Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 18:40:41 Player: Shin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (4638) 4638 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 9976 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 240 Aligned with FarCom 300 Cogmind --------- Core Integrity 323/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON (4) ------- Ion Cannon > --- INVENTORY (25) --- Micro Nuclear Core Improved Heat Sink Trap Scanner Advanced Targeting Computer Core Analyzer Recoil Stabilizer Particle Charger Weapon Cycler Transmission Jammer Improved Shield Generator Hacking Suite System Shield Dynamic Insulation System System Restoration Module Decoy Drone Bay (16/16) XL Autogun Array Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Trap Scanner Advanced Targeting Computer Recoil Stabilizer Particle Charger Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite System Shield Dynamic Insulation System System Restoration Module Decoy Drone Bay Arc Projector XL Autogun Array Missile Launcher Missile Launcher Great Axe [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 2 | . . . 1 . . . . 1 Weapon 2 | . . . . . . . 2 . Parts Attached 146 | . 14 4 11 16 1 5 52 43 Power 13 | . 1 1 2 2 . . 4 3 Engine 4 | . 1 1 . . . . 1 1 Core 9 | . . . 2 2 . . 3 2 Reactor . | . . . . . . . . . Propulsion 31 | . 7 . 6 6 . . 10 2 Treads 23 | . 6 . 6 1 . . 8 2 Leg 3 | . . . . 3 . . . . Wheel 5 | . 1 . . 2 . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | . 2 1 1 2 1 . 13 18 Device 27 | . 1 . 1 1 . . 10 14 Storage 4 | . 1 . . . 1 . 2 . Processor 3 | . . . . 1 . . . 2 Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . . 1 2 Artifact . | . . . . . . . . . Weapon 64 | . 4 2 2 6 . 5 25 20 Energy Gun 16 | . . . . 3 . 3 9 1 Energy Cannon 17 | . 2 . . . . . 6 9 Ballistic Gun 3 | . . . . . . . 3 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 10 | . . 1 . 1 . 2 1 5 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . 2 1 2 2 . . 5 . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . . . 7 . 1 12 11 Power 4 | . . . . . . . 3 1 Propulsion 12 | . . . . 5 . 1 1 5 Utility 2 | . . . . . . . 1 1 Weapon 13 | . . . . 2 . . 7 4 Highest Loss Streak 10 | . . . . 4 . 1 4 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 98 93 100 94 93 96 Engine 4 | . 14 14 . . . . 3 3 Core 4 | . . . 10 8 11 11 4 3 Treads 21 | . 16 28 31 8 . . 19 27 Leg 2 | . 4 . . 15 11 11 1 . Wheel 4 | . 7 . . 8 22 17 5 . Device 10 | . 8 9 11 11 11 11 16 7 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . . . 11 11 1 13 Protection 2 | . . 4 11 10 . . . . Energy Gun 5 | . 2 . . 7 11 17 12 2 Energy Cannon 12 | . 3 . . . . . 9 25 Ballistic Gun 1 | . 2 . . . . . 6 . Impact Weapon 7 | . 19 26 21 13 11 3 3 . Naked Turns . | . . . . . . . . . Heaviest Build 132 | 11 50 51 53 57 94 97 112 132 Greatest Support 80 | 20 46 46 69 69 20 20 60 80 Greatest Overweight (x) 33 | . 2 1 2 5 4 9 10 33 Average Overweight (x) 2 | . . 1 . 3 3 5 5 1 Largest Inventory Capacity 25 | . 20 20 20 20 25 25 25 25 Average Capacity 22 | . 11 20 20 20 24 25 25 25 Most Carried 25 | . 13 17 20 20 25 25 25 25 Average Carried 21 | . 8 14 19 18 24 25 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 6 13 17 20 20 25 25 25 22 Class Distribution -------------------- 52% | Skirmisher 42% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2434 | 200 140 180 110 164 . 119 885 636 Remotely . | . . . . . . . . . Salvage Created 4851 | . 374 151 139 502 . 75 1937 1673 Parts 258 | . 13 11 5 17 . 9 90 113 Haulers Intercepted 7 | . 2 . 1 . . . 4 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 116 | . 11 8 4 13 . 6 35 39 Melee 21 | . 7 5 1 2 . . 4 2 Guns 23 | . . . . 4 . . 18 1 Cannons 26 | . 2 . . . . . 5 19 AOE 31 | . . 3 . 3 . 5 4 16 Classes Destroyed 16 | . 5 1 . 2 . . 4 4 Worker 14 | . . 2 2 2 . 1 3 4 Builder 5 | . . . . . . . 2 3 Tunneler 2 | . . . . 2 . . . . Hauler 7 | . 2 . 1 . . . 4 . Recycler 5 | . 1 . . 1 . . 1 2 Mechanic 1 | . . . . . . . . 1 Watcher 10 | . 3 . . . . . 4 3 Swarmer 37 | . 9 7 2 1 . 3 3 12 Grunt 51 | . 2 1 2 7 . 3 24 12 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . 1 1 Sentry 7 | . . . . . . . 6 1 Hunter 1 | . . . . . . . 1 . Programmer 11 | . . . . . . . . 11 Heavy 1 | . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . Best Kill Streak 9 | . 5 3 4 3 . 3 7 9 Combat Bots Only 7 | . 3 3 3 3 . 3 7 5 Max Kills in Single Turn 3 | . 2 2 1 2 . 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 2 . 3 2 3 Melee 2 | . 2 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 8030 | . 468 355 164 1120 . 129 3098 2696 Core 1122 | . 75 86 22 166 . 19 377 377 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 42 | . . . 5 37 . . . . Regen/Repaired (Parts) 133 | . . . 101 . . . 32 . Core Remaining (%) 53 | 100 . 35 . . . 48 31 . Volleys Fired 188 | . 7 4 . 20 . 8 77 72 Largest 4 | . 2 1 . 2 . 2 4 4 Hottest 255 | . 112 30 . 138 . 126 255 245 Shots Fired 533 | . 12 4 . 25 . 12 274 206 Gun 249 | . . . . 22 . 8 202 17 Cannon 258 | . 12 . . . . . 70 176 Launcher 26 | . . 4 . 3 . 4 2 13 Special . | . . . . . . . . . Kinetic 84 | . . . . . . . 84 . Thermal 383 | . . . . 22 . 8 177 176 Explosive 26 | . . 4 . 3 . 4 2 13 Electromagnetic 40 | . 12 . . . . . 11 17 Robot Hit Streak 33 | . 3 2 . 5 . 5 33 21 Robot Miss Streak 4 | . 4 . . 4 . 1 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 400 | . 25 18 15 35 . 9 183 115 Core Hits 184 | . 9 7 1 12 . 11 65 79 Critical Kills 4 | . 1 1 . . . . 2 . Critical Parts Destroyed 14 | . 2 1 2 3 . . 6 . Critical Strikes 26 | . 4 2 2 4 . 1 13 . Burn 6 | . . . . 1 . 1 4 . Meltdown 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . Smash 17 | . 3 2 2 3 . . 7 . Melee Attacks 160 | . 31 23 20 26 . . 35 25 Impact 135 | . 31 23 20 26 . . 35 . Slashing 25 | . . . . . . . . 25 Piercing . | . . . . . . . . . Sneak Attacks 18 | . 3 3 4 6 . . 2 . Combat Hostiles 2 | . . 1 . 1 . . . . Follow-up Attacks 11 | . 3 4 3 1 . . . . Damage Inflicted 14312 | . 901 816 640 1386 . 684 4677 5208 Guns 2896 | . . . . 208 . 103 2532 53 Cannons 3498 | . 80 . . . . . 829 2589 Explosions 3978 | . 63 210 . 224 . 581 458 2442 Melee 3940 | . 758 606 640 954 . . 858 124 Ramming . | . . . . . . . . . Kinetic 942 | . . . . . . . 942 . Thermal 5586 | . 63 . . 208 . 103 2379 2833 Explosive 3510 | . . 210 . 224 . 581 297 2198 Electromagnetic 334 | . 80 . . . . . 201 53 Impact 3816 | . 758 606 640 954 . . 858 . Slashing 124 | . . . . . . . . 124 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged 9 | . . . . . . . 2 7 Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . 1 19 Message Errors 5 | . . . . . . . 1 4 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1743 | . 235 171 232 352 . 9 475 269 Projectiles 34 | . . . . . . . 2 32 Explosions 266 | . . 7 . . . 9 44 206 Melee 1443 | . 235 164 232 352 . . 429 31 Knockbacks 11 | . 2 . 2 4 . . 3 . Impact 9 | . 2 . 2 4 . . 1 . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . 30 . 158 Shots 4 | . . . . . . 1 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 654 | . 204 . . 261 . 207 654 459 Average Temperature 128 | . 104 . . 96 . 82 139 134 Received Heat Transfer 2472 | . 12 84 54 213 . 54 1665 390 Effects 16 | . . . . . . . 5 11 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 4 | . . . . . . . 1 3 Interference 3 | . . . . . . . . 3 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 3 | . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 25 | . 8 2 6 3 . . 6 . Impact Corruptions 57 | . 11 10 9 13 . . 14 . Robots Melted 4 | . . . . . . 1 2 1 Combat Hostiles 3 | . . . . . . 1 1 1 Parts Melted 30 | . . . . . . . 11 19 Heat Transferred 9415 | . 50 . . 481 . 296 4701 3887 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 1208 | . 249 215 186 130 . 165 448 1208 Initial 190 | . . 55 14 13 . . . 190 Average 219 | . 122 102 77 47 . 61 259 314 Maximum Alert Level 4 | . 1 1 . . . . 2 4 Low Security (%) 65 | . 77 93 100 100 . 100 39 57 Level 1 15 | . 22 6 . . . . 26 16 Level 2 8 | . . . . . . . 33 . Level 3 9 | . . . . . . . . 24 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 1 . 4 2 . . 8 20 Investigation 11 | . . . 3 1 . . 5 2 Extermination 10 | . . . . . . . . 10 Reinforcement 11 | . 1 . 1 1 . . 3 5 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 3 . 1 . . . 3 2 Communications Jammed 15 | . . . . . . . . 15 Distress Signals 15 | . . . . . . . . 15 Times Spotted 193 | . 15 12 16 29 . 6 54 61 Peak Tracking Total 9 | . 4 3 4 8 . 3 9 9 Tactical Retreats 11 | . 2 2 1 5 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . 4 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 27 | . 5 . . . . . 3 19 Max in Single Turn 10 | . 5 . . . . . 1 10 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 34 | . 2 . 8 2 2 . 9 11 Terminals 19 | . 2 . 6 . . . 5 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 3 | . . . . . . . . 3 Scanalyzers 5 | . . . 1 . . . 2 2 Garrison Access 1 | . . . . . . . 1 . Total Hacks 98 | . 3 . 25 2 9 . 37 22 Successful 60 | . . . 16 2 9 . 22 11 Failed 38 | . 3 . 9 . . . 15 11 Catastrophic 8 | . 2 . 2 . . . 1 3 Database Lockouts . | . . . . . . . . . Manual 33 | . 2 . 9 . 1 . 17 4 Terminals 52 | . 3 . 16 . . . 22 11 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 3 . . . 3 . Recycling Units 5 | . . . . . . . . 5 Scanalyzers 23 | . . . 6 . . . 11 6 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 22 | . . . 3 2 9 . 4 4 Record 8 | . . . . . 8 . . . Robot Analysis 2 | . . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . . . . . . . 1 1 Terminal Index 2 | . . . 1 . . . 1 . Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . . . 1 . . . 1 . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 2 | . . . . . . . . 2 Scanalyzer 20 | . . . 6 . . . 11 3 Insert Component 11 | . . . 3 . . . 6 2 Analyze 9 | . . . 3 . . . 5 1 Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . . . 4 . . . 4 2 Terminals 9 | . . . 4 . . . 4 1 Assimilate 2 | . . . 1 . . . 1 . Botnet 7 | . . . 3 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Mask 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 2 . 7 . . . 8 11 Full Trace Events 10 | . . . 3 . . . 5 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 5 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . Time 76 | . . . 32 . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . 3 . . . 5 1 Part Schematics Acquired 9 | . . . 3 . . . 5 1 Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 4 . 1 . . . . Largest Group 3 | . . 3 3 1 . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . Highest-Rated Ally 31 | . . 31 16 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 59 | . . 12 41 6 . . . . Total Damage 566 | . . 183 301 82 . . . . Kills 12 | . . 3 8 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . . . . 2 Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 13819 | . 1030 1050 860 1215 631 495 3215 5323 Spaces Moved 5739 | 1 613 403 469 661 453 276 1092 1771 Core 1 | . . . . . . . . 1 Treads 3567 | . 270 403 469 165 . . 490 1770 Legs 150 | 1 126 . . 23 . . . . Wheels 2021 | . 217 . . 473 453 276 602 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 80 240 160 110 110 140 215 250 Average Speed 206 | 120 144 240 164 155 137 166 240 252 Slowest Speed 1700 | 120 320 240 320 240 140 215 570 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 1 71 83 50 91 88 77 71 38 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 34 | . 1 . . . . . 14 19 Terrain Destroyed 352 | . 13 24 . . . 40 39 236 Melee 31 | . 1 . . . . . 11 19 Projectile 24 | . . . . . . . 17 7 AOE 297 | . 12 24 . . . 40 11 210 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 7070 | . 697 447 528 777 462 296 1432 2431 Wait 673 | . 7 10 8 30 1 8 117 492 Move 5731 | . 612 402 468 660 452 275 1091 1771 Hop . | . . . . . . . . . Pick Up 96 | . 15 6 14 15 5 . 28 13 Fast Attach 30 | . 7 . 8 2 . . 13 . Attach 32 | . . . 2 8 . . 13 9 Detach . | . . . . . . . . . Swap 84 | . 7 4 1 6 1 5 26 34 Drop 88 | . 15 2 10 11 3 . 32 15 Fire 188 | . 7 4 . 20 . 8 77 72 Melee 148 | . 27 19 17 25 . . 35 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 4) 608 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 12) 1031 | -10/Materials | Entered Mines 1032 | -10/Mines | Met a Derelict bent on vengeance 1354 | -10/Mines | Core integrity fell below 50% 1378 | -10/Mines | Received a Mining Laser from a helpful Derelict 1968 | -10/Mines | Discovered new exit (range 6) 2055 | -10/Mines | Discovered new exit (range 4) 2071 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2081 | -10/Mines | Entered Materials 2081 | -9/Materials | Accompanied by 3 allies 2081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2400 | -9/Materials | Discovered new exit (range 13) 2659 | -9/Materials | Discovered new exit (range 12) 2742 | -9/Materials | Repaired Imp. Treads 2941 | -9/Materials | Entered Mines 2957 | -9/Mines | Escorted by a lone wolf Derelict 2977 | -9/Mines | Learned location of Storage (-7) 2986 | -9/Mines | Discovered new exit (range 9) 3176 | -9/Mines | Assembled infested the area 3279 | -9/Mines | Lost 4 parts (3n1w) 3496 | -9/Mines | Learned 2 Materials zone layouts 3538 | -9/Mines | Learned Materials emergency access door positions 3542 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3765 | -9/Mines | Build established: Scavenger-Mutant 3858 | -9/Mines | Discovered new exit (range 13) 3886 | -9/Mines | Met a Derelict shopkeep closing up shop 4099 | -9/Mines | Found the Drone Emporium 4114 | -9/Mines | Found Prototype Device 4148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4149 | -9/Mines | Discovered new exit (range 5) 4156 | -9/Mines | Entered Exiles 4197 | -9/Exiles | Met 8R-AWN 4267 | -9/Exiles | Met EX-HEX 4294 | -9/Exiles | Build established: Mutant 4312 | -9/Exiles | Met EX-BIN 4329 | -9/Exiles | Aligned with FarCom system 4330 | -9/Exiles | Given EX-Vault access code 4374 | -9/Exiles | Opened EX-Vault 4385 | -9/Exiles | Found XL Autogun Array 4416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4464 | -9/Exiles | Met EX-DEC 4479 | -9/Exiles | Learned location of Zion (-7) 4542 | -9/Exiles | Visited The Gauntlet 4770 | -9/Exiles | Discovered new exit (range 14) 4787 | -9/Exiles | Left Exiles lab with XL Autogun Array 4787 | -9/Exiles | Entered Mines 4950 | -8/Mines | Core integrity fell below 50% 5259 | -8/Mines | Discovered new exit (range 9) 5282 | -8/Mines | Entered Materials 5282 | -8/Materials | Evolved 2 slots: Weapon x2 5397 | -8/Materials | Build established: Skirmisher 5957 | -8/Materials | Identified Decoy Drone Bay 6076 | -8/Materials | Destroyed 7 combat bots 7078 | -8/Materials | Lost 3 parts (1p2w) 7236 | -8/Materials | Repaired Imp. Cooling System 7301 | -8/Materials | Core integrity fell below 50% 7333 | -8/Materials | Lost 4 parts (1p3w) 7428 | -8/Materials | Lost 3 parts (1n1u1w) 8283 | -8/Materials | Discovered new exit (range 16) 8467 | -8/Materials | Identified exit to Garrison 8497 | -8/Materials | Entered Factory 8497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8968 | -7/Factory | Discovered new exit (range 14) 9127 | -7/Factory | Identified exit to Factory 9465 | -7/Factory | Cargo convoy interrupted 9535 | -7/Factory | Garrison activated, responded to threat 11946 | -7/Factory | Identified exit to Storage 11946 | -7/Factory | Identified exit to Lower Caves 12914 | -7/Factory | Build established: Mutant 13342 | -7/Factory | Build established: Skirmisher 13697 | -7/Factory | First assault squad dispatched 13819 | -7/Factory | Core integrity fell below 50% 13820 | -7/Factory | Self-destructed Last Messages --------------- 13804_ B-48 Gladiator unfolds itself. 13804_ L-41 Fighter unfolds itself. 13804_ I-36 Angel unfolds itself. 13804_ Penetrated by Slug. 13805_ K-01 Serf collects debris. 13806_ The unstable cave ceiling collapses. 13807_ Penetrated by Slug. 13808_ The unstable cave ceiling collapses. 13809_ Hvy. Ion Cannon destroyed. 13809_ K-01 Serf collects debris. 13811_ Penetrated by Slug. 13812_ Slug penetrates Earth. 13812_ K-01 Serf collects debris. 13813_ Penetrated by Slug. 13815_ Slug penetrates Wall. 13815_ Penetrated by Slug. 13815_ K-01 Serf cleans the Nuclear Reactor. 13817_ Penetrated by Slug. 13818_ Slug penetrates Earth. 13819_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???# ???????????????????????????????? | | ???# ##?????????????????????????????? | | ???# ?????????????????????????????? | | ???# ?????????????????????????????? | | ???# ####?????????????????????????? | | ???# ??????????????????????????? | | ?#?# ??????????????????????????? | | ## # ??????????????????????????? | | ##a #??????????????????????????? | | #####??????????????????????? | | # ## #??????????????????????? | | # # ###?#####??????????????? | | % # #??????????????? | | ! ####???????????? | | * g ]%=>g Y % ????????? | | # @lh i #??????????????? | | # # #??????????????? | | # # #? ###??????????????? | | ##???????????????????? | | % ##???????????????????? | | # ! #????????????????????? | | #### ! ?????b?????????????? | | # ??????????????????? | | #"" " ""?????????????????? | | #"" "R"" ????????????????? | | #""" """"?????????????????? | | #""" k ???????????????????? | | #""" # x #????????????????????? | | # | !# """ #????????????????????? | | # %*[=# """ x =??????????????????? | | #== [ # """ !!?????????????????? | | ####+## ????????????????????? | | ???#[ """ ????????????????????? | | ???# """ ??????????????????? | | ???# """ ?????????????????? | | ???# ?????????????????? | | ???# == ?????????????????? | | ???# = ?????????????????? | | ???# ##### ########??????????????????? | | ???# #???? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed GaussScrapWheel Manual? 0 Play Time 01:53:45 Cumulative 125.6 hours Start 2023.03.14 @ 16:20:36 End 2023.03.14 @ 18:40:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4a99472-0861-4136-8c80-8a8819e25279