Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 05:12:51 Player: aihara Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1733) 1733 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3958 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Weight Redist. System Particle Gun Particle Gun Pulse Rifle Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Weight Redist. System Improved Targeting Computer Particle Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher Mining Claw [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 50 | 6 13 1 12 18 Power 6 | 1 . . 2 3 Engine 6 | 1 . . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 2 4 Treads 6 | . 2 . 2 2 Leg 1 | . . . . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 3 . 4 2 Device 3 | . 2 . 1 . Storage 4 | 1 1 . 2 . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 8 1 4 9 Energy Gun 10 | 2 4 . 1 3 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 7 | . 3 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 22 | . . . 7 15 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 4 | . . . 1 3 Weapon 9 | . . . 4 5 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes . | . . . . . Average Backups 8 | 3 8 10 8 9 Power . | . 1 1 . . Propulsion 1 | 2 2 1 1 . Utility 1 | . . 1 1 2 Weapon 5 | . 4 7 5 6 Tool/Special . | . . . . . Unused Backups 11 | . 5 1 1 4 Power 2 | . . 1 1 . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 5 | . 3 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 95 100 95 88 Engine 11 | . 14 14 10 7 Treads 19 | . 7 28 20 22 Wheel 4 | . 20 . . . Device 8 | . 10 14 6 7 Storage 17 | . 14 14 21 17 Processor 1 | . . . . 4 Protection 1 | . . . 4 . Energy Gun 16 | . 25 27 14 3 Energy Cannon 3 | . . . 3 11 Ballistic Gun 1 | . . . . 8 Launcher 4 | . 1 . 11 . Peak Build Rating 31 | 6 11 11 19 31 Average Rating 13 | 4 7 10 12 24 On Entrance 9 | . 6 11 11 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 14 22 21 32 32 Greatest Support 60 | 32 46 46 46 60 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 8 9 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 9 Class Distribution -------------------- 54% | Mutant 23% | Skirmisher 14% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1559 | 194 301 165 454 445 Remotely . | . . . . . Salvage Created 1691 | . 357 145 577 612 Parts 125 | . 26 9 47 43 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 9 8 18 15 Guns 18 | . 3 6 7 2 Cannons 12 | . . . 1 11 AOE 20 | . 6 2 10 2 Classes Destroyed 10 | . 8 . 1 1 Worker 3 | . 2 . 1 . Builder 3 | . 1 . 1 1 Hauler 3 | . 1 . . 2 Mechanic 1 | . 1 . . . Operator 2 | . 1 . . 1 Watcher 3 | . 2 . 1 . Swarmer 15 | . 1 6 4 4 Cutter 2 | . . . . 2 Grunt 26 | . 8 2 8 8 Sentry 7 | . . . 6 1 Best Kill Streak 6 | . 6 3 4 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 3 | . 3 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 272 | . 38 43 61 130 Missed 86 | . 15 15 19 37 Hits 186 | . 23 28 42 93 Melee 13 | . . . . 13 Projectile 173 | . 23 28 42 80 AOE 2 | . . . . 2 Critical Strikes 8 | . . . . 8 Part Disruptions 1 | . . . 1 . Damage Taken 3022 | . 248 237 631 1906 Core 777 | . 24 30 124 599 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 35 | . . . 35 . Core Remaining (%) 82 | 100 . 78 69 . Volleys Fired 110 | . 23 16 39 32 Largest 3 | . 2 2 3 3 Hottest 189 | . 130 130 151 189 Shots Fired 236 | . 46 32 72 86 Gun 144 | . 35 29 44 36 Cannon 47 | . . . 2 45 Launcher 45 | . 11 3 26 5 Special . | . . . . . Kinetic 25 | . . . . 25 Thermal 121 | . 6 29 45 41 Explosive 45 | . 11 3 26 5 Electromagnetic 45 | . 29 . 1 15 Robot Hit Streak 13 | . 9 4 9 13 Robot Miss Streak 6 | . 3 4 5 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 116 | . 31 15 34 36 Core Hits 95 | . 26 10 33 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 1 2 1 Burn 4 | . 1 1 2 . Corrupt 2 | . 1 . . 1 Melee Attacks 9 | . 6 . 3 . Impact . | . . . . . Slashing 9 | . 6 . 3 . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3934 | . 1242 301 1188 1203 Guns 1112 | . 314 198 372 228 Cannons 563 | . . . 23 540 Explosions 2121 | . 824 101 761 435 Melee 122 | . 100 . 22 . Ramming 16 | . 4 2 10 . Kinetic 121 | . . . . 121 Thermal 1363 | . 115 198 372 678 Explosive 1878 | . 781 101 761 235 Electromagnetic 434 | . 242 . 23 169 Impact . | . . . . . Slashing 122 | . 100 . 22 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 151 | . 8 . 42 101 Projectiles . | . . . . . Explosions 151 | . 8 . 42 101 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 208 | . . . 62 146 Shots 4 | . . . 2 2 Rammed 4 | . 1 1 2 . Targets Rammed 4 | . 1 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 483 | . 138 483 254 449 Average Temperature 118 | . 34 197 82 144 Received Heat Transfer 819 | . 117 21 150 531 Effects 11 | . . 4 3 4 Shutdowns 3 | . . 1 . 2 Energy Bleed 1 | . . . . 1 Interference 6 | . . 3 3 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 3012 | . 309 555 1073 1075 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 73 | 100 100 100 51 59 Level 1 26 | . . . 48 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 327 | . 143 99 321 327 Initial 117 | . . 39 23 117 Average 134 | . 74 52 186 196 Influence Increases 1706 | . 325 220 663 498 Destroy 0b10 Robot/C 1000 | . 180 160 360 300 Destroy 0b10 Robot/NC 75 | . 40 . 15 20 Destroy Leader 222 | . 36 30 102 54 Successful Hack 15 | . 7 . 4 4 Disable Machine 135 | . 30 15 45 45 Destroy Structure 214 | . 32 15 107 60 Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1471 | . 223 261 447 540 Entered New Map 261 | . . 63 38 160 Time Decay 990 | . 223 198 339 230 Lost Part 220 | . . . 70 150 Squads Dispatched 13 | . 3 . 3 7 Investigation 6 | . 1 . 2 3 Extermination . | . . . . . Reinforcement 7 | . 2 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 19 8 26 20 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . 2 1 3 3 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 . 4 3 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 9 . 12 6 Successful 11 | . 2 . 6 3 Failed 16 | . 7 . 6 3 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 9 . 4 5 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 4 | . . . 3 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 3 | . . . 3 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 10 | . 3 . 4 3 Full Trace Events 7 | . 2 . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 1 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 756 | . 228 . 104 424 Sensors 528 | . . . 104 424 Seismic 228 | . 228 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2335 | 77 512 408 848 490 Spaces Moved 1168 | 61 325 209 374 199 Core 12 | 1 . . . 11 Treads 831 | . 66 209 374 182 Legs 5 | . . . . 5 Wheels 319 | 60 259 . . . Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 100 160 160 120 Average Speed 146 | 99 112 160 166 165 Slowest Speed 400 | 100 160 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 45 44 35 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 252 | . 37 18 127 70 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 251 | . 37 18 127 69 Terrain Rammed 1 | . . . 1 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1547 | 74 411 249 519 294 Wait 115 | . 13 16 61 25 Move 1164 | 60 324 208 373 199 Hop . | . . . . . Pick Up 33 | 7 12 2 7 5 Fast Attach 23 | 6 2 . 6 9 Attach 14 | . 4 . 6 4 Detach 4 | . 2 . 1 1 Swap 47 | . 15 4 14 14 Drop 23 | 1 9 2 6 5 Fire 110 | . 23 16 39 32 Melee 9 | . 6 . 3 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 4 | . 1 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Storage (-7) 912 | -10/Mines | Discovered new exit (range 7) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1055 | -9/Materials | Repaired Particle Gun 1075 | -9/Materials | Identified exit to Mines 1568 | -9/Materials | Lost 3 parts (1p1n1w) 1729 | -9/Materials | Discovered new exit (range 16) 1846 | -9/Materials | Entered another Materials area 1846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -8/Materials | Core integrity fell below 50% 2326 | -8/Materials | Core integrity fell below 20% 2336 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02308_ Penetrated by Slug. 02308_ Knocked back. 02308_ Flight Unit destroyed. 02309_ U-05 Engineer lays Concrete. 02310_ Acquired 6 matter. 02311_ U-05 Engineer lays Concrete. 02314_ U-05 Engineer builds a Door. 02316_ Acquired Aluminum Leg. 02318_ U-05 Engineer builds a Wall. 02320_ Acquired 2 matter. 02322_ Aluminum Leg severed. 02322_ Acquired Aluminum Leg. 02324_ Acquired 1 matter. 02324_ Slug penetrates Door. 02324_ Aluminum Leg destroyed. 02324_ Imp. Signal Interpreter destroyed. 02324_ Critical hit (Blast). 02324_ Knocked back. 02330_ C-17 Slicer destroyed. 02335_ U-05 Engineer lays Concrete. 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