Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 20:47:13 Player: Fenrir Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (868) 868 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2089 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 164/400 Matter 205/300 Energy 265/265 System Corruption 0% Temperature Danger (460) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (10) --- Visual Processing Unit Signal Interpreter Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Shotgun Shotgun > --- INVENTORY -------- Light Treads Improved Aluminum Leg Visual Processing Unit Signal Interpreter Medium Armor Plating Medium Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 22 | 6 4 12 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 84 69 Engine 11 | . 13 10 Treads 12 | . 28 1 Hover 3 | . . 6 Device 3 | . . 5 Storage 12 | . 14 11 Protection 2 | . . 4 Energy Gun 16 | . 26 10 Ballistic Gun 11 | . . 18 Launcher 1 | . 1 1 Naked Turns . | . . . Heaviest Build 32 | 10 15 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 8 Most Carried 7 | 5 4 7 Average Carried 2 | . 2 2 Final Capacity 10 | 8 8 10 Final Carried 4 | . 1 4 Class Distribution -------------------- 74% | Mutant 17% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 656 | 249 21 386 Remotely . | . . . Salvage Created 998 | . 301 697 Parts 64 | . 18 46 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 6 19 Guns 16 | . 5 11 AOE 9 | . 1 8 Classes Destroyed 9 | . 3 6 Worker 1 | . . 1 Builder 3 | . . 3 Hauler 2 | . 1 1 Recycler 1 | . . 1 Watcher 4 | . 1 3 Swarmer 6 | . . 6 Grunt 17 | . 6 11 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 11 | . 4 11 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1601 | . 508 1093 Core 276 | . 40 236 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 112 | . 35 77 Largest 4 | . 2 4 Hottest 122 | . 80 122 Shots Fired 213 | . 69 144 Gun 190 | . 68 122 Cannon . | . . . Launcher 23 | . 1 22 Special . | . . . Kinetic 71 | . . 71 Thermal 119 | . 68 51 Explosive 23 | . 1 22 Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 131 | . 40 91 Core Hits 78 | . 18 60 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2780 | . 522 2258 Guns 1271 | . 441 830 Cannons . | . . . Explosions 1501 | . 81 1420 Melee . | . . . Ramming 8 | . . 8 Kinetic 535 | . . 535 Thermal 736 | . 441 295 Explosive 1418 | . 81 1337 Electromagnetic 83 | . . 83 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles . | . . . Explosions 32 | . . 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 137 | . . 137 Shots 6 | . . 6 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 454 | . 400 454 Average Temperature 115 | . 142 88 Received Heat Transfer 702 | . 318 384 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1665 | . 1000 665 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 651 | . 151 651 Initial 28 | . . 28 Average 308 | . 40 519 Maximum Alert Level 2 | . . 2 Low Security (%) 48 | 100 100 8 Level 1 1 | . . 2 Level 2 50 | . . 89 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 12 40 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 4 | . 4 . Failed 2 | . 1 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1590 | 94 598 898 Spaces Moved 695 | 63 300 332 Core 112 | 29 . 83 Treads 362 | 34 300 28 Legs 14 | . . 14 Wheels . | . . . Hover 207 | . . 207 Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 171 | 109 160 194 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 53 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 111 | . 4 107 Melee . | . . . Projectile . | . . . AOE 111 | . 4 107 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 906 | 88 350 468 Wait 42 | 14 4 24 Move 693 | 62 299 332 Hop . | . . . Pick Up 28 | 6 6 16 Fast Attach . | . . . Attach 20 | 6 3 11 Detach . | . . . Swap 2 | . 1 1 Drop 8 | . 2 6 Fire 112 | . 35 77 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 7) 569 | -10/Materials | Discovered new exit (range 7) 625 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Weapon x2 788 | -9/Materials | Lost 3 parts (2n1w) 1093 | -9/Materials | First assault squad dispatched 1583 | -9/Materials | Core integrity fell below 50% 1591 | -9/Materials | Self-destructed Last Messages --------------- 01454_ Acquired Med. Armor Plating. 01493_ ALERT: Significant disruption in Zone 4L, assault force dispatched. 01516_ G-34 Mercenary destroyed. 01528_ Acquired Imp. Aluminum Leg. 01534_ Dropped Imp. Hover Unit. 01535_ Dropped Lgt. Treads. 01538_ Acquired Med. Storage Unit. 01540_ Dropped Sml. Storage Unit. 01545_ Dropped Shotgun. 01559_ C-30 ARC bursts open, deploying its payload. 01559_ G-47 Trooper unfolds itself. 01559_ G-34 Mercenary unfolds itself. 01559_ B-36 Bruiser unfolds itself. 01562_ Knocked back. 01578_ B-36 Bruiser destroyed. 01578_ Switching to secondary target: L-31 Rogue. 01580_ Imp. Aluminum Leg severed. 01582_ Critical hit (Burn: +37). 01585_ Lgt. Assault Rifle destroyed. 01587_ Destroyed Melee Analysis Suite. 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