Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 14:36:02 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1495) 1495 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5370 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Visual Processing Unit Advanced Terrain Scan Processor Makeshift Armor Plating > --- WEAPON ----------- Gatling Laser Greatsword > --- INVENTORY -------- VTOL Module VTOL Module Advanced Heat Sink Enhanced Optical Array [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 84 | 6 6 1 15 8 . 8 25 15 Power 14 | 1 1 . 2 3 . 1 3 3 Engine 9 | 1 1 . 2 1 . . 2 2 Core 5 | . . . . 2 . 1 1 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 1 5 1 . 2 10 5 Treads 4 | . . . 2 1 . . . 1 Leg 17 | 2 1 1 1 . . . 10 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . 2 . . 2 . 2 Utility 18 | 1 1 . 5 . . 2 5 4 Device 6 | . 1 . 2 . . . 3 . Storage 1 | 1 . . . . . . . . Processor 4 | . . . 1 . . 1 1 1 Hackware 1 | . . . . . . . . 1 Protection 6 | . . . 2 . . 1 1 2 Artifact . | . . . . . . . . . Weapon 25 | 2 3 . 3 4 . 3 7 3 Energy Gun 9 | 1 1 . 2 1 . . 4 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 10 | 1 2 . 1 1 . 2 1 2 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 44 | . 3 . 3 10 . 4 10 14 Power 7 | . 1 . 1 2 . . 2 1 Propulsion 16 | . . . . 3 . 2 3 8 Utility 9 | . . . 1 3 . . 2 3 Weapon 12 | . 2 . 1 2 . 2 3 2 Highest Loss Streak 10 | . 2 . 2 10 . 1 6 9 Average Slot Usage (%) 75 | . 87 79 61 59 60 54 86 66 Engine 7 | . 14 9 8 3 7 4 5 6 Core 2 | . . . . 3 7 6 4 . Treads 2 | . . . 3 14 15 10 . . Leg 18 | . 28 29 2 2 . . 24 16 Flight 3 | . . . 16 1 . 2 3 2 Device 7 | . 2 9 5 4 . . 13 8 Storage 3 | . 14 9 . . . . . . Processor 9 | . . . 7 7 7 13 15 14 Protection 1 | . . . 4 2 . 2 . 3 Energy Gun 7 | . 11 9 5 4 7 1 9 3 Ballistic Gun 6 | . 16 9 8 1 . . 2 1 Ballistic Cannon 1 | . . . . . . . 3 1 Slashing Weapon 2 | . . . . 10 14 4 . 3 Naked Turns 77 | . . 33 4 . . . . 40 Heaviest Build 46 | 10 10 10 18 29 29 39 42 46 Greatest Support 85 | 20 20 30 43 43 43 43 85 85 Greatest Overweight (x) 1 | 1 . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 Most Carried 6 | 2 6 5 4 4 4 4 4 4 Average Carried 3 | 1 3 4 2 3 4 3 3 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 Final Carried 6 | 2 6 4 3 4 4 3 4 2 Class Distribution -------------------- 61% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1373 | 104 169 14 177 127 95 125 380 182 Remotely . | . . . . . . . . . Salvage Created 1624 | . 237 14 299 141 . 50 638 245 Parts 86 | . 16 2 23 8 . 1 27 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 36 | . 10 . 5 3 . 2 12 4 Melee 8 | . . . . 3 . 2 1 2 Guns 26 | . 10 . 5 . . . 9 2 Cannons 1 | . . . . . . . 1 . AOE 1 | . . . . . . . 1 . Classes Destroyed 8 | . 2 1 3 1 . . 1 . Worker 1 | . . 1 . . . . . . Operator 4 | . . . 2 1 . . 1 . Swarmer 13 | . 6 . . 2 . 2 3 . Grunt 14 | . 4 . 2 . . . 6 2 Brawler 1 | . . . . 1 . . . . Sentry 5 | . . . 2 . . . 2 1 Hunter 2 | . . . 1 . . . . 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 3 | . 3 1 2 3 . 2 3 1 Combat Bots Only 3 | . 3 . 2 3 . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Damage Taken 6331 | . 593 260 509 914 . 783 1579 1693 Core 1705 | . 184 254 136 134 . 147 151 699 Absorbed by Shields 126 | . . . . . . . 126 . Core Remaining (%) 59 | 100 26 36 75 . . 59 . . Volleys Fired 150 | . 46 . 34 7 1 12 40 10 Largest 3 | . 2 . 2 1 1 2 3 1 Hottest 183 | . 70 . 70 45 45 98 183 80 Shots Fired 243 | . 90 . 41 7 1 14 80 10 Gun 222 | . 90 . 41 7 1 9 64 10 Cannon 21 | . . . . . . 5 16 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 154 | . 73 . 34 1 . 9 37 . Thermal 57 | . 17 . 6 . . 5 19 10 Explosive . | . . . . . . . . . Electromagnetic 32 | . . . 1 6 1 . 24 . Robot Hit Streak 10 | . 9 . 7 6 . 6 10 9 Robot Miss Streak 9 | . 3 . 2 1 1 6 9 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 184 | . 58 . 28 13 . 14 55 16 Core Hits 110 | . 19 1 16 7 1 7 44 15 Critical Hits 1 | . 1 . . . . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 28 | . . . . 13 . 8 1 6 Impact . | . . . . . . . . . Slashing 28 | . . . . 13 . 8 1 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 3644 | . 454 10 366 285 1 281 1700 547 Guns 2242 | . 452 . 366 78 1 103 1003 239 Cannons 271 | . . . . . . . 271 . Explosions 370 | . . . . . . . 370 . Melee 736 | . . . . 207 . 178 50 301 Ramming 25 | . 2 10 . . . . 6 7 Kinetic 1368 | . 343 . 289 15 . 103 618 . Thermal 1104 | . 109 . 62 . . . 694 239 Explosive . | . . . . . . . . . Electromagnetic 411 | . . . 15 63 1 . 332 . Impact . | . . . . . . . . . Slashing 736 | . . . . 207 . 178 50 301 Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . 9 26 26 . . Average Corruption 20 | . . . . 8 17 26 . . Corruption Purged . | . . . . . . . . . Effects 49 | . . . . 8 7 34 . . Message Errors 6 | . . . . . 1 5 . . Matter Fused 12 | . . . . 2 3 7 . . Heat Flow Errors 2 | . . . . 1 . 1 . . Energy Discharges 4 | . . . . 2 1 1 . . Parts Rejected 2 | . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . 3 . . Data Loss (major) 1 | . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . Misdirections 8 | . . . . . 1 7 . . Targeting Errors 7 | . . . . 2 . 5 . . Weapon Failures 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . . . . 17 65 . Projectiles . | . . . . . . . . . Explosions 65 | . . . . . . . 65 . Melee 17 | . . . . . . 17 . . Knockbacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 301 | . 1 5 . . . . 293 2 Shots 4 | . . . . . . . 4 . Rammed 3 | . 1 1 . . . . . 1 Targets Rammed 5 | . 1 1 . . . . 1 2 Kicked 2 | . . . . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 189 | . 110 . 8 169 10 189 19 . Average Temperature 45 | . 30 . 5 76 7 81 9 . Received Heat Transfer 858 | . 150 54 99 . . 63 273 219 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1726 | . 297 . 185 . . . 694 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Peak Influence 339 | . 200 134 207 93 25 65 339 . Average Influence 90 | . 64 87 128 60 11 24 140 . Maximum Alert Level 1 | . 1 . 1 . . . 1 . Low Security (%) 90 | 100 84 100 69 100 100 100 91 . Level 1 9 | . 15 . 30 . . . 8 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 1 4 1 . 1 6 . Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 10 | . 2 1 3 1 . 1 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Distress Signals 5 | . 2 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 23 16 9 4 6 7 19 27 Peak Tracking Total 17 | . 6 14 3 3 5 3 5 17 Tactical Retreats 15 | . 3 2 . . . 2 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 7 | . 1 . 1 2 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 7 | . . . . . . . 7 . Max in Single Turn 6 | . . . . . . . 6 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 9 | . 3 . 4 . . 1 1 . Terminals 7 | . 3 . 4 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 17 | . 9 . 6 . . 1 1 . Successful 8 | . 3 . 3 . . 1 1 . Failed 9 | . 6 . 3 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 7 . 6 . . . . . Terminals 15 | . 9 . 6 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 6 | . 3 . 3 . . . . . Recall Investigation 2 | . 1 . 1 . . . . . Recall Reinforcements 2 | . . . 2 . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 . 2 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Matter 256 | . . . . . . . 256 . Time 64 | . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . 16 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . Total Damage 248 | . . . . . 248 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Turns Passed 3763 | 43 734 321 305 202 116 367 1064 611 Spaces Moved 2784 | 29 459 271 298 91 72 283 700 581 Core 157 | 8 . 64 6 . . . . 79 Treads 335 | . . . 51 91 72 121 . . Legs 1677 | 21 459 207 . . . . 640 350 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 615 | . . . 241 . . 162 60 152 Fastest Speed 34 | 50 120 50 34 160 160 37 37 37 Average Speed 103 | 109 120 103 56 160 160 101 112 89 Slowest Speed 180 | 120 120 120 160 160 160 180 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 38 22 24 5 86 9 20 71 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . . . . . . . 10 Spaces Dug . | . . . . . . . . . Terrain Destroyed 57 | . . . . . . . 57 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 4 . AOE 53 | . . . . . . . 53 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total 3373 | 37 565 311 392 120 72 331 900 645 Wait 271 | . 48 37 39 . . 14 113 20 Move 2771 | 28 458 270 297 91 71 276 699 581 Hop 3 | . . . . . . 3 . . Pick Up 30 | 3 5 1 6 1 . 3 8 3 Fast Attach 56 | 5 2 . 7 7 . 5 19 11 Attach 24 | 1 3 1 8 1 . 3 3 4 Detach 6 | . 1 . 1 1 . 2 . 1 Swap 4 | . 1 . . . . . 3 . Drop 26 | . . 1 . . . 5 13 7 Fire 150 | . 46 . 34 7 1 12 40 10 Melee 27 | . . . . 12 . 8 1 6 Ram 1 | . . 1 . . . . . . Kick 4 | . 1 . . . . . 1 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 578 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Discovered new exit (range 7) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x2 1066 | -9/Materials | Released all parts (8) 1093 | -9/Materials | Core integrity fell below 50% 1094 | -9/Materials | Discovered new exit (range 10) 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Utility x2 1349 | -8/Materials | Discovered new exit (range 6) 1404 | -8/Materials | Entered Factory 1404 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1519 | -7/Factory | Lost 10 parts (2p3n3u2w) 1606 | -7/Factory | Sucked down chute 1606 | -7/Factory | Entered Waste 1607 | -7/Waste | Met a frightened Derelict 1613 | -7/Waste | Spotted C-40 Crusher 1614 | -7/Waste | Spotted C-40 Crusher 1619 | -7/Waste | Spotted C-40 Crusher 1621 | -7/Waste | EMP discharged 1621 | -7/Waste | System corruption reached 10% 1626 | -7/Waste | Allies destroyed C-40 Crusher 1656 | -7/Waste | Spotted C-40 Crusher 1679 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Spotted C-40 Crusher 1706 | -7/Waste | Discovered new exit (range 11) 1721 | -7/Waste | EMP discharged 1722 | -7/Waste | Entered Factory 2069 | -7/Factory | Discovered new exit (range 5) 2089 | -7/Factory | Entered another Factory area 2089 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2173 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 2319 | -6/Factory | Garrison activated, responded to threat 2788 | -6/Factory | Build established: Scavenger-Tank 2840 | -6/Factory | Spotted B-75 Beast 3109 | -6/Factory | Lost 6 parts (1p2n1u2w) 3141 | -6/Factory | Discovered new exit (range 4) 3153 | -6/Factory | Entered Lower Caves 3252 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3369 | -6/Lower Caves | Build established: Scavenger-Mutant 3535 | -6/Lower Caves | Lost 9 parts (6n1u2w) 3624 | -6/Lower Caves | Spotted B-75 Beast 3724 | -6/Lower Caves | Released all parts (7) 3725 | -6/Lower Caves | Attracted the attention of an 0b10 base 3726 | -6/Lower Caves | Core integrity fell below 50% 3736 | -6/Lower Caves | Core integrity fell below 20% 3764 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03711_ Acquired 10 matter. 03712_ Acquired Hvy. Machine Gun. 03722_ S-27 Virus destroyed. 03724_ Penetrated by Slug. 03724_ VTOL Module destroyed. 03724_ S-27 Virus springs to life. 03724_ G-50 Soldier springs to life. 03724_ Flexi-carbon Leg destroyed. 03724_ G-50 Soldier springs to life. 03724_ Connecting with Terminal... 03724_ Current location identified: Lower Caves 03724_ Released Adv. Visual Processing Unit. 03724_ Released Adv. Terrain Scan Processor. 03724_ Released Enh. Optical Array. 03724_ Released Mak. Power Source. 03724_ Released Magnetic Acceleration Cannon. 03724_ Released Mak. Hacking Suite. 03724_ Released Hvy. Machine Gun. 03724_ G-50 Soldier springs to life. 03735_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ##### #???# ?????????????????? | | #?# ##### #??## #??????????????????? | | #?# ##?## #### ##?????????????????? | | #?## #??# ## ##????????????????? | | #??# # ####???# #????????????????? | | #??# # ######### % #### #??????????? | | #??# ## ## ! #??????????? | | #??# #### ### #??????????? | | #### #??## ### ### ## ###??????????? | | ## #???####?# ###### #???????????????? | | ## #????????# ##??????#???????????????? | | ### #????????#####% ##???????#???????????????? | | #?# % #????????????# ######???? ####????????????? | | #?## %##??##???????# #### #??? #????????????? | | #?## %%### ##??????# %%% ### #????????????? | | #?# % #??????# ###% #??????????? | | #?# %#??????# #?# ### #??????????? | | #?## ## #??# #?##ss #???? ## #??????????? | | #### #??# #??#s ##???????????????????? | | ## #??# ##????????????????????? | | # ##% #??# ##????????????????????? | | %#?### #### ##??# #????????????????????? | | ##????## #??? ???## #????????????????????? | | ##??????? #??# #### #????????????????????? | | #????????? #??# ##????????????????????? | | " #?????????#??#######@ #?????????????????????? | | #?????????????????# ####??????????????????? | | # #?????????????????# ###????????????????? | | ## ###?????????????????# ##???????????????? | | ?# #???????????????????#### ##??????????????? | | ?# #??????????????????????## #??????????????? | | ?# ???????????????????????# ##?????????????? | | ? ??????????????????????## ##????????????? | | ?### ??????????????????????#### ##???????????? | | ???? ????????????????????????# ####????????? | | ???? ???????????????????????# ####?????? | | ???? ??????????????????????# #?????? | | ???? # ?????????????????????# ##?????? | | ???? ##? ?????????????????##?# ##????? | | ???? ##???????????????????## ### ##?????# | | ???? #?????????????#??????# ###### ##????? | | ???? #????????????? ##???# #??## ###### | | ???? ?????????????# #### ### | | ???????????????????? # | | ????????????????????????# # ##### # | | ????????????????????????# ## ####### | | ????????????????????????# "" ### ## | | ????????????????????????# """" # % | | ????????????????????????# """ %# ! ##### | | ????????????????????????# " #! %"" #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticTachyonTorch Manual? 0 Play Time 00:39:39 Cumulative 21.0 hours Start 2020.05.17 @ 13:56:49 End 2020.05.17 @ 14:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1066204d-829f-4c73-9878-d5514c05c006