Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 04:45:24 Player: omnishade Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3790 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Triangulator Improved Signal Interpreter ECM Suite Improved Hardlight Generator Improved Field Recycling Unit > --- WEAPON ----------- Remote Datajack Falx > --- INVENTORY -------- Energy Well Advanced Weight Redist. System Improved Hardlight Generator Drone Bay Thermic Laser [Rating: 62] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Datajack Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Falx Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 1 1 Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 81 | 5 16 1 11 12 36 Power 10 | . 3 . 1 1 5 Engine 6 | . 3 . 1 . 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 22 | 2 8 1 1 1 9 Treads 6 | . 6 . . . . Leg 12 | 2 2 . 1 1 6 Wheel . | . . . . . . Hover 4 | . . 1 . . 3 Flight . | . . . . . . Utility 26 | 1 3 . 2 6 14 Device 18 | . 2 . 1 4 11 Storage 3 | 1 . . 1 1 . Processor 5 | . 1 . . 1 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 2 . 7 4 8 Energy Gun 6 | 2 2 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . . 1 . . Special Weapon 6 | . . . 4 . 2 Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 2 3 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . 2 . . . 1 System Corruption 6 | . 3 . . . 3 Parts Lost 42 | . 5 4 9 . 24 Power 3 | . 1 . . . 2 Propulsion 14 | . 2 3 1 . 8 Utility 11 | . . . 1 . 10 Weapon 14 | . 2 1 7 . 4 Highest Loss Streak 8 | . 4 2 5 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 65 | . 82 60 13 53 69 Engine 2 | . 10 11 1 . . Core 3 | . . . . 2 5 Treads 2 | . 10 16 . . . Leg 11 | . 15 . . 6 13 Hover 3 | . . 7 . . 6 Device 19 | . 8 11 3 23 24 Processor 7 | . 12 11 1 7 5 Energy Gun 3 | . 18 3 . . . Ballistic Cannon 2 | . . . 1 4 2 Special Weapon 1 | . . . 3 . 1 Slashing Weapon 1 | . . . . 1 1 Special Melee Weapon 2 | . . . . 5 3 Peak Build Rating 62 | 5 7 7 9 25 62 Average Rating 25 | 3 5 5 2 19 37 On Entrance 6 | . 5 6 3 . 23 Naked Turns 58 | . . . 58 . . Heaviest Build 46 | 8 14 6 6 15 46 Greatest Support 89 | 20 40 40 10 18 89 Greatest Overweight (x) 4 | 2 1 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 7 | 7 7 4 5 5 5 Average Carried 4 | 4 4 3 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 3 3 3 5 1 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 684 | 249 96 . 43 . 296 Remotely 45 | . . . . . 45 Salvage Created 666 | . 320 . 86 . 260 Parts 47 | . 26 . 6 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 20 | . . . . . 20 Retrieved Matter 283 | . . . . . 283 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 17 | . 10 . 3 . 4 Melee 3 | . . . . . 3 Guns 10 | . 9 . . . 1 Cannons 1 | . . . 1 . . AOE 3 | . 1 . 2 . . Classes Destroyed 8 | . 4 . 2 . 2 Worker 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Grunt 7 | . 4 . 1 . 2 Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 5 . 2 . 1 Combat Bots Only 4 | . 4 . 2 . 1 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 659 | . 70 53 114 36 386 Missed 223 | . 20 15 39 16 133 Damage Taken 5120 | . 558 510 1071 213 2768 Core 1804 | . 173 176 507 84 864 Absorbed by Shields 449 | . . . 12 29 408 Core Remaining (%) 56 | 100 30 56 7 88 . Volleys Fired 76 | . 41 . 19 . 16 Largest 2 | . 2 . 2 . 1 Hottest 85 | . 80 . 69 . 85 Shots Fired 97 | . 50 . 31 . 16 Gun 70 | . 50 . 8 . 12 Cannon 14 | . . . 12 . 2 Launcher 2 | . . . 2 . . Special 11 | . . . 9 . 2 Kinetic 22 | . . . 20 . 2 Thermal 13 | . . . 9 . 4 Explosive 2 | . . . 2 . . Electromagnetic 58 | . 50 . . . 8 Robot Hit Streak 8 | . 6 . 8 . 6 Robot Miss Streak 4 | . 3 . 4 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | . 31 . 20 4 30 Core Hits 37 | . 15 . 9 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Sever 2 | . . . . . 2 Melee Attacks 29 | . . . . 4 25 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing 5 | . . . . . 5 Sneak Attacks 10 | . . . . 4 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1891 | . 524 . 544 . 823 Guns 594 | . 424 . 137 . 33 Cannons 226 | . . . 195 . 31 Explosions 278 | . 100 . 178 . . Melee 750 | . . . . . 750 Ramming 9 | . . . . . 9 Kinetic 363 | . . . 332 . 31 Thermal 271 | . 100 . 171 . . Explosive 41 | . . . 41 . . Electromagnetic 457 | . 424 . . . 33 Impact . | . . . . . . Slashing 617 | . . . . . 617 Piercing 133 | . . . . . 133 Highest Corruption 4 | . 3 . . . 4 Average Corruption 3 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 6 . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 2 | . 1 . . . 1 Heat Flow Errors 4 | . 1 . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . 2 . . . 2 Data Loss (major) 1 | . 1 . . . . Alerts 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 18 | . . . . . 18 Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . 39 . 47 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 298 | . 157 10 65 . 298 Average Temperature 74 | . 70 7 35 . 98 Received Heat Transfer 1262 | . 225 240 492 38 267 Effects 4 | . . . . . 4 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 361 | . 150 . 211 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 382 | . 382 151 238 113 85 Initial 98 | . . 76 59 98 21 Average 63 | . 173 88 155 78 21 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 91 | 100 62 100 49 100 100 Level 1 8 | . 37 . 50 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 1 1 8 Investigation 3 | . 1 . . . 2 Extermination 4 | . . . . 1 3 Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 19 10 13 5 30 Peak Tracking Total 9 | . 6 8 9 3 7 Tactical Retreats 16 | . 3 1 . 1 11 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 2 . 4 . . Max in Single Turn 3 | . 1 . 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 2 . . 1 2 Terminals 3 | . 2 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . . 1 2 Successful 3 | . 2 . . . 1 Failed 3 | . 1 . . 1 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 6 | . . . . 1 5 Non-combat 6 | . . . . 1 5 Combat . | . . . . . . Robot Hacks Applied 9 | . . . . 2 7 parse_system 1 | . . . . . 1 no_distress 6 | . . . . 1 5 find_chute 1 | . . . . 1 . find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3520 | 86 543 142 181 597 1971 Spaces Moved 2451 | 75 329 140 156 367 1384 Core 306 | 34 33 17 149 14 59 Treads 125 | . 106 19 . . . Legs 1715 | 41 190 . 7 353 1124 Wheels . | . . . . . . Hover 305 | . . 104 . . 201 Flight . | . . . . . . Fastest Speed 50 | 50 50 80 50 100 50 Average Speed 112 | 97 126 100 62 119 115 Slowest Speed 250 | 150 160 160 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 60 19 16 9 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . 5 . 38 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . 5 . 38 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3073 | 86 403 141 201 529 1713 Wait 323 | . 3 . . 122 198 Move 2446 | 74 328 139 155 366 1384 Hop . | . . . . . . Pick Up 74 | 7 11 1 11 14 30 Fast Attach 10 | 3 1 . . 2 4 Attach 51 | 2 7 1 10 9 22 Detach 5 | . . . 1 2 2 Swap 20 | . 8 . 1 1 10 Drop 32 | . 4 . 4 6 18 Fire 76 | . 41 . 19 . 16 Melee 29 | . . . . 4 25 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis 3 | . . . . 3 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Lost 4 parts (1p2n1w) 624 | -10/Materials | Discovered new exit (range 5) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x2 758 | -9/Materials | Discovered new exit (range 10) 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Utility x2 888 | -8/Materials | Lost 4 parts (1u3w) 896 | -8/Materials | Core integrity fell below 50% 946 | -8/Materials | Core integrity fell below 20% 946 | -8/Materials | Discovered new exit (range 14) 953 | -8/Materials | Entered Factory 953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 974 | -7/Factory | Lost 5 parts (1n4w) 1422 | -7/Factory | Discovered new exit (range 6) 1427 | -7/Factory | Identified exit to Factory 1550 | -7/Factory | Entered another Factory area 1550 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2601 | -6/Factory | Lost 5 parts (1n3u1w) 2907 | -6/Factory | Build established: Scavenger-Mutant 3098 | -6/Factory | Discovered new exit (range 3) 3407 | -6/Factory | Core integrity fell below 50% 3426 | -6/Factory | Lost 7 parts (1p3n2u1w) 3488 | -6/Factory | Core integrity fell below 20% 3521 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Drone sends a signal. Slug penetrates Wall. Penetrated by Slug. Imp. Titanium Leg destroyed. System corrupted: IFF burst signal emitted. Slug penetrates Wall. Imp. Hardlight Generator destroyed. Mic. Nuclear Core destroyed. Acquired Cloaking Device. Slug penetrates Wall. Slug penetrates H-66 Slayer. Acquired Spear. Power Amplifier destroyed. Cloaking Device destroyed. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. Subcomponent Replicator disabled. System corrupted: Triangulator rejected. Slug penetrates Wall. 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