Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 19:11:02 Player: Shumbok Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 383 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 5 8 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads . | . . Leg . | . . Wheel 4 | 2 2 Hover . | . . Flight 3 | . 3 Utility 2 | . 2 Device . | . . Storage 1 | . 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 53 | . 53 Engine 8 | . 8 Wheel 15 | . 15 Flight 1 | . 1 Storage 7 | . 7 Processor 2 | . 2 Energy Gun 10 | . 10 Ballistic Gun 6 | . 6 Naked Turns . | . . Heaviest Build 10 | 6 10 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 5 8 Average Capacity 6 | 5 6 Most Carried 2 | 2 2 Average Carried . | . . Final Capacity 8 | 5 8 Final Carried 1 | . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 339 | 254 85 Remotely . | . . Salvage Created 189 | 34 155 Parts 11 | . 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 6 | 1 5 Guns 6 | 1 5 Classes Destroyed 3 | 1 2 Watcher 1 | . 1 Swarmer 3 | . 3 Grunt 3 | 1 2 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 646 | 23 623 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 24 | 4 20 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 42 | 8 34 Gun 42 | 8 34 Cannon . | . . Launcher . | . . Special . | . . Kinetic 19 | 4 15 Thermal 23 | 4 19 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 2 7 Robot Miss Streak 4 | 4 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 20 | 3 17 Core Hits 15 | 2 13 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Burn 2 | . 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 235 | 29 206 Guns 207 | 29 178 Cannons . | . . Explosions . | . . Melee . | . . Ramming 28 | . 28 Kinetic 83 | 17 66 Thermal 124 | 12 112 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 6 | . 6 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 7 | . 7 Message Errors 3 | . 3 Energy Discharges 3 | . 3 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 11 | . 11 Shots . | . . Rammed 12 | . 12 Targets Rammed 12 | . 12 Kicked . | . . Crushed . | . . Highest Temperature 72 | 72 66 Average Temperature 26 | 42 22 Received Heat Transfer 60 | 12 48 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 518 | 37 481 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 155 | 20 155 Initial 13 | . 13 Average 79 | 1 98 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 16 | 1 15 Peak Tracking Total 4 | 1 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 4 | . 4 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 375 | 76 299 Spaces Moved 334 | 76 258 Core 59 | 20 39 Treads . | . . Legs . | . . Wheels 274 | 56 218 Hover . | . . Flight 1 | . 1 Fastest Speed 50 | 50 80 Average Speed 81 | 72 84 Slowest Speed 200 | 80 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 20 | 5 36 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 397 | 89 308 Wait . | . . Move 333 | 75 258 Hop . | . . Pick Up 12 | 5 7 Fast Attach . | . . Attach 11 | 5 6 Detach . | . . Swap 2 | . 2 Drop 3 | . 3 Fire 24 | 4 20 Melee . | . . Ram 12 | . 12 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 58 | -11/Junkyard | Discovered new exit (range 8) 77 | -11/Junkyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Lost 3 parts (1p1n1w) 365 | -10/Materials | Core integrity fell below 20% 376 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- destroyed if removed (these are marked with a colon in the parts list, as a reminder). Acquired 10 matter. R-06 Scavenger collects Flight Unit. System corrupted: Energy discharge (-30). R-06 Scavenger collects Signal Interpreter. Lgt. Ion Engine destroyed. Wheel destroyed. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Slammed into S-10 Pest. Destabilizing: Core damaged (-2). Slammed into S-10 Pest. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into S-10 Pest. System corrupted: Energy discharge (-33). Acquired Hvy. EM Pulse Gun. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ???????? < ??????##+#######?????????????????????? | | ??????? ??????# ??????????????????????? | | ???????? ?????# ???????????????????????? | | ???????? ?????# ????????????????????????? | | ????????# #?????# ????????????????????????? | | ????????# ####### ?????????????????????????? | | ????????# | ??????????????????????????? | | ???###??# #??????????????????????????? | | ???? ?# ^ T #??????????????????????????? | | ????? !# ^ #??????????????????????????? | | ?????? # #??????????????????????????? | | ??????? + """ #??????????????????????????? | | ????????# ^ ^^""" #??????????????????????????? | | ????????# """ #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# ###??????????????????????????? | | ??#####?# #????????????????????????????? | | ??# ### ##+#####????????????????????????? | | ??# T % # #????????????????????????? | | ??#%%%######## # #????????????#???????????? | | ??##%## # # ########???? #???????????? | | ???#%## + + #[[||==#??? #???????????? | | ???#%## """ # # #@[||==#?? #???????????? | | ???#%## """ # # # #?? #??????????? | | ???#%## """ ###%########s ### +??????????? | | ???#%## #?# ss #??????????? | | ####+#########?# #??????????? | | %%%#????????#"" #??????????? | | """ #????????#"T """"" ####?????????? | | "Y" #????????#"" """"" #????????????? | | #????????# """"" #????????????? | | #????????# ^ #????????????? | | #????????# o #????????????? | | #######????????# ^""" """ #???????????## | | ???????????????# """""""""a #########???# | | ???????????????# """"" ##### | | ???????????????# ^ | | ???????????????# % | | ???????????????# ^ | | ???????????????# ########## ### | | ???????????????# ?????????# #?# | | ???????????????# ?????????# #?#### | | ???????????????+ ?????????# #????? | | ???????????????? ?????????# ######## #????? | | ????????????????????????????# #??????# #????? | | ????????????????????????????# ######## #????? | | ????????????????????????????# ## # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Uninvited Guest Challenges ------------ None Game ------ Seed CombatIonicEngine Manual? 0 Play Time 00:24:50 Cumulative 0.7 hours Start 2024.01.03 @ 17:20:38 End 2024.01.03 @ 19:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 76x56 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0378d64-c86a-47e0-84c1-58496dcf4d3e