Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.13 @ 18:23:27 Player: nacho Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (2015) 2015 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/1000 Matter 186/300 Energy 136/315 System Corruption 18% Temperature Cool (12) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Long-range Proton Cannon Gauss Rifle Coil Gun [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . 1 . . 1 . . Utility 5 | . . 1 . 1 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 77 | 6 7 12 . 27 1 5 19 Power 12 | 1 . . . 6 . . 5 Engine 8 | 1 . . . 5 . . 2 Core 4 | . . . . 1 . . 3 Reactor . | . . . . . . . . Propulsion 20 | 2 4 6 . 6 1 . 1 Treads . | . . . . . . . . Leg 15 | 2 2 3 . 6 1 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 2 3 . . . . . Utility 21 | 1 2 4 . 9 . 4 1 Device 13 | . 1 3 . 8 . 1 . Storage 3 | 1 1 1 . . . . . Processor 5 | . . . . 1 . 3 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 1 2 . 6 . 1 12 Energy Gun 12 | 1 . 2 . 4 . 1 4 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 7 | 1 1 . . 2 . . 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 2 Parts Lost 28 | . . . . 9 . . 19 Power 7 | . . . . 2 . . 5 Propulsion 7 | . . . . 2 . . 5 Utility 7 | . . . . 4 . . 3 Weapon 7 | . . . . 1 . . 6 Highest Loss Streak 13 | . . . . 4 . . 13 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 91 | . 90 96 100 96 92 95 76 Engine 12 | . 14 11 11 14 15 13 7 Core 1 | . . . . 2 . . 4 Leg 24 | . 23 29 33 26 30 26 15 Device 22 | . 3 29 33 33 23 21 7 Storage 1 | . 16 . . . . . . Processor 6 | . . . . . 7 12 25 Energy Gun 10 | . 3 7 22 14 7 13 5 Ballistic Gun 7 | . 24 14 . 3 7 6 4 Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 23 14 14 27 23 31 39 Greatest Support 60 | 20 20 51 45 45 60 60 60 Greatest Overweight (x) 10 | . 1 . . . . . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 8 | 5 8 7 5 5 5 5 5 Average Carried 4 | 1 5 4 4 3 3 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 7 | 2 7 5 5 3 5 5 . Class Distribution -------------------- 61% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Matter Collected 1183 | 265 103 90 66 321 . 94 244 Remotely . | . . . . . . . . Salvage Created 2423 | 95 147 19 110 1415 . 272 365 Parts 111 | 2 8 2 2 70 . 14 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 44 | . 5 . 2 28 . 4 5 Guns 34 | . 5 . 2 20 . 4 3 Cannons 2 | . . . . . . . 2 AOE 6 | . . . . 6 . . . Classes Destroyed 12 | 1 2 1 . 6 . . 2 Worker 3 | . . 1 . 1 . . 1 Builder 1 | . . . . 1 . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Watcher 2 | . . . . 2 . . . Swarmer 7 | . 3 . . 4 . . . Grunt 22 | . 2 . 2 15 . 3 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . . . 5 . 1 2 Hunter 3 | . . . . 2 . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 1 3 1 2 7 . 2 5 Combat Bots Only 7 | . 3 . 2 7 . 2 2 Max Kills in Single Turn 2 | 1 2 1 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Damage Taken 3873 | . 152 31 48 1039 . 136 2467 Core 1218 | . 49 . 11 141 . 12 1005 Absorbed by Shields 49 | . . . . . . 49 . Core Remaining (%) 91 | 100 80 . 97 74 100 98 . Volleys Fired 147 | 5 27 10 3 68 . 10 24 Largest 3 | 2 2 2 2 2 . 3 3 Hottest 187 | 70 70 90 90 105 . 133 187 Shots Fired 313 | 10 54 20 6 131 . 30 62 Gun 299 | 10 54 20 6 131 . 30 48 Cannon 14 | . . . . . . . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 130 | 5 51 18 . 29 . 10 17 Thermal 77 | 5 3 . . 33 . . 36 Explosive . | . . . . . . . . Electromagnetic 106 | . . 2 6 69 . 20 9 Robot Hit Streak 19 | 4 17 7 8 19 . 5 10 Robot Miss Streak 4 | 1 2 1 1 4 . 2 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 7 | . 1 . . 6 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 235 | 5 44 3 5 112 . 20 46 Core Hits 115 | 2 14 2 5 61 . 13 18 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 1 . 1 4 Burn 2 | . . . . . . . 2 Destroy 1 | . . . . 1 . . . Blast 2 | . . . . . . . 2 Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4820 | 51 347 65 117 2782 . 406 1052 Guns 4017 | 51 347 45 117 2271 . 406 780 Cannons 249 | . . . . . . . 249 Explosions 531 | . . 20 . 511 . . . Melee . | . . . . . . . . Ramming 23 | . . . . . . . 23 Kinetic 1408 | 27 335 10 . 559 . 139 338 Thermal 1691 | 24 12 20 . 992 . . 643 Explosive . | . . . . . . . . Electromagnetic 1698 | . . 35 117 1231 . 267 48 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 3 . . 18 Average Corruption 3 | . . . . 1 . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 4 . . 5 Message Errors 4 | . . . . 2 . . 2 Matter Fused 2 | . . . . 1 . . 1 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . . . 16 Projectiles 16 | . . . . . . . 16 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . 31 . . . . 9 Shots 1 | . . 1 . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 11 | . . . . . . . 11 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 814 | 90 40 33 99 373 . 80 814 Average Temperature 163 | 45 11 22 60 117 . 22 385 Received Heat Transfer 926 | . 87 . 36 585 . 80 138 Effects 55 | . . . . 6 . . 49 Shutdowns 17 | . . . . 1 . . 16 Energy Bleed 6 | . . . . 2 . . 4 Interference 10 | . . . . 2 . . 8 Matter Decay 4 | . . . . . . . 4 Short Circuit 4 | . . . . 1 . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 11 | . . . . . . . 11 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 11 | . . . . 7 . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . 1 . . 3 Heat Transferred 2635 | 74 37 50 . 1475 . . 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . 1 . 7 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Peak Influence 606 | 5 172 70 73 606 189 211 235 Initial 189 | . 2 61 23 24 189 79 89 Average 214 | 2 118 64 65 376 189 149 114 Maximum Alert Level 2 | . . . . 2 . 1 1 Low Security (%) 56 | 100 100 100 100 11 100 53 80 Level 1 26 | . . . . 44 . 46 19 Level 2 17 | . . . . 44 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . 5 . 3 4 Investigation 5 | . . . . 5 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison 5 | . . . . . . 2 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 10 . 2 40 . 5 10 Peak Tracking Total 5 | . 4 . 2 5 . 2 4 Tactical Retreats 4 | . . . . 2 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . . 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Machines Accessed 14 | . 3 . . 8 1 . 2 Terminals 11 | . 3 . . 6 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 9 . . 24 2 . 3 Successful 24 | . 8 . . 13 . . 3 Failed 14 | . 1 . . 11 2 . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 9 . . 19 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 5 | . . . . 3 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 8 . . 11 . . 3 Record 16 | . 6 . . 8 . . 2 Locate Traps 1 | . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . . 7 1 . 2 Full Trace Events 5 | . . . . 5 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Turns Passed 2430 | 74 284 247 43 947 98 269 468 Spaces Moved 1541 | 53 157 192 28 574 79 184 274 Core 82 | 22 . . . . . . 60 Treads . | . . . . . . . . Legs 1381 | 31 126 145 28 574 79 184 214 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 78 | . 31 47 . . . . . Fastest Speed 34 | 50 117 34 120 120 120 120 50 Average Speed 117 | 90 126 98 120 120 120 120 121 Slowest Speed 550 | 120 190 120 120 120 120 120 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 29 21 12 62 3 7 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . . 4 . 24 . . 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 28 | . . 4 . 24 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Total 1874 | 69 198 234 32 700 82 210 349 Wait 10 | . . . . 4 . . 6 Move 1534 | 52 156 191 27 573 78 183 274 Hop . | . . . . . . . . Pick Up 58 | 6 6 9 1 17 3 7 9 Fast Attach 7 | 2 . 3 . 1 . 1 . Attach 35 | 4 3 3 . 12 1 2 10 Detach 3 | . 2 1 . . . . . Swap 35 | . 4 6 . 14 . 2 9 Drop 34 | . . 11 1 11 . 5 6 Fire 147 | 5 27 10 3 68 . 10 24 Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick 5 | . . . . . . . 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 570 | -9/Materials | Met 8R-AWN 587 | -9/Materials | Discovered new exit (range 12) 606 | -9/Materials | Entered Mines 626 | -9/Mines | Discovered new exit (range 16) 630 | -9/Mines | Learned Materials emergency access door positions 649 | -9/Mines | Entered Materials 649 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1283 | -8/Materials | Lost 4 parts (1p1n1u1w) 1310 | -8/Materials | Destroyed 7 combat bots 1525 | -8/Materials | Discovered new exit (range 15) 1596 | -8/Materials | Entered Factory 1596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -7/Factory | Build established: Scavenger-Mutant 1688 | -7/Factory | Discovered new exit (range 5) 1694 | -7/Factory | Entered another Factory area 1694 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1811 | -6/Factory | Garrison activated, responded to threat 1943 | -6/Factory | Discovered new exit (range 16) 1963 | -6/Factory | Entered another Factory area 1963 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2175 | -5/Factory | Build established: Scavenger-Skirmisher 2196 | -5/Factory | Garrison activated, responded to threat 2306 | -5/Factory | Lost 6 parts (2p2n2u) 2361 | -5/Factory | System corruption reached 10% 2369 | -5/Factory | Core integrity fell below 50% 2393 | -5/Factory | Core integrity fell below 20% 2418 | -5/Factory | Lost 13 parts (3p3n1u6w) 2431 | -5/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 02371_ Kicked P-70 Sage out of the way. 02372_ Wall collapses. 02372_ Adv. Terrain Scan Processor destroyed. 02372_ Carbon-fiber Leg destroyed. 02373_ Slammed into P-70 Sage. 02375_ U-05 Engineer builds a Wall. 02375_ Coil Gun destroyed. 02379_ Penetrated by Slug. 02381_ ES>V0OM:C>JTGX6KY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####??#####????????????????? | | ?????????????????????# ? ! ???????????????? | | ?????????????????????# " #??????????????? | | ?????????????????????# " #??????????????? | | ?????????????????????# " +??????????????? | | ?????????????????????# !!! 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