 12 . . . . 4 Treads 4 | 4 . . . . . Legs 1977 | 77 235 863 415 366 21 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 129 | 161 147 120 120 136 234 Slowest Speed 260 | 190 190 120 120 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 48 45 23 6 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . 64 15 13 2 Melee . | . . . . . . Projectile 30 | . . . 15 13 2 AOE 64 | . . 64 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3166 | 105 356 1206 1020 406 73 Wait 864 | . 80 212 525 4 43 Move 1993 | 92 234 862 414 366 25 Hop . | . . . . . . Pick Up 32 | 2 7 10 5 7 1 Fast Attach 21 | 8 1 9 1 2 . Attach 9 | . 1 4 3 1 . Detach 1 | . . . 1 . . Swap 44 | . 2 17 14 10 1 Drop 37 | 2 1 22 9 3 . Fire 149 | 1 28 60 44 13 3 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick 14 | . 2 10 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 973 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Discovered new exit (range 16) 1336 | -9/Materials | Repaired Lgt. Nuclear Core 1364 | -9/Materials | Repaired Aluminum Leg 1452 | -9/Materials | Repaired Aluminum Leg 1677 | -9/Materials | Discovered new exit (range 7) 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3293 | -8/Materials | Discovered new exit (range 9) 3383 | -8/Materials | Entered Factory 3383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -7/Factory | Discovered new exit (range 7) 3924 | -7/Factory | Discovered new exit (range 11) 3952 | -7/Factory | Sucked down chute 3952 | -7/Factory | Entered Waste 3958 | -7/Waste | Build established: Infiltrator-Mutant 3967 | -7/Waste | EMP discharged 3967 | -7/Waste | System corruption reached 10% 3974 | -7/Waste | Spotted C-40 Crusher 4008 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4015 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4025 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4028 | -7/Waste | Crushed by Compactor (1 part destroyed) 4041 | -7/Waste | Core integrity fell below 50% 4056 | -7/Waste | Core integrity fell below 20% 4059 | -7/Waste | Lost 5 parts (1p1n3u) 4064 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03988_ System corrupted: Component data lost. 03990_ Acquired Gauss Cannon. 03999_ Slug penetrates C-40 Crusher. 04008_ 5%BKPRCPRT26|KJTRF8 C4QZI 04008_ Enh. Nuclear Core crushed. 04008_ Magnetic Acceleration Cannon crushed. 04008_ Imp. Sensor Array destroyed. 04012_ Magnetic Acceleration Cannon crushed. 04015_ Carbon-fiber Leg crushed. 04015_ Gauss Cannon crushed. 04015_ Enh. Nuclear Core crushed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 04020_ Gauss Cannon crushed. 04022_ Enh. Nuclear Core crushed. 04025_ Adv. ECM Suite crushed. 04025_ Sml. Storage Unit crushed. 04028_ Gauss Cannon crushed. 04028_ Structural Scanner crushed. 04057_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????## ##????????????????? | | ????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ????????????????????????? ##????????????????? | | ???????????################ ##????????????????? | | ???????????################ ##????????????????? | | ???????????## #### ##????????????????? | | ???????????## #### ##????????????????? | | ???????????## #### ##????????????????? | | ???????????## ##????????????????? | | ???????????## ##????????????????? | | ???????????## ##????????????????? | | ???????????## ##????????????????? | | ???????????## #### ##????????????????? | | ???????????## ###" ##????????????????? | | ???????????## ###" ##????????????????? | | ???????????################% ####??????????????? | | ???????????################ ####??????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????##CC ##??????????????? | | ???????????????????????##CC ##??????????????? | | ???????????????????????##@ ##??????????????? | | ???????????????????????##] ##??????????????? | | ???????????????????????############??????????????? | | ???????????????????????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 28% | -9/Materials Aluminum Leg | 72% | -9/Materials Aluminum Leg | 80% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots I Spy Resistances Are Futile Challenges ------------ None Game ------ Seed RestorationDisruptorBuckler Manual? 0 Play Time 00:45:45 Cumulative 9.5 hours Start 2025.10.25 @ 15:58:35 End 2025.10.25 @ 16:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97510d5-5d37-47b6-a1e3-75acb99b7a4d