Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 23:56:43 Player: Satori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (327) 1635 Value Destroyed (14737) 14737 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (12432) 12432 TOTAL SCORE: 40324 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 226 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2208 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -179 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 46/200 System Corruption 2% Temperature Cool (14) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Long-range Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Cloaking Device Improved Medium Armor Plating Advanced System Shield > --- WEAPON (5) ------- Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe Plasma Lance > --- INVENTORY (10) --- Cooled Q-thruster Experimental Energy Well (600) Improved Reaction Control System Layered Light Armor Plating Hacking Drone Bay (1/1) Latent Energy Streamer Cooled Phase Cannon Guided Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Long-range Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Cloaking Device Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Multirail Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY -------- Experimental Q-thruster Experimental Energy Well Layered Light Armor Plating Hacking Drone Bay Latent Energy Streamer Cooled Phase Cannon Guided Micro-nuke Launcher Plasma Lance CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Guided Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 1 1 Utility 9 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 355 | 7 3 3 2 6 19 33 2 5 . 16 31 13 8 4 5 54 4 3 14 5 25 15 7 20 42 9 Power 34 | 1 . 1 . . 2 2 . . . 1 6 1 . 1 . 3 1 . 1 . 1 3 2 2 6 . Engine 16 | 1 . 1 . . 2 2 . . . 1 4 1 . 1 . 1 1 . . . . 1 . . . . Core 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 6 . Propulsion 77 | 2 . . . 2 4 6 . 3 . 7 3 1 3 . 3 9 1 1 3 2 7 4 . 6 8 2 Treads 56 | 2 . . . 2 4 6 . 3 . 7 3 1 3 . 3 9 1 1 3 2 4 1 . 1 . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 7 2 Utility 137 | 2 3 1 2 . 4 10 2 1 . 6 13 3 3 1 2 23 2 1 5 3 9 6 3 8 19 5 Device 75 | 1 2 . . . 3 3 1 1 . 4 9 2 3 1 1 12 2 1 2 . 6 2 1 4 11 3 Storage 12 | 1 1 . 2 . . . . . . . . . . . . 2 . . . . 1 1 1 1 2 . Processor 17 | . . . . . . 1 . . . . 3 . . . . 1 . . 2 1 . 2 . 2 4 1 Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Protection 30 | . . 1 . . 1 6 . . . 2 1 1 . . 1 8 . . 1 2 2 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 . 1 . 4 9 15 . 1 . 2 9 8 2 2 . 19 . 1 5 . 8 2 2 4 9 2 Energy Gun 30 | 1 . 1 . 1 2 7 . . . 1 3 1 1 . . 8 . . . . 3 1 . . . . Energy Cannon 16 | . . . . . 1 1 . . . . 4 1 . . . 2 . . 1 . . . . 2 3 1 Ballistic Gun 28 | 1 . . . 1 4 4 . . . . 2 2 1 1 . 3 . . 2 . 4 . 1 . 1 1 Ballistic Cannon 6 | . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . 1 . . . Launcher 8 | . . . . 1 1 1 . . . . . 1 . . . . . 1 . . . 1 . 2 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 4 . Piercing Weapon 5 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 2 3 . . . . 3 1 . 1 . 1 . . 6 1 6 1 . 6 11 3 Parts Lost 81 | . . . . 7 . . . 3 . 16 6 . 2 . 13 3 . . 3 2 17 . 3 5 1 . Power 11 | . . . . 1 . . . 1 . 1 2 . . . 2 . . . . . 2 . 1 1 . . Propulsion 27 | . . . . 3 . . . 1 . 8 1 . 2 . 4 1 . . 1 . 5 . . . 1 . Utility 17 | . . . . . . . . . . 4 2 . . . 2 . . . 1 . 4 . 1 3 . . Weapon 26 | . . . . 3 . . . 1 . 3 1 . . . 5 2 . . 1 2 6 . 1 1 . . Highest Loss Streak 13 | . . . . 6 . . . 3 . 9 2 . 2 . 13 1 . . 2 2 13 . 2 3 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 6 9 10 10 16 19 19 18 19 16 18 19 18 18 17 19 20 19 18 18 16 4 4 5 7 8 Power . | . 1 1 1 1 . . 1 . . . . 1 1 1 . . . . . 1 . . . . . . Propulsion 2 | . . 2 2 . 2 5 5 4 5 1 2 3 1 1 . 2 3 3 2 2 2 . . . 1 1 Utility 7 | . 2 3 4 5 6 7 8 8 10 10 9 9 9 9 8 11 11 11 10 10 8 1 1 . 2 3 Weapon 5 | . 1 3 3 3 6 5 5 4 4 3 5 5 6 7 7 5 5 5 5 5 4 3 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 . 1 . 4 4 . . . . 7 . . . . 6 . . 1 . 4 2 . 2 3 2 Power 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Utility 20 | . 1 . . . 3 1 . . . . 5 . . . . 2 . . . . 3 2 . 1 . 2 Weapon 11 | . . . 1 . 1 2 . . . . 2 . . . . 2 . . 1 . 1 . . 1 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 77 90 99 100 99 73 94 99 99 99 100 84 96 100 100 96 84 77 71 80 80 96 99 Engine 6 | . 14 14 14 3 9 7 7 7 7 5 7 9 12 12 8 4 8 11 5 . . . . . . . Core 1 | . . . . . . . . . . . 4 3 . . 1 5 2 . . . . 1 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 4 1 5 8 7 7 Treads 20 | . 28 28 28 18 19 29 30 30 30 29 26 25 24 25 21 21 22 22 21 14 10 . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 14 26 29 Device 11 | . 14 12 14 2 8 13 7 7 7 10 10 15 12 15 12 17 17 16 10 5 9 7 7 12 11 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 2 . 1 3 3 Processor 8 | . . . . . . 1 7 7 7 . 9 6 6 6 6 9 11 11 16 22 20 23 25 21 16 15 Protection 5 | . . 1 . 11 9 7 6 7 7 7 5 3 5 2 4 4 3 5 4 4 7 5 4 1 3 3 Energy Gun 9 | . 14 14 14 3 12 12 15 15 2 18 5 4 11 12 8 10 16 16 14 4 2 1 5 1 . . Energy Cannon 1 | . . . . . . . . . . . 3 4 3 1 . . . . . 1 4 . . . 1 . Ballistic Gun 9 | . 14 14 14 11 20 14 15 14 2 3 5 14 15 10 9 8 11 10 10 15 13 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 3 . . 4 4 1 . . . . . 5 3 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 14 15 Peak Build Rating 204 | 7 9 9 10 12 39 57 48 49 47 57 72 78 81 82 82 105 103 101 128 129 142 142 140 155 190 204 Average Rating 78 | 5 7 7 9 8 26 49 46 46 30 51 62 74 78 78 68 95 101 99 109 122 124 119 128 137 174 200 On Entrance 69 | . 7 7 9 10 8 39 48 44 47 47 52 71 76 81 79 50 102 100 100 127 113 93 140 132 115 180 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 8 . . . . . 4 . . . . 32 3 1 4 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 19 21 51 31 62 82 74 73 71 107 97 97 101 98 100 117 105 109 128 114 125 86 86 79 78 57 Greatest Support 145 | 40 40 40 40 40 78 100 87 93 87 100 98 106 110 110 118 117 117 115 127 145 145 80 44 45 73 78 Greatest Overweight (x) 5 | . . . 1 1 1 . . . . 1 1 . . . 1 1 . . 1 . 1 5 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 35 10 10 10 Average Capacity 17 | 7 8 10 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 6 8 10 Most Carried 20 | 3 8 10 11 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 Average Carried 16 | 1 6 9 10 10 16 19 19 19 20 17 19 19 19 19 18 19 19 19 19 19 17 4 4 6 8 9 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 Final Carried 20 | 3 8 10 11 11 19 20 20 20 20 16 20 20 20 20 14 20 20 20 20 20 19 5 5 5 10 10 Class Distribution -------------------- 20% | Skirmisher 12% | Tank 12% | Mutant 7% | Gunner 6% | Trapper-Skirmisher 6% | Scavenger-Assassin 5% | Derelict-Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Sprinter | -3/Research Scavenger-Scout | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 12339 | 236 370 58 . 100 574 1277 451 214 . 706 1173 326 437 120 238 1372 292 100 765 340 755 523 281 477 944 210 Remotely 633 | . . . . . . . . . . 14 . . . . . 124 176 38 . 103 178 . . . . . Salvage Created 15658 | 50 418 117 . 67 1201 1836 236 253 . 737 1455 243 308 . 261 1524 370 66 1242 481 1252 455 322 604 1194 966 Parts 628 | 7 17 11 . 9 59 67 5 8 . 24 53 4 9 . 9 80 18 7 43 17 58 10 8 21 51 33 Haulers Intercepted 13 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . 1 . . . 1 3 Recyclers Shooed 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 4 12 . 15 . 2 5 . 7 . 13 6 . 24 . . 5 . . . Prevented 7 | . . . . . . . 2 . . . . 2 . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 256 | . 8 5 . 7 22 34 4 4 . 24 16 6 6 . 6 20 5 5 16 7 27 4 10 6 10 4 Melee 19 | . . . . . . 2 . . . 1 2 . . . . . . . . . . . 2 1 8 3 Guns 140 | . 8 5 . 3 22 23 4 4 . 7 4 2 4 . 3 12 5 . 15 4 14 . . 1 . . Cannons 18 | . . . . . . . . . . . 7 . 1 . . 4 . . . . 4 . . 1 1 . AOE 62 | . . . . 4 . 7 . . . 16 . 2 . . 2 3 . 5 . 1 8 4 7 3 . . Classes Destroyed 25 | 1 4 . . . 4 3 1 1 . 2 1 . 1 . . . . . 3 . 1 1 . . 1 1 Worker 15 | . 1 . . 3 . 1 . . . . 4 . . . . 2 . . . . 1 . . . 3 . Builder 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 13 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . 1 . . . 1 3 Recycler 14 | . . . . . 3 3 . . . . 2 . . . . 2 . . . . 1 . . 2 1 . Minesweeper 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 Drone 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 Watcher 13 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . 2 1 4 Swarmer 48 | . 2 3 . 5 8 3 . . . 5 . . . . . . . 5 . . 13 . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 95 | . 6 2 . 2 11 17 3 3 . 8 6 4 2 . 5 1 3 . 6 4 2 4 2 2 2 . Brawler 7 | . . . . . . . . . . 4 . . . . . . . . 2 . . . 1 . . . Duelist 7 | . . . . . . 1 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 23 | . . . . . 3 4 . . . 2 2 . . . . 5 1 . . . . . 1 2 2 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 18 | . . . . . . 1 . . . . 3 2 2 . . 4 . . . . 3 . . . 3 . Programmer 33 | . . . . . . 8 . . . 1 5 . . . . 9 . . 1 1 4 . . 2 1 1 Behemoth 9 | . . . . . . . . 1 . 1 . . . . 1 1 . . 1 1 . . 1 . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Thief 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 3 . 7 6 5 3 2 . 9 5 4 2 . 3 4 4 5 9 3 10 4 4 5 3 2 Combat Bots Only 9 | . 4 3 . 4 4 5 3 2 . 9 3 4 2 . 3 3 4 5 9 3 9 4 4 3 2 1 Max Kills in Single Turn 4 | 1 1 2 . 3 2 3 1 1 . 3 1 1 1 . 1 2 1 4 3 1 3 1 3 2 1 1 Gunslinging 2 | . . 1 . . . . . . . 1 . . . . . 1 . . 2 . 2 . . . . . Exploded 4 | . . . . 2 . 3 . . . 3 . 1 . . 1 2 . 4 . 1 3 1 3 2 . . Melee 1 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1904 | . 30 13 . 71 71 175 13 41 . 150 143 34 38 . 154 125 15 11 90 37 537 8 63 48 29 8 Missed 566 | . 7 4 . 17 21 50 3 14 . 36 40 6 14 . 27 37 3 5 28 11 183 2 27 18 12 1 Hits 1338 | . 23 9 . 54 50 125 10 27 . 114 103 28 24 . 127 88 12 6 62 26 354 6 36 30 17 7 Melee 17 | . . . . . . . 1 . . 3 . . 4 . . . . . 5 . 4 . . . . . Projectile 1321 | . 23 9 . 54 50 125 9 27 . 111 103 28 20 . 127 88 12 6 57 26 350 6 36 30 17 7 AOE 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Critical Strikes 57 | . . 1 . . 2 6 1 2 . 3 1 1 1 . 6 4 . . 6 2 14 . 3 2 1 1 Part Disruptions 3 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Damage Taken 24552 | . 282 101 . 655 723 1409 172 653 . 2626 1384 488 341 . 2677 1903 210 117 1560 573 6339 142 803 731 490 173 Core 2191 | . 52 . . 64 67 151 . 64 . 210 146 20 38 . 270 100 . . 163 65 573 . 46 104 58 . Absorbed by Shields 675 | . . . . . . 210 . . . . 99 61 52 . 253 . . . . . . . . . . . Reduced by Siege Mode 53 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . . Redirected to Shielding 28 | . . . . 14 14 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 880 | . . . . . . . . . . 179 54 . . . . 150 15 . 79 . 403 . . . . . Regen/Repaired (Parts) 403 | . . . . . . . . . . . . . . 57 . . . . 102 . . . . . 244 . Core Remaining (%) 72 | 100 . . . 53 87 . . . . 39 . . . . 44 . . . . 67 . . 46 92 96 100 Volleys Fired 538 | 5 31 6 . 18 50 64 12 9 . 43 42 11 17 . 11 60 7 5 24 15 48 8 6 33 6 7 Largest 5 | 2 2 2 . 2 4 4 4 4 . 4 3 3 5 . 4 5 5 1 5 4 4 1 1 3 2 1 Hottest 306 | 60 60 60 . 145 177 197 96 176 . 180 204 145 251 . 216 306 306 39 306 178 160 55 55 169 188 40 Shots Fired 1508 | 10 62 12 . 26 189 218 50 34 . 102 104 17 69 . 31 178 35 5 111 48 131 8 9 41 11 7 Gun 1250 | 10 62 12 . 18 187 214 50 34 . 69 49 9 64 . 29 142 35 . 111 38 107 . 2 8 . . Cannon 197 | . . . . . 2 3 . . . 17 55 4 5 . . 36 . 2 . 9 19 2 1 24 11 7 Launcher 57 | . . . . 4 . 1 . . . 16 . 4 . . 2 . . 3 . 1 5 6 6 9 . . Special 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 738 | 5 31 6 . 10 102 122 26 19 . 43 47 6 34 . 25 66 14 . 48 32 92 2 1 7 . . Thermal 666 | 5 31 6 . 11 87 93 24 15 . 43 57 7 35 . 4 104 21 2 63 13 10 . 2 25 1 7 Explosive 57 | . . . . 4 . 1 . . . 16 . 4 . . 2 . . 3 . 1 5 6 6 9 . . Electromagnetic 38 | . . . . 1 . 2 . . . . . . . . . 8 . . . . 17 . . . 10 . Entropic 9 | . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . Robot Hit Streak 42 | 4 9 15 . 9 11 22 15 12 . 10 8 8 8 . 13 19 22 . 15 18 29 . 30 41 42 . Robot Miss Streak 7 | 1 4 . . 3 7 4 1 1 . 6 5 2 6 . 3 2 2 . 2 1 2 . . . 2 . Penetration Max 1 | . . . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . . . . . Secondary Targets 36 | . 1 2 . . 4 2 2 2 . 3 . 1 1 . 1 3 1 . 6 1 6 . . . . . Max Gunslinging Chain 2 | . 1 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 . 2 1 2 . . . . . Shots Hit Robots 1113 | 8 44 12 . 15 119 160 39 27 . 82 83 8 41 . 26 121 20 . 87 32 100 6 10 18 28 27 Core Hits 670 | 2 20 7 . 19 93 82 11 12 . 54 50 10 15 . 13 48 12 9 33 13 84 9 14 32 16 12 Critical Kills 7 | . . . . . 1 1 . . . . 1 . . . . . . . 3 1 . . . . . . Critical Parts Destroyed 13 | . . . . . . 4 . . . 1 3 1 . . . 1 2 . 1 . . . . . . . Critical Strikes 55 | . . . . 2 4 8 . 2 . 6 4 2 6 . . 5 2 . 5 1 2 2 2 . 1 1 Burn 22 | . . . . 2 3 3 . 2 . 3 . 1 6 . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 13 | . . . . . 1 2 . . . 2 . . . . . 1 2 . 5 . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Smash 9 | . . . . . . 3 . . . 1 4 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 265 | . . . . . 1 19 . . . 7 45 4 . 1 17 17 . . 3 2 7 7 12 19 56 48 Impact 76 | . . . . . 1 19 . . . 7 45 4 . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . . . 1 . 16 . . . . . . . . 37 42 Piercing 93 | . . . . . . . . . . . . . . . 17 1 . . 3 2 7 7 12 19 19 6 Sneak Attacks 43 | . . . . . . 3 . . . . 11 . . . . 1 . . . . . 5 . 2 10 11 Combat Hostiles 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 3 Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Damage Inflicted 42930 | 93 529 153 . 621 2157 4825 631 613 . 3782 3327 658 902 . 954 3785 472 253 2145 937 5511 1883 1629 2568 2186 2316 Guns 18171 | 93 526 145 . 151 2115 3111 631 613 . 1186 758 102 807 . 377 2639 472 . 2145 631 1608 . . 61 . . Cannons 3216 | . . . . . . 7 . . . 454 716 . 95 . . 375 . . . 246 676 . . 363 284 . Explosions 12751 | . . . . 378 . 1143 . . . 2019 254 462 . . 418 677 . 253 . 60 2859 1328 1275 1625 . . Melee 8600 | . . . . . . 517 . . . 123 1599 94 . . 159 94 . . . . 368 555 354 519 1902 2316 Ramming 161 | . 3 8 . 61 42 47 . . . . . . . . . . . . . . . . . . . . Kinetic 10140 | 46 228 77 . 51 964 1644 252 333 . 930 574 84 341 . 321 1230 160 . 986 528 1361 . . 30 . . Thermal 10881 | 47 298 68 . 131 1151 1537 379 280 . 710 975 18 561 . 56 1625 312 . 1159 194 986 . . 394 . . Explosive 9973 | . . . . 378 . 215 . . . 2019 179 462 . . 418 419 . 253 . 60 1342 1328 1275 1625 . . Electromagnetic 2542 | . . . . . . 865 . . . . . . . . . 417 . . . . 976 . . . 284 . Impact 2333 | . . . . . . 517 . . . 123 1599 94 . . . . . . . . . . . . . . Slashing 3698 | . . . . . . . . . . . . . . . . 94 . . . . . . . . 1667 1937 Piercing 2569 | . . . . . . . . . . . . . . . 159 . . . . . 368 555 354 519 235 379 Entropic 633 | . . . . . . . . . . . . . . . . . . . . 155 478 . . . . . Highest Corruption 23 | . . . . . . 17 17 17 17 23 2 . . . . 5 5 5 1 1 11 11 11 4 . 2 Average Corruption 8 | . . . . . . 9 17 17 17 20 1 . . . . 2 5 4 1 1 3 11 11 1 . 2 Corruption Purged 9 | . . . . . . . . . . . 3 . . . . 2 . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 371 | . . . . . . 82 35 31 7 62 9 . . . . 36 17 11 1 4 9 37 18 6 . 6 Message Errors 79 | . . . . . . 20 9 1 1 18 3 . . . . 8 2 2 . . 2 8 4 . . 1 Matter Fused 81 | . . . . . . 21 9 10 . 13 2 . . . . 5 4 4 . 1 1 8 1 2 . . Heat Flow Errors 38 | . . . . . . 4 3 7 1 4 1 . . . . 7 1 1 . 1 . 4 3 1 . . Energy Discharges 49 | . . . . . . 12 4 5 1 9 . . . . . 4 3 2 1 1 1 4 1 1 . . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Parts Fused 5 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . . . Data Loss (minor) 48 | . . . . . . 4 1 4 2 7 1 . . . . 5 3 1 . . 5 7 4 1 . 3 Data Loss (major) 19 | . . . . . . 1 2 2 2 2 2 . . . . 3 1 1 . . . 1 . . . 2 Misfires 20 | . . . . . . 5 4 1 . 3 . . . . . 1 1 . . . . 1 3 1 . . Alerts 10 | . . . . . . 3 1 . . 3 . . . . . 2 1 . . . . . . . . . Misdirections 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 16 | . . . . . . 9 2 1 . 2 . . . . . . 1 . . . . 1 . . . . Overload Shots 7 | . . . . . . . . 2 . 3 . . . . . 2 . . . . . . . . . . Overflow Damage 3127 | . . . . 20 . 424 . . . 99 751 84 . . . 97 . . . 75 252 473 204 234 197 217 Projectiles 142 | . . . . . . . . . . . 8 . . . . 3 . . . 75 54 . . . 2 . Explosions 743 | . . . . 20 . 48 . . . 99 38 . . . . 94 . . . . 198 45 183 18 . . Melee 2242 | . . . . . . 376 . . . . 705 84 . . . . . . . . . 428 21 216 195 217 Knockbacks 26 | . . . . . 1 3 . . . 1 19 1 . . . 1 . . . . . . . . . . Impact 17 | . . . . . 1 3 . . . . 12 1 . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 1 6 . . . . 1 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1010 | . . . . . . . . . . 308 186 26 . . 111 87 . 39 . . 199 17 37 . . . Shots 26 | . . . . . . . . . . 10 2 1 . . 2 2 . 1 . . 6 1 1 . . . Rammed 36 | . 1 1 . 27 4 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 1 1 . 27 4 5 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 30 57 . 455 352 187 243 242 157 419 335 63 312 . 296 270 353 132 279 96 259 244 257 306 419 72 Average Temperature 89 | . 12 38 . 258 65 35 60 80 89 125 126 33 122 . 110 106 141 84 112 29 81 105 67 80 66 28 Received Heat Transfer 6086 | . 123 57 . 339 414 292 99 171 . 782 156 111 72 . 1368 75 108 . 401 127 1019 42 147 48 117 18 Effects 12 | . . . . 4 1 . . . . . 1 . 1 . . 1 . . 1 . 1 . . . 2 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Total Turns 47 | . . . . . . . . . . . . . . . . . . . . 18 29 . . . . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . 18 17 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 4 . . . . 9 2 . . . . . . . . 1 . . . . . Combat Hostiles 8 | . . . . . . 2 . . . . 3 2 . . . . . . . . 1 . . . . . Parts Fried 30 | . . . . . . 5 . . . . 10 3 . . . 5 . . . . 7 . . . . . Impact Corruptions 32 | . . . . . . 8 . . . . 20 4 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Parts Melted 61 | . 2 . . . 4 6 1 2 . 1 4 1 5 . . 14 . . 17 1 3 . . . . . Heat Transferred 19218 | 100 675 150 . 610 2007 3015 740 618 . 1445 1746 150 1768 . 137 2627 481 . 1518 298 800 . . 333 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Latent Energy Used 733 | . . . . . . 400 . . . . . . . . . 200 . . . . 133 . . . . . LE Corruption 12 | . . . . . . 6 . . . . . . . . . 3 . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . 2 3 . . . . 1 . . . . 2 . . . . 3 . . 1 1 1 Low Security (%) 69 | 100 100 100 . 100 52 74 . . . . 45 . . . . 63 . . . . 37 . . 98 68 98 Level 1 20 | . . . . . 30 3 . . . . 54 . . . . 20 . . . . 41 . . 1 31 1 Level 2 6 | . . . . . 16 7 . . . . . . . . . 16 . . . . . . . . . . Level 3 3 | . . . . . . 14 . . . . . . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 996 | 5 105 85 . 145 431 809 . . . . 380 . . . . 502 . . . . 996 . . 230 309 201 Initial 177 | . . 1 . . 1 177 . . . . 30 . . . . . . . . . 155 . . 129 108 160 Average 157 | . 19 31 . 30 184 217 . . . . 187 . . . . 142 . . . . 337 . . 53 163 159 Influence Increases 10046 | 10 297 124 . 217 874 1190 95 115 . 500 771 140 105 . 245 1045 110 110 433 170 1661 90 220 495 648 381 Destroy 0b10 Robot/C 5100 | . 160 100 . 140 520 680 80 80 . 440 320 120 80 . 120 400 100 100 340 120 540 80 200 120 200 60 Destroy 0b10 Robot/NC 400 | 10 15 . . 15 50 40 5 . . 10 55 . 5 . . 30 . . 10 5 25 . . 30 40 55 Destroy Leader 1054 | . 54 20 . 10 100 196 10 20 . 50 118 20 20 . 20 122 10 10 . 30 82 10 20 34 54 44 Allied During Kill 39 | . . . . . 16 . . . . . . . . . . . . . 23 . . . . . . . Successful Hack 290 | . 23 4 . . 45 48 . . . . 35 . . . . 77 . . . . 10 . . . 24 24 Disable Machine 1035 | . 15 . . . 105 75 . . . . 150 . . . . 180 . . . . 435 . . 30 45 . Destroy Structure 928 | . . . . 22 8 46 . . . . 78 . . . . 236 . . . . 254 . . 236 15 33 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 255 | . 15 . . . 15 . . . . . . . . . . . . . . . . . . . 135 90 Lose Combat Pursuer 795 | . 15 . . 30 15 105 . 15 . . 15 . . . 105 . . . 60 15 165 . . 45 135 75 Influence Decreases 9879 | 10 291 130 . 212 488 773 618 395 5 452 461 498 105 . 245 623 467 175 184 410 712 741 335 493 574 482 Entered New Map 1828 | . . 5 . . 4 214 300 55 5 . 18 133 . . . . 157 13 . 249 4 355 59 63 86 108 Time Decay 6999 | 10 291 125 . 192 444 549 318 310 . 282 393 345 105 . 205 443 310 152 83 141 428 386 246 389 478 374 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 601 | . . . . 20 . . . 30 . 130 50 . . . 40 30 . . 30 20 170 . 30 41 10 . Lost Ally 201 | . . . . . 40 10 . . . 40 . 20 . . . . . 10 71 . 10 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 63 | . 5 . . . 4 15 . . . 1 11 . . . . 8 . . . . 8 . . 3 2 6 Investigation 10 | . 1 . . . 3 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . Extermination 25 | . . . . . . 6 . . . . 5 . . . . 6 . . . . 1 . . 2 . 5 Reinforcement 16 | . 4 . . . 1 6 . . . . 2 . . . . . . . . . . . . 1 1 1 Assault 5 | . . . . . . 1 . . . 1 . . . . . . . . . . 3 . . . . . Garrison 7 | . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 27 | . 1 . . 1 5 2 . . . . 1 . . . . 1 . . 1 . 3 . . 2 8 2 Communications Jammed 66 | . . . . . . . . . . . . . . . . . . . . . 66 . . . . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . 63 . . . . . Times Spotted 445 | . 16 5 . 8 35 48 4 5 . 25 23 6 6 . 17 27 4 5 55 10 64 3 10 20 35 14 Peak Tracking Total 15 | . 4 3 . 4 5 5 3 3 . 9 4 4 2 . 5 3 3 5 15 4 13 4 5 7 6 6 Tactical Retreats 30 | . 1 . . 1 1 5 . 1 . . 1 . . . 4 . . . 2 1 5 . . 1 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 17 | . 1 . . . 3 2 . . . . . . . . . 7 . . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Installed 6 | . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Most Traps Carried 10 | . . . . . . . 4 4 4 4 4 4 10 10 6 3 3 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 72 | . 1 . . . 7 5 . . . 1 10 . 1 . . 12 1 . . . 29 . . 2 3 . Max in Single Turn 17 | . 1 . . . 2 4 . . . 1 4 . 1 . . 4 1 . . . 17 . . 1 1 . Garrison Access 7 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 75 | . 5 1 3 . 8 12 . 1 3 . 8 3 . . . 16 . . 4 . 2 1 . 1 1 6 Terminals 34 | . 5 1 . . 7 6 . 1 . . 4 1 . . . 7 . . . . . . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 9 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . Garrison Access 9 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 4 Total Hacks 198 | . 16 3 7 . 19 32 . 1 21 . 14 8 . . . 46 . . 7 . 4 1 . 5 4 10 Successful 114 | . 7 1 7 . 12 14 . 1 21 . 3 8 . . . 26 . . 7 . 1 1 . 1 2 2 Failed 83 | . 9 2 . . 7 17 . . . . 11 . . . . 20 . . . . 3 . . 4 2 8 Catastrophic 18 | . . 2 . . 1 5 . . . . 3 . . . . 2 . . . . 1 . . . . 4 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 72 | . 11 2 1 . 15 16 . . . . 7 . . . . 17 . . 1 . . . . . . 2 Terminals 94 | . 16 3 . . 17 20 . 1 . . 7 2 . . . 25 . . . . . . . . . 3 Fabricators 9 | . . . . . . 2 . . . . 3 . . . . 4 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 5 . . . . . . . . . 8 . . . . . . . . . . Scanalyzers 25 | . . . . . 2 4 . . . . 2 . . . . 6 . . . . 2 . . 5 4 . Garrison Access 15 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 7 Terminal Hacks 56 | . . 1 7 . 3 1 . 1 21 . . 8 . . . 5 . . 7 . . 1 . . . 1 Record 22 | . . . 6 . . . . 1 2 . . 7 . . . . . . 6 . . . . . . . Part Schematic 11 | . . . . . 1 . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . 3 . . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 12 | . . . . . 1 2 . . . . 1 . . . . 4 . . . . 1 . . 1 2 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . 1 2 . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 Seal Access 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 37 | . 7 . . . 8 10 . . . . 2 . . . . 10 . . . . . . . . . . Terminals 34 | . 7 . . . 8 8 . . . . 2 . . . . 9 . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Skim 22 | . 5 . . . 6 5 . . . . . . . . . 6 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 1 . . 8 11 . . . . 8 . . . . 13 . . . . 2 . . 1 1 4 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . . 10 . . . . 14 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . 102 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Part Studies Acquired 11 | . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 . . 1 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 313 | . . . . . . . . . . . . . . . . 313 . . . . . . . . . . Retrieved Matter 404 | . . . . . . . . . . . . . . . . 404 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 11 | . . . . 3 . 1 . . . 2 . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . 3 3 1 . . . 2 . . . . . . . . 5 . . . . . . . Highest-Rated Group 234 | . . . . 40 40 10 . . . 61 . . . . . . . . 234 . . . . . . . Highest-Rated Ally 49 | . . . . 16 16 10 . . . 32 . . . . . . . . 49 . . . . . . . Total Orders 27 | . . . . . . . . . . 4 . 2 . . . 5 8 1 . . 3 . . 1 . 3 EXPLORE 11 | . . . . . . . . . . 3 . 2 . . . . 4 1 . . 1 . . . . . RETURN 16 | . . . . . . . . . . 1 . . . . . 5 4 . . . 2 . . 1 . 3 Ally Attacks 87 | . . . . . 59 . . . . 7 . . . . . . . . 21 . . . . . . . Total Damage 1403 | . . . . . 459 . . . . 233 . . . . . . . . 711 . . . . . . . Kills 10 | . . . . . 6 . . . . . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 23121 | 22 1130 344 384 224 . . 546 496 148 88 1993 941 1381 1403 1317 3613 685 424 1692 687 1044 918 527 1002 1236 876 Optics 19739 | . . . . . . . . . . . 1993 941 1381 1403 1317 3613 685 424 1692 687 1044 918 527 1002 1236 876 Sensors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . IFF 6445 | . . . . . . . . . . . . 890 1101 1399 1119 30 633 422 851 . . . . . . . Terrain 7332 | . 506 . . . . . . . . . 913 192 96 . . 3174 322 4 . . . . . 35 1214 876 Seismic 2875 | 22 624 344 384 224 . . 546 496 148 87 . . . . . . . . . . . . . . . . Cloaking 733 | . . . . . . . . . . . . . . . . . . . . . . . . 706 . 27 Jamming 3366 | . . . . . . . . . . . . . . . . 957 361 288 855 . 905 . . . . . ECM 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 1 1 . 2 . 1 3 1 2 . 2 1 . 1 . . 1 . . . Drone Launches 22 | . . . . . . . . . . 3 . 2 . . . 5 4 1 . . 3 . . 1 . 3 Drone Recoveries 17 | . . . . . . . . . . 2 . . . . . 5 4 . . . 2 . . 1 . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 31473 | 168 1130 388 384 1078 1569 3396 719 680 148 1257 2810 941 1381 1403 1317 3613 685 424 1692 687 1044 918 527 1002 1236 876 Spaces Moved 21620 | 90 618 223 236 456 691 1714 407 413 93 571 1342 536 747 842 664 1717 368 186 881 360 522 638 405 1190 3598 2112 Core 83 | 3 . . . . . . . . . . . . . . . . . . . . 80 . . . . . Treads 13547 | 87 618 223 236 456 691 1714 407 413 93 571 1342 536 747 842 664 1717 368 186 881 360 394 . . 1 . . Legs 546 | . . . . . . . . . . . . . . . . . . . . . 48 498 . . . . Wheels 788 | . . . . . . . . . . . . . . . . . . . . . . 140 405 243 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6656 | . . . . . . . . . . . . . . . . . . . . . . . . 946 3598 2112 Fastest Speed 5 | 50 160 160 160 160 155 152 152 152 152 152 152 160 160 160 160 160 162 162 162 160 50 112 95 24 13 5 Average Speed 115 | 156 160 160 160 211 184 152 152 152 152 173 168 160 160 160 166 171 162 162 164 162 139 122 111 41 16 13 Slowest Speed 245 | 160 160 160 240 240 240 155 152 156 152 236 236 160 160 160 240 243 162 162 245 163 160 190 112 240 99 14 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . . . . . . 7 5 12 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 96 64 60 91 60 39 62 65 68 83 35 77 73 80 69 48 73 61 90 62 17 66 57 17 63 42 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 13 | . . . 1 . . 1 . . 1 1 . 1 2 4 . . . . . 1 . . 1 . . . Known Exits Taken 12 | . . . . . 1 1 1 . . 1 . . . . 1 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 1 . 1 1 1 1 . . . . 1 . . 1 . 1 . . Scrap Searched 38 | . . 1 . 1 . . 2 2 . 5 . 4 2 3 3 . 4 1 . 4 . 3 3 . . . Spaces Dug 235 | . . . . 20 3 36 . . . 52 20 34 . . . 30 . 2 . 5 3 2 . 16 5 7 Terrain Destroyed 1171 | . . . . 42 4 52 1 . . 131 85 52 4 . 19 139 1 39 12 27 134 124 118 172 5 10 Melee 62 | . . . . . 1 10 . . . 4 14 . . . . 14 . . . 1 . 1 . 7 4 6 Projectile 137 | . . . . . 3 3 1 . . 1 16 4 4 . 2 31 1 2 12 13 21 1 1 16 1 4 AOE 972 | . . . . 42 . 39 . . . 126 55 48 . . 17 94 . 37 . 13 113 122 117 149 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 26513 | 104 698 242 241 522 868 2321 477 441 100 738 1743 595 883 896 821 2245 428 302 1055 428 745 756 450 1627 4159 2628 Wait 2679 | . 34 4 . 9 56 395 49 2 . 57 186 11 80 30 102 247 28 95 30 24 82 51 9 307 371 420 Move 21549 | 89 617 222 235 455 690 1713 406 412 92 570 1341 535 746 841 663 1716 367 185 880 359 521 637 404 1177 3589 2087 Hop 20 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 12 Pick Up 193 | 3 8 3 2 5 22 21 2 4 . 9 28 2 3 3 2 27 1 1 11 1 12 5 . 8 9 1 Fast Attach 291 | 7 . . . . 9 15 2 3 4 5 23 8 4 5 3 37 2 1 19 6 16 17 9 25 61 10 Attach 126 | . 1 1 . 5 7 8 . 4 . 15 14 1 3 . 7 14 . 3 2 2 21 3 1 10 2 2 Detach 81 | . . . . . 3 3 1 . . 4 6 3 1 . 3 11 . 2 1 4 8 4 2 15 7 3 Swap 289 | . 2 3 2 3 7 39 2 3 . 18 18 11 21 7 6 61 20 7 6 8 8 2 1 2 17 15 Drop 376 | . 4 2 2 . 19 39 3 3 4 2 40 8 6 9 4 55 3 3 30 7 22 13 6 26 57 9 Fire 538 | 5 31 6 . 18 50 64 12 9 . 43 42 11 17 . 11 60 7 5 24 15 48 8 6 33 6 7 Melee 230 | . . . . . 1 19 . . . 7 45 4 . 1 17 17 . . 3 2 7 7 12 19 37 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 1 1 . 27 4 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Rewire 67 | . . . . . . . . . . 8 . 1 . . . . . . 49 . . 9 . . . . Trap 6 | . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 223 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 4) 753 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Learned location of 2 exits from Subcaves 1146 | -10/Materials | Learned location of 3 exits from Materials 1299 | -10/Materials | Entered Mines 1427 | -10/Mines | Learned Materials terminal intel 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1560 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Assembled infested the area 1687 | -10/Mines | Entered Exiles 1726 | -10/Exiles | Met 8R-AWN 1753 | -10/Exiles | Met EX-HEX 1796 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1817 | -10/Exiles | Given EX-Vault access code 1870 | -10/Exiles | Opened EX-Vault 1880 | -10/Exiles | Found Latent Energy Streamer 1911 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1958 | -10/Exiles | Met EX-DEC 1964 | -10/Exiles | Learned location of Zion (-6) 2056 | -10/Exiles | Discovered new exit (range 10) 2071 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2071 | -10/Exiles | Entered Mines 2090 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2095 | -9/Mines | Discovered new exit (range 8) 2124 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2159 | -9/Mines | Learned 2 Materials zone layouts 2395 | -9/Mines | Lost 6 parts (1p2n3w) 2990 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3108 | -9/Mines | Discovered new exit (range 11) 3149 | -9/Mines | Entered Materials 3149 | -8/Materials | Accompanied by 3 allies 3149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3150 | -8/Materials | Identified exit to Factory 3152 | -8/Materials | Loaded intel: 12 terminal locations 3620 | -8/Materials | Build established: Skirmisher 4718 | -8/Materials | Entered Factory 4718 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -7/Factory | Identified exit to Factory 4719 | -7/Factory | Identified exit to Lower Caves 4800 | -7/Factory | Found Powered Armor 4802 | -7/Factory | Found Powered Armor 5006 | -7/Factory | Build established: Tank 5228 | -7/Factory | Discovered exit to Factory (range 6) 6522 | -7/Factory | Central database locked down 7260 | -7/Factory | System corruption reached 10% 7461 | -7/Factory | Garrison activated, responded to threat 7585 | -7/Factory | Loaded intel: 83 trap records 7635 | -7/Factory | Build established: Skirmisher 7647 | -7/Factory | Learned location of Upper Caves (-4) 7648 | -7/Factory | Learned 2 Extension zone layouts 7653 | -7/Factory | Learned location of 1 exit from Hub_04(d) 7691 | -7/Factory | Loaded intel: 4 scanalyzer locations 7918 | -7/Factory | First assault squad dispatched 8114 | -7/Factory | Entered Lower Caves 8115 | -7/Lower Caves | Identified exit to Lower Caves 8398 | -7/Lower Caves | Build established: Gunner 8464 | -7/Lower Caves | Learned Factory trap positions 8833 | -7/Lower Caves | Entered another Lower Caves area 9038 | -7/Lower Caves | Encountered a Warlord checkpoint 9261 | -7/Lower Caves | Spotted B-75 Beast 9287 | -7/Lower Caves | Destroyed B-75 Beast 9298 | -7/Lower Caves | Discovered new exit (range 14) 9302 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9475 | -7/Lower Caves | Learned 4 Factory zone layouts 9513 | -7/Lower Caves | Entered Data Miner 9516 | -7/Data Miner | Discovered new exit (range 6) 9544 | -7/Data Miner | Met Data Miner 9582 | -7/Data Miner | Learned location of Section 7 (-2) 9582 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9596 | -7/Data Miner | Received God Mode back door access code from Data Miner 9661 | -7/Data Miner | Entered Proximity Caves 9749 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9805 | -6/Proximity Caves | Crushed by falling debris 9811 | -6/Proximity Caves | Destroyed 9 combat bots 9836 | -6/Proximity Caves | Lost 9 parts (1p4n3u1w) 10048 | -6/Proximity Caves | Build established: Tank 10110 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10675 | -6/Proximity Caves | Lost 3 parts (1n2w) 10712 | -6/Proximity Caves | Spotted B-75 Beast 10714 | -6/Proximity Caves | Core integrity fell below 50% 10758 | -6/Proximity Caves | Destroyed B-75 Beast 10771 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 10918 | -6/Proximity Caves | Entered Factory 10918 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10919 | -6/Factory | Identified exit to Extension 10921 | -6/Factory | Loaded intel: 83 trap records 11201 | -6/Factory | Build established: Skirmisher 12480 | -6/Factory | Garrison activated, responded to threat 12656 | -6/Factory | Discovered new exit (range 9) 12808 | -6/Factory | Build established: Scavenger-Tank 13259 | -6/Factory | Build established: Assassin 13403 | -6/Factory | Discovered new exit (range 15) 13728 | -6/Factory | Entered Lower Caves 14053 | -6/Lower Caves | Entered an active Warlord outpost 14065 | -6/Lower Caves | Learned location of 1 exit from Factory 14065 | -6/Lower Caves | Learned Armory trap positions 14098 | -6/Lower Caves | Build established: Skirmisher 14362 | -6/Lower Caves | Found Alien Artifact 14362 | -6/Lower Caves | Identified Core Expander 14362 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14625 | -6/Lower Caves | Discovered new exit (range 17) 14669 | -6/Lower Caves | Entered another Lower Caves area 14785 | -6/Lower Caves | Learned location of Extension (-6) 14810 | -6/Lower Caves | Discovered new exit (range 10) 15377 | -6/Lower Caves | Learned Factory stockpile data 15697 | -6/Lower Caves | Build established: Trapper-Skirmisher 15969 | -6/Lower Caves | Discovered new exit (range 6) 16050 | -6/Lower Caves | Entered Zion 16082 | -6/Zion | Given A8's code to call for help 16177 | -6/Zion | Discovered new exit (range 11) 16294 | -6/Zion | Learned location of Warlord (-5) 16549 | -6/Zion | Learned Factory emergency access door positions 16660 | -6/Zion | Given the Hacking Drone Bay 16744 | -6/Zion | Found Unknown Piercing Weapon 16744 | -6/Zion | Identified CR-A16's Pointy Stick 17072 | -6/Zion | Received a visual enhancement algorithm 17094 | -6/Zion | Learned location of Quarantine (-2) 17239 | -6/Zion | Found Prototype Device 17239 | -6/Zion | Identified Hacking Drone Bay 17453 | -6/Zion | Entered Proximity Caves 17454 | -5/Proximity Caves | Identified exit to Factory 17477 | -5/Proximity Caves | Build established: Derelict-Skirmisher 17987 | -5/Proximity Caves | Learned 4 Factory zone layouts 18052 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18269 | -5/Proximity Caves | Spotted B-75 Beast 18360 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18363 | -5/Proximity Caves | Destroyed B-75 Beast 18381 | -5/Proximity Caves | Core integrity fell below 50% 18395 | -5/Proximity Caves | Lost 13 parts (2p4n2u5w) 18770 | -5/Proximity Caves | Entered Factory 18770 | -5/Factory | Evolved 2 slots: Utility x2 18771 | -5/Factory | Identified exit to Upper Caves 18841 | -5/Factory | Build established: Scavenger-Mutant 19357 | -5/Factory | Spotted B-75 Beast 19378 | -5/Factory | Destroyed B-75 Beast 19627 | -5/Factory | Build established: Scavenger-Skirmisher 19993 | -5/Factory | Discovered new exit (range 5) 20221 | -5/Factory | Build established: Scavenger-Assassin 20512 | -5/Factory | Fabricated Exp. Energy Well? 21094 | -5/Factory | Discovered new exit (range 11) 21757 | -5/Factory | Learned Quarantine stockpile data 21813 | -5/Factory | Learned 2 Proximity Caves zone layouts 21895 | -5/Factory | Learned 4 Armory zone layouts 21922 | -5/Factory | Identified exit to Factory 21940 | -5/Factory | Learned Armory terminal intel 21968 | -5/Factory | Learned location of 1 exit from Testing 22004 | -5/Factory | Learned location of 2 exits from Proximity Caves 22020 | -5/Factory | Build established: Scavenger-Skirmisher 22383 | -5/Factory | Entered Upper Caves 22384 | -5/Upper Caves | Identified exit to Upper Caves 22442 | -5/Upper Caves | Build established: Skirmisher 22705 | -5/Upper Caves | Learned 12 Factory zone layouts 23068 | -5/Upper Caves | Entered another Upper Caves area 23069 | -5/Upper Caves | Identified exit to Warlord 23298 | -5/Upper Caves | Learned Factory security intel 23492 | -5/Upper Caves | Entered Warlord 23538 | -5/Warlord | Discovered new exit (range 9) 23587 | -5/Warlord | System corruption cleaned by Quarantine Array 23894 | -5/Warlord | Learned Testing emergency access door positions 23894 | -5/Warlord | Learned 4 Command zone layouts 23894 | -5/Warlord | Learned Testing security intel 23894 | -5/Warlord | Learned Research scanalyzer intel 24190 | -5/Warlord | Met Warlord 24215 | -5/Warlord | Warlord's base attacked by MAIN.C 24334 | -5/Warlord | Opened Warlord's prototype stash 24339 | -5/Warlord | Found Prototype Reactor 24339 | -5/Warlord | Identified Vortex Chain Reactor 24361 | -5/Warlord | Found Prototype Processor 24361 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24371 | -5/Warlord | Found Prototype Processor 24371 | -5/Warlord | Identified Exp. Targeting Computer 24429 | -5/Warlord | Found Prototype Energy Cannon 24429 | -5/Warlord | Identified Vortex Cannon 24565 | -5/Warlord | Warlord forces counterattacked 24669 | -5/Warlord | Spotted Executioner 24708 | -5/Warlord | Lost 5 allies 24751 | -5/Warlord | Spotted Striker 24795 | -5/Warlord | Destroyed Striker 24817 | -5/Warlord | Lost 16 allies 24890 | -5/Warlord | Warlord base infiltrated, sounded retreat 24920 | -5/Warlord | Spotted Striker 24926 | -5/Warlord | Destroyed 9 combat bots 24945 | -5/Warlord | Destroyed Striker 25078 | -5/Warlord | Spotted Executioner 25086 | -5/Warlord | Spotted Executioner 25104 | -5/Warlord | Destroyed Executioner 25122 | -5/Warlord | Spotted B-75 Beast 25129 | -5/Warlord | Spotted B-86 Titan 25134 | -5/Warlord | Lost 6 allies 25145 | -5/Warlord | Destroyed B-86 Titan 25184 | -5/Warlord | Entered Proximity Caves 25333 | -4/Proximity Caves | Spotter reported a threat 25402 | -4/Proximity Caves | Learned location of Armory (-3) 25475 | -4/Proximity Caves | Build established: Scavenger-Gunner 25610 | -4/Proximity Caves | Spotted B-86 Titan 25637 | -4/Proximity Caves | Destroyed B-86 Titan 25871 | -4/Proximity Caves | Entered Factory 25871 | -4/Factory | Evolved 2 slots: Utility x2 25872 | -4/Factory | Identified exit to Research 25873 | -4/Factory | Identified exit to Upper Caves 26121 | -4/Factory | Search patrols dispatched 26246 | -4/Factory | Discovered exit to Upper Caves (range 15) 26324 | -4/Factory | Build established: Scavenger-Tank 26727 | -4/Factory | Cargo convoy interrupted 26791 | -4/Factory | Destroyed 9 combat bots 26807 | -4/Factory | Lost 13 parts (2p3n4u4w) 26814 | -4/Factory | Spotted B-86 Titan 26852 | -4/Factory | Found Prototype Protection 26852 | -4/Factory | Identified Centrium Heavy Armor Plating 26871 | -4/Factory | First assault squad dispatched 26880 | -4/Factory | System corruption reached 10% 26887 | -4/Factory | Found Prototype Launcher 26899 | -4/Factory | Incoming assault squad redirected 26915 | -4/Factory | Entered Upper Caves 26923 | -4/Upper Caves | Identified Gui. Micro-nuke Launcher 27171 | -4/Upper Caves | Entered a destroyed Warlord outpost 27622 | -4/Upper Caves | Found DCF Scrap (13 items) 27707 | -4/Upper Caves | Discovered new exit (range 5) 27833 | -4/Upper Caves | Entered another Upper Caves area 27919 | -4/Upper Caves | Build established: Derelict-Gunner 27936 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27980 | -4/Upper Caves | Discovered exit to Research (range 16) 28169 | -4/Upper Caves | Spotted B-86 Titan 28195 | -4/Upper Caves | Core integrity fell below 50% 28196 | -4/Upper Caves | Destroyed B-86 Titan 28298 | -4/Upper Caves | Found DCF Scrap (11 items) 28360 | -4/Upper Caves | Entered Research 28360 | -3/Research | Evolved 2 slots: Propulsion x2 28361 | -3/Research | Loaded intel: 6 scanalyzer locations 28476 | -3/Research | Build established: Derelict-Gladiator 28553 | -3/Research | Found Prototype Device 28553 | -3/Research | Identified Exp. Thermal Shield 28791 | -3/Research | Spotted B-86 Titan 28797 | -3/Research | Discovered new exit (range 5) 28827 | -3/Research | Identified exit to Armory 28861 | -3/Research | Found Unknown Launcher 28861 | -3/Research | Identified Gamma Bomb Array 28867 | -3/Research | Found Prototype Launcher 28867 | -3/Research | Identified Tesla Bomb Launcher 28989 | -3/Research | Build established: Sprinter 29325 | -3/Research | Discovered new exit (range 9) 29362 | -3/Research | Entered another Research area 29362 | -2/Research | Warlord forces began assault on 0b10 29362 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29363 | -2/Research | Identified exit to Access 29384 | -2/Research | Lost 3 parts (1p1u1w) 29395 | -2/Research | Met up with Warlord 29472 | -2/Research | Research machine network offline 29476 | -2/Research | P-80 Master assimilated allied XN-LPQ(g) 29522 | -2/Research | Lost 6 allies 29536 | -2/Research | Found Prototype Device 29536 | -2/Research | Identified Thermal Barrier 29643 | -2/Research | Spotted Executioner 29643 | -2/Research | Spotted Striker 29679 | -2/Research | Lost 4 allies 29683 | -2/Research | Discovered exit to Access (range 15) 29691 | -2/Research | Borebot progress halted 29765 | -2/Research | Build established: Scavenger-Scout 30067 | -2/Research | Discovered new exit (range 4) 30069 | -2/Research | Identified exit to Quarantine 30122 | -2/Research | Found Prototype Device 30122 | -2/Research | Identified Adv. Kinecellerator 30170 | -2/Research | Found Prototype Processor 30170 | -2/Research | Identified Exp. Core Analyzer 30192 | -2/Research | Spotted Executioner 30227 | -2/Research | Spotted B-90 Cyclops 30232 | -2/Research | Destroyed B-90 Cyclops 30271 | -2/Research | Found Prototype Processor 30271 | -2/Research | Identified Exp. Signal Interpreter 30312 | -2/Research | Spotted Executioner 30410 | -2/Research | Spotted B-90 Cyclops 30589 | -2/Research | Warlord invited to help at Command 30589 | -2/Research | Given Cave Seal Controls access code 30598 | -2/Research | Entered Access 30598 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30599 | -1/Access | Identified exit to Command 30608 | -1/Access | Spotted B-99 Colossus 30623 | -1/Access | Destroyed B-99 Colossus 30627 | -1/Access | Found Prototype Ballistic Gun 30627 | -1/Access | Identified Multirail 30903 | -1/Access | Build established: Scavenger-Ninja 31473 | -1/Access | Discovered new exit (range 6) 31474 | *** | Escaped! Last Messages --------------- 31372_ Hacking Drone attempts to hack Terminal... 31373_ Hacking Drone reports that hacking Terminal no longer safe. 31375_ K-01 Serf cleans the Wave Collapse Detector. 31375_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 31379_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1D. 31386_ R-10 Processor collects Gravmag System. 31389_ R-10 Processor collects Unknown Special Melee Weapon. 31410_ LBGB >3R=7G8P,VN8XSLFPR 31427_ System corrupted: Component data lost. 31468_ Connecting with Garrison Access... >>Seal Access door sealed. 31470_ K-01 Serf cleans the Anti-Orbital Battery. 31473_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 31473_ The Access Shell folds into the floor. 31473_ EXIT=FOUND [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ???????????# ?????????????????????? | | ??#????????# #????????????????????? | | ???????? ??# """"" #????????????????????? | | ######+#+### """""""" #########????????????? | | """""""" ????????????? | | """"" ?? ?????????? | | #####+##+### ? ?????????? | | # # #????????? | | # # #????????? | | # " # ################? #????????? | | #""" # ################ #????????? | | # """ # #????????? | | # " # #????????? | | ########## ""#####g#???????????? | | # #????????# ""#??????g??????????? | | # #??????#?# ""##???g?g??????????? | | ###########???????# T#???????? ????????? | | ##?????#??????????# ""##????????????????? | | ## ##????????#??????# ""#?????????????????? | | ?## ###########????## ""##????????????????? | | ## #????# #????????????????? | | # #????## ##????????????????? | | # #?????# #?????????????????? | | # " ##??#?# #??#??????????????? | | # """ ! #?#?#?# #?????????????????? | | # """ #?????# @" #?????????????????? | | /% " ##???## "" #?????????????????? | | # #?????# #?????????????????? | | # #?????# #?????????????????? | | # #???#?# #????#????????????? | | # ""T"" #????##""""""""""#?????????????????? | | # """"" #????????"??????"???#??????????????? | | #+##+#########?#????????????????????????????????? | | #????#####??#??????"??????#????????????????? | | #??? #???????????? ????????????????????? | | #?? ##?????BB????BB???????????????????? | | #?? #??????BB ?? BB????#??#???????????? | | ^ #?? [ #??#????????????#?#???????????? ??? | | #? ] #????????????? ???#???????????????? | | #? #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | + #???#?????????#???????????????????? | | ##########?????????????????????????????????? | | ########### ????????????????? | | ????????????????? | | ################# ????????????????? | | ???????????"?? ?#? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 55 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 EM Shielding 2 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 68 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 4 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Remote Force Field | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Phase Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Exp. Energy Well | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gauss Rifle | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Phase Cannon | -6/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Rnf. Deuterium Engine | -5/Factory | Hacked Hpw. Shock Rifle | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed HeartFlyingBarrier Manual? 0 Play Time 06:39:54 Cumulative 379.4 hours Start 2026.03.25 @ 20:30:42 End 2026.03.26 @ 23:56:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 129 Adventurer 1 Explorer 0 Win Type 0 Total 15 Types 13/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 02df47a4-0e4b-437c-ac3e-bffdb3f9643f