Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 17:53:10 Player: Nalesnig Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (4367) 4367 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 8038 Bonus ------- High Alert Combat Kills 401 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Treads Aluminum Leg Coolant Injector Heavy Rocket Launcher SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Particle Gun Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Missile Launcher Concussive RPG SUBCON Basin [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 88 | 8 5 14 33 18 10 Power 15 | 1 1 2 7 3 1 Engine 11 | 1 1 2 5 1 1 Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 21 | 2 . 3 8 3 5 Treads 16 | 2 . 3 7 3 1 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 19 | 2 2 2 7 4 2 Device 9 | 1 1 . 2 3 2 Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 5 | . . 2 2 1 . Artifact . | . . . . . . Weapon 33 | 3 2 7 11 8 2 Energy Gun 11 | 1 . 1 6 2 1 Energy Cannon 4 | . 2 1 . 1 . Ballistic Gun 10 | 2 . 2 3 2 1 Ballistic Cannon 3 | . . 2 . 1 . Launcher 2 | . . . 1 1 . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 4 2 . Parts Lost 44 | . 1 9 9 3 22 Power 5 | . . 2 1 . 2 Propulsion 16 | . . 2 2 3 9 Utility 8 | . 1 1 3 . 3 Weapon 15 | . . 4 3 . 8 Highest Loss Streak 10 | . 1 5 2 1 10 To Critical Strikes 1 | . . 1 . . . Average Backups 4 | 1 7 10 2 4 4 Power . | . 1 1 . . . Propulsion 1 | . . 1 1 1 . Utility . | . 1 3 . . 1 Weapon 1 | . 2 4 . 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . 3 . 1 4 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 93 | . 96 98 91 95 71 Engine 7 | . 14 14 6 4 . Core 2 | . . . 2 2 6 Treads 27 | . 28 27 29 28 11 Device 6 | . 11 1 6 8 5 Storage 9 | . 14 14 9 7 7 Processor 3 | . . . 1 7 7 Protection 6 | . . 11 8 5 2 Energy Gun 6 | . 1 1 14 2 6 Energy Cannon 4 | . 25 5 . 4 . Ballistic Gun 8 | . 1 5 6 15 6 Ballistic Cannon 3 | . . 13 . 5 2 Peak Build Rating 60 | 7 8 32 52 60 60 Average Rating 40 | 5 6 13 45 58 47 On Entrance 25 | . 7 8 32 46 60 Naked Turns . | . . . . . . Heaviest Build 77 | 15 32 41 70 77 74 Greatest Support 88 | 40 40 40 86 88 86 Greatest Overweight (x) 18 | . . 1 1 1 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 6 11 15 17 20 20 Most Carried 20 | 2 12 15 20 20 20 Average Carried 16 | 1 7 11 17 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 2 12 15 20 20 19 Class Distribution -------------------- 34% | Skirmisher 33% | Mutant 23% | Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 2525 | 240 115 168 814 850 338 Remotely . | . . . . . . Salvage Created 4716 | 24 598 211 2200 914 769 Parts 227 | 7 45 20 94 39 22 Haulers Intercepted 9 | . 1 . 6 2 . Recyclers Shooed 6 | . . . . 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 91 | . 14 7 44 13 13 Melee 8 | . . . 4 . 4 Guns 48 | . 1 2 33 5 7 Cannons 23 | . 12 5 . 5 1 AOE 8 | . . . 4 3 1 Classes Destroyed 15 | 1 6 . 6 2 . Worker 4 | . . . 1 2 1 Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 9 | . 1 . 6 2 . Recycler 5 | . 1 . . 1 3 Mechanic 1 | . . . . 1 . Watcher 9 | . 3 . 4 2 . Swarmer 11 | . 3 . 5 . 3 Grunt 42 | . 8 . 24 4 6 Brawler 1 | . . . 1 . . Sentry 15 | . . . 8 3 4 Specialist 4 | . . . 4 . . Hunter 3 | . . . 2 1 . Programmer 5 | . . . . 5 . Subdweller 10 | . 3 7 . . . Best Kill Streak 7 | 2 4 2 7 3 5 Combat Bots Only 6 | . 4 2 6 2 4 Max Kills in Single Turn 3 | 1 2 1 3 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 824 | . 48 60 281 139 296 Missed 219 | . 10 11 82 42 74 Hits 605 | . 38 49 199 97 222 Projectile 605 | . 38 49 199 97 222 AOE 1 | . 1 . . . . Critical Strikes 10 | . . 3 4 2 1 Damage Taken 7492 | . 523 1036 2710 1063 2160 Core 1417 | . 69 170 475 100 603 Absorbed by Shields 59 | . . . . . 59 Redirected to Shielding 54 | . . 54 . . . Ignored by Resistances 93 | . . . 93 . . Core Remaining (%) 39 | 100 . 4 13 . . Volleys Fired 279 | 3 43 25 137 49 22 Largest 4 | 2 2 2 3 4 4 Hottest 173 | 70 120 120 165 173 173 Shots Fired 658 | 6 86 47 287 165 67 Gun 456 | 6 4 14 277 101 54 Cannon 183 | . 82 33 . 60 8 Launcher 14 | . . . 5 4 5 Special 5 | . . . 5 . . Kinetic 283 | 3 2 30 75 133 40 Thermal 310 | 3 84 17 156 28 22 Explosive 14 | . . . 5 4 5 Electromagnetic 51 | . . . 51 . . Robot Hit Streak 25 | 3 9 17 25 7 13 Robot Miss Streak 6 | 1 5 2 5 6 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 449 | 4 40 40 216 87 62 Core Hits 243 | 3 21 12 132 38 37 Critical Kills 3 | . 1 . . 1 1 Critical Parts Destroyed 4 | . . . 1 3 . Critical Strikes 15 | . 1 1 5 4 4 Burn 2 | . . . 2 . . Meltdown 1 | . 1 . . . . Destroy 5 | . . . . 4 1 Blast 1 | . . 1 . . . Smash 3 | . . . 3 . . Sever 3 | . . . . . 3 Melee Attacks 67 | . . . 36 5 26 Impact 36 | . . . 36 . . Slashing 31 | . . . . 5 26 Piercing . | . . . . . . Sneak Attacks 6 | . . . 3 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11261 | 62 839 761 5055 2441 2103 Guns 6219 | 62 12 215 3627 1410 893 Cannons 2144 | . 827 546 . 696 75 Explosions 1166 | . . . 589 238 339 Melee 1674 | . . . 815 80 779 Ramming 37 | . . . 3 17 17 Kinetic 3325 | 38 . 440 644 1764 439 Thermal 4605 | 24 839 321 2550 342 529 Explosive 904 | . . . 327 238 339 Electromagnetic 716 | . . . 716 . . Impact 815 | . . . 815 . . Slashing 859 | . . . . 80 779 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . 18 9 Message Errors 9 | . . . . 5 4 Matter Fused 5 | . . . . 5 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Misfires 4 | . . . . 2 2 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 306 | . 14 . 177 53 62 Projectiles 27 | . 14 . . 13 . Explosions 12 | . . . 11 . 1 Melee 267 | . . . 166 40 61 Knockbacks 11 | . . 5 2 3 1 Impact 4 | . . . 2 1 1 Kinetic 7 | . . 5 . 2 . Secondary . | . . . . . . Self-Inflicted Damage 215 | . . . 156 . 59 Shots 4 | . . . 2 . 2 Rammed 5 | . . . 2 1 2 Targets Rammed 5 | . . . 2 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 559 | 27 394 261 559 428 416 Average Temperature 128 | 14 110 152 109 155 159 Received Heat Transfer 2321 | . 171 444 738 237 731 Effects 18 | . 1 . 10 7 . Shutdowns 4 | . 1 . 3 . . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Matter Decay 2 | . . . 1 1 . Damage (minor) 2 | . . . 2 . . Damage (major) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 6 | . . . 6 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 8 | . . . 8 . . Impact Corruptions 9 | . . . 9 . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 14 | . 3 . 8 1 2 Heat Transferred 7845 | 74 1776 471 3687 637 1200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 3 | . . . 3 1 1 Low Security (%) 68 | 100 100 . 44 82 76 Level 1 11 | . . . 7 17 23 Level 2 9 | . . . 22 . . Level 3 10 | . . . 25 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 856 | 10 100 . 856 388 249 Initial 388 | . . . . 388 84 Average 217 | . 33 . 368 124 157 Influence Increases 2756 | 10 358 . 1426 478 484 Destroy 0b10 Robot/C 1620 | . 220 . 880 260 260 Destroy 0b10 Robot/NC 155 | 10 25 . 60 40 20 Destroy Leader 506 | . 58 . 260 118 70 Successful Hack 27 | . 10 . 17 . . Disable Machine 195 | . 30 . 90 30 45 Destroy Structure 148 | . . . 74 30 44 Lose Combat Pursuer 105 | . 15 . 45 . 45 Influence Decreases 2638 | 10 288 70 571 1147 552 Entered New Map 603 | . . 34 . 467 102 Time Decay 1722 | 10 278 36 508 660 230 Lost Part 313 | . 10 . 63 20 220 Squads Dispatched 22 | . 2 . 11 7 2 Investigation 4 | . . . 3 1 . Extermination 6 | . . . . 5 1 Reinforcement 10 | . 2 . 6 1 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 7 | . 2 . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 22 7 63 19 18 Peak Tracking Total 6 | . 3 2 6 3 4 Tactical Retreats 5 | . 1 . 2 . 2 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 13 | . 2 . 6 2 3 Max in Single Turn 2 | . 1 . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 18 | . 2 2 9 4 1 Terminals 11 | . 2 . 6 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 31 | . 4 3 18 5 1 Successful 13 | . 3 3 5 1 1 Failed 18 | . 1 . 13 4 . Catastrophic 6 | . . . 4 2 . Database Lockouts . | . . . . . . Manual 15 | . . . 12 3 . Terminals 19 | . 4 . 11 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 4 | . . . 3 . 1 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 8 | . 3 3 2 . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Monitor 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 8 4 1 Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 3984 | 36 468 . 579 2680 221 Sensors 3480 | . . . 579 2680 221 Terrain 147 | . . . . 147 . Seismic 504 | 36 468 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 8324 | 119 809 1152 3035 2717 492 Spaces Moved 4106 | 61 388 581 1452 1466 158 Core 11 | 6 . . . . 5 Treads 4042 | 55 388 581 1452 1466 100 Legs 53 | . . . . . 53 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 145 148 Average Speed 163 | 149 160 172 156 162 206 Slowest Speed 950 | 160 160 250 260 225 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 59 40 91 41 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 6 | . . 6 . . . Spaces Dug 11 | . . . 7 4 . Terrain Destroyed 146 | . . . 77 24 45 Melee 11 | . . . 7 4 . Projectile 6 | . . . . 2 4 AOE 129 | . . . 70 18 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 5067 | 79 487 687 1911 1670 233 Wait 453 | 7 43 48 231 113 11 Move 4101 | 60 387 580 1451 1465 158 Hop . | . . . . . . Pick Up 26 | 1 8 6 5 4 2 Fast Attach 39 | 7 1 1 15 6 9 Attach 14 | . . 8 1 2 3 Detach 1 | . . . 1 . . Swap 53 | 1 5 8 21 18 . Drop 29 | . . 11 11 7 . Fire 279 | 3 43 25 137 49 22 Melee 67 | . . . 36 5 26 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 2 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Derelicts attacked the area 929 | -10/Materials | Entered Subcaves 1037 | -10/Subcaves | Core integrity fell below 50% 1049 | -10/Subcaves | Core integrity fell below 20% 1073 | -10/Subcaves | Lost 5 parts (1p2n2w) 1413 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1465 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1937 | -10/Subcaves | Found SUBCON Basin 2071 | -10/Subcaves | Discovered new exit (range 5) 2081 | -10/Subcaves | Entered Materials 2081 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2225 | -8/Materials | Build established: Derelict-Mutant 2672 | -8/Materials | Build established: Mutant 2821 | -8/Materials | Discovered new exit (range 15) 3138 | -8/Materials | Discovered new exit (range 16) 3184 | -8/Materials | Build established: Tank 3613 | -8/Materials | Core integrity fell below 50% 3931 | -8/Materials | Discovered new exit (range 14) 4005 | -8/Materials | Garrison activated, responded to threat 4222 | -8/Materials | Garrison activated, responded to threat 4596 | -8/Materials | Identified exit to Factory 4974 | -8/Materials | Core integrity fell below 20% 5116 | -8/Materials | Entered Factory 5116 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5117 | -7/Factory | Identified exit to Storage 5293 | -7/Factory | Discovered new exit (range 13) 5311 | -7/Factory | Identified exit to Lower Caves 5452 | -7/Factory | Build established: Skirmisher 6683 | -7/Factory | Discovered new exit (range 8) 6694 | -7/Factory | Identified exit to Factory 7022 | -7/Factory | Noticed a derelict Sapper rigging charges 7711 | -7/Factory | Discovered exit to Storage (range 10) 7833 | -7/Factory | Entered Storage 7869 | -7/Storage | Learned location of Armory (-3) 8085 | -7/Storage | Lost 10 parts (4n2u4w) 8104 | -7/Storage | Core integrity fell below 50% 8317 | -7/Storage | Core integrity fell below 20% 8325 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08281_ K-01 Serf collects debris. 08287_ Enh. Nuclear Core destroyed. 08287_ G-47 Trooper destroyed. 08287_ K-01 Serf collects debris. 08293_ Aluminum Leg destroyed. 08294_ :=TNCW 9Z>I9CCNUNORSV 08296_ Carbon-fiber Leg destroyed. 08297_ K-01 Serf collects debris. 08300_ Imp. Shield Generator destroyed. 08302_ Autogun destroyed. 08303_ Carbon-fiber Leg destroyed. 08304_ K-01 Serf collects debris. 08306_ Imp. Deuterium Engine destroyed. 08306_ Gatling Laser destroyed. 08309_ G-47 Trooper destroyed. 08309_ K-01 Serf collects debris. 08312_ Acquired 47 matter. 08312_ Chainsword destroyed. 08313_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????#???????????? | | ????????????????????????????? #???????????? | | ??????????????????#####????? #???????????? | | ??????????????????# ##### ########????? | | ??????????????????# ?????? | | ??????????????????# =[ #?????#?????? | | ??????????????????# ##@##+#####?? ?????? | | ??????????????????#????# %Y #?? ?????? | | ???????????????????????# k #?? 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"????? | | ???????????? ??????#u"""" ### ????? | | ?????????????? ?????# " #?# ????? | | ???????????????? #???# #?#+#????? | | ???????????+#####/ # ## % #?# #????? | | ????????? ##p#########?# #????? | | ????????? % % % ##??# #????? | | ????????????????########+##### #??#!#????? | | ????????????????????# =! # ####%#????? | | ????????????????? # ! # # % %%#????? | | ????????????????" #*"*" ### ########???? | | ????????????????????# "Y" ### #????# #???? | | ????????????????????# """ ## ##???# #???? | | ????????????????????# ## #####"#???? | | ????????????????????######### #???? | | ????????????????????????????# ##### #???? | | ????????????????????????????##+##???#[#???? | | ???????????????????????????? ???#=#???? | | ???????????????????????????#! * #?# #???? | | ???????????????????????????# [ #?# #???? | | ???????????????????????????# ### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PhaseTechGuard Manual? 0 Play Time 00:58:44 Cumulative 44.3 hours Start 2025.05.18 @ 16:55:29 End 2025.05.18 @ 17:53:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3baac7d3-eafe-4ce6-88f7-62f736d750f0