Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 22:09:07 Player: W_W Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2072) 2072 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3785 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Cooled Ion Engine Light Treads Improved Heat Sink Improved Sensor Array Improved Sensor Array Signal Interpreter Advanced Targeting Computer Improved ECM Suite Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun EM Pulse Gun Datajack Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Claw > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Heat Sink Improved Sensor Array Improved Sensor Array Signal Interpreter Advanced Targeting Computer Improved ECM Suite Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun EM Pulse Gun Datajack Heavy Explosive Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 61 | 7 25 3 26 Power 11 | 1 6 1 3 Engine 11 | 1 6 1 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 2 8 Treads 16 | 2 4 2 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device . | . . . . Storage 5 | 2 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 29 | 2 12 . 15 Energy Gun 12 | 1 5 . 6 Energy Cannon 2 | . 1 . 1 Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 3 | . 3 . . Launcher 5 | . 1 . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 2 11 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 12 | . 3 . 9 Highest Loss Streak 6 | . 2 2 6 Average Slot Usage (%) 98 | . 99 99 95 Engine 12 | . 14 14 10 Treads 25 | . 27 27 21 Storage 26 | . 28 28 22 Energy Gun 10 | . 12 . 16 Energy Cannon 6 | . 3 14 5 Ballistic Gun 4 | . 5 . 6 Ballistic Cannon 6 | . 4 14 3 Slashing Weapon 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 49 | 14 43 43 49 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 14 | . 5 14 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 12 | 6 10 16 16 Most Carried 16 | 5 16 16 16 Average Carried 11 | 2 8 15 15 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 5 15 16 15 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1184 | 384 393 36 371 Remotely . | . . . . Salvage Created 2660 | 387 1102 89 1082 Parts 183 | 30 54 8 91 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 58 | . 18 2 38 Melee 2 | . . . 2 Guns 26 | . 11 . 15 Cannons 17 | . 5 2 10 AOE 13 | . 2 . 11 Classes Destroyed 11 | 3 5 1 2 Worker 6 | 4 . . 2 Builder 2 | . 1 . 1 Tunneler 9 | 9 . . . Recycler 6 | 1 4 . 1 Mechanic 1 | . . . 1 Operator 5 | . 3 . 2 Watcher 6 | . 3 . 3 Swarmer 17 | . 3 . 14 Grunt 33 | . 15 . 18 Duelist 2 | . . . 2 Sentry 6 | . . 2 4 Best Kill Streak 8 | 7 3 2 8 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . 1 . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2890 | . 864 190 1836 Core 599 | . 178 12 409 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 215 | 37 96 5 77 Largest 4 | 2 2 2 4 Hottest 225 | 60 95 95 225 Shots Fired 457 | 74 174 10 199 Gun 330 | 74 139 . 117 Cannon 115 | . 33 10 72 Launcher 12 | . 2 . 10 Special . | . . . . Kinetic 176 | 37 75 5 59 Thermal 123 | . 8 5 110 Explosive 12 | . 2 . 10 Electromagnetic 146 | 37 89 . 20 Robot Hit Streak 13 | 12 13 13 10 Robot Miss Streak 7 | 4 7 1 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 264 | 38 100 9 117 Core Hits 131 | 18 42 4 67 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4945 | 441 1491 156 2857 Guns 2303 | 441 954 . 908 Cannons 1093 | . 382 156 555 Explosions 1456 | . 155 . 1301 Melee 90 | . . . 90 Ramming 3 | . . . 3 Kinetic 972 | 142 428 68 334 Thermal 1501 | . 278 88 1135 Explosive 1111 | . . . 1111 Electromagnetic 1268 | 299 785 . 184 Impact . | . . . . Slashing 90 | . . . 90 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . 33 . 10 Projectiles 22 | . 18 . 4 Explosions 21 | . 15 . 6 Melee . | . . . . Knockbacks 6 | . 4 . 2 Impact . | . . . . Kinetic 6 | . 4 . 2 Secondary . | . . . . Self-Inflicted Damage 525 | . 85 . 440 Shots 12 | . 3 . 9 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 470 | 80 169 210 470 Average Temperature 88 | 35 35 111 133 Received Heat Transfer 750 | . 309 63 378 Effects 8 | . . . 8 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2953 | . 509 185 2259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 4 . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 541 | 70 309 110 541 Initial 75 | . . 75 . Average 172 | 34 172 38 328 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 60 | 100 55 100 20 Level 1 29 | . 44 . 44 Level 2 10 | . . . 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 . 5 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | . 36 2 59 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 9 | . 4 . 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 4 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . 1 1 Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 8 | . 5 . 3 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 8 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 27 . 4 Successful 19 | . 17 . 2 Failed 12 | . 10 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 23 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 13 | . 13 . . Record 5 | . 5 . . Prototype ID Bank 2 | . 2 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 112 | . 112 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4668 | 437 1729 1138 1364 Spaces Moved 2090 | 200 787 601 502 Core 13 | 4 4 2 3 Treads 2077 | 196 783 599 499 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 160 Average Speed 174 | 157 166 181 182 Slowest Speed 750 | 160 300 750 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 5 94 99 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 128 | . 36 . 92 Melee . | . . . . Projectile . | . . . . AOE 128 | . 36 . 92 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2710 | 252 1041 636 781 Wait 245 | 2 96 13 134 Move 2087 | 199 786 600 502 Hop . | . . . . Pick Up 52 | 7 21 7 17 Fast Attach 27 | 5 9 2 11 Attach 16 | 2 4 . 10 Detach . | . . . . Swap 18 | . 12 1 5 Drop 38 | . 17 6 15 Fire 215 | 37 96 5 77 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 1 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 438 | -11/Scrapyard | Entered Materials 439 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Identified exit to Materials 1226 | -10/Materials | Identified exit to Mines 1462 | -10/Materials | Core integrity fell below 50% 2167 | -10/Materials | Entered Mines 2290 | -10/Mines | Learned location of 1 exit from Materials 2386 | -10/Mines | Found a hidden stash of uninstalled traps 2525 | -10/Mines | Discovered exit to Materials (range 5) 2738 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3020 | -10/Mines | Discovered exit to Materials (range 5) 3305 | -10/Mines | Entered Materials 3305 | -9/Materials | Evolved 2 slots: Weapon x2 3306 | -9/Materials | Identified exit to Mines 3759 | -9/Materials | Lost 6 parts (1n5w) 4084 | -9/Materials | Build established: Scavenger-Gunner 4429 | -9/Materials | Discovered new exit (range 16) 4505 | -9/Materials | First assault squad dispatched 4660 | -9/Materials | Core integrity fell below 50% 4665 | -9/Materials | Core integrity fell below 20% 4669 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 04651_ C-30 ARC bursts open, deploying its payload. 04651_ G-47 Trooper unfolds itself. 04651_ L-31 Rogue unfolds itself. 04651_ G-34 Mercenary unfolds itself. 04651_ M-13 Machinist unfolds itself. 04652_ Dropped Lgt. Treads. 04656_ Beam Rifle destroyed. 04657_ Ion Engine destroyed. 04657_ Hvy. Assault Rifle destroyed. 04659_ Mining Claw destroyed. 04661_ L-31 Rogue destroyed. 04661_ G-34 Mercenary destroyed. 04661_ Repair Station disabled. 04664_ Mni. Grenade Launcher destroyed. 04664_ Destroyed Mni. Grenade Launcher. 04665_ K-01 Serf collects debris. 04667_ L-31 Rogue destroyed. 04667_ M-13 Machinist destroyed. 04669_ K-01 Serf collects debris. 04669_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ???????????????????????## ##????????????????????? | | ??????????????????????? ####?????????????????? | | ??????????????????????? !!!==#?????????????????? | | ???????????????????????# !!==#?????????????????? | | ?????????????????????### #?????????????????? | | ???????????????????### ##?????????????????? | | ???????????????????#[ #?????????????????? | | ???????????????????# ! ##?????????????????? | | ???????????????????# ""%==%% #?????????????????? | | ???????????????????# "R @= #?######???????????? | | ???????????????????# """%* #?""" #??????????? | | ???????????????????# = # """ !#??????????? | | ???????????????????##### # """ #??????????? | | ???????????????????????#### k + #??????????? | | ???????????????############ # #??????????? | | ???????????????# ## #########??????????? | | ???????????????# # #????????######???? | | ???????????????# """ """ # #????????# #???? | | ???????????????# """ """ + #????????# #???? | | ???????????????# """ """ # ########## #???? | | ???????????????# # ## ## [ ##### | | ??????########## %! ## ### ## + | | ??????# + ! ## #?# ## ##### | | ??????# ################ !#?# "" ## ##??? | | ####### #???##########?#*%=#?# S"" ## * #??? | | # ! # #???# ## [ ### "" ## %["#### | | # # #???# ?# ##+#########+## | | # # ##### """ ""??# *% !% | | # ]! # + """ """ + T = > | | # # ###### """ """ # | | " ! # = #????# # * ############/## | | " #* *#????# ## ############ # "!" | | " +[= #????# ## # ## #?"! | | " # #????############ + ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicStructuralStorm Manual? 0 Play Time 00:47:56 Cumulative 30.3 hours Start 2020.10.17 @ 20:35:17 End 2020.10.17 @ 22:09:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef91d45f-aaae-4a16-87e8-eec65586c860