Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 15:35:48 Player: lvl5hm Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (4329) 4329 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 7896 Bonus ------- High Alert Combat Kills 28 Friendly Fire -76 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Thunder Leg Armored Wheel Improved Cooling System Improved Cooling System Medium Storage Unit Structural Scanner Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Precision Shock Rifle Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Thunder Leg Armored Wheel Improved Cooling System Improved Cooling System Medium Storage Unit Structural Scanner Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Precision Shock Rifle Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Proton Missile Launcher Heavy Missile Launcher Chainsword [Rating: 59] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Armored Wheel Leg Titanium Leg Wheel Armored Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 97 | 8 5 23 19 7 7 28 Power 7 | 1 . 3 . . 3 . Engine 4 | 1 . 3 . . . . Core . | . . . . . . . Reactor 3 | . . . . . 3 . Propulsion 17 | 2 2 1 4 1 2 5 Treads . | . . . . . . . Leg 7 | 2 . . . . . 5 Wheel 10 | . 2 1 4 1 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 3 1 10 5 3 2 14 Device 19 | 1 1 6 1 2 2 6 Storage 5 | 2 . 1 2 . . . Processor 4 | . . 1 1 1 . 1 Hackware . | . . . . . . . Protection 10 | . . 2 1 . . 7 Artifact . | . . . . . . . Weapon 35 | 2 2 9 10 3 . 9 Energy Gun 16 | 1 . 2 6 3 . 4 Energy Cannon 8 | . . 5 2 . . 1 Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 9 | . . 3 2 1 . 3 Parts Lost 17 | . . 3 1 2 . 11 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 10 | . . 3 1 2 . 4 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . 1 1 2 . 6 To Critical Strikes . | . . . . . . . Average Backups 15 | . 7 13 16 18 19 19 Power 1 | . . 1 2 2 1 . Propulsion 4 | . 2 3 5 7 7 5 Utility 3 | . 1 2 1 1 2 6 Weapon 5 | . 2 5 6 7 7 6 Tool/Special . | . . . . . . . Unused Backups 31 | . 1 4 6 1 5 14 Power 4 | . . 2 . . 2 . Propulsion 5 | . . . 3 . . 2 Utility 8 | . . . . . . 8 Weapon 14 | . 1 2 3 1 3 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 98 98 99 100 94 Engine 6 | . 14 11 9 7 1 . Reactor 2 | . . . . . 5 6 Leg 2 | . 7 . . . . 5 Wheel 18 | . 20 21 17 23 23 16 Device 22 | . 14 21 26 29 30 21 Storage 9 | . 14 11 9 7 7 7 Processor 6 | . . 9 6 7 7 7 Protection 2 | . . 1 2 . . 5 Energy Gun 14 | . 12 1 15 20 23 20 Energy Cannon 6 | . . 16 10 . . 1 Ballistic Gun 1 | . 14 2 . . . . Peak Build Rating 59 | 7 11 24 36 46 55 59 Average Rating 35 | 5 9 19 32 44 50 52 On Entrance 25 | . 7 10 23 35 46 55 Naked Turns . | . . . . . . . Heaviest Build 90 | 14 17 42 66 68 77 90 Greatest Support 54 | 20 24 24 24 36 36 54 Greatest Overweight (x) 13 | . . 2 5 1 2 13 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 Average Capacity 16 | 5 8 14 17 20 20 20 Most Carried 20 | 2 8 15 20 20 20 20 Average Carried 15 | . 7 13 16 18 19 19 Final Capacity 20 | 8 8 15 20 20 20 20 Final Carried 20 | 1 8 15 19 19 20 18 Class Distribution -------------------- 38% | Mutant 23% | Skirmisher 19% | Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1928 | 258 141 446 330 80 120 553 Remotely . | . . . . . . . Salvage Created 6787 | 86 250 1587 1425 . 1311 2128 Parts 306 | 7 26 90 73 . 15 95 Haulers Intercepted 10 | . 1 3 5 . . 1 Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 105 | . 11 32 30 . . 32 Guns 51 | . 7 7 11 . . 26 Cannons 35 | . . 21 14 . . . AOE 12 | . 4 . 5 . . 3 Classes Destroyed 13 | 2 5 3 1 . . 2 Worker 2 | . . 2 . . . . Builder 5 | . 2 . . . . 3 Tunneler 2 | 1 . . 1 . . . Hauler 10 | . 1 3 5 . . 1 Recycler 8 | 1 . 1 2 . . 4 Operator 2 | . . . . . . 2 Watcher 13 | . 2 4 4 . . 3 Swarmer 28 | . 9 6 13 . . . Grunt 48 | . 2 17 9 . . 20 Duelist 2 | . . 1 . . . 1 Sentry 18 | . . 8 7 . . 3 Hunter 4 | . . . 1 . . 3 Programmer 5 | . . . . . . 5 Best Kill Streak 6 | 1 5 6 6 . . 6 Combat Bots Only 6 | . 4 6 6 . . 6 Max Kills in Single Turn 3 | 1 3 1 3 . . 2 Gunslinging 1 | . . . 1 . . 1 Exploded 3 | . 2 . 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 464 | . 23 111 101 . . 229 Missed 137 | . 9 26 30 . . 72 Hits 327 | . 14 85 71 . . 157 Melee 35 | . . 1 . . . 34 Projectile 292 | . 14 84 71 . . 123 Critical Strikes 17 | . . 1 5 . . 11 Damage Taken 5130 | . 120 890 903 220 . 2997 Core 1104 | . 26 175 168 . . 735 Absorbed by Shields 150 | . . 71 . . . 79 Regen/Repaired (Parts) 176 | . . 176 . . . . Core Remaining (%) 78 | 100 89 56 69 . . . Volleys Fired 289 | 11 31 90 62 1 21 73 Largest 3 | 2 2 2 3 2 3 3 Hottest 243 | 60 60 136 240 40 180 243 Shots Fired 681 | 22 60 174 167 2 53 203 Gun 442 | 22 58 34 80 2 53 193 Cannon 226 | . . 140 82 . . 4 Launcher 13 | . 2 . 5 . . 6 Special . | . . . . . . . Kinetic 60 | 11 29 20 . . . . Thermal 607 | 11 29 153 162 2 53 197 Explosive 9 | . 2 . 5 . . 2 Electromagnetic 5 | . . 1 . . . 4 Robot Hit Streak 32 | 6 7 15 22 . 23 32 Robot Miss Streak 6 | 2 6 2 4 . 1 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 2 . . 4 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 460 | 15 33 114 115 . 38 145 Core Hits 214 | 3 22 45 70 . 11 63 Critical Kills 5 | . . 5 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 5 . . 1 8 Burn 9 | . . . . . 1 8 Meltdown 5 | . . 5 . . . . Melee Attacks 13 | . . 4 3 6 . . Impact 4 | . . 4 . . . . Slashing 9 | . . . 3 6 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12134 | 178 744 2287 3160 . 806 4959 Guns 7443 | 178 428 325 1453 . 806 4253 Cannons 3087 | . . 1962 1097 . . 28 Explosions 1599 | . 312 . 610 . . 677 Melee . | . . . . . . . Ramming 5 | . 4 . . . . 1 Kinetic 505 | 84 223 198 . . . . Thermal 10060 | 94 205 2089 2550 . 806 4316 Explosive 1268 | . 312 . 610 . . 346 Electromagnetic 296 | . . . . . . 296 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 4 6 Average Corruption 3 | . . . . 4 4 3 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 64 | . . . . 2 13 49 Message Errors 16 | . . . . . 2 14 Matter Fused 17 | . . . . 1 3 13 Heat Flow Errors 6 | . . . . . 3 3 Energy Discharges 7 | . . . . 1 2 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 9 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . . 1 3 Weapon Failures 2 | . . . . . 1 1 Overload Shots 109 | . . . . . 8 101 Effects 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Heat Surge 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Overflow Damage 82 | . . 28 51 . . 3 Projectiles 39 | . . 28 8 . . 3 Explosions 43 | . . . 43 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . 33 . . 3 Shots 2 | . . . 1 . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . 1 . . . . 2 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 260 | . 20 260 156 . 141 214 Average Temperature 61 | . 14 75 38 . 72 68 Received Heat Transfer 1489 | . 18 306 342 . . 823 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . . 5 . . . 3 Combat Hostiles 7 | . . 4 . . . 3 Parts Melted 47 | . . 13 7 . 1 26 Heat Transferred 18002 | 200 450 3679 5083 . 1556 7034 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 1 . . 2 Low Security (%) 81 | 100 100 90 65 100 100 72 Level 1 16 | . . 9 34 . . 21 Level 2 1 | . . . . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 425 | 5 135 316 231 81 2 425 Initial 131 | . . 1 131 81 . . Average 100 | . 56 62 150 23 . 141 Influence Increases 3553 | 10 359 1021 984 20 3 1156 Destroy 0b10 Robot/C 2100 | . 220 640 600 . . 640 Destroy 0b10 Robot/NC 210 | 10 25 50 60 . . 65 Destroy Leader 606 | . 46 214 168 . . 178 Successful Hack 105 | . 5 3 25 14 . 58 Disable Machine 165 | . 30 60 30 . . 45 Destroy Structure 127 | . 18 9 41 6 3 50 Partial Spotted 45 | . 15 15 15 . . . Lose Combat Pursuer 195 | . . 30 45 . . 120 Influence Decreases 3173 | 10 355 712 1118 199 3 776 Entered New Map 283 | . . 3 182 98 . . Time Decay 1817 | 10 287 427 539 94 3 457 Lost Part 137 | . . 20 10 7 . 100 Purge Threat 936 | . 68 262 387 . . 219 Squads Dispatched 22 | . 1 7 3 . . 11 Investigation 9 | . 1 4 2 . . 2 Extermination 5 | . . . . . . 5 Reinforcement 7 | . . 3 1 . . 3 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 1 5 3 . . 3 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 158 | . 19 45 41 . . 53 Peak Tracking Total 9 | . 5 5 6 . . 9 Tactical Retreats 8 | . . 2 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 14 | . 1 6 3 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 11 | . 2 4 2 . . 3 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 37 | . 4 11 10 1 . 11 Terminals 30 | . 3 10 9 1 . 7 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . 1 . . 2 Garrison Access . | . . . . . . . Total Hacks 112 | . 12 39 32 3 . 26 Successful 55 | . 6 18 18 1 . 12 Failed 57 | . 6 21 14 2 . 14 Catastrophic 11 | . 1 2 3 . . 5 Database Lockouts . | . . . . . . . Manual 61 | . 9 17 23 2 . 10 Terminals 82 | . 10 26 26 3 . 17 Fabricators . | . . . . . . . Repair Stations 17 | . . 13 . . . 4 Recycling Units 2 | . 2 . . . . . Scanalyzers 11 | . . . 6 . . 5 Garrison Access . | . . . . . . . Terminal Hacks 22 | . 3 5 9 . . 5 Robot Analysis 3 | . 2 . 1 . . . Emergency Access Points 2 | . . 1 1 . . . Terminal Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 Unreport Threat 10 | . 1 3 3 . . 3 Maintenance Status 1 | . . . . . . 1 Transport Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . 10 . . . 3 Scan Component 7 | . . 5 . . . 2 Repair 6 | . . 5 . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 9 | . . . 6 . . 3 Insert Component 5 | . . . 3 . . 2 Analyze 4 | . . . 3 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 3 3 1 . 1 Terminals 9 | . 1 3 3 1 . 1 Botnet 9 | . 1 3 3 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used 2 | . . . . . . 2 Hacking Detections 34 | . 4 10 9 1 . 10 Full Trace Events 5 | . 1 2 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 5 . . . . Time 266 | . . 204 . . . 62 Parts Recycled . | . . . . . . . Recycled Matter 117 | . 117 . . . . . Retrieved Matter 191 | . 191 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 3 . . 1 Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 6655 | 59 777 1397 1650 339 481 1952 Sensors 2609 | . . . 1199 339 481 590 Terrain 1197 | . . 746 451 . . . Seismic 2233 | 59 777 1397 . . . . Jamming 1937 | . . . . . . 1937 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 7821 | 179 777 1716 1652 339 481 2677 Spaces Moved 4484 | 116 395 889 1076 197 299 1512 Core 19 | 11 . . . . . 8 Treads . | . . . . . . . Legs 524 | 105 142 . . . . 277 Wheels 3941 | . 253 889 1076 197 299 1227 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 105 105 105 105 Average Speed 119 | 113 100 104 114 105 117 138 Slowest Speed 700 | 120 120 120 165 105 120 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 52 | 5 59 78 80 5 97 42 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . 9 3 3 6 2 1 Terrain Destroyed 118 | . 17 3 45 6 5 42 Melee 12 | . . 3 3 6 . . Projectile 36 | . . . 6 . 5 25 AOE 70 | . 17 . 36 . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 6357 | 138 712 1498 1349 319 397 1944 Wait 1210 | 2 249 432 137 95 47 248 Move 4479 | 115 394 888 1075 197 298 1512 Hop . | . . . . . . . Pick Up 84 | 1 10 21 18 5 9 20 Fast Attach 41 | 7 . 14 8 1 2 9 Attach 23 | . 2 5 3 4 . 9 Detach 13 | . . 5 1 1 . 6 Swap 87 | 1 8 20 18 5 6 29 Drop 94 | 1 4 19 24 4 14 28 Fire 289 | 11 31 90 62 1 21 73 Melee 13 | . . 4 3 6 . . Ram 1 | . . . . . . 1 Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 13 | . 13 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x2 1246 | -9/Materials | Discovered new exit (range 11) 1414 | -9/Materials | Discovered new exit (range 14) 1777 | -9/Materials | Repaired Arm. Wheel 1810 | -9/Materials | Repaired Arm. Wheel 1863 | -9/Materials | Repaired Adv. Beam Cannon 1920 | -9/Materials | Repaired Imp. Heat Sink 1973 | -9/Materials | Repaired Adv. Beam Cannon 2242 | -9/Materials | Discovered new exit (range 10) 2621 | -9/Materials | Discovered new exit (range 16) 2673 | -9/Materials | Entered another Materials area 2673 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2980 | -8/Materials | Build established: Tank 3016 | -8/Materials | Discovered new exit (range 9) 3428 | -8/Materials | Build established: Skirmisher 3482 | -8/Materials | Discovered new exit (range 15) 3655 | -8/Materials | Discovered new exit (range 16) 4323 | -8/Materials | Identified exit to Factory 4325 | -8/Materials | Entered Factory 4325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4486 | -7/Factory | Crushed by falling debris 4664 | -7/Factory | Sucked down chute 4664 | -7/Factory | Entered Waste 4664 | -7/Waste | The area was eerily silent 4809 | -7/Waste | Build established: Gunner 5060 | -7/Waste | Discovered new exit (range 13) 5145 | -7/Waste | Entered Factory 5474 | -7/Factory | Build established: Tank 7393 | -7/Factory | Discovered new exit (range 7) 7518 | -7/Factory | Build established: Skirmisher 7545 | -7/Factory | First assault squad dispatched 7698 | -7/Factory | Lost 6 parts (1p1n2u2w) 7726 | -7/Factory | Core integrity fell below 50% 7794 | -7/Factory | Core integrity fell below 20% 7822 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07707_ Imp. Cooling System severed. 07710_ R-06 Scavenger collects Imp. Cooling System. 07711_ Slammed into R-06 Scavenger. 07720_ System corrupted: Heat flow error (+244). 07727_ M-28 Smith repairs L-41 Fighter. 07730_ M-28 Smith repairs L-41 Fighter Carbon-fiber Leg. 07734_ Acquired 40 matter. 07741_ HTT#N3JYPOU/#9CY=B89%P1 07746_ Acquired 40 matter. 07752_ K-01 Serf cleans the Nuclear Reactor. 07761_ System corrupted: Component data lost. 07763_ Titanium Leg severed. 07765_ K-01 Serf cleans the Nuclear Reactor. 07776_ Titanium Leg severed. 07780_ R-06 Scavenger collects Titanium Leg. 07803_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????########????????? | | ?????????????????????????# #????????? | | #????????????????????????????????# ! ! #????????? | | ?????????????????????????????????# ] #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# """" #????????? | | ?????????????????????????????????# """" #????????? | | ?????????????????????????????????# """" #########+ | | ??????????? ?????????????????????# """" # | | ?????? """ ?????????????????????# """" # | | ????? """ ?????????????????????# """" # | | ????? ?????????############## / | | ?????? ?????????# ! # # | | ??????? ?????????# # # #### | | ???????#+#?????????# ! ! #+###### #??? | | ?????### #######???# # #??? | | ####### #???# # #??? | | #???# + #??? | | """" #???# l@ < # #??? | | F " #???# !! # #??? | | = ##### !! # #### ###??? | | ####### = + r!! # % ##?# #????? | | #?????# """ #### # ##?# #????? | | #?????# """ #??# # ##?# #????? | | #?????# """ #??####### ###### ####+###### | | #?????# #??????########## #! | | #?????# """ #??????# # # | | #?????# """ #??????# # # """ "" | | #????## """ ######## # # """ "" | | #????# # # # # """ "" | | #????# # # # # ! | | ?????# %+% %+% + / """ "" | | ?????# # !# # # """ "" | | ?????# ####### # # #| """ "" | | ?????# #?????# # % # # | | ###### #################+##### # | | % # [ ! | | ^ ########### | | ^ #?????????? | | ^^ """ #?????????? | | """ #?????????? | | # ################+##### """ """ #?????????? | | # # ## # "F" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 41% | -9/Materials Arm. Wheel | 42% | -9/Materials Adv. Beam Cannon | 80% | -9/Materials Imp. Heat Sink | 55% | -9/Materials Adv. Beam Cannon | 88% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed EfficiencyGunFirepult Manual? 0 Play Time 01:46:00 Cumulative 114.5 hours Start 2025.08.06 @ 13:46:33 End 2025.08.06 @ 15:35:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e37f9f2-376f-43a4-89a9-815c903fb583