Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 21:09:13 Player: Armok Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1034) 1034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2919 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Compact Wheel Compact Wheel Utility (6) Large Storage Unit Large Storage Unit Advanced Sensor Array Transport Network Coupler Transmission Jammer Medium Armor Plating Weapon (2) Mace Great Maul Inventory (16) Light Ion Engine Carbon-fiber Leg Wheel Compact Battery (300) Advanced Visual Processing Unit Advanced Visual Processing Unit Transmission Jammer Medium Armor Plating Medium Armor Plating Datajack Improved Datajack Mace Flail Peak State ------------ Power Ion Engine Propulsion Compact Wheel Compact Wheel Utility Large Storage Unit Large Storage Unit Advanced Sensor Array Transport Network Coupler Transmission Jammer Medium Armor Plating Weapon Mace Great Maul Inventory Light Ion Engine Carbon-fiber Leg Wheel Compact Battery Advanced Visual Processing Unit Advanced Visual Processing Unit Transmission Jammer Improved ECM Suite Medium Armor Plating Medium Armor Plating Tractor Beam Datajack Improved Datajack Mace Flail [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 49 | 7 14 13 15 Power 8 | 1 2 3 2 Engine 7 | 1 1 3 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 9 | 2 2 3 2 Hover . | . . . . Flight . | . . . . Utility 14 | 1 3 5 5 Device 5 | . . 2 3 Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 17 | 3 7 2 5 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 4 . . Impact Weapon 10 | . 3 2 5 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 6 12 5 Power 5 | . 1 3 1 Propulsion 6 | . 2 3 1 Utility 3 | . . 3 . Weapon 9 | . 3 3 3 Highest Loss Streak 4 | . 4 3 2 Average Slot Usage (%) 85 | . 96 89 71 Engine 7 | . 8 10 3 Core 1 | . 5 . . Wheel 16 | . 27 19 5 Device 9 | . . 11 14 Storage 21 | . 25 22 18 Processor 3 | . . 1 9 Protection 3 | . . 1 9 Special Weapon 1 | . 4 . . Impact Weapon 17 | . 22 21 11 Naked Turns . | . . . . Heaviest Build 58 | 13 41 45 58 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 16 | . 3 4 16 Average Overweight (x) 1 | . 1 1 5 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 12 16 16 Most Carried 15 | 4 9 10 15 Average Carried 6 | 1 7 6 7 Final Capacity 16 | 6 16 16 16 Final Carried 13 | 4 7 7 13 Class Distribution -------------------- 74% | Mutant 15% | Infiltrator-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 635 | 285 130 95 125 Remotely . | . . . . Salvage Created 1633 | 93 438 765 337 Parts 59 | 3 18 27 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 20 4 Melee 16 | . 3 12 1 Cannons 3 | . 3 . . Classes Destroyed 8 | 2 3 1 2 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 4 | 1 1 . 2 Watcher 2 | . 1 1 . Swarmer 12 | . 3 8 1 Grunt 14 | . 6 8 . Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 4 | 1 3 4 2 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3128 | . 482 1243 1403 Core 1027 | . 141 336 550 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 43 16 . Volleys Fired 22 | 9 13 . . Largest 2 | 2 2 . . Hottest 60 | 60 40 . . Shots Fired 38 | 14 24 . . Gun 14 | 14 . . . Cannon . | . . . . Launcher . | . . . . Special 24 | . 24 . . Kinetic 5 | 5 . . . Thermal 29 | 5 24 . . Explosive . | . . . . Electromagnetic 4 | 4 . . . Robot Hit Streak 9 | 9 6 . . Robot Miss Streak 1 | 1 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 195 | 13 47 106 29 Core Hits 34 | 3 9 18 4 Critical Hits 2 | . 2 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 189 | . 43 115 31 Impact 189 | . 43 115 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks 28 | . 4 22 2 Damage Inflicted 4403 | 149 1022 2279 953 Guns 149 | 149 . . . Cannons . | . . . . Explosions . | . . . . Melee 4046 | . 814 2279 953 Ramming . | . . . . Kinetic 50 | 50 . . . Thermal 252 | 44 208 . . Explosive . | . . . . Electromagnetic 55 | 55 . . . Impact 4046 | . 814 2279 953 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 323 | . 39 203 81 Projectiles 2 | . 2 . . Explosions . | . . . . Melee 321 | . 37 203 81 Knockbacks 8 | . 4 3 1 Impact 8 | . 4 3 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 972 | . 243 486 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 22 | 1 5 13 3 Impact Corruptions 36 | . 7 22 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 803 | 100 703 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 349 | 10 165 349 99 Average Influence 101 | 2 62 207 43 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | . . . . Level 1 14 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed 45 | . . . 45 Distress Signals 45 | . . . 45 Times Spotted 65 | . 18 30 17 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 7 | . 2 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 8 2 2 Terminals 12 | . 8 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 39 8 5 Successful 39 | . 30 6 3 Failed 13 | . 9 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 18 8 2 Terminals 52 | . 39 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 19 3 2 Record 3 | . 3 . . Part Schematic 5 | . 2 3 . Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Security Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 2 | . 1 . 1 Recall Investigation 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 35 | . 27 6 2 Terminals 15 | . 11 3 1 Track 5 | . 4 1 . Assimilate 1 | . 1 . . Botnet 9 | . 6 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 2 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2605 | 98 746 851 910 Spaces Moved 1429 | 69 581 541 238 Core 74 | 6 . . 68 Treads . | . . . . Legs 7 | . . . 7 Wheels 1348 | 63 581 541 163 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 110 Average Speed 130 | 77 93 107 290 Slowest Speed 850 | 80 110 120 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 93 51 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 5 | . 5 . . Melee 5 | . 5 . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1855 | 98 681 666 410 Wait 133 | 4 15 6 108 Move 1426 | 68 580 540 238 Hop . | . . . . Pick Up 59 | 10 17 14 18 Fast Attach . | . . . . Attach 36 | 6 7 13 10 Detach . | . . . . Swap 13 | 1 7 . 5 Drop 10 | . 7 1 2 Fire 22 | 9 13 . . Melee 156 | . 35 92 29 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Discovered new exit (range 19) 731 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Lost 4 parts (1p2n1w) 778 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Discovered new exit (range 4) 1083 | -9/Materials | Lost 3 parts (1p1n1u) 1290 | -9/Materials | Core integrity fell below 50% 1296 | -9/Materials | Discovered new exit (range 14) 1573 | -9/Materials | Lost 3 parts (1n1u1w) 1637 | -9/Materials | Core integrity fell below 20% 1673 | -9/Materials | Lost 3 parts (1p1n1w) 1680 | -9/Materials | Discovered new exit (range 13) 1696 | -9/Materials | Entered another Materials area 1696 | -8/Materials | Evolved 2 slots: Utility x2 1875 | -8/Materials | Core integrity fell below 50% 1938 | -8/Materials | Core integrity fell below 20% 1986 | -8/Materials | Build established: Infiltrator-Mutant 2409 | -8/Materials | Discovered new exit (range 16) 2606 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. 02473_ U-05 Engineer builds a Wall. 02485_ Acquired Adv. Visual Processing Unit. 02490_ Acquired Adv. Sensor Array. 02493_ Dropped Imp. ECM Suite. 02493_ Dropped Tractor Beam. 02572_ R-06 Scavenger collects Tractor Beam. 02576_ R-06 Scavenger collects Imp. ECM Suite. 02595_ Destroyed Flight Unit. 02595_ S-10 Pest system corrupted by crushing effect. 02596_ S-10 Pest IFF system glitched. 02598_ Destroyed Flight Unit. 02598_ S-10 Pest system corrupted by crushing effect. 02599_ S-10 Pest system terminally corrupted. 02599_ Lgt. Ion Engine fried. 02601_ Mace follow-up attack on S-10 Pest. 02604_ Destroyed Flight Unit. 02604_ S-10 Pest system corrupted by crushing effect. 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Armor Plating | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSupercompositeNegator Manual? 0 Play Time 00:29:09 Cumulative 59.7 hours Start 2019.10.29 @ 19:55:05 End 2019.10.29 @ 21:09:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 71 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 355a355e-5c60-4dd3-b23b-50cfcc641677