Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 16:01:02 Player: Crehl Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (41) 205 Value Destroyed (1208) 1208 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10593 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Large Storage Unit High-capacity Battery (250) Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Improved Trap Scanner Enhanced Optical Array Targeting Computer Advanced Transmission Jammer ECM Suite Reaction Control System Hardened Light Armor Plating Advanced Shield Generator Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Flak Gun Makeshift Hammer > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Field Propulsion Array Field Propulsion Array Q-thruster Small Storage Unit High-capacity Battery Advanced Phase Shifter Cloaking Device Nova Cannon Enhanced Gauss Cannon [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Shotgun Energy Cannon Nova Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . 2 . . . 1 . 1 . Utility 10 | . . . . . 2 2 1 . . . 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 50 | 7 2 1 . . 11 3 2 . . 4 3 . . 3 . 3 11 Power 9 | 1 . 1 . . 2 . 1 . . . . . . 1 . . 3 Engine 4 | 1 . 1 . . 2 . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 10 | 2 . . . . 1 . . . . 2 . . . 1 . 1 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . . 2 . . . 1 . 1 3 Utility 21 | 2 1 . . . 3 2 1 . . 2 3 . . 1 . 2 4 Device 13 | 1 . . . . . 2 1 . . 2 1 . . 1 . 2 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 Protection 1 | . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 10 | 2 1 . . . 5 1 . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 1 . . . 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 28 | . . . . . . . . . . . 1 . . . . . 27 Power 5 | . . . . . . . . . . . . . . . . . 5 Propulsion 8 | . . . . . . . . . . . . . . . . . 8 Utility 12 | . . . . . . . . . . . 1 . . . . . 11 Weapon 3 | . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 18 | . . . . . . . . . . . 1 . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 10 14 15 15 14 14 15 15 14 13 13 15 14 15 14 11 Power 1 | . 1 1 3 3 1 1 . . . . 1 1 1 . 1 1 1 Propulsion 3 | 3 3 2 4 5 4 5 6 4 3 1 3 3 4 3 3 3 3 Utility 5 | . 2 5 5 5 5 4 5 7 8 9 7 7 8 8 9 7 3 Weapon 2 | . . 1 2 2 4 4 3 3 3 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 3 1 . . 8 2 1 2 1 4 . . . . . 4 9 Power 3 | . . . . . . 1 . . . . . . . . . 1 1 Propulsion 15 | . 2 . . . 6 . 1 2 1 . . . . . . . 3 Utility 11 | . . 1 . . . 1 . . . 3 . . . . . 3 3 Weapon 6 | . 1 . . . 2 . . . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 68 75 79 80 80 81 82 84 84 84 85 85 85 Engine 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 4 4 2 Core 3 | . . . . . . . 5 6 6 5 5 5 5 9 9 8 7 Treads 11 | . 28 28 28 28 . . . . . . . . . . . . . Flight 9 | . . . . . 8 7 6 6 6 16 15 15 15 18 19 20 20 Device 18 | . 14 14 14 14 9 22 26 26 26 23 25 21 21 19 19 21 22 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 4 4 3 Processor 4 | . . . . . 6 7 6 6 6 5 5 10 10 9 9 8 7 Hackware 2 | . . . . . . . . . . . 4 5 5 4 4 4 7 Protection 2 | . . . . . 6 7 6 6 6 5 5 5 5 4 4 4 3 Ballistic Gun 13 | . 28 28 28 28 16 14 9 6 6 3 . . . . . . 1 Launcher 1 | . . . . . . . . . . 1 5 5 5 4 4 4 2 Impact Weapon 2 | . . . . . . . 2 6 6 5 5 5 5 4 4 4 3 Peak Build Rating 129 | 7 9 9 13 13 47 55 65 65 65 75 84 84 84 95 95 105 129 Average Rating 56 | 5 7 8 11 13 43 53 63 65 65 73 80 84 84 94 95 103 116 On Entrance 53 | . 7 9 9 13 13 47 55 65 65 65 75 84 84 84 95 95 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 Heaviest Build 69 | 13 50 50 50 50 50 43 50 50 50 55 52 51 51 61 61 64 69 Greatest Support 75 | 40 40 40 40 40 50 50 50 50 50 61 62 62 62 70 70 75 75 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 8 15 20 20 16 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 7 9 14 18 20 20 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 4 7 10 16 18 15 14 14 14 14 14 13 13 15 14 15 14 12 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 7 9 14 18 20 15 15 15 15 15 15 13 15 15 15 15 15 4 Class Distribution -------------------- 65% | Mutant 17% | Hacker-Ninja 9% | Scientist-Ninja 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/DSF Scientist-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Matter Collected 1312 | 296 30 165 . . 245 134 . 40 . 40 . 72 4 86 . . 200 Remotely 290 | . . . . . . 134 . 40 . 40 . 72 4 . . . . Salvage Created 1022 | 107 34 150 . . 259 40 . . . 145 . 115 . . . . 172 Parts 64 | 3 6 9 . . 18 2 . . . 8 . 11 . . . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 35 | . 3 4 . . 8 1 . . . 7 . 10 . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . Guns 16 | . 3 4 . . 7 1 . . . . . . . . . . 1 AOE 15 | . . . . . . . . . . 5 . 10 . . . . . Classes Destroyed 10 | 2 1 1 . . 2 1 . . . 1 . . . . . . 2 Worker 1 | . . . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . . . . . . . . . 2 Recycler 1 | 1 . . . . . . . . . . . . . . . . . Swarmer 21 | . 3 . . . 3 . . . . 5 . 10 . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 Grunt 9 | . . 4 . . 4 . . . . 1 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 1 . . . . . . 1 Programmer 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 . . 4 1 . . . 5 . 10 . . . . 2 Combat Bots Only 10 | . 3 3 . . 3 1 . . . 5 . 10 . . . . 1 Max Kills in Single Turn 4 | 1 1 1 . . 2 1 . . . 3 . 4 . . . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 . 4 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 422 | . 9 19 . . 52 4 6 . . 22 2 20 . . 1 6 281 Missed 175 | . 2 5 . . 9 . 5 . . 9 . 12 . . 1 5 127 Hits 247 | . 7 14 . . 43 4 1 . . 13 2 8 . . . 1 154 Melee 5 | . . . . . . . . . . . . . . . . . 5 Projectile 242 | . 7 14 . . 43 4 1 . . 13 2 8 . . . 1 149 AOE 4 | . . . . . . . . . . . . . . . . . 4 Critical Strikes 12 | . . . . . 1 . . . . . . . . . . . 11 Damage Taken 5206 | . 56 147 . . 686 224 4 . . 161 34 119 . . . 17 3758 Core 1796 | . . 20 . . 74 56 . . . 30 . 11 . . . . 1605 Absorbed by Shields 536 | . . . . . . 48 2 . . 60 12 48 . . . 6 360 Regen/Repaired (Parts) 113 | . . . . . . 113 . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 92 86 92 . . 100 97 . . 99 . 100 100 . Volleys Fired 121 | 13 4 25 . . 28 2 4 . . 3 . 14 . . . . 28 Largest 2 | 2 2 2 . . 2 2 1 . . 1 . 1 . . . . 1 Hottest 113 | 40 43 43 . . 100 51 100 . . 33 . 33 . . . . 113 Shots Fired 193 | 26 8 50 . . 54 4 4 . . 3 . 14 . . . . 30 Gun 147 | 26 8 50 . . 50 4 . . . . . . . . . . 9 Cannon 19 | . . . . . . . . . . . . . . . . . 19 Launcher 21 | . . . . . 2 . . . . 3 . 14 . . . . 2 Special 6 | . . . . . 2 . 4 . . . . . . . . . . Kinetic 147 | 26 8 50 . . 50 4 . . . . . . . . . . 9 Thermal 25 | . . . . . 2 . 4 . . . . . . . . . 19 Explosive 21 | . . . . . 2 . . . . 3 . 14 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 4 3 7 . . 7 3 . . . 1 . 3 . . . . 3 Robot Miss Streak 8 | 2 4 4 . . 4 3 . . . 1 . 6 . . . . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 100 | 19 5 16 . . 41 3 . . . 4 . 5 . . . . 7 Core Hits 74 | 5 4 8 . . 23 4 . . . 7 . 14 . . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . . . . . 2 Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . 2 Smash 3 | . . . . . . . . . . 1 . . . . . . 2 Melee Attacks 169 | . . . . . 2 . 1 . . 23 10 . . . . 18 115 Impact 169 | . . . . . 2 . 1 . . 23 10 . . . . 18 115 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2891 | 153 44 201 . . 678 49 . . . 582 . 700 . . . . 484 Guns 1034 | 153 44 201 . . 509 49 . . . . . . . . . . 78 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1430 | . . . . . 96 . . . . 457 . 700 . . . . 177 Melee 417 | . . . . . 73 . . . . 125 . . . . . . 219 Ramming 10 | . . . . . . . . . . . . . . . . . 10 Kinetic 1034 | 153 44 201 . . 509 49 . . . . . . . . . . 78 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1430 | . . . . . 96 . . . . 457 . 700 . . . . 177 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 417 | . . . . . 73 . . . . 125 . . . . . . 219 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . . . . . . . . . . 42 Average Corruption 5 | . . . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . . 22 Message Errors 5 | . . . . . . . . . . . . . . . . . 5 Matter Fused 3 | . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . . . . . . 89 . 38 . . . . 179 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 54 | . . . . . . . . . . 16 . 38 . . . . . Melee 252 | . . . . . . . . . . 73 . . . . . . 179 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . 45 . . . . . . 54 . . . . 5 Shots 4 | . . . . . 2 . . . . . . 2 . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 2 22 . . 254 6 208 . . 27 . 17 . . . 180 284 Average Temperature 46 | . 1 4 . . 71 3 104 . . 15 . 6 . . . 41 48 Received Heat Transfer 459 | . . 84 . . 351 . . . . 12 6 . . . . . 6 Effects 8 | . . . . . 5 . . . . . . . . . . . 3 Interference 8 | . . . . . 5 . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . 1 Parts Fried 4 | . . . . . . . . . . 1 . . . . . . 3 Impact Corruptions 9 | . . . . . . . . . . 2 . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . 90 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 206 | 5 60 50 . . 110 30 24 . . 206 99 . . 82 46 25 65 Initial 93 | . . 3 . . . . . . . . 93 . . 80 46 25 . Average 15 | . 19 3 . . 49 2 2 . . 73 75 . . 75 46 2 10 Influence Increases 1745 | 10 77 80 . . 252 30 44 60 . 363 44 220 . 12 . 69 484 Destroy 0b10 Robot/C 700 | . 60 80 . . 160 20 . . . 140 . 200 . . . . 40 Destroy 0b10 Robot/NC 30 | 10 . . . . 5 . . . . . . . . . . . 15 Destroy Leader 90 | . 10 . . . 30 10 . . . 20 . 20 . . . . . Successful Hack 104 | . 7 . . . . . 43 . . 18 24 . . 12 . . . Disable Machine 30 | . . . . . . . . . . 30 . . . . . . . Destroy Structure 476 | . . . . . 12 . 1 . . 50 20 . . . . 54 339 Partial Spotted 105 | . . . . . 15 . . . . . . . . . . 15 75 Lose Combat Pursuer 210 | . . . . . 30 . . 60 . 105 . . . . . . 15 Influence Decreases 1730 | 10 67 90 . . 252 30 44 60 . 173 197 97 41 69 16 115 469 Entered New Map 226 | . . 7 . . . . . . . . 97 15 31 39 16 21 . Time Decay 1268 | 10 67 83 . . 188 30 40 60 . 173 90 82 10 30 . 94 311 Lost Part 168 | . . . . . . . . . . . 10 . . . . . 158 Purge Threat 68 | . . . . . 64 . 4 . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 1 2 3 . . 4 . . . . . 2 12 Investigation 3 | . 1 . . . . . 1 . . 1 . . . . . . . Extermination 11 | . . . . . . 1 . . . 1 . . . . . 2 7 Reinforcement 11 | . 1 . . . . 1 2 . . 2 . . . . . . 5 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Distress Signals 8 | . . . . 3 2 . . . . . . . . . . . 3 Communications Jammed 40 | . . . . . . . . . . . . . . . . . 40 Distress Signals 7 | . . . . . . . . . . . . . . . . . 7 Times Spotted 129 | . 3 4 . . 15 2 2 2 . 17 1 5 . . 1 8 69 Peak Tracking Total 11 | . 3 2 . . 5 1 2 4 . 5 1 4 . . 1 6 11 Tactical Retreats 28 | . . . . . 1 . . 1 . 4 . . . . . 3 19 ECM-based Alert Blocks 53 | . . . . . . . . . . . . . . . . 9 44 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 3 | . 1 . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 2 | . . . . . . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 41 | . 1 . 1 . 2 6 8 . . 6 3 . . 4 . 5 5 Terminals 27 | . 1 . . . 2 3 6 . . 3 2 . . 3 . 3 4 Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . 1 . . 1 . 2 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Total Hacks 85 | . 3 . 1 . 4 11 17 . . 12 12 . . 11 . 7 7 Successful 30 | . 1 . 1 . 2 5 6 . . 4 6 . . 4 . 1 . Failed 55 | . 2 . . . 2 6 11 . . 8 6 . . 7 . 6 7 Catastrophic 12 | . . . . . . . 4 . . 2 . . . 2 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 3 . 1 . 3 1 4 . . 5 1 . . 2 . 1 2 Terminals 55 | . 3 . . . 4 7 12 . . 6 9 . . 4 . 4 6 Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . 4 . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . . . Scanalyzers 16 | . . . . . . . 3 . . . 3 . . 7 . 3 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Terminal Hacks 16 | . 1 . 1 . 2 2 4 . . 1 4 . . 1 . . . Record 2 | . . . . . . 1 1 . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . . . . . Scan Component 3 | . . . . . . 1 . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 1 . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . . 2 . . . 2 . . 3 . 1 . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . . . . . 1 . . . 2 . . 3 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . . . 2 5 8 . . 5 3 . . 4 . 5 5 Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 1 . . . 2 . . 3 . 1 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 16 | . . . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 8100 | 13 253 1567 586 950 414 311 328 298 55 428 194 185 29 65 22 749 1653 Optics 2704 | . . . . . . . . . . . 1 185 29 65 22 749 1653 Traps 2185 | . . . . . . . . . . . . . . . . 749 1436 Seismic 5176 | 13 253 1567 586 950 414 311 328 298 55 401 . . . . . . . Cloaking 2552 | . . . . . . . . . . 27 194 185 29 65 22 749 1281 Jamming 1650 | . . . . . . . . . . . . . . . . . 1650 ECM 2264 | . . . . . . . . . . . 1 . . . . 638 1625 Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Turns Passed 8366 | 135 253 1567 586 950 433 311 328 298 55 515 194 185 29 65 22 749 1691 Spaces Moved 8302 | 55 137 597 239 346 381 479 412 579 106 825 316 435 82 160 57 829 2267 Core 27 | 3 . . . . . . . . . . . . . . . . 24 Treads 1371 | 52 137 597 239 346 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6904 | . . . . . 381 479 412 579 106 825 316 435 82 160 57 829 2243 Fastest Speed 23 | 50 160 160 240 240 50 50 50 50 50 35 35 35 35 36 36 31 23 Average Speed 66 | 154 161 212 240 240 50 50 50 50 50 35 35 35 35 36 36 31 29 Slowest Speed 240 | 160 240 240 240 240 50 50 50 50 50 35 35 35 35 36 36 31 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 28 99 61 58 30 16 10 78 18 22 8 65 17 4 53 20 37 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 . Scrap Searched 9 | . . 1 . 2 . . . 4 1 . . 1 . . . . . Spaces Dug 159 | . . . . . 2 . 1 . . 16 10 . . . . 18 112 Terrain Destroyed 258 | . . . . . 11 . 1 . . 25 10 76 . . . 18 117 Melee 148 | . . . . . . . 1 . . 16 10 . . . . 18 103 Projectile 11 | . . . . . 2 . . . . . . . . . . . 9 AOE 99 | . . . . . 9 . . . . 9 . 76 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res DSF Res Acc Total 10776 | 82 163 853 252 467 571 546 520 588 107 1026 388 453 81 166 57 1304 3152 Wait 1997 | . 11 223 13 120 115 55 94 4 . 157 58 3 . 1 1 439 703 Move 8282 | 54 136 596 238 345 376 478 411 578 105 824 315 434 81 160 56 828 2267 Hop 2 | . . . . . 2 . . . . . . . . . . . . Pick Up 77 | 8 6 5 1 2 14 4 4 3 1 8 1 2 . 2 . 8 8 Fast Attach 10 | 6 . . . . 1 1 . . . . . . . . . . 2 Attach 31 | 1 . . . . 4 2 2 . . 3 3 . . 2 . 2 12 Detach 1 | . . . . . 1 . . . . . . . . . . . . Swap 28 | . 2 3 . . 10 1 2 . . 2 1 . . 1 . 2 4 Drop 53 | . 4 1 . . 18 3 2 3 1 6 . . . . . 7 8 Fire 121 | 13 4 25 . . 28 2 4 . . 3 . 14 . . . . 28 Melee 169 | . . . . . 2 . 1 . . 23 10 . . . . 18 115 Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 504 | -10/Mines | Excavation squad dispatched 504 | -10/Mines | A large section of the Mines collapsed 899 | -10/Mines | Discovered new exit (range 4) 983 | -10/Mines | Received a Mining Laser from a helpful Derelict 1097 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1146 | -10/Mines | Discovered new exit (range 3) 1351 | -10/Mines | Learned 4 Materials zone layouts 1353 | -10/Mines | Found DCF Scrap (13 items) 1856 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1912 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Accompanied by 2 allies 1986 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2014 | -10/Exiles | Met 8R-AWN 2057 | -10/Exiles | Met EX-HEX 2127 | -10/Exiles | Met EX-BIN 2156 | -10/Exiles | Aligned with FarCom system 2158 | -10/Exiles | Given EX-Vault access code 2213 | -10/Exiles | Opened EX-Vault 2228 | -10/Exiles | Found Flying Fortress v7 2279 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2311 | -10/Exiles | Exiles lab attacked by MAIN.C 2502 | -10/Exiles | Discovered new exit (range 14) 2542 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2542 | -10/Exiles | Entered Mines 2687 | -9/Mines | Learned 2 Materials zone layouts 2817 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2845 | -9/Mines | Assembled infested the area 2850 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3466 | -9/Mines | Discovered new exit (range 7) 3472 | -9/Mines | Learned location of Storage (-9) 3492 | -9/Mines | Entered Materials 3492 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3493 | -8/Materials | Identified exit to Factory 3516 | -8/Materials | Garrison activated, responded to threat 3925 | -8/Materials | Entered Factory 3925 | -7/Factory | Evolved 2 slots: Utility x2 4002 | -7/Factory | Repaired Shotgun 4223 | -7/Factory | Discovered new exit (range 14) 4236 | -7/Factory | Entered another Factory area 4236 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4556 | -6/Factory | Discovered new exit (range 15) 4564 | -6/Factory | Entered Lower Caves 4704 | -6/Lower Caves | Encountered a Warlord checkpoint 4844 | -6/Lower Caves | Discovered new exit (range 8) 4862 | -6/Lower Caves | Entered another Lower Caves area 4884 | -6/Lower Caves | Encountered a Warlord checkpoint 4911 | -6/Lower Caves | Discovered new exit (range 15) 4917 | -6/Lower Caves | Entered Factory 4917 | -5/Factory | Evolved 2 slots: Propulsion x2 5403 | -5/Factory | Discovered new exit (range 16) 5432 | -5/Factory | Entered another Factory area 5432 | -4/Factory | Evolved 2 slots: Utility x2 5537 | -4/Factory | Identified exit to Upper Caves 5537 | -4/Factory | Identified exit to Armory 5626 | -4/Factory | Entered Upper Caves 5722 | -4/Upper Caves | Build established: Infiltrator-Mutant 5741 | -4/Upper Caves | Destroyed 10 combat bots 5808 | -4/Upper Caves | Discovered new exit (range 9) 5811 | -4/Upper Caves | Entered another Upper Caves area 5836 | -4/Upper Caves | Discovered new exit (range 10) 5840 | -4/Upper Caves | Entered Research 5840 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5905 | -3/Research | Identified exit to DSF 5905 | -3/Research | Entered DSF 5916 | -3/DSF | Discovered new exit (range 22) 5927 | -3/DSF | Entered Research 5927 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6229 | -2/Research | Build established: Scientist-Ninja 6576 | -2/Research | Discovered new exit (range 13) 6676 | -2/Research | Entered Access 6676 | -1/Access | Evolved 2 slots: Utility x2 6977 | -1/Access | Build established: Hacker-Ninja 7757 | -1/Access | Spotted B-99 Colossus 8143 | -1/Access | Lost 3 parts (1p2u) 8311 | -1/Access | System corruption reached 10% 8329 | -1/Access | Crushed by falling debris 8336 | -1/Access | System corruption reached 30% 8357 | -1/Access | Core integrity fell below 50% 8365 | -1/Access | Core integrity fell below 20% 8367 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08349_ Broken Adv. Coolant Injector destroyed. 08350_ Acquired 100 matter. 08350_ R-10 Processor collects Corrupted Hvy. Machine Gun. 08351_ P-80 Master resets P-80 Master, system corruption cleaned. 08354_ &H=PWYLDWZZ =DSL GU9Q1HNHR8UQPGMS&9YXQ96 08354_ U-05 Engineer builds a Wall. 08355_ Knocked back. 08355_ W-44 Eye knocked back. 08357_ P-80 Master resets P-80 Master, system corruption cleaned. 08362_ U-05 Engineer lays Concrete. 08364_ Flak Gun severed. 08364_ U-05 Engineer lays Concrete. 08365_ Adv. System Shield severed. 08365_ U-05 Engineer lays Concrete. 08366_ Slammed into C-57 Dissector. 08366_ P-80 Master resets P-80 Master, system corruption cleaned. 08366_ U-05 Engineer lays Concrete. 08366_ P-80 Master resets C-57 Dissector, system corruption cleaned. 08367_ Slammed into C-57 Dissector. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????# # + = #= ## """"" | | ????????????# ###+#### # ## ""T"" | | ????????????## ## ## # ## | | ?????????????# ## ## # ## | | ?????????????# ## ! ## # ## | | ?????????????# ## ##########" # | | ##+########+## ## #????????#" # " | | # # ## #????????## # | | # # ## #?????????# # | | # # ## #?????????# # % = | | # # ## #?????????# # | | + # ## #?????????# # | | # + ## #?????????# #### # ## | | # # ## #?????????# ##??#### | | # "" "" # #############????# #??????# | | # ""T"" # # ########/############ | | # """ # w | | # # p p ########"### | | # ### # # ###### # # | | ##############?###### gp#????# + # | | ????????????????????# #????#^ # ## | | ????????????????????# u #????# # ] # | | ????????????????????# #????# # # | | ????????????????????# #????# # # | | ????????????????????# p #????# # # | | ????????????????????# p @ #????# # # | | ???????????????????## c Rc #????# # # | | ???????????????????#; *cp #????# p# # | | ???????????????????############???# p############ | | ??????????????????????##[=# ###???# #??????????# | | ??????????????????????#*#]##"#????# #??????????# | | ??????????????????????#####"#"#???# #??????????# | | ????????????????????????????? ?? #??????????# | | ???????????BB????????????????? ? p#??????????# | | ???????????BB????????????????? #??????????# | | ??????????????????????????????? ???????????## | | ??????????????????????????????? "% ????????????? | | ???????????????????????????????? " #???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????"" #??????????## | | ??????????????????????????????????" #??????????# | | ??????????????????????????????????# #??????????# | | ??????????????????????????????????? #??????????# | | ???????????????????????????????????? #??????????# | | ?????????????????????????????????????#??????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 100 Energy Generation 44 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 1% | -7/Factory Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked VTOL Module | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Fission Core | -3/Research | Hacked Lgt. Deuterium Engine | -3/Research | Hacked Imp. Fusion Compressor | -3/Research | Hacked Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Infodabbler Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed HeatQuantumScrapsphere Manual? 0 Play Time 02:46:44 Cumulative 41.1 hours Start 2026.07.19 @ 17:42:54 End 2026.07.24 @ 16:01:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbcad84e-0ddb-4e95-9196-bf4536e7e778