Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 04:02:20 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (5515) 5515 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 11339 Bonus ------- High Alert Combat Kills 414 Cogmind --------- Core Integrity 352/1000 Matter 120/300 Energy 556/600 System Corruption 2% Temperature Cool (0) Location -5/Factory Parts ------- Power (2) Propulsion (4) Heavy Treads Utility (7) Advanced Cooling System Large Storage Unit Energy Well Makeshift Hacking Suite Improved System Shield Weapon (4) Inventory (10) Matter Compressor (14) Matter Compressor (0) Advanced Sensor Array Advanced Targeting Computer Improved Thermal Shield System Backup Module Peak State ------------ Power Light Angular Momentum Engine Light Antimatter Reactor Propulsion Combat Airjet Antigrav System Antigrav System Cooled Gravmag System Utility Large Storage Unit Energy Well Enhanced Optical Array Layered Medium Armor Plating Improved Focal Shield Makeshift Hacking Suite Improved System Shield Weapon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Tri-rail Accelerator Inventory Heavy Treads Advanced Cooling System Matter Compressor Matter Compressor Advanced Sensor Array Advanced Targeting Computer Improved Thermal Shield System Backup Module KE Penetrator [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . . . . 2 1 2 . . . Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 179 | 6 4 5 9 3 19 46 39 11 2 35 Power 19 | 1 . 1 1 . 2 5 7 1 . 1 Engine 15 | 1 . 1 . . 2 5 5 . . 1 Core 3 | . . . 1 . . . 2 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 33 | 2 . 1 2 . 7 11 5 . . 5 Treads 22 | . . . 2 . 7 11 1 . . 1 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . . . . . . 4 . . 4 Flight 1 | . . 1 . . . . . . . . Utility 53 | 1 2 . 1 . 4 12 13 4 1 15 Device 24 | . . . . . 1 2 6 3 1 11 Storage 6 | 1 1 . 1 . 1 . 1 . . 1 Processor 7 | . 1 . . . 1 4 1 . . . Hackware 6 | . . . . . 1 1 3 . . 1 Protection 10 | . . . . . . 5 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 74 | 2 2 3 5 3 6 18 14 6 1 14 Energy Gun 24 | . . 1 . 1 3 8 6 2 1 2 Energy Cannon 5 | . 2 . . . . . 1 2 . . Ballistic Gun 33 | 2 . 1 5 1 2 6 6 2 . 8 Ballistic Cannon 5 | . . . . . . 2 . . . 3 Launcher 5 | . . 1 . 1 1 2 . . . . Special Weapon 2 | . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . 2 Parts Lost 54 | . . 4 . . 1 12 21 5 . 11 Power 9 | . . 1 . . 1 1 4 . . 2 Propulsion 9 | . . 1 . . . 1 4 . . 3 Utility 17 | . . . . . . 5 8 2 . 2 Weapon 19 | . . 2 . . . 5 5 3 . 4 Highest Loss Streak 9 | . . 3 . . 1 5 9 3 . 7 Average Slot Usage (%) 85 | . 96 59 94 100 98 89 74 96 100 88 Engine 6 | . 14 13 10 . 7 6 3 1 . 2 Treads 15 | . . . 28 28 35 27 8 . . . Leg 1 | . 28 2 . . . . . . . . Hover 5 | . . . . . . . 9 26 26 21 Device 2 | . . . . . 1 . 6 9 13 6 Storage 13 | . 14 14 23 28 18 15 5 6 6 10 Processor 8 | . 11 . . . 8 11 14 13 13 5 Hackware 4 | . . . . . 7 2 5 6 6 10 Protection 2 | . . . . . . 3 3 6 6 4 Energy Gun 4 | . . 5 . . 9 5 2 3 11 4 Energy Cannon 1 | . 8 1 . . . . . 6 6 1 Ballistic Gun 11 | . 19 13 28 14 8 12 10 8 1 5 Launcher 1 | . . 8 . 13 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 9 25 25 43 44 50 61 63 41 39 89 Greatest Support 88 | 20 20 20 40 40 86 86 88 88 88 88 Greatest Overweight (x) 16 | . 1 7 1 1 . 16 8 . . 1 Average Overweight (x) . | . . 6 . . . . . . . . Largest Inventory Capacity 22 | 6 12 10 16 16 22 16 16 4 4 10 Average Capacity 12 | 5 9 10 13 16 16 16 8 4 4 9 Most Carried 16 | 4 10 10 14 14 16 16 16 4 4 10 Average Carried 11 | 3 7 9 9 12 15 15 7 3 3 8 Final Capacity 16 | 6 10 10 16 16 16 16 4 4 4 10 Final Carried 16 | 4 10 10 12 13 16 16 3 4 4 6 Class Distribution -------------------- 47% | Mutant 20% | Gunner 8% | Skirmisher 5% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 4487 | 211 65 41 192 96 422 1411 784 319 25 921 Remotely 259 | . . . . . . . 259 . . . Salvage Created 6324 | . 159 97 335 45 1090 2423 767 433 . 975 Parts 349 | . 9 10 14 6 76 139 40 13 . 42 Haulers Intercepted 7 | . . . . . 4 2 1 . . . Recyclers Shooed 3 | . . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 112 | . 3 6 5 6 19 35 16 7 . 15 Melee 8 | . . . . . . 7 1 . . . Guns 64 | . . 2 5 1 15 23 13 4 . 1 Cannons 24 | . 3 4 . . . 1 . 3 . 13 AOE 15 | . . . . 5 4 3 2 . . 1 Classes Destroyed 14 | . 2 1 1 . 7 2 . 1 . . Worker 9 | . . . . . 4 3 . . . 2 Builder 11 | . . . . . 1 9 . . . 1 Tunneler 3 | . . . . . 1 1 1 . . . Hauler 7 | . . . . . 4 2 1 . . . Recycler 11 | . . . . . 1 6 . . . 4 Operator 2 | . . . . . 1 1 . . . . Watcher 11 | . 1 . . . 4 4 2 . . . Swarmer 33 | . . 6 . 4 8 7 8 . . . Grunt 45 | . 3 . 3 2 4 15 5 6 . 7 Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . . . . . 2 . . . 1 Sentry 7 | . . . . . 4 3 . . . . Hunter 11 | . . . 2 . 3 1 2 . . 3 Programmer 12 | . . . . . . 7 1 . . 4 Best Kill Streak 9 | . 4 3 1 4 9 7 6 4 . 8 Combat Bots Only 6 | . 3 3 1 4 4 4 4 4 . 6 Max Kills in Single Turn 4 | . 1 2 1 2 4 3 2 2 . 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . . 2 2 2 1 . . 1 Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 11478 | . 127 342 . 194 622 4044 3058 577 . 2514 Core 2057 | . 26 80 . 44 56 507 649 47 . 648 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 40 89 27 . . 18 . Volleys Fired 419 | . 13 23 27 8 62 130 78 15 . 63 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 Hottest 222 | . 120 120 48 53 103 185 122 198 . 222 Shots Fired 961 | . 20 37 54 14 116 352 198 44 . 126 Gun 792 | . 6 16 54 8 108 326 198 24 . 52 Cannon 147 | . 14 21 . . . 18 . 20 . 74 Launcher 22 | . . . . 6 8 8 . . . . Special . | . . . . . . . . . . . Kinetic 647 | . 6 7 54 8 54 215 164 18 . 121 Thermal 203 | . 14 30 . . 54 77 14 9 . 5 Explosive 22 | . . . . 6 8 8 . . . . Electromagnetic 89 | . . . . . . 52 20 17 . . Robot Hit Streak 20 | . 7 3 16 5 20 20 15 7 . 10 Robot Miss Streak 10 | . 4 5 1 2 3 10 6 1 . 9 Penetration Max 1 | . . . . . 1 1 1 1 . 1 Secondary Targets 9 | . . . . . 2 4 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . Shots Hit Robots 629 | . 12 14 48 7 78 218 123 32 . 97 Core Hits 325 | . 6 8 16 7 47 103 60 15 . 63 Critical Hits 21 | . . . . . 2 3 4 2 . 10 Critical Kills 10 | . . . . . 1 1 2 2 . 4 Critical Parts Destroyed 11 | . . . . . 1 2 2 . . 6 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16232 | . 205 190 403 546 2118 5803 2722 1015 . 3230 Guns 9659 | . 9 84 403 61 1583 4301 2236 419 . 563 Cannons 3323 | . 196 105 . . . 174 . 405 . 2443 Explosions 3099 | . . . . 485 535 1250 429 191 . 209 Melee . | . . . . . . . . . . . Ramming 151 | . . 1 . . . 78 57 . . 15 Kinetic 9670 | . 9 35 403 61 932 3113 1819 292 . 3006 Thermal 3602 | . 196 154 . 134 729 1148 651 381 . 209 Explosive 1955 | . . . . 351 457 1147 . . . . Electromagnetic 854 | . . . . . . 317 195 342 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 1 1 1 2 6 . . . 2 Average Corruption 2 | . . 1 1 1 2 3 . . . 1 Corruption Purged 2 | . . . . . . . . . . 2 Effects 60 | . . 4 5 . . 47 . . . 4 Message Errors 17 | . . 2 . . . 14 . . . 1 Matter Fused 6 | . . . . . . 6 . . . . Heat Flow Errors 3 | . . . . . . 2 . . . 1 Energy Discharges 7 | . . 1 . . . 5 . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . 1 . . . 6 . . . . Misfires 2 | . . . . . . 2 . . . . Targeting Errors 15 | . . . 5 . . 10 . . . . Weapon Failures 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 287 | . . . . 7 63 114 38 . . 65 Projectiles 26 | . . . . . . . . . . 26 Explosions 260 | . . . . 7 63 113 38 . . 39 Melee 1 | . . . . . . 1 . . . . Knockbacks 34 | . . . . . . 1 . . . 33 Impact 1 | . . . . . . 1 . . . . Kinetic 32 | . . . . . . . . . . 32 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 432 | . . . . 47 77 154 86 68 . . Shots 11 | . . . . 1 3 5 1 1 . . Rammed 53 | . . 1 . . . 22 24 . . 6 Targets Rammed 60 | . . 1 . . . 29 24 . . 6 Kicked . | . . . . . . . . . . . Crushed 7 | . . . . . . 7 . . . . Highest Temperature 686 | . 342 512 16 8 189 686 189 141 . 632 Average Temperature 129 | . 181 242 8 8 49 135 51 55 . 191 Received Heat Transfer 2334 | . 72 . . 36 45 1203 477 231 . 270 Effects 85 | . 2 6 . . . 35 . . . 42 Shutdowns 16 | . . 2 . . . 5 . . . 9 Energy Bleed 11 | . . 1 . . . 6 . . . 4 Interference 16 | . 1 . . . . 3 . . . 12 Matter Decay 6 | . . 1 . . . 3 . . . 2 Short Circuit 9 | . 1 2 . . . 4 . . . 2 Damage (minor) 5 | . . . . . . 3 . . . 2 Damage (major) 18 | . . . . . . 9 . . . 9 Damage (core) 4 | . . . . . . 2 . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . 1 . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . . Heat Transferred 5369 | . 407 370 . 150 1197 1913 773 409 . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 848 | . 121 161 . 164 513 848 606 . . 220 Average Influence 277 | . 19 42 . 83 221 495 410 . . 66 Maximum Alert Level 3 | . . . . . 2 3 2 . . 1 Low Security (%) 46 | . . . . . . . . . . . Level 1 22 | . . . . . . . . . . . Level 2 25 | . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 14 5 . . 5 Investigation 3 | . . . . . 1 2 . . . . Extermination 9 | . . . . . . 5 1 . . 3 Reinforcement 10 | . . . . . 1 3 4 . . 2 Assault 1 | . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 1 . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 8 6 . 7 29 65 39 7 . 21 Peak Tracking Total 6 | . 4 3 . 3 4 5 6 4 . 6 Tactical Retreats 14 | . . . . 1 . 7 6 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 7 | . . . . . . . . 2 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 37 | . . . . 2 4 22 4 1 . 4 Max in Single Turn 5 | . . . . 1 2 5 3 1 . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 18 | . 1 . . . 5 5 6 . . 1 Terminals 9 | . 1 . . . 2 3 2 . . 1 Fabricators 3 | . . . . . . 1 2 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 6 . . . 21 19 20 . . 2 Successful 45 | . 3 . . . 19 10 12 . . 1 Failed 23 | . 3 . . . 2 9 8 . . 1 Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 1 . . . 7 6 2 . . . Terminals 34 | . 6 . . . 7 13 6 . . 2 Fabricators 10 | . . . . . . 4 6 . . . Repair Stations 7 | . . . . . 7 . . . . . Recycling Units 5 | . . . . . 2 2 1 . . . Scanalyzers 12 | . . . . . 5 . 7 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 . . . 2 5 3 . . 1 Record 1 | . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . . . 1 Alert Level 2 | . . . . . . 2 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . 1 . . . Fabricator Hacks 5 | . . . . . . 3 2 . . . Load Schematic 2 | . . . . . . 1 1 . . . Build 3 | . . . . . . 2 1 . . . Repair Station Hacks 7 | . . . . . 7 . . . . . Scan Component 4 | . . . . . 4 . . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks 4 | . . . . . 2 2 . . . . Report Inventory 2 | . . . . . 1 1 . . . . Retrieve Components 2 | . . . . . 1 1 . . . . Scanalyzer 12 | . . . . . 5 . 7 . . . Insert Component 5 | . . . . . 2 . 3 . . . Analyze 7 | . . . . . 3 . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 8 . . . . . Terminals 4 | . 1 . . . 3 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 3 | . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 3 4 5 . . 1 Full Trace Events 3 | . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 3 . . . Parts Built 5 | . . . . . . 4 1 . . . Matter 482 | . . . . . . 292 190 . . . Time 119 | . . . . . . 72 47 . . . Total Part Build Rating 17 | . . . . . . 12 5 . . . Parts Repaired 3 | . . . . . 3 . . . . . Time 108 | . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 2 . . . . Parts Scanalyzed 5 | . . . . . 2 . 3 . . . Part Schematics Acquired 4 | . . . . . 1 . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . Total Damage 41 | . . . . 41 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 9921 | 73 285 1432 462 291 1162 2998 1208 644 107 1259 Spaces Moved 5041 | 58 159 359 222 142 468 1310 641 805 138 739 Core 449 | 16 . 328 . . . 4 101 . . . Treads 2397 | . . . 222 142 468 1306 231 . . 28 Legs 231 | 42 159 30 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1963 | . . . . . . . 309 805 138 711 Flight 1 | . . 1 . . . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 162 50 68 68 50 Average Speed 143 | 100 149 378 165 179 161 172 110 68 68 81 Slowest Speed 850 | 120 150 440 180 180 162 850 450 68 68 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 24 83 56 49 37 37 11 95 19 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug 15 | . . . . . 15 . . . . . Terrain Destroyed 307 | . . . . 46 73 92 50 10 . 36 Melee . | . . . . . . . . . . . Projectile 34 | . . . . . . 11 . 2 . 21 AOE 273 | . . . . 46 73 81 50 8 . 15 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total 6877 | 72 188 395 273 164 760 1749 968 870 150 1288 Wait 951 | . 3 2 1 10 176 162 162 28 7 400 Move 5032 | 57 158 358 221 141 467 1309 641 804 137 739 Hop . | . . . . . . . . . . . Pick Up 120 | 9 8 4 10 1 21 31 11 5 2 18 Fast Attach 51 | 1 . . . . 3 17 17 5 . 8 Attach 58 | 5 2 4 4 1 7 13 13 3 . 6 Detach 8 | . . . . 1 2 3 2 . . . Swap 70 | . 2 1 5 2 9 16 9 3 2 21 Drop 109 | . 2 2 5 . 13 39 12 7 2 27 Fire 419 | . 13 23 27 8 62 130 78 15 . 63 Melee . | . . . . . . . . . . . Ram 16 | . . 1 . . . . 15 . . . Kick . | . . . . . . . . . . . Crush 43 | . . . . . . 29 8 . . 6 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 359 | -10/Materials | Entered Mines 481 | -10/Mines | Discovered exit to Materials (range 5) 493 | -10/Mines | Lost 3 parts (1p1n1w) 919 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1119 | -10/Mines | Learned 2 Materials zone layouts 1771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1771 | -10/Mines | Discovered new exit (range 5) 1791 | -10/Mines | Entered Exiles 1791 | -10/Exiles | Found Exiles lab destroyed 2235 | -10/Exiles | Discovered new exit (range 10) 2253 | -10/Exiles | Entered Mines 2254 | -9/Mines | Assembled infested the area 2257 | -9/Mines | Learned location of 1 exit from Materials 2264 | -9/Mines | Met a Derelict bent on vengeance 2339 | -9/Mines | Core integrity fell below 50% 2484 | -9/Mines | Discovered new exit (range 14) 2544 | -9/Mines | Entered Materials 2544 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2545 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Repaired Gauss Rifle 3335 | -8/Materials | Repaired Imp. Treads 3370 | -8/Materials | Repaired Imp. Treads 3706 | -8/Materials | Entered Factory 3706 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4074 | -7/Factory | Build established: Skirmisher 4347 | -7/Factory | Fabricated Arm. Treads (x2) 4423 | -7/Factory | System Shield fried by hacking feedback 4450 | -7/Factory | Core integrity fell below 50% 4459 | -7/Factory | Fabricated Arm. Treads (x2) 4518 | -7/Factory | Lost 5 parts (2u3w) 4595 | -7/Factory | Lost 3 parts (1p2u) 5433 | -7/Factory | Garrison activated, responded to threat 5764 | -7/Factory | Build established: Gunner 6506 | -7/Factory | First assault squad dispatched 6668 | -7/Factory | Discovered new exit (range 22) 6704 | -7/Factory | Entered another Factory area 6704 | -6/Factory | Evolved 2 slots: Utility x2 7066 | -6/Factory | Lost 5 parts (3n2u) 7261 | -6/Factory | Identified exit to Lower Caves 7261 | -6/Factory | Identified exit to Extension 7274 | -6/Factory | Lost 9 parts (2p1n2u4w) 7372 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 7411 | -6/Factory | Core integrity fell below 50% 7553 | -6/Factory | Build established: Mutant 7769 | -6/Factory | Lost 3 parts (1p2u) 7912 | -6/Factory | Entered Lower Caves 8261 | -6/Lower Caves | Core integrity fell below 20% 8287 | -6/Lower Caves | Lost 3 parts (1u2w) 8335 | -6/Lower Caves | Build established: Gunner 8380 | -6/Lower Caves | Discovered new exit (range 8) 8464 | -6/Lower Caves | Encountered a Warlord checkpoint 8488 | -6/Lower Caves | Learned Factory trap positions 8556 | -6/Lower Caves | Entered another Lower Caves area 8568 | -6/Lower Caves | Learned location of Extension (-6) 8615 | -6/Lower Caves | Learned location of Zion (-6) 8648 | -6/Lower Caves | Encountered a Warlord checkpoint 8655 | -6/Lower Caves | Discovered new exit (range 12) 8663 | -6/Lower Caves | Entered Factory 8663 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8664 | -5/Factory | Loaded intel: 96 trap records 9023 | -5/Factory | Build established: Hacker-Skirmisher 9425 | -5/Factory | Build established: Hacker-Tank 9867 | -5/Factory | Lost 3 parts (1p1n1w) 9914 | -5/Factory | Core integrity fell below 50% 9922 | -5/Factory | Self-destructed Last Messages --------------- 09913_ ALERT: Rogue bot located, Programmers report to Factory Zone 9T. 09913_ Slug penetrates Wall. 09914_ Slammed into H-66 Slayer. 09915_ Slug penetrates H-66 Slayer. 09915_ Slug penetrates Wall. 09915_ Penetrated by Slug. 09915_ Slammed into H-66 Slayer. 09916_ Slug penetrates U-05 Engineer. 09916_ U-05 Engineer destroyed. 09917_ Slammed into H-66 Slayer. 09918_ K-01 Serf collects debris. 09918_ Slammed into H-66 Slayer. 09919_ Penetrated by Slug. 09920_ Slammed into H-66 Slayer. 09920_ Penetrated by Slug. 09920_ Slug penetrates H-66 Slayer. 09921_ K-01 Serf collects debris. 09921_ Penetrated by Slug. 09921_ U-05 Engineer lays Concrete. 09921_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??##########???????????????????????????? | | ##+########## #???????????????????????????? | | # #???????????????????????????? | | # ##??????????????????????????? | | # #???????????????????????????? | | + ! !%##?#????????????????????????? | | # ! !%############????????????????? | | ###+### # !!|%#[!= ##????????????????? | | ! # # [=#!!/ ##????????????????? | | # # ==! + !/[ #?????????????????? | | # ##########!!/ """ #?????????????????? | | # #??????!##[!| """ #?????????????????? | | # #???????##* """ #?????????????????? | | # #????????# #??????????^??????? | | # #????????# % ! #?????????????????? | | !! # ############k################# #?? | | ! # = =%= = = #?? | | # %! |%! #?? | | + u%! * #?? | | # u* @ h = """"" ??? | | ####### =%= h h h!== """"??????? | | ?????#####+########################u== """???????? | | ?????# #?####???????????????! ????? | | ?????# ! /!#?????????????????????"" ???? | | ?????# ! #??????????????????????? ???? | | ?????# = #??????????????????????????? ????? | | ?????# #?????????????????????????????????? | | ?????# ! #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????^????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 300 Resistance: KI 25 Resistance: TH 25 Resistance: EX 25 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked Lrn. Sensor Array | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Dynamic Insulation System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree Challenges ------------ None Game ------ Seed LegUtilityChip Manual? 0 Play Time 01:40:32 Cumulative 58.4 hours Start 2019.10.30 @ 02:21:24 End 2019.10.30 @ 04:02:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e43aa50-49d4-46f9-9014-80f8ff342c5e