Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 22:34:56 Player: Udabudha Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (906) 906 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 3754 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -87 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Cooled Ion Engine Structural Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Matter Filter Medium Insulated Plating > --- WEAPON ----------- Flak Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Micro Nuclear Core Structural Scanner Recalibrator Field Recycling Unit Hammer [Rating: 24] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Matter Filter Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Insulated Plating Weapon Flak Gun Energy Gun Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 45 | 6 4 13 12 7 3 Power 6 | 1 . 2 1 . 2 Engine 4 | 1 . 2 . . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 4 6 . . Treads . | . . . . . . Leg 4 | 2 . 1 1 . . Wheel 4 | . . 1 3 . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 11 | 1 2 3 2 2 1 Device 5 | . 2 1 1 . 1 Storage 1 | 1 . . . . . Processor 3 | . . 2 . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 2 4 3 5 . Energy Gun 11 | 2 2 3 . 4 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 26 | . 1 3 8 9 5 Power 4 | . . 1 1 1 1 Propulsion 7 | . . 1 4 2 . Utility 8 | . 1 1 1 2 3 Weapon 7 | . . . 2 4 1 Highest Loss Streak 8 | . 1 3 4 8 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 97 63 70 70 31 Engine 3 | . 14 10 1 . . Core 5 | . . . 6 8 1 Leg 3 | . 28 6 . . . Wheel 9 | . . . 12 15 . Device 8 | . 13 9 7 9 7 Storage 10 | . 14 11 11 8 . Processor 7 | . . 4 8 6 9 Hackware 1 | . . . . 6 7 Protection 4 | . . . 7 1 . Energy Gun 6 | . 26 14 1 4 7 Ballistic Gun 4 | . . . 7 3 . Launcher 2 | . . . 3 6 . Impact Weapon 1 | . . 1 2 . . Peak Build Rating 24 | 6 11 17 24 24 13 Average Rating 14 | 4 9 10 16 20 10 On Entrance 10 | . 6 9 14 22 12 Naked Turns . | . . . . . . Heaviest Build 29 | 13 18 18 29 29 8 Greatest Support 32 | 20 20 20 32 32 3 Greatest Overweight (x) 8 | . . 4 8 1 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 5 Average Carried 6 | 2 7 6 6 7 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 7 4 8 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 787 | 247 42 123 186 189 . Remotely . | . . . . . . Salvage Created 1024 | . 65 240 440 279 . Parts 56 | . 6 12 22 16 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 28 | . 2 4 16 6 . Melee 1 | . . . 1 . . Guns 17 | . 2 4 8 3 . Cannons 1 | . . . . 1 . AOE 5 | . . . 3 2 . Classes Destroyed 11 | . 1 4 5 1 . Worker 2 | . . . 2 . . Builder 2 | . . . . 2 . Recycler 3 | . . 1 2 . . Watcher 2 | . . 1 . 1 . Swarmer 9 | . . . 9 . . Grunt 12 | . 2 2 3 5 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 2 | . . 1 . 1 . Demolisher 1 | . . . 1 . . Assembled 2 | . . . 2 . . Best Kill Streak 4 | . 2 3 4 4 . Combat Bots Only 3 | . 2 3 3 2 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 265 | . 37 21 81 57 69 Missed 69 | . 15 5 13 16 20 Damage Taken 2843 | . 212 222 944 774 691 Core 925 | . 36 . 338 83 468 Absorbed by Shields 34 | . . . . . 34 Core Remaining (%) 66 | 100 85 . 15 . . Volleys Fired 87 | . 5 20 33 29 . Largest 2 | . 2 2 2 2 . Hottest 130 | . 130 130 65 104 . Shots Fired 118 | . 10 28 36 44 . Gun 96 | . 10 28 33 25 . Cannon 11 | . . . . 11 . Launcher 11 | . . . 3 8 . Special . | . . . . . . Kinetic 29 | . . . 13 16 . Thermal 66 | . 10 28 20 8 . Explosive 11 | . . . 3 8 . Electromagnetic 12 | . . . . 12 . Robot Hit Streak 8 | . 4 8 7 5 . Robot Miss Streak 10 | . 8 7 9 10 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | . 9 25 41 29 . Core Hits 110 | . 11 38 38 23 . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 5 | . . . 4 1 . Blast 1 | . . . . 1 . Smash 4 | . . . 4 . . Melee Attacks 19 | . . . 19 . . Impact 19 | . . . 19 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2406 | . 72 316 1050 968 . Guns 1112 | . 72 314 388 338 . Cannons 146 | . . . . 146 . Explosions 753 | . . . 269 484 . Melee 325 | . . . 325 . . Ramming 70 | . . 2 68 . . Kinetic 353 | . . . 129 224 . Thermal 721 | . 72 314 259 76 . Explosive 753 | . . . 269 484 . Electromagnetic 184 | . . . . 184 . Impact 325 | . . . 325 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 20 . . Message Errors 6 | . . . 6 . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 204 | . . . 176 28 . Projectiles . | . . . . . . Explosions 61 | . . . 33 28 . Melee 143 | . . . 143 . . Knockbacks 3 | . . . 2 1 . Impact 2 | . . . 2 . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . 67 88 . Shots 2 | . . . 1 1 . Rammed 7 | . . . 7 . . Targets Rammed 8 | . . 1 7 . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 306 | . 306 73 210 239 21 Average Temperature 80 | . 136 26 56 99 12 Received Heat Transfer 887 | . 66 105 129 360 227 Siege Activations . | . . . . . . Robots Corrupted 6 | . . . 6 . . Combat Hostiles 4 | . . . 4 . . Parts Fried 7 | . . . 7 . . Impact Corruptions 9 | . . . 9 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1005 | . 100 390 330 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 242 | . 55 175 242 231 150 Initial 150 | . . 18 67 6 150 Average 87 | . 12 69 93 123 143 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 100 85 80 100 Level 1 10 | . . . 14 19 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 8 11 31 10 11 Peak Tracking Total 20 | . 7 7 20 3 10 Tactical Retreats 8 | . . 1 6 . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . . 3 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 4 | . 1 . 1 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . 3 . 1 4 . Successful 4 | . 1 . 1 2 . Failed 4 | . 2 . . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 . 1 1 . Record 1 | . 1 . . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2154 | 69 191 277 1216 261 140 Spaces Moved 1435 | 55 135 126 819 175 125 Core 339 | 17 . 30 154 13 125 Treads . | . . . . . . Legs 258 | 38 135 58 27 . . Wheels 813 | . . 15 636 162 . Hover . | . . . . . . Flight 25 | . . 23 2 . . Fastest Speed 50 | 50 120 107 100 100 50 Average Speed 121 | 98 120 156 125 100 99 Slowest Speed 520 | 120 120 250 520 115 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 23 18 98 21 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 50 | . . . . 50 . Terrain Destroyed 109 | . . . 39 70 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 107 | . . . 39 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1690 | 70 155 175 935 215 140 Wait 40 | . . 9 31 . . Move 1430 | 54 134 125 818 174 125 Hop . | . . . . . . Pick Up 36 | 10 7 6 11 2 . Fast Attach 15 | . 2 4 5 4 . Attach 29 | 6 2 9 7 3 2 Detach 1 | . . . 1 . . Swap 1 | . . . . . 1 Drop 12 | . 5 1 3 3 . Fire 87 | . 5 20 33 29 . Melee 19 | . . . 19 . . Ram 7 | . . . 7 . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 17) 534 | -9/Materials | Lost 3 parts (1p1n1u) 538 | -9/Materials | Entered Mines 544 | -9/Mines | Assembled infested the area 679 | -9/Mines | Learned Materials garrison access intel 703 | -9/Mines | Core integrity fell below 50% 741 | -9/Mines | Lost 4 parts (1p2n1w) 860 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 952 | -9/Mines | Met a Derelict shopkeep closing up shop 1377 | -9/Mines | Discovered new exit (range 16) 1491 | -9/Mines | Learned Materials terminal intel 1502 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1521 | -9/Mines | Core integrity fell below 20% 1619 | -9/Mines | Discovered new exit (range 4) 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Evolved 2 slots: Propulsion x2 1755 | -8/Materials | Loaded intel: 12 terminal locations 1756 | -8/Materials | Loaded intel: 1 garrison access location 1952 | -8/Materials | Garrison activated, responded to threat 2014 | -8/Materials | Identified exit to Garrison 2015 | -8/Materials | Entered Garrison 2029 | -8/Garrison | Lost 8 parts (1p2n1u4w) 2037 | -8/Garrison | Installed Relay Interface Framework 2059 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Core integrity fell below 50% 2129 | -8/Garrison | Triggered checkpoint 2133 | -8/Garrison | Core integrity fell below 20% 2155 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System Shield destroyed. Critical hit (Burn: +37). Mic. Nuclear Core destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 50. S-10 Pest destroyed. Field strength at 44. Field strength at 36. Critical hit (Burn: +27). Field strength at 26. Field strength at 20. Field strength at 7. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????######## #######????????????????????? | | ?????????? #????????????????????? | | ?????????? s @^=#????????????????????? | | ???????????????# ###+####gs#???????? ???????????? | | ?????????????????????????#*g#???????? #??????????? | | ?????????????????????????# #???????? #??????????? | | ?????????????????????????# g#???????? #??????????? | | ?????????????????????????# #??????? #??????????? | | ?????????????????????????# #######? #??????????? | | ?????????????????????????# ## #? #??????????? | | ????????????????????????## ## ## ##?????????? | | ???????????????# ####### #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????########## # #?????????? | | ????????????????????????# # ###???????? | | ????????????????????????" #???????? | | ????????????????????????" #???????? | | ????????????????????????" #???????? | | ????????????????????????" #???????? | | ????????????????????????# ## # ###???????? | | ????????????????????????# ## #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# " #?????????? | | ????????????????????????##"%## ## #?????????? | | ?????????????????????????# "?# ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: EM 20 Evasion (%) 55 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Slippery One Challenges ------------ None Game ------ Seed DisposableDeepBoregun Manual? 0 Play Time 00:24:43 Cumulative 5.2 hours Start 2024.10.23 @ 22:10:59 End 2024.10.23 @ 22:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e53b1d0-6f2b-49e8-83f3-ad374d4e6cd3