Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 19:48:20 Player: void Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1244) 1244 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4539 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cold Fusion Reactor Carbon-fiber Leg Medium Reactive Plating Reflective Plating Force Rifle Particle Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Heavy EM Pulse Gun Coil Gun Assault Cannon > --- INVENTORY -------- Cold Fusion Reactor Carbon-fiber Leg Reaction Control System Reaction Control System Hardened Medium Armor Plating Medium Reactive Plating Reflective Plating Shock Rifle Force Rifle Particle Cannon [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 6 | . . 1 2 2 1 Weapon 1 | . . . . . 1 Parts Attached 57 | 3 9 19 7 8 11 Power 8 | 1 . 4 1 1 1 Engine 6 | 1 . 4 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | . 4 4 1 2 1 Treads 2 | . 2 . . . . Leg 6 | . . 2 1 2 1 Wheel 2 | . . 2 . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 20 | . 3 4 3 5 5 Device 8 | . 1 1 . 2 4 Storage 2 | . 1 . . 1 . Processor 3 | . 1 1 1 . . Hackware 1 | . . 1 . . . Protection 6 | . . 1 2 2 1 Artifact . | . . . . . . Weapon 17 | 2 2 7 2 . 4 Energy Gun 7 | 1 . 4 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon 3 | . . . 2 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 2 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 26 | . . 6 1 2 17 Power 5 | . . 1 1 . 3 Propulsion 5 | . . 3 . . 2 Utility 13 | . . 1 . 2 10 Weapon 3 | . . 1 . . 2 Highest Loss Streak 11 | . . 4 1 2 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 92 80 88 91 82 Engine 7 | . 10 8 8 7 5 Core 1 | . . . . 2 4 Treads 3 | . 21 . . . . Leg 10 | . . 7 18 15 12 Wheel 1 | . . 4 . . . Hover 2 | . 4 6 . . . Device 11 | . 9 11 9 17 10 Storage 4 | . 14 . . 2 6 Processor 11 | . 3 11 15 15 11 Hackware 1 | . . 3 2 . . Protection 9 | . . 5 17 14 11 Energy Gun 4 | . 10 7 1 . 2 Ballistic Gun 2 | . 10 2 . . 1 Ballistic Cannon 8 | . . . 16 15 12 Impact Weapon 3 | . 6 9 . . . Peak Build Rating 45 | 3 10 23 33 42 45 Average Rating 25 | 2 7 13 31 38 38 On Entrance 17 | . 3 10 22 32 38 Naked Turns . | . . . . . . Heaviest Build 60 | 9 15 16 32 57 60 Greatest Support 49 | 3 40 30 30 49 40 Greatest Overweight (x) 9 | 2 1 3 1 1 9 Average Overweight (x) . | 1 . . . . 1 Largest Inventory Capacity 15 | 5 8 8 5 15 15 Average Capacity 8 | 5 7 5 5 8 15 Most Carried 12 | 3 4 5 5 11 12 Average Carried 5 | 1 3 3 4 5 10 Final Capacity 15 | 5 8 5 5 15 15 Final Carried 10 | 3 3 5 5 10 7 Class Distribution -------------------- 74% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1332 | 230 125 218 221 238 300 Remotely . | . . . . . . Salvage Created 1138 | . 277 431 98 66 266 Parts 82 | . 26 29 4 5 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 27 | . 7 9 3 3 5 Melee 3 | . . 3 . . . Guns 10 | . 7 3 . . . Cannons 11 | . . . 3 3 5 AOE 1 | . . 1 . . . Classes Destroyed 10 | . 3 3 1 2 1 Worker 1 | . . . . 1 . Builder 2 | . . . 1 . 1 Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 7 | . 2 3 1 . 1 Swarmer 6 | . 3 3 . . . Grunt 9 | . 4 1 3 1 . Sentry 9 | . . 5 . 1 3 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 5 2 2 2 Combat Bots Only 4 | . 4 3 2 1 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 465 | . 40 68 47 38 272 Missed 129 | . 8 13 16 13 79 Damage Taken 4684 | . 310 695 486 383 2810 Core 1232 | . 36 247 45 37 867 Absorbed by Shields . | . . . . . . Ignored by Resistances 26 | . . . . . 26 Regen/Repaired (Parts) 172 | . . 48 . 124 . Core Remaining (%) 81 | 100 85 38 91 94 . Volleys Fired 103 | . 21 26 13 14 29 Largest 3 | . 2 2 2 2 3 Hottest 140 | . 60 101 96 96 140 Shots Fired 196 | . 42 29 26 28 71 Gun 97 | . 42 29 . . 26 Cannon 99 | . . . 26 28 45 Launcher . | . . . . . . Special . | . . . . . . Kinetic 142 | . 21 5 26 28 62 Thermal 3 | . . 3 . . . Explosive . | . . . . . . Electromagnetic 51 | . 21 21 . . 9 Robot Hit Streak 10 | . 5 10 5 7 5 Robot Miss Streak 4 | . 2 4 2 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 130 | . 25 34 16 18 37 Core Hits 56 | . 13 13 8 7 15 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 5 | . . 5 . . . Critical Strikes 10 | . . 7 . 2 1 Blast 3 | . . . . 2 1 Smash 7 | . . 7 . . . Melee Attacks 18 | . . 18 . . . Impact 18 | . . 18 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . 2 . . . Damage Inflicted 2876 | . 319 805 450 469 833 Guns 825 | . 319 294 . . 212 Cannons 1540 | . . . 450 469 621 Explosions 76 | . . 76 . . . Melee 435 | . . 435 . . . Ramming . | . . . . . . Kinetic 1924 | . 162 36 450 469 807 Thermal 90 | . . 90 . . . Explosive . | . . . . . . Electromagnetic 427 | . 157 244 . . 26 Impact 435 | . . 435 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 278 | . . 196 3 24 55 Projectiles 82 | . . . 3 24 55 Explosions . | . . . . . . Melee 196 | . . 196 . . . Knockbacks 15 | . . 1 4 4 6 Impact 1 | . . 1 . . . Kinetic 14 | . . . 4 4 6 Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 38 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 485 | . 42 97 191 187 485 Average Temperature 78 | . 22 24 68 86 143 Received Heat Transfer 831 | . 108 201 333 93 96 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . 3 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 8 | . . 8 . . . Impact Corruptions 8 | . . 8 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 137 | . . 137 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 232 | . 232 217 79 80 120 Initial 35 | . . 24 27 35 25 Average 62 | . 76 110 54 48 29 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 98 | 100 97 95 100 100 100 Level 1 1 | . 2 4 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 2 1 3 Investigation 3 | . 1 . 1 1 . Extermination 2 | . . . . . 2 Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 16 17 4 5 17 Peak Tracking Total 5 | . 5 5 3 2 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 2 | . 2 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 2 6 2 2 2 Terminals 10 | . 2 3 2 1 2 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 5 16 4 6 4 Successful 27 | . 4 13 3 5 2 Failed 8 | . 1 3 1 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 8 4 4 4 Fabricators . | . . . . . . Repair Stations 7 | . . 5 . 2 . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 4 6 3 3 2 Record 9 | . 2 3 1 2 1 Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Dispatch Records 2 | . . 1 1 . . Maintenance Status 2 | . 1 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 . 2 . Scan Component 3 | . . 2 . 1 . Repair 3 | . . 2 . 1 . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Report Inventory 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 . 1 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . 1 . Time 108 | . . 64 . 44 . Parts Recycled . | . . . . . . Recycled Matter 56 | . . 56 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3890 | 80 671 913 521 714 991 Spaces Moved 2162 | 44 456 594 245 408 415 Core 64 | 44 . 11 . . 9 Treads 284 | . 284 . . . . Legs 1266 | . . 207 245 408 406 Wheels 120 | . . 120 . . . Hover 428 | . 172 256 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 120 120 125 Average Speed 143 | 131 120 95 181 156 204 Slowest Speed 500 | 150 160 200 190 200 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 26 | 4 56 45 27 11 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . 1 7 3 6 Melee . | . . . . . . Projectile 16 | . . . 7 3 6 AOE 1 | . . 1 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2734 | 66 536 880 295 456 501 Wait 320 | 14 35 196 25 15 35 Move 2157 | 43 455 593 244 407 415 Hop . | . . . . . . Pick Up 52 | 6 9 18 2 10 7 Fast Attach 13 | . . 6 5 2 . Attach 37 | 3 9 12 . 4 9 Detach 1 | . 1 . . . . Swap 7 | . . 1 2 2 2 Drop 28 | . 6 12 4 2 4 Fire 103 | . 21 26 13 14 29 Melee 16 | . . 16 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 813 | -9/Materials | Repaired Sml. Storage Unit 1289 | -9/Materials | Core integrity fell below 50% 1336 | -9/Materials | Lost 4 parts (1p1n1u1w) 1477 | -9/Materials | Repaired Lgt. Deuterium Engine 1654 | -9/Materials | Discovered new exit (range 8) 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Utility x2 2156 | -8/Materials | Discovered new exit (range 16) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Utility x2 2262 | -7/Factory | Repaired Imp. Medium Armor Plating? 2752 | -7/Factory | Discovered new exit (range 11) 2860 | -7/Factory | Cargo convoy interrupted 2900 | -7/Factory | Entered another Factory area 2900 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3168 | -6/Factory | Build established: Tank 3763 | -6/Factory | Crushed by falling debris 3832 | -6/Factory | Lost 11 parts (2p7u2w) 3873 | -6/Factory | Core integrity fell below 50% 3885 | -6/Factory | Core integrity fell below 20% 3891 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03864_ Penetrated by Slug. 03864_ Reaction Control System destroyed. 03867_ Hrd. Medium Armor Plating destroyed. 03867_ Penetrated by Slug. 03868_ Acquired 25 matter. 03869_ Imp. Heat Sink destroyed. 03870_ Penetrated by Slug. 03871_ K-01 Serf collects debris. 03873_ Penetrated by Slug. 03873_ Slug penetrates Wall. 03874_ K-01 Serf cleans the Terminal. 03875_ Penetrated by Slug. 03877_ System corrupted: Matter fused (-5). 03879_ K-01 Serf cleans the Terminal. 03879_ Penetrated by Slug. 03882_ Slug penetrates Wall. 03882_ Penetrated by Slug. 03885_ Acquired 1 matter. 03888_ Penetrated by Slug. 03888_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????+ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????#???? | | ?????????????????????# @ #?????????????? #???? | | ?????????????????????### ###???????????? #???? | | ???????????????????????#= !#????????????? #???? | | ???????????????????????# *=#????????????? #???? | | ???????????????????#+#?# p#???????????? #???? | | ???????????????????# ###hh ##???######## ^^^ #???? | | ???????????????????# ## ##### #???? | | ???????????????????# ## "% +???? | | ????????????????R" / "T % #???? | | ???????????????? " # ## u [ #???? | | ???????????????????# ## #####= #???? | | ????????????????####+############ * ########???? | | ????????????????# #% # #???? | | ????????????????# """ """"" # # T #???? | | ????????????????# """ """"" / + #???? | | ????????????????# "S [ """ # # ! #???? | | ????????????????# """ # #?? #???? | | ????????????????# "" """"" # #???? #???? | | ????????????????# """"" # #??????#???? | | ????????????????# """ # #??????????? | | ????????????????# = ! # #??????????? | | ????????????????# ! ! # #??????????? | | ????????????????################# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????###########?????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedAlphaMallet Manual? 0 Play Time 01:20:51 Cumulative 57.7 hours Start 2025.02.13 @ 21:27:49 End 2025.02.14 @ 19:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 80 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fca3003-5678-4106-810a-a1a94d995262